Files
Hasebe/Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SecondCustomRenderPipelineAsset.cs
T
2026-09-25 00:42:08 +03:00

20 lines
518 B
C#

using UnityEngine;
using UnityEngine.Rendering;
using System.Collections.Generic;
namespace UnityEngine.Rendering.Tests
{
class SecondCustomRenderPipelineAsset : RenderPipelineAsset<SecondCustomRenderPipeline>
{
protected override RenderPipeline CreatePipeline()
=> new SecondCustomRenderPipeline();
}
class SecondCustomRenderPipeline : RenderPipeline
{
protected override void Render(ScriptableRenderContext context, List<Camera> cameras)
{
}
}
}