Files
Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Player/PlayerDecisionMarkerConfig.cs
T
2026-10-28 14:02:58 +03:00

13 lines
498 B
C#

using Code.Infrastructure.Generators;
using UnityEngine;
namespace Code.OfficeGame.BattleMode.Actions.Player
{
// TODO Эта штука просто загружена вместе с конфигом
[Config("Configs/PlayerDecisionMarker")]
[CreateAssetMenu(fileName = "PlayerDecisionMarkerConfig", menuName = "Configs/PlayerDecisionMarker")]
public class PlayerDecisionMarkerConfig : ScriptableObject
{
public PlayerDecisionMarker PlayerDecisionMarkerPrefab;
}
}