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Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4/Documentation~/InclCaptureOptionsTextureSampling.md
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2026-09-24 20:49:06 +03:00

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These properties appear when you set Source to Texture Sampling.

Use this capture method when the Rendering Resolution has the same or higher resolution than the Output Resolution.

Property Function
Camera Specifies which camera the Recorder uses to capture the recording.
ActiveCamera The Camera that is active when you launch the recording.
MainCamera The Camera tagged with the MainCamera Tag.
TaggedCamera A camera tagged with a specific Tag.

If you select this option, you must enter a value in the Tag field.
Tag Specifies which Camera Tag to look for when you set Camera to Tagged Camera.
Aspect Ratio The ratio of width to height of the recorded output.
Supersampling Grid The size of the grid of sub-pixels to use for supersampling patterns.
Rendering Resolution The vertical resolution of the input to sample from.
Output Resolution The vertical resolution of the recording to output to.