39063 lines
4.1 MiB
Plaintext
39063 lines
4.1 MiB
Plaintext
Unity Editor version: 6000.6.7f1 (b22767f04f04)
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Branch: 6000.6/staging
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Build type: Release
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Batch mode: NO
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macOS version: Version 26.1 (Build 25B78)
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Darwin version: 25.1.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2026-11-05T17:00:22Z
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VBCSCompilerPreWarmer: watching VBCSCompiler (PID 9782)
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VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 9784)
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VBCSCompiler prewarm took 8.14 ms
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
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[Licensing::Module] Successfully launched the LicensingClient (PId: 9785)
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
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-projectPath
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/Users/angelofdeath/Projects/Hasebe
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-riderPath
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/Applications/Rider.app/Contents/MacOS/rider
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Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-05T17:00:22.983575Z"
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/Users/angelofdeath/Projects/Hasebe
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-remapper-allocator-initial-capacity=32768"
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"memorysetup-temp-allocator-size-gfx=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-main-allocator-mimalloc-enabled=1"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [8776147072] Target information:
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Player connection [8776147072] * "[IP] 172.17.90.14 [Port] 55504 [Flags] 2 [Guid] 3412010991 [EditorId] 3412010991 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8776147072] * "[IP] 10.132.116.24 [Port] 55504 [Flags] 2 [Guid] 3412010991 [EditorId] 3412010991 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8776147072] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8776147072] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: 9f3e9634e0024f319af7747097b0cb6e
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Correlation Id: 19a9435c0ac682ab37f8dd95ad582269
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External correlation Id: 7829988583520265271
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Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.58s, validation: 0.05s, handshake: 0.45s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-05T17:00:23.480312Z"
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[Licensing::Module] Connected to LicensingClient (PId: 9785, launch time: 0.00, total connection time: 1.07s)
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[Licensing::Module] Error: Access token is unavailable; failed to update
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 7972341668464-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] Licensing Background thread has ended after 1.11s
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[Package Manager] Connected to IPC stream "Upm-9780" after 0.2 seconds.
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[Licensing::Client] Successfully resolved entitlement details
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Library Redirect Path: Library/
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: false
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Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
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Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
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Refreshing native plugins compatible for Editor in 2.51 ms, found 1 plugins.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Initialize engine version: 6000.6.7f1 (b22767f04f04)
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[EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes
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[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets
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GfxDevice: creating device client; kGfxThreadingModeThreaded
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preferred device: Apple M1 (high power)
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Metal devices available: 1
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0: Apple M1 (high power)
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Using device Apple M1 (high power)
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Initializing Metal device caps: Apple M1
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Mac GPU Family: 2
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Apple GPU Family: 7
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MSL Version: 3.0
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Has Float MSAA: 1
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Has Float Filtering: 1
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ReadWrite Texture Tier: 2
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Initialize mono
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Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed'
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56780
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CodeReloadManager initialized
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ImportWorker Server TCP listen port: 0
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AcceleratorClientConnectionCallback - disconnected - :0
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.001066 seconds.
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Native extension for OSXStandalone target not found
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Package Manager log level set to [2]
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 0.926 seconds
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Domain Reload Profiling: 1327ms
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BeginReloadAssembly (104ms)
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CreateAndSetChildDomain (6ms)
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RebuildCommonClasses (4ms)
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RebuildNativeTypeToScriptingClass (18ms)
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initialDomainReloadingComplete (47ms)
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LoadAllAssembliesAndSetupDomain (227ms)
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LoadAssemblies (97ms)
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TypeCache.Refresh (162ms)
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TypeCache.ScanAssembly (148ms)
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AnalyzeDomain (1ms)
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FinalizeReload (927ms)
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SetupLoadedEditorAssemblies (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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BeforeProcessingInitializeOnLoad (75ms)
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ProcessInitializeOnLoadAttributes (75ms)
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ProcessInitializeOnLoadMethodAttributes (623ms)
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[Licensing::Client] Successfully resolved entitlement details
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Application.AssetDatabase Initial Refresh Start
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[Package Manager] Restoring resolved packages state from cache
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[Licensing::Client] Successfully resolved entitlement details
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[Package Manager] Registered 70 packages:
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Packages from [https://packages.unity.com]:
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com.unity.addressables@2.11.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.addressables@42676f2a154e)
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com.unity.ai.navigation@2.0.16 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ai.navigation@d0cf77b009bb)
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com.unity.collab-proxy@2.13.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4)
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com.unity.ide.rider@3.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ide.rider@570989d4a882)
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com.unity.inputsystem@1.20.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.inputsystem@2436e68c60c4)
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com.unity.recorder@5.1.7 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4)
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com.unity.visualscripting@1.9.12 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.visualscripting@4edfcc09512f)
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com.unity.xr.legacyinputhelpers@3.0.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b)
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com.unity.bindings.openimageio@1.0.2 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65)
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com.unity.profiling.core@1.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.profiling.core@8a49f7027d06)
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com.unity.scriptablebuildpipeline@3.0.3 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c)
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com.unity.searcher@4.9.5 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.searcher@a463122f2c00)
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com.unity.nuget.mono-cecil@1.11.6 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff)
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Built-in packages:
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com.unity.2d.sprite@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.sprite@752945c75a6f)
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com.unity.2d.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.2d.tilemap@f4c7bd71ac8a)
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com.unity.render-pipelines.universal@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1)
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com.unity.test-framework@1.8.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework@ee3fe9477490)
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com.unity.timeline@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.timeline@5aa4cbea9cc5)
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com.unity.ugui@2.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ugui@eb824e41fbc7)
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com.unity.modules.accessibility@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.accessibility)
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com.unity.modules.adaptiveperformance@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.adaptiveperformance)
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com.unity.modules.ai@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ai)
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com.unity.modules.androidjni@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.androidjni)
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com.unity.modules.animation@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.animation)
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com.unity.modules.assetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.assetbundle)
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com.unity.modules.audio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.audio)
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com.unity.modules.cloth@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.cloth)
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com.unity.modules.director@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.director)
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com.unity.modules.imageconversion@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imageconversion)
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com.unity.modules.imgui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.imgui)
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com.unity.modules.jsonserialize@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.jsonserialize)
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com.unity.modules.particlesystem@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.particlesystem)
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com.unity.modules.physics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics)
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com.unity.modules.physics2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physics2d)
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com.unity.modules.physicscore2d@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.physicscore2d)
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com.unity.modules.screencapture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.screencapture)
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com.unity.modules.terrain@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrain)
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com.unity.modules.terrainphysics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.terrainphysics)
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com.unity.modules.tetgen@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tetgen)
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com.unity.modules.tilemap@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.tilemap)
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com.unity.modules.ui@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.ui)
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com.unity.modules.uielements@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.uielements)
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com.unity.modules.umbra@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.umbra)
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com.unity.modules.unityanalytics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unityanalytics)
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com.unity.modules.unitywebrequest@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequest)
|
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com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle)
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com.unity.modules.unitywebrequestaudio@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestaudio)
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com.unity.modules.unitywebrequesttexture@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequesttexture)
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com.unity.modules.unitywebrequestwww@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.unitywebrequestwww)
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com.unity.modules.vectorgraphics@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vectorgraphics)
|
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com.unity.modules.vehicles@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.vehicles)
|
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com.unity.modules.video@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.video)
|
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com.unity.modules.wind@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.wind)
|
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com.unity.modules.xr@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.xr)
|
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com.unity.modules.subsystems@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.subsystems)
|
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com.unity.modules.hierarchycore@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.modules.hierarchycore)
|
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com.unity.ext.nunit@2.1.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.ext.nunit@0198eae3b53e)
|
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com.unity.render-pipelines.core@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5)
|
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com.unity.shadergraph@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.shadergraph@8b7e693cdbfe)
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com.unity.render-pipelines.universal-config@17.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.render-pipelines.universal-config@561422b74439)
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com.unity.collections@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.collections@4920e8897b5a)
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com.unity.burst@2.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.burst@626e66ab421b)
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com.unity.mathematics@1.4.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.mathematics@8306a64d0cd6)
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com.unity.graph-authoring@1.0.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.graph-authoring@cfd2588851ee)
|
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com.unity.test-framework.performance@6.6.0 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.unity.test-framework.performance@e8b39e3ef3d9)
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|
Git packages:
|
|
com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.alchemy@1402075f473d)
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com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef)
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com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.cysharp.unitask@d648f5692cf2)
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com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
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com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
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[Subsystems] No new subsystems found in resolved package list.
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[Package Manager] Done registering packages in 0.01 seconds
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[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
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warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
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Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
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ExitCode: 4 Duration: 0s309ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/DotNetSdk/dotnet "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/200b0aEDbg.dag.json" "Library/Bee/200b0aEDbg-inputdata.json" "Library/Bee/buildprogram0.traceevents"
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Rebuilding DAG because FileSignature timestamp changed: Library/Bee/200b0aEDbg-inputdata.json
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[ 625/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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*** Tundra requires additional run (0.29 seconds), 1 items updated, 618 evaluated
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s615ms
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Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --dagfilejson="Library/Bee/200b0aEDbg.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies
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WorkingDir: /Users/angelofdeath/Projects/Hasebe
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ExitCode: 0 Duration: 1s628ms
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Finished compiling graph: 1286 nodes, 29513 flattened edges (24701 ToBuild, 230 ToUse), maximum node priority 1588
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[ 630/1283 0s] WriteText Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.rsp
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
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*** Tundra build success (1.61 seconds), 10 items updated, 1283 evaluated
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AssetDatabase: script compilation time: 4.235398s
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Begin MonoManager ReloadAssembly
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Total cache size 267642340
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Total cache size after purge 267642340, took 00:00:00.2564932
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 3.91 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.084 seconds
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Domain Reload Profiling: 2040ms
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BeginReloadAssembly (184ms)
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DisableScriptedObjects (15ms)
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CreateAndSetChildDomain (46ms)
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RebuildCommonClasses (7ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (42ms)
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LoadAllAssembliesAndSetupDomain (709ms)
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LoadAssemblies (337ms)
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TypeCache.Refresh (192ms)
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TypeCache.ScanAssembly (173ms)
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AnalyzeDomain (67ms)
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BuildScriptInfoCaches (60ms)
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ResolveRequiredComponents (5ms)
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FinalizeReload (1085ms)
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SetupLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (82ms)
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ProcessInitializeOnLoadAttributes (464ms)
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ProcessInitializeOnLoadMethodAttributes (75ms)
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AwakeInstancesAfterBackupRestoration (14ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Asset Pipeline Refresh (id=3e8cfff0262274ed9a768b3c073c8f97): Total: 8.972 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
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(Values over 0.05ms)
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Summary:
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=2210 ms
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Asset DB Callback time: managed=1384 ms, native=26 ms
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Scripting: domain reloads=1, domain reload time=1016 ms, compile time=4237 ms, other=98 ms
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=1, changed=11, moved=0, deleted=0
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Scan Filter Count: 1
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InvokePackagesCallback: 17.702ms
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ApplyChangesToAssetFolders: 0.376ms
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Scan: 568.569ms
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Collect global state as custom dependencies: 12.825ms
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OnSourceAssetsModified: 0.913ms
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CategorizeScriptCompilationAssets: 77.617ms
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ProcessAssetsWithTransientArtifactChanges: 66.603ms
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CategorizeAssets: 155.231ms
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CompileScripts: 4236.750ms
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ImportOutOfDateAssets: 1103.739ms (1097.378ms without children)
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ReloadNativeAssets: 0.076ms
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UnloadImportedAssets: 2.636ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.772ms
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ImportSchedulerStart: 2.880ms
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PostProcessAllAssets: 1385.629ms
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VCAutoAddAssetPostprocess 1.318ms
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PostProcessCallbackCreateDeferredMaterials 0.209ms
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XRBuildSystem.XRAssetImported 0.204ms
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MonoPostProcessAllAssets: 1382.632ms
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SyncVS.PostprocessSyncProject 909.778ms
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AssetPostprocessor.OnPostprocessAllAssets 396.733ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 21.740ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.573ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 5.365ms
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AssetChangedListener.OnPostprocessAllAssets 3.547ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 2.285ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 1.936ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.885ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.806ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.345ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.322ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.107ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.669ms
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.622ms
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.608ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.556ms
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PostProcessor.OnPostprocessAllAssets 0.500ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.487ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.475ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.442ms
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InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.407ms
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.340ms
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.311ms
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AssetPathToTypes.OnPostprocessAllAssets 0.267ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.249ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.235ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.217ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.204ms
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AssetProcessor.OnPostprocessAllAssets 0.204ms
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AssetEvents.OnPostprocessAllAssets 0.180ms
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.176ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.164ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.163ms
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AssetDatabaseCallbacks.OnPostprocessAllAssets 0.103ms
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ConfigAssetsTracker.OnPostprocessAllAssets 0.096ms
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WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms
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AssetReloadNotifier.OnPostprocessAllAssets 0.087ms
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms
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ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.066ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.064ms
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Application.AssetDatabase Initial Refresh End
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Scanning for USB devices : 0.051ms
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Initializing Unity extensions:
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.inputsystem@2436e68c60c4/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.render-pipelines.universal@ffe395a3a1d1/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
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2026-11-05 20:00:36.387 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753764e60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:00:36.391 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753818d20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Unloading 109 Unused Serialized files (Serialized files now loaded: 0)
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Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
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Deserialize: 2.704 ms
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Integration: 12.379 ms
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Integration of assets: 0.001 ms
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Thread Wait Time: 0.016 ms
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Total Operation Time: 15.100 ms
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Unloading 8512 unused Assets / (25.0 MB). Loaded Objects now: 9534.
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Memory consumption went from 331.6 MB to 306.6 MB.
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Total: 20.200417 ms (FindLiveObjects: 0.832167 ms CreateObjectMapping: 0.250167 ms MarkObjects: 9.801000 ms DeleteObjects: 9.157167 ms)
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[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
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Worker ready: AssetImportWorkerHW0 0
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[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
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[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
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[MODES] ModeService[default].InitializeCurrentMode
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[MODES] ModeService[default].RaiseModeChanged(default, default)
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2026-11-05 20:00:37.587 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7537650e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:00:37.591 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75381b520 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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[Project] Loading completed in 15.494 seconds
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Project init time: 13.314 seconds
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Template init time: 0.000 seconds
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Package Manager init time: 0.264 seconds
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Asset Database init time: 0.510 seconds
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Global illumination init time: 0.002 seconds
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Assemblies load time: 1.368 seconds
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Unity extensions init time: 0.060 seconds
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Asset Database refresh time: 8.991 seconds
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Scene opening time: 1.508 seconds
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##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1793898037867,"processId":9780,"projectLoad":15.493696917000001,"projectInit":13.313985542,"templateInit":0.0,"packageManagerInit":0.263639875,"assetDatabaseInit":0.510002959,"globalIlluminationInit":0.001966417,"assembliesLoad":1.367739708,"unityExtensionsInit":0.060343416,"assetDatabaseRefresh":8.991232333,"sceneOpening":1.507686958}
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##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1793898037867,"processId":9780,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
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Subscribe to USB device events
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Start Indexing on Editor startup
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[Indexing] Starting Initial Indexing for Assets
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Mesh has too many surfaces - skipping!
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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TinyGoose.Tremble.MD3Util:AddMeshToMD3 (UnityEngine.Transform,bool,UnityEngine.Mesh,UnityEngine.Material[],System.Collections.Generic.List`1<TinyGoose.Tremble.MD3Surface>,TinyGoose.Tremble.MaterialNameLookup,int&,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:301)
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TinyGoose.Tremble.MD3Util:GatherMD3SurfacesFromRenderers (UnityEngine.GameObject,TinyGoose.Tremble.MaterialNameLookup,UnityEngine.Bounds&,int&) (at Assets/Tremble/Utils/MD3Util.cs:227)
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TinyGoose.Tremble.MD3Util:SaveMD3 (UnityEngine.GameObject,string,TinyGoose.Tremble.MaterialNameLookup,single,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:91)
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TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:534)
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TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
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TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
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System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
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TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
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TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
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UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
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(Filename: Assets/Tremble/Utils/MD3Util.cs Line: 301)
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GPU Resident Drawer created.
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Releasing render texture that is set to be RenderTexture.active!
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
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UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool)
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UnityEngine.Object:DestroyImmediate (UnityEngine.Object) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:735)
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TinyGoose.Tremble.MapTextureSnapshotter:DeInit () (at Assets/Tremble/Utils/MapTextureSnapshotter.cs:117)
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TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:203)
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System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
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TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
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TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
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UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
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[Assets/Tremble/Utils/MapTextureSnapshotter.cs line 117]
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Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.005s, timestamps: [15.516 - 15.520]
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[Licensing::Client] Successfully resolved entitlement details
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Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.014 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
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Asset Pipeline Refresh (id=69c73460f12c7422a88a7fbba0af92df): Total: 0.138 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Licensing::Client] Successfully resolved entitlement details
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Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
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Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log
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[Licensing::Client] Successfully resolved entitlement details
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[Worker0] Imported GUID: 3b4f222765d646499154d711cb64ca51 - Path: Assets/Code/OfficeGame/BattleMode/BattleState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'fd2340236034ec3f947234f467af22ef') in 0.161319209 seconds
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[Worker0] Imported GUID: 0b74f4c8fe25411f9660cb939149108a - Path: Assets/Code/OfficeGame/Player/EntityKCCAnimatorSync.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e295bc5ecae83eb3df5d44cbe7c84742') in 0.031162458 seconds
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[Worker0] Imported GUID: 392d78f7e24c4a4bbceea3776e00272c - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecisionResult.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '943d31b4c8093c9d43cc323f48b495b7') in 0.0274135 seconds
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[Worker0] Imported GUID: 741d431fb1944bd48206d1410ee3f098 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'b097dd3f0a5710b94b63af13bf544e12') in 0.021969833 seconds
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[Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e5fefc3a87c7b59b4dd03b845e1147bf') in 0.022188917 seconds
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[Worker0] Imported GUID: a1803413768b4cf990d25732721300ea - Path: Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5e4213b1a8a416c1e089f0181ad671af') in 0.022325125 seconds
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[Worker0] Imported GUID: 2034bb40c0ea462baeac67d89aef0429 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/AsIsBattleActionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5d4d06f61228933bb3994cf403dc5f70') in 0.018600833 seconds
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[Worker0] Imported GUID: 534386b84312450f997b33343b402f74 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/DeciderType.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1bafac3046e042dae6549b4ba2e9c10c') in 0.018234417 seconds
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[Worker0] Imported GUID: 220462a568ce470482b264d105953329 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '8e43a10d4d09a0a2156c7971a09e8217') in 0.017865125 seconds
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[Worker0] Imported GUID: 5ee879ec01aa444299cfdf84914718d3 - Path: Assets/Code/Entities/EntityExtensions.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'b1a5d64cfc42d6ab0850f5d029fcb82e') in 0.01823225 seconds
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[Worker0] Imported GUID: c1a3243d5b69434b9c387c0cf3f32a52 - Path: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'c17bb8ee3255d924a11e34640a7de364') in 0.018489709 seconds
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[Worker0] Imported GUID: 8b6762673a7f4e40979aa0bd6532f836 - Path: Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionDecider.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'dec45a69db729aa500dabcf026cb1a53') in 0.021725166 seconds
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[Licensing::Client] Successfully resolved entitlement details
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Worker ready: AssetImportWorkerHW2 2
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Worker ready: AssetImportWorkerHW1 1
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TrimDiskCacheJob: Current cache size 0mb
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Asset Pipeline Refresh (id=a42e568bcb1b74d1fa0b00fa9813fb06): Total: 0.403 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
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(Values over 0.05ms)
|
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=398 ms
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Asset DB Callback time: managed=0 ms, native=3 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 1
|
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InvokeCustomDependenciesCallbacks: 1.102ms
|
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InvokePackagesCallback: 2.690ms
|
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ApplyChangesToAssetFolders: 4.440ms
|
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Scan: 367.617ms
|
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Collect global state as custom dependencies: 3.011ms
|
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GatherAllCurrentPrimaryImportResultRevisions: 7.282ms
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UnloadStreamsBegin: 5.809ms
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UnloadStreamsEnd: 0.069ms
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Untracked: 11.367ms
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[Licensing::Client] Successfully resolved entitlement details
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Loaded scene 'Library/Unused/01995d51d1b5f444ab97d222573405d3'
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Deserialize: 10.936 ms
|
|
Integration: 6.230 ms
|
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Integration of assets: 0.003 ms
|
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Thread Wait Time: 0.004 ms
|
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Total Operation Time: 17.173 ms
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
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[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'bb4f568100b2c4ff063e47ac83192018') in 0.971412417 seconds
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Unloading 811 unused Assets / (17.7 MB). Loaded Objects now: 11950.
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Memory consumption went from 480.1 MB to 462.4 MB.
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Total: 250.650625 ms (FindLiveObjects: 6.936666 ms CreateObjectMapping: 0.137375 ms MarkObjects: 157.856000 ms DeleteObjects: 85.548500 ms)
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2026-11-05 20:02:42.249 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753765b80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:02:42.254 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b8e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:02:46.109 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753819220 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:02:46.113 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b660 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '3f3acc5eba7c1a87d0014aa6de484a33') in 0.026 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8764cf7fbc27ff6903c4b7601242596e DependenciesID=bcc95d6cbd0c437dc0cc9c867febdb0c StaticDependenciesID=af73977e6ba33a7c4417210919570bc5
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Asset Pipeline Refresh (id=17105caaa718644c4a506b11ca195013): Total: 0.215 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '0dc44de1f50dde828fc75ef237e87ad7') in 0.171320708 seconds
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'a7183d872077a98947221267fcd30db0') in 0.004 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=fd0abe04ba2d9717e6316317a0fa06ac DependenciesID=a29241be0f6275a9e601197cac8448fd StaticDependenciesID=58b7d9f206a98f71588a42ed55be21ba
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Asset Pipeline Refresh (id=393c0025176f4440193db26a42d4ea38): Total: 0.051 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'ec35daa792a352ada0b60ba997e9c4ab') in 0.025523291 seconds
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Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter)
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Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: '9432ee1376150c1b99664ec5950dc2f7') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e653b3316dc5832276a605845278447d DependenciesID=27ca88c09441fab21f10f34e925ae793 StaticDependenciesID=27dd6460ab16985f99f808f63a46dd8c
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Asset Pipeline Refresh (id=667437ef426b74776b98560e9f4dbf03): Total: 0.039 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'f1e604395443f0afe3486c3fe328aff8') in 0.025798167 seconds
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2026-11-05 20:02:52.679 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753767ca0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:02:52.684 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808e60 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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Loaded scene 'Library/Unused/fedf78beda39e466383c021884559374'
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Deserialize: 4.482 ms
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Integration: 3.189 ms
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Integration of assets: 0.004 ms
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Thread Wait Time: 0.003 ms
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Total Operation Time: 7.678 ms
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[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: PreviewImporter -> (ImportResultId: '91b93783b9a7d824a29270100ee03981') in 0.09997325 seconds
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Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 47 unused Assets / (22.3 KB). Loaded Objects now: 12376.
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Memory consumption went from 435.6 MB to 435.5 MB.
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Total: 39.626333 ms (FindLiveObjects: 1.235791 ms CreateObjectMapping: 0.307042 ms MarkObjects: 37.691875 ms DeleteObjects: 0.216416 ms)
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Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 1 unused Assets / (30.1 KB). Loaded Objects now: 12419.
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Memory consumption went from 436.2 MB to 436.2 MB.
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Total: 20.566167 ms (FindLiveObjects: 0.605042 ms CreateObjectMapping: 0.098500 ms MarkObjects: 19.661750 ms DeleteObjects: 0.036750 ms)
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2026-11-05 20:03:06.868 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754c6fb60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-11-05 20:03:06.872 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753824f00 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:03:07.966 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a700a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
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2026-11-05 20:03:07.970 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808e60 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
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Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
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Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '17242d7f8f140fdc8d73600ea3f818dd') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9bd1b881fcbc52da14d8a2d0a33fa90c DependenciesID=122e6967c5c1a3937d9369228381fa84 StaticDependenciesID=d6d9f3a69625b132a816b07554d5e09c
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Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
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threads: 8
|
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Q3Map - v1.0r (c) 1999 Id Software Inc.
|
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Q3Map (ydnar) - v2.5.17n-git-f64c7cc
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libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
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NetRadiant - v1.5.0 Mar 19 2026 10:37:13
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Your map begins to Tremble...
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--- InitPaths ---
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VFS Init: /Users/angelofdeath/.q3a/baseq3/
|
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VFS Init: Library/baseq3/
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--- BSP ---
|
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0 shaderInfo
|
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--- LoadMapFile ---
|
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Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
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entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
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10 total world brushes
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0 detail brushes
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0 patches
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0 boxbevels
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0 edgebevels
|
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5 entities
|
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38 planes
|
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0 areaportals
|
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Size: -784, -192, -64 to 448, 304, 96
|
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--- ProcessDecals ---
|
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0 decal projectors
|
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--- CreateMapFogs ---
|
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0 fogs
|
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############### model 0 ###############
|
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block size = { 1024 1024 1024 }
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|
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
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Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
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--- PatchMapDrawSurfs ---
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--- FaceBSP ---
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60 faces
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85 leafs
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--- MakeTreePortals ---
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0 tiny portals
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0 bad portals
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--- FilterStructuralBrushesIntoTree ---
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10 structural brushes
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38 cluster references
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10 flooded leafs
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--- FillOutside ---
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35 solid leafs
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40 leafs filled
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10 inside leafs
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--- CullSides ---
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19 hidden faces culled
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0 coincident faces culled
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--- ClipSidesIntoTree ---
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--- FaceBSP ---
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13 faces
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39 leafs
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0 tiny portals
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0 bad portals
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10 structural brushes
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46 cluster references
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10 visclusters
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15 visportals
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35 solidfaces
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--- WritePortalFile ---
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writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
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--- FloodAreas ---
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1 areas
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--- AddTriangleModels ---
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--- AddEntitySurfaceModels ---
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0 detail brushes
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0 cluster references
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0 fog polygon fragments
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0 fog patch fragments
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0 fogged drawsurfs
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--- SubdivideFaceSurfaces ---
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23 axial edge lines
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0 non-axial edge lines
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0 degenerate edges
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6 verts added for T-junctions
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58 total verts
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11 naturally ordered
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2 rotated orders
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0 can't order
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0 broken (degenerate) surfaces removed
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--- ClassifyEntitySurfaces ---
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--- TidyEntitySurfaces ---
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0 empty or malformed surfaces deleted
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--- MakeEntityDecals ---
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(0)
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0 decal surfaces
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--- MakeEntityMetaTriangles ---
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0...1...2...3...4...5...6...7...8...9... (0)
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0 total meta surfaces
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0 stripped surfaces
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0 fanned surfaces
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0 maxarea'd surfaces
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0 patch meta surfaces
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0 meta verts
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0 meta triangles
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--- TidyEntitySurfaces ---
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0 empty or malformed surfaces deleted
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--- SmoothMetaTriangles ---
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No smoothing angles specified, aborting
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--- FilterDrawsurfsIntoTree ---
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35 references
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13 (13) emitted drawsurfs
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13 stripped face surfaces
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0 fanned face surfaces
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0 maxarea'd face surfaces
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0 surface models generated
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0 skybox surfaces generated
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0 SURFACE_BAD surfaces
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13 SURFACE_FACE surfaces
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0 SURFACE_FOLIAGE surfaces
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0 SURFACE_FORCED_META surfaces
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0 SURFACE_FOGHULL surfaces
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0 SURFACE_DECAL surfaces
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0 SURFACE_SHADER surfaces
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36 redundant indexes supressed, saving 0 Kbytes
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--- FixBrushSides ---
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--- EndModel ---
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--- EmitMetaStats ---
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0 total meta surfaces
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19 stripped surfaces
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0 fanned surfaces
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0 maxarea'd surfaces
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0 patch meta surfaces
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0 meta verts
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0 meta triangles
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0 light entities stripped
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--- ProcessAdvertisements ---
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0 in-game advertisements
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--- EndBSPFile ---
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44 BSP planes
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--- WriteSurfaceExtraFile ---
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Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
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Wrote 0.0 MB (11952 bytes)
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0 seconds elapsed
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2.5.17n-git-f64c7cc
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL
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Launched and connected uv unwrapper /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnwrapCL after 0.03 seconds
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Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'b777fee22ee67b9924a60fac51fc8660') in 0.376 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2f30eff72faa93235327245142752eec DependenciesID=01e839e7af5ce01a3c303094c80b6eb5 StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
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Asset Pipeline Refresh (id=789559c5214504413a80f43b4b43c78c): Total: 0.485 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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(Values over 0.05ms)
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Summary:
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Imports: total=2 (actual=2, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=469 ms
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Asset DB Callback time: managed=7 ms, native=8 ms
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Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 4
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ApplyChangesToAssetFolders: 0.122ms
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Scan: 9.777ms
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Collect global state as custom dependencies: 0.235ms
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CategorizeScriptCompilationAssets: 0.319ms
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ProcessAssetsWithTransientArtifactChanges: 0.273ms
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CategorizeAssets: 22.793ms
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ImportOutOfDateAssets: 389.009ms (0.142ms without children)
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ImportManagerImport: 387.154ms (2.425ms without children)
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UpdateCategorizedAssets: 0.051ms
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ReloadNativeAssets: 0.075ms
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UnloadImportedAssets: 0.271ms
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ReloadImportedAssets: 1.244ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.465ms
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ImportSchedulerStart: 0.895ms
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PostProcessAllAssets: 10.827ms
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XRBuildSystem.XRAssetImported 3.284ms
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MonoPostProcessAllAssets: 7.243ms
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ConfigAssetsTracker.OnPostprocessAllAssets 3.683ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.641ms
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SyncVS.PostprocessSyncProject 0.385ms
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SpriteSlicePostprocessor.OnPostprocessAllAssets 0.317ms
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AssetPostprocessor.OnPostprocessAllAssets 0.214ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.179ms
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AssetChangedListener.OnPostprocessAllAssets 0.151ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.142ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.118ms
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PostProcessor.OnPostprocessAllAssets 0.066ms
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BuilderAssetPostprocessor.OnPostprocessAllAssets 0.061ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.052ms
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PostAssetChangesProfiler: 4.543ms
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GatherAllCurrentPrimaryImportResultRevisions: 1.466ms
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UnloadStreamsBegin: 0.084ms
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PersistCurrentRevisions: 0.196ms
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Untracked: 44.986ms
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[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '4d8f716a9ab9abea1e125a81e8524c24') in 0.117330041 seconds
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
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|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
|
|
Your map begins to Tremble...
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|
--- InitPaths ---
|
|
VFS Init: /Users/angelofdeath/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: '8ab16d5f84dd7d7d6e268e63837debd8') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a5e203c6764ef469b2f29a9426d2eff7 DependenciesID=70e98f94b6de12a1a400920dc50f271f StaticDependenciesID=f3d6050814a6fbbdc4f50079655d31f7
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Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
WARNING: Unknown option "-v"
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0 shaderInfo
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--- LoadMapFile ---
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Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
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10 total world brushes
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0 detail brushes
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0 patches
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0 boxbevels
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0 edgebevels
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5 entities
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38 planes
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0 areaportals
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Size: -784, -192, -64 to 448, 304, 96
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--- ProcessDecals ---
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0 decal projectors
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--- CreateMapFogs ---
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0 fogs
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############### model 0 ###############
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block size = { 1024 1024 1024 }
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BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
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Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
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--- PatchMapDrawSurfs ---
|
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--- FaceBSP ---
|
|
60 faces
|
|
85 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
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--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
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|
38 cluster references
|
|
--- FloodEntities ---
|
|
10 flooded leafs
|
|
--- FillOutside ---
|
|
35 solid leafs
|
|
40 leafs filled
|
|
10 inside leafs
|
|
--- CullSides ---
|
|
19 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
13 faces
|
|
39 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
46 cluster references
|
|
--- NumberClusters ---
|
|
10 visclusters
|
|
15 visportals
|
|
35 solidfaces
|
|
--- WritePortalFile ---
|
|
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
|
|
--- FloodAreas ---
|
|
1 areas
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|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
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|
0 cluster references
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|
----- FogDrawSurfs -----
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|
0 fog polygon fragments
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|
0 fog patch fragments
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|
0 fogged drawsurfs
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|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
23 axial edge lines
|
|
0 non-axial edge lines
|
|
0 degenerate edges
|
|
6 verts added for T-junctions
|
|
58 total verts
|
|
11 naturally ordered
|
|
2 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
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|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
35 references
|
|
13 (13) emitted drawsurfs
|
|
13 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
13 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
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0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
36 redundant indexes supressed, saving 0 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
19 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
44 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.0 MB (11952 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '0588e9a8a0d3adc9159e4c809f57a047') in 0.274 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=271e7ee0d85fc1c9f400c33290d28dcf DependenciesID=074e4214b24ac06dd8334a0f4de3a85c StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
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|
Refreshing native plugins compatible for Editor in 3.49 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=f479513d5ac8e4993b457427dfa4bf64): Total: 0.384 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=2 (actual=2, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=359 ms
|
|
Asset DB Callback time: managed=17 ms, native=6 ms
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|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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|
Scan Filter Count: 4
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ApplyChangesToAssetFolders: 0.161ms
|
|
Scan: 8.400ms
|
|
Collect global state as custom dependencies: 0.171ms
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|
OnSourceAssetsModified: 0.107ms
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|
ProcessAssetsWithTransientArtifactChanges: 0.365ms
|
|
CategorizeAssets: 27.472ms
|
|
ImportOutOfDateAssets: 287.256ms (0.141ms without children)
|
|
ImportManagerImport: 285.541ms (2.005ms without children)
|
|
UpdateCategorizedAssets: 0.063ms
|
|
ReloadNativeAssets: 0.070ms
|
|
UnloadImportedAssets: 0.568ms
|
|
ReloadImportedAssets: 1.139ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.536ms
|
|
ImportSchedulerStart: 0.393ms
|
|
PostProcessAllAssets: 17.751ms
|
|
XRBuildSystem.XRAssetImported 0.289ms
|
|
MonoPostProcessAllAssets: 17.205ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.981ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.633ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.274ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.998ms
|
|
SyncVS.PostprocessSyncProject 0.643ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.437ms
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|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.418ms
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|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.333ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.270ms
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|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.124ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.123ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
PostProcessor.OnPostprocessAllAssets 0.089ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.067ms
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|
PostAssetChangesProfiler: 6.021ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.605ms
|
|
UnloadStreamsBegin: 5.106ms
|
|
PersistCurrentRevisions: 0.244ms
|
|
Untracked: 29.589ms
|
|
|
|
[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '6df0615e1a19ecc0848a1d6dff2a5166') in 0.044547583 seconds
|
|
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab' with importer (PrefabImporter)
|
|
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'cf6e3f582b0ea59b4a90e8dbcdea2c26') in 0.006 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b9b60ac263f3e08770484029ee9dd413 DependenciesID=938dcca6605dc13fd3c47321ba7188a9 StaticDependenciesID=f0eff2c0c568223dcc37662b7d1ef8c1
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /Users/angelofdeath/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
10 total world brushes
|
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0 detail brushes
|
|
0 patches
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|
0 boxbevels
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0 edgebevels
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|
5 entities
|
|
38 planes
|
|
0 areaportals
|
|
Size: -784, -192, -64 to 448, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
60 faces
|
|
85 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
38 cluster references
|
|
--- FloodEntities ---
|
|
10 flooded leafs
|
|
--- FillOutside ---
|
|
35 solid leafs
|
|
40 leafs filled
|
|
10 inside leafs
|
|
--- CullSides ---
|
|
19 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
13 faces
|
|
39 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
46 cluster references
|
|
--- NumberClusters ---
|
|
10 visclusters
|
|
15 visportals
|
|
35 solidfaces
|
|
--- WritePortalFile ---
|
|
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
23 axial edge lines
|
|
0 non-axial edge lines
|
|
0 degenerate edges
|
|
6 verts added for T-junctions
|
|
58 total verts
|
|
11 naturally ordered
|
|
2 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
35 references
|
|
13 (13) emitted drawsurfs
|
|
13 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
13 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
36 redundant indexes supressed, saving 0 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
19 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
44 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.0 MB (11952 bytes)
|
|
0 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '3aa3ba55eee89143794367dae75e1e74') in 0.150 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=a6264f21e5a1784cb14c36fc7bcc4d94 DependenciesID=49c99d085624bf6f6b9d7c37f9467b26 StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
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|
Asset Pipeline Refresh (id=32e74e60805e44b3fabd4fdcbeb09709): Total: 0.221 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
2026-11-05 20:03:14.423 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753764dc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 20:03:14.426 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808820 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'c529aa86607a9b1ea0d18f6bf3374fc4') in 0.026278375 seconds
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 47 unused Assets / (22.6 KB). Loaded Objects now: 11823.
|
|
Memory consumption went from 405.4 MB to 405.4 MB.
|
|
Total: 39.411208 ms (FindLiveObjects: 1.092375 ms CreateObjectMapping: 0.238375 ms MarkObjects: 37.641750 ms DeleteObjects: 0.274541 ms)
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.023925s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.20 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=3a24a0b39f7914561b72ef09de7f4e5b): Total: 1.431 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1055 ms
|
|
Asset DB Callback time: managed=36 ms, native=315 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=24 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.978ms
|
|
Scan: 928.707ms
|
|
Collect global state as custom dependencies: 2.946ms
|
|
OnSourceAssetsModified: 0.322ms
|
|
CategorizeScriptCompilationAssets: 1.116ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.415ms
|
|
CategorizeAssets: 65.714ms
|
|
CompileScripts: 24.096ms
|
|
ImportOutOfDateAssets: 5.229ms (1.208ms without children)
|
|
ReloadNativeAssets: 0.249ms
|
|
UnloadImportedAssets: 0.246ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.182ms
|
|
ImportSchedulerStart: 1.339ms
|
|
PostProcessAllAssets: 345.112ms
|
|
XRBuildSystem.XRAssetImported 307.393ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.788ms
|
|
ObjectImages.AssetImported 0.053ms
|
|
MonoPostProcessAllAssets: 36.565ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 9.734ms
|
|
SyncVS.PostprocessSyncProject 9.142ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.860ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.561ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.429ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 1.004ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.506ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.465ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.438ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.418ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.290ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.170ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.159ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.141ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.082ms
|
|
PostProcessor.OnPostprocessAllAssets 0.079ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.059ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.058ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.054ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 6.247ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.688ms
|
|
PersistCurrentRevisions: 0.315ms
|
|
Untracked: 37.958ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Worker2] Imported GUID: a1803413768b4cf990d25732721300ea - Path: Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'b0887e7a49c0ba8a75cd4eaf35089a4d') in 0.076569667 seconds
|
|
ExitCode: 0 Duration: 2s460ms
|
|
[ 936/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (2.26 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size after purge 267642340, took 00:00:00.3007527
|
|
2.5.17n-git-f64c7cc
|
|
2.5.17n-git-f64c7cc
|
|
Thread 0x43e887000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
<CFData 0x74c414be0 [0x20c7e3ab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
|
|
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 20:04:28.575 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754c6f7a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 20:04:28.581 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b160 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.608 seconds
|
|
Domain Reload Profiling: 4694ms
|
|
BeginReloadAssembly (1327ms)
|
|
ExecutionOrderSort (7ms)
|
|
DisableScriptedObjects (239ms)
|
|
CreateAndSetChildDomain (477ms)
|
|
RebuildCommonClasses (13ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (72ms)
|
|
LoadAllAssembliesAndSetupDomain (659ms)
|
|
LoadAssemblies (342ms)
|
|
TypeCache.Refresh (34ms)
|
|
TypeCache.ScanAssembly (6ms)
|
|
AnalyzeDomain (245ms)
|
|
BuildScriptInfoCaches (218ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (2610ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (623ms)
|
|
ProcessInitializeOnLoadAttributes (486ms)
|
|
ProcessInitializeOnLoadMethodAttributes (104ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (658ms)
|
|
|
|
Asset Pipeline Refresh (id=0585c77d9ffff44d2b7a56e0e716c1a3): Total: 5.205 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2945 ms
|
|
Asset DB Callback time: managed=25 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=2226 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.921ms
|
|
ApplyChangesToAssetFolders: 0.392ms
|
|
Collect global state as custom dependencies: 3.847ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.088ms
|
|
CategorizeAssets: 187.796ms
|
|
CompileScripts: 3.658ms
|
|
ImportOutOfDateAssets: 2624.586ms (2619.068ms without children)
|
|
CollectScriptTypesHashes: 24.962ms
|
|
ReloadNativeAssets: 1.198ms
|
|
UnloadImportedAssets: 2.997ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.864ms
|
|
ImportSchedulerStart: 0.378ms
|
|
PostProcessAllAssets: 25.988ms
|
|
MonoPostProcessAllAssets: 25.976ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.332ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 9.734ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.860ms
|
|
SyncVS.PostprocessSyncProject 1.895ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.561ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.429ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.402ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.247ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 1.004ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.674ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.506ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.465ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.438ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.437ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.418ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.290ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.278ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.170ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.159ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.110ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.109ms
|
|
PostProcessor.OnPostprocessAllAssets 0.079ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.058ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.054ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.445ms
|
|
PersistCurrentRevisions: 0.141ms
|
|
GenerateScriptTypeHashes: 13.749ms
|
|
GenerateScriptTypeSerializationHashes: 23.912ms
|
|
Untracked: 2323.234ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Mesh has too many surfaces - skipping!
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
TinyGoose.Tremble.MD3Util:AddMeshToMD3 (UnityEngine.Transform,bool,UnityEngine.Mesh,UnityEngine.Material[],System.Collections.Generic.List`1<TinyGoose.Tremble.MD3Surface>,TinyGoose.Tremble.MaterialNameLookup,int&,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:301)
|
|
TinyGoose.Tremble.MD3Util:GatherMD3SurfacesFromRenderers (UnityEngine.GameObject,TinyGoose.Tremble.MaterialNameLookup,UnityEngine.Bounds&,int&) (at Assets/Tremble/Utils/MD3Util.cs:227)
|
|
TinyGoose.Tremble.MD3Util:SaveMD3 (UnityEngine.GameObject,string,TinyGoose.Tremble.MaterialNameLookup,single,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:91)
|
|
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:534)
|
|
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
(Filename: Assets/Tremble/Utils/MD3Util.cs Line: 301)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.035 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 5.59 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=57cb0cd2012ba466e9351adcf58f35a3): Total: 0.131 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.440 seconds
|
|
Domain Reload Profiling: 2251ms
|
|
BeginReloadAssembly (418ms)
|
|
DisableScriptedObjects (72ms)
|
|
CreateAndSetChildDomain (133ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (44ms)
|
|
LoadAllAssembliesAndSetupDomain (330ms)
|
|
LoadAssemblies (232ms)
|
|
TypeCache.Refresh (9ms)
|
|
AnalyzeDomain (25ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1441ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (88ms)
|
|
ProcessInitializeOnLoadAttributes (343ms)
|
|
ProcessInitializeOnLoadMethodAttributes (85ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
AwakeInstancesAfterBackupRestoration (501ms)
|
|
|
|
Asset Pipeline Refresh (id=adbd3a6f2becb41bcaae465fa94bb756): Total: 2.508 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1599 ms
|
|
Asset DB Callback time: managed=25 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=881 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.908ms
|
|
ApplyChangesToAssetFolders: 0.229ms
|
|
Collect global state as custom dependencies: 1.376ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.419ms
|
|
CategorizeAssets: 75.470ms
|
|
CompileScripts: 1.141ms
|
|
ImportOutOfDateAssets: 1448.118ms (1445.335ms without children)
|
|
CollectScriptTypesHashes: 2.094ms
|
|
ReloadNativeAssets: 1.493ms
|
|
UnloadImportedAssets: 0.086ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.785ms
|
|
ImportSchedulerStart: 0.399ms
|
|
PostProcessAllAssets: 25.793ms
|
|
MonoPostProcessAllAssets: 25.781ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.305ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.494ms
|
|
AssetChangedListener.OnPostprocessAllAssets 4.339ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.946ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.757ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.111ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.199ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.009ms
|
|
SyncVS.PostprocessSyncProject 1.976ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.663ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.662ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.508ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.450ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.377ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.280ms
|
|
PostProcessor.OnPostprocessAllAssets 1.047ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.767ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.752ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.635ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.480ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.426ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.369ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.307ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.304ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.275ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.269ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.245ms
|
|
AssetEvents.OnPostprocessAllAssets 0.240ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.237ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.230ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.203ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.191ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.177ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.166ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.149ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.148ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.139ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.119ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.117ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.112ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.393ms
|
|
UnloadStreamsBegin: 0.775ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 3.655ms
|
|
GenerateScriptTypeSerializationHashes: 6.337ms
|
|
Untracked: 949.846ms
|
|
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.113 ms
|
|
Integration: 797.923 ms
|
|
Integration of assets: 0.019 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 801.062 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.024 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=424bf25cb2d8e41d19a139a6c73e2660): Total: 0.116 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 6.789 ms
|
|
Integration: 7.072 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 203.513 ms
|
|
Total Operation Time: 217.377 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 13.057 ms
|
|
Integration: 13.501 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 247.389 ms
|
|
Total Operation Time: 273.952 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 45.871 ms
|
|
Integration: 29.639 ms
|
|
Integration of assets: 0.078 ms
|
|
Thread Wait Time: 387.573 ms
|
|
Total Operation Time: 463.161 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 0.904 ms
|
|
Integration: 13.073 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 91.348 ms
|
|
Total Operation Time: 105.328 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x42962b000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-979676068) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (840389602) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-362732751) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.739 ms
|
|
Integration: 23.606 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 24.352 ms
|
|
Unloading 1364 unused Assets / (1.3 MB). Loaded Objects now: 11204.
|
|
Memory consumption went from 453.6 MB to 452.3 MB.
|
|
Total: 44.491458 ms (FindLiveObjects: 0.887500 ms CreateObjectMapping: 0.381750 ms MarkObjects: 38.540500 ms DeleteObjects: 4.508334 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=fa092e94128254ffaa8edea1a6d42253): Total: 0.409 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=408 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.770ms
|
|
Scan: 404.842ms
|
|
Collect global state as custom dependencies: 0.362ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.860ms
|
|
UnloadStreamsEnd: 0.070ms
|
|
Untracked: 1.323ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=f1b69e37c0f214ddf954a1d8e95ae2a2): Total: 0.491 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=491 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.574ms
|
|
Scan: 486.175ms
|
|
Collect global state as custom dependencies: 0.571ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.422ms
|
|
UnloadStreamsEnd: 0.198ms
|
|
Untracked: 2.251ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=10d83aeb572da48a4a9b7287c0c19c20): Total: 0.694 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=688 ms
|
|
Asset DB Callback time: managed=0 ms, native=5 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.024ms
|
|
Scan: 681.800ms
|
|
Collect global state as custom dependencies: 0.713ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.580ms
|
|
UnloadStreamsEnd: 0.307ms
|
|
Untracked: 8.179ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=8c0f53314cb094f8d8805a64006d954e): Total: 0.375 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=374 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.649ms
|
|
Scan: 365.938ms
|
|
Collect global state as custom dependencies: 0.774ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.992ms
|
|
UnloadStreamsEnd: 0.471ms
|
|
Untracked: 1.238ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=6e4e7d370f276498ea2d74eff3eec003): Total: 0.389 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=385 ms
|
|
Asset DB Callback time: managed=0 ms, native=3 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.218ms
|
|
InvokePackagesCallback: 2.935ms
|
|
ApplyChangesToAssetFolders: 0.662ms
|
|
Scan: 366.064ms
|
|
Collect global state as custom dependencies: 6.773ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.503ms
|
|
UnloadStreamsBegin: 0.144ms
|
|
UnloadStreamsEnd: 0.748ms
|
|
Untracked: 8.811ms
|
|
|
|
Asset Pipeline Refresh (id=3d6cbf621dc8d49f7b3d0d0332cd53b4): Total: 0.239 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x42a8a3000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 4.13 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
Refreshing native plugins compatible for Editor in 2.03 ms, found 6 plugins.
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.000 seconds
|
|
Domain Reload Profiling: 3642ms
|
|
BeginReloadAssembly (983ms)
|
|
DisableScriptedObjects (142ms)
|
|
CreateAndSetChildDomain (269ms)
|
|
RebuildCommonClasses (8ms)
|
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RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (115ms)
|
|
LoadAllAssembliesAndSetupDomain (521ms)
|
|
LoadAssemblies (607ms)
|
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TypeCache.Refresh (10ms)
|
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AnalyzeDomain (37ms)
|
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ResolveRequiredComponents (19ms)
|
|
FinalizeReload (2001ms)
|
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
|
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BeforeProcessingInitializeOnLoad (86ms)
|
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ProcessInitializeOnLoadAttributes (467ms)
|
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ProcessInitializeOnLoadMethodAttributes (86ms)
|
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AwakeInstancesAfterBackupRestoration (896ms)
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Asset Pipeline Refresh (id=71f2736116fff48d19ce41e1309338c0): Total: 4.320 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
|
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Imports: total=0 (actual=0, local cache=0, cache server=0)
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Asset DB Process Time: managed=0 ms, native=2406 ms
|
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Asset DB Callback time: managed=26 ms, native=0 ms
|
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Scripting: domain reloads=1, domain reload time=1885 ms, compile time=2 ms, other=0 ms
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Project Asset Count: scripts=1918, non-scripts=3249
|
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
|
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InvokePackagesCallback: 0.898ms
|
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ApplyChangesToAssetFolders: 0.304ms
|
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Collect global state as custom dependencies: 4.236ms
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OnSourceAssetsModified: 0.148ms
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ProcessAssetsWithTransientArtifactChanges: 0.806ms
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CategorizeAssets: 229.398ms
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CompileScripts: 1.800ms
|
|
ImportOutOfDateAssets: 2019.512ms (2013.143ms without children)
|
|
CollectScriptTypesHashes: 7.561ms
|
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ReloadNativeAssets: 1.577ms
|
|
UnloadImportedAssets: 0.102ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.791ms
|
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ImportSchedulerStart: 3.798ms
|
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PostProcessAllAssets: 26.795ms
|
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MonoPostProcessAllAssets: 26.782ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.962ms
|
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BuilderAssetPostprocessor.OnPostprocessAllAssets 11.165ms
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AssetPostprocessor.OnPostprocessAllAssets 4.767ms
|
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AssetChangedListener.OnPostprocessAllAssets 3.982ms
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ConfigAssetsTracker.OnPostprocessAllAssets 3.660ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.932ms
|
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ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.977ms
|
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MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.945ms
|
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SpriteSlicePostprocessor.OnPostprocessAllAssets 1.889ms
|
|
SyncVS.PostprocessSyncProject 1.801ms
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.592ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.347ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.161ms
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RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.086ms
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SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.930ms
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NugetAssetPostprocessor.OnPostprocessAllAssets 0.870ms
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SamplePostprocessor.OnPostprocessAllAssets 0.686ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.654ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.507ms
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TextAssetPostProcessor.OnPostprocessAllAssets 0.477ms
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AudioMixerPostprocessor.OnPostprocessAllAssets 0.476ms
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PostProcessor.OnPostprocessAllAssets 0.446ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 0.379ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.353ms
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StyleCatalogPostProcessor.OnPostprocessAllAssets 0.334ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.295ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.274ms
|
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AssetEvents.OnPostprocessAllAssets 0.267ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.260ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.219ms
|
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MapFileAssetPostprocessor.OnPostprocessAllAssets 0.210ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.208ms
|
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InputActionAssetPostprocessor.OnPostprocessAllAssets 0.201ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.194ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.159ms
|
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ThemePostprocessor.OnPostprocessAllAssets 0.159ms
|
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.146ms
|
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TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.114ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.102ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.100ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.078ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.055ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.343ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 5.201ms
|
|
GenerateScriptTypeSerializationHashes: 8.122ms
|
|
Untracked: 2025.813ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 10.755 ms
|
|
Integration: 733.875 ms
|
|
Integration of assets: 0.108 ms
|
|
Thread Wait Time: -0.001 ms
|
|
Total Operation Time: 744.736 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.055 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Preloading 1 native plugins for Editor in 7.02 ms.
|
|
|
|
Asset Pipeline Refresh (id=602ca90e2bc7d419a9d47ae7c90cbf03): Total: 0.304 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=33 ms, native=168 ms
|
|
Asset DB Callback time: managed=81 ms, native=19 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
InvokeCustomDependenciesCallbacks: 0.746ms
|
|
ApplyChangesToAssetFolders: 2.132ms
|
|
Scan: 43.026ms
|
|
Collect global state as custom dependencies: 1.565ms
|
|
OnSourceAssetsModified: 0.227ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.546ms
|
|
CategorizeAssets: 14.952ms
|
|
ImportOutOfDateAssets: 68.060ms (0.198ms without children)
|
|
ImportManagerImport: 63.538ms (3.373ms without children)
|
|
ReloadNativeAssets: 1.373ms
|
|
UnloadImportedAssets: 0.142ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.545ms
|
|
InitializingProgressBar: 0.527ms
|
|
ImportSchedulerStart: 1.737ms
|
|
PostProcessAllAssets: 87.261ms
|
|
XRBuildSystem.XRAssetImported 2.427ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.434ms
|
|
MonoPostProcessAllAssets: 81.891ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.973ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.206ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.158ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.958ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.205ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.526ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.525ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.521ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.420ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.296ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.092ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.590ms
|
|
PostProcessor.OnPostprocessAllAssets 1.856ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.492ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.406ms
|
|
SyncVS.PostprocessSyncProject 1.284ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.156ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.117ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.842ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.802ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.689ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.668ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.584ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.490ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.434ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.391ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.370ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.352ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.320ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.285ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.244ms
|
|
AssetEvents.OnPostprocessAllAssets 0.190ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.180ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.163ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.159ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.141ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.125ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 13.548ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.104ms
|
|
UnloadStreamsBegin: 3.172ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
Untracked: 58.555ms
|
|
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 6.379 ms
|
|
Integration: 21.779 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 325.937 ms
|
|
Total Operation Time: 354.097 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 4.428 ms
|
|
Integration: 16.927 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 425.736 ms
|
|
Total Operation Time: 447.096 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 48.058 ms
|
|
Integration: 27.421 ms
|
|
Integration of assets: 0.037 ms
|
|
Thread Wait Time: 526.426 ms
|
|
Total Operation Time: 601.942 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 3.824 ms
|
|
Integration: 14.980 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 75.875 ms
|
|
Total Operation Time: 94.682 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x42a92f000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-511053006) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-1047781846) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1311744257) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.964 ms
|
|
Integration: 22.312 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.015 ms
|
|
Total Operation Time: 24.292 ms
|
|
Unloading 1361 unused Assets / (1.3 MB). Loaded Objects now: 11213.
|
|
Memory consumption went from 412.5 MB to 411.2 MB.
|
|
Total: 59.218750 ms (FindLiveObjects: 0.910333 ms CreateObjectMapping: 0.374375 ms MarkObjects: 54.678584 ms DeleteObjects: 3.083083 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Thread 0x43f6ff000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 4.69 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.473 seconds
|
|
Domain Reload Profiling: 2561ms
|
|
BeginReloadAssembly (604ms)
|
|
DisableScriptedObjects (77ms)
|
|
CreateAndSetChildDomain (182ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (54ms)
|
|
LoadAllAssembliesAndSetupDomain (411ms)
|
|
LoadAssemblies (406ms)
|
|
TypeCache.Refresh (10ms)
|
|
AnalyzeDomain (25ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1474ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (82ms)
|
|
ProcessInitializeOnLoadAttributes (366ms)
|
|
ProcessInitializeOnLoadMethodAttributes (91ms)
|
|
AwakeInstancesAfterBackupRestoration (509ms)
|
|
|
|
Asset Pipeline Refresh (id=e7feaa97659f942ef8dd378ba92506ab): Total: 3.004 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1715 ms
|
|
Asset DB Callback time: managed=20 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1264 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.330ms
|
|
ApplyChangesToAssetFolders: 0.554ms
|
|
Collect global state as custom dependencies: 3.295ms
|
|
OnSourceAssetsModified: 0.182ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.887ms
|
|
CategorizeAssets: 120.418ms
|
|
CompileScripts: 1.367ms
|
|
ImportOutOfDateAssets: 1485.996ms (1483.442ms without children)
|
|
CollectScriptTypesHashes: 1.216ms
|
|
ReloadNativeAssets: 1.204ms
|
|
UnloadImportedAssets: 0.098ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.678ms
|
|
ImportSchedulerStart: 0.552ms
|
|
PostProcessAllAssets: 20.907ms
|
|
MonoPostProcessAllAssets: 20.894ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.973ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.206ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 8.925ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.158ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.958ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.205ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.526ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.525ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.521ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.420ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.296ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 3.092ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.590ms
|
|
PostProcessor.OnPostprocessAllAssets 1.856ms
|
|
SyncVS.PostprocessSyncProject 1.605ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.406ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.242ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.156ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.117ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.068ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.842ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.802ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.689ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.668ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.584ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.490ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.434ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.376ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.370ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.352ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.285ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.282ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.205ms
|
|
AssetEvents.OnPostprocessAllAssets 0.190ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.180ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.171ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.163ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.159ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.141ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.134ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.125ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.100ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.099ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.094ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.492ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 2.798ms
|
|
GenerateScriptTypeSerializationHashes: 5.001ms
|
|
Untracked: 1359.443ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 2.696 ms
|
|
Integration: 672.957 ms
|
|
Integration of assets: 0.010 ms
|
|
Thread Wait Time: 0.015 ms
|
|
Total Operation Time: 675.677 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.023 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 2.24 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=95ac6e9e0010f48299ae4657663e805f): Total: 0.110 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.531 ms
|
|
Integration: 30.555 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 113.882 ms
|
|
Total Operation Time: 145.970 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 3.041 ms
|
|
Integration: 8.685 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 214.416 ms
|
|
Total Operation Time: 226.147 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 16.941 ms
|
|
Integration: 16.387 ms
|
|
Integration of assets: 0.035 ms
|
|
Thread Wait Time: 296.515 ms
|
|
Total Operation Time: 329.878 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x42a8a3000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Testing (2024013402) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (1737423856) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.056 ms
|
|
Integration: 25.843 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 26.905 ms
|
|
Unloading 1406 unused Assets / (2.7 MB). Loaded Objects now: 11175.
|
|
Memory consumption went from 456.9 MB to 454.2 MB.
|
|
Total: 32.926666 ms (FindLiveObjects: 0.904166 ms CreateObjectMapping: 0.354209 ms MarkObjects: 29.045958 ms DeleteObjects: 2.453375 ms)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010986s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Preloading 1 native plugins for Editor in 4.03 ms.
|
|
|
|
Asset Pipeline Refresh (id=330ac359c0c744a66a0982a00aba9d71): Total: 0.918 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=822 ms
|
|
Asset DB Callback time: managed=51 ms, native=31 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=11 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.498ms
|
|
ApplyChangesToAssetFolders: 1.204ms
|
|
Scan: 602.936ms
|
|
Collect global state as custom dependencies: 3.571ms
|
|
OnSourceAssetsModified: 14.527ms
|
|
CategorizeScriptCompilationAssets: 1.207ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.569ms
|
|
CategorizeAssets: 150.088ms
|
|
CompileScripts: 11.456ms
|
|
ImportOutOfDateAssets: 8.001ms (0.950ms without children)
|
|
ReloadNativeAssets: 0.491ms
|
|
UnloadImportedAssets: 0.144ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.548ms
|
|
ImportSchedulerStart: 5.866ms
|
|
PostProcessAllAssets: 56.604ms
|
|
XRBuildSystem.XRAssetImported 11.122ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.834ms
|
|
ShaderAssetModifiedCallback 0.417ms
|
|
AssemblyValidation.PostprocessAllAssets 0.291ms
|
|
VersionControlSettings.HiddenFilePostprocess 0.188ms
|
|
WindowTitlePostprocess 0.137ms
|
|
ObjectImages.AssetImported 0.107ms
|
|
PostprocessAssetsUpdateCachedIcon 0.053ms
|
|
MonoPostProcessAllAssets: 38.663ms
|
|
SyncVS.PostprocessSyncProject 14.324ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 12.506ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.775ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.550ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.190ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.982ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.604ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.554ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.417ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.283ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.251ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.245ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.149ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.144ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.079ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.074ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.069ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.067ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.059ms
|
|
PostProcessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 12.143ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.377ms
|
|
PersistCurrentRevisions: 0.141ms
|
|
Untracked: 43.636ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s714ms
|
|
[ 714/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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[ ] Modification date of `Assets/Code/OfficeGame/BattleMode/Actions/EntitySnapshotData.cs` changed while running `Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)`. Old timestamp: 1793899299778614648, new timestamp: 1793899305439803823
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
|
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (3.60 seconds), 6 items updated, 1283 evaluated
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|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.6128391
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x442333000 may have been prematurely finalized
|
|
Refreshing native plugins compatible for Editor in 2.35 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 20:21:51.345 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753812a80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 20:21:51.354 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753809400 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 4.186 seconds
|
|
Domain Reload Profiling: 6570ms
|
|
BeginReloadAssembly (1437ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (311ms)
|
|
CreateAndSetChildDomain (578ms)
|
|
RebuildCommonClasses (14ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (87ms)
|
|
LoadAllAssembliesAndSetupDomain (827ms)
|
|
LoadAssemblies (369ms)
|
|
TypeCache.Refresh (45ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (339ms)
|
|
BuildScriptInfoCaches (304ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (4189ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (7ms)
|
|
BeforeProcessingInitializeOnLoad (989ms)
|
|
ProcessInitializeOnLoadAttributes (906ms)
|
|
ProcessInitializeOnLoadMethodAttributes (273ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (22ms)
|
|
AwakeInstancesAfterBackupRestoration (1312ms)
|
|
|
|
Asset Pipeline Refresh (id=391e21f02378f46c5ae7440d64b304e2): Total: 7.201 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4584 ms
|
|
Asset DB Callback time: managed=93 ms, native=3 ms
|
|
Scripting: domain reloads=1, domain reload time=2516 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 4.185ms
|
|
ApplyChangesToAssetFolders: 1.587ms
|
|
Collect global state as custom dependencies: 9.323ms
|
|
ProcessAssetsWithTransientArtifactChanges: 20.648ms
|
|
CategorizeAssets: 126.183ms
|
|
CompileScripts: 3.535ms
|
|
ImportOutOfDateAssets: 4214.728ms (4209.186ms without children)
|
|
CollectScriptTypesHashes: 24.351ms
|
|
ReloadNativeAssets: 2.052ms
|
|
UnloadImportedAssets: 0.300ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.029ms
|
|
ImportSchedulerStart: 1.824ms
|
|
PostProcessAllAssets: 93.482ms
|
|
MonoPostProcessAllAssets: 93.452ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 43.793ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 12.506ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 6.581ms
|
|
SyncVS.PostprocessSyncProject 6.143ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.160ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.775ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.550ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.190ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.982ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.823ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.604ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.554ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.469ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.417ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.404ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.338ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.319ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.251ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.163ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.160ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.149ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.144ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.142ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.074ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.069ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.067ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.059ms
|
|
PostProcessor.OnPostprocessAllAssets 0.055ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.733ms
|
|
PersistCurrentRevisions: 0.147ms
|
|
GenerateScriptTypeHashes: 8.082ms
|
|
GenerateScriptTypeSerializationHashes: 13.397ms
|
|
Untracked: 2700.065ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011971s
|
|
Refreshing native plugins compatible for Editor in 18.39 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.94 ms.
|
|
|
|
Asset Pipeline Refresh (id=1ce70619799ea4ba8a74a7c78d839df3): Total: 1.270 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=608 ms
|
|
Asset DB Callback time: managed=587 ms, native=60 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=12 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.089ms
|
|
ApplyChangesToAssetFolders: 2.257ms
|
|
Scan: 462.087ms
|
|
Collect global state as custom dependencies: 0.927ms
|
|
OnSourceAssetsModified: 24.969ms
|
|
CategorizeScriptCompilationAssets: 0.156ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.253ms
|
|
CategorizeAssets: 37.810ms
|
|
CompileScripts: 12.021ms
|
|
ImportOutOfDateAssets: 6.776ms (0.411ms without children)
|
|
ReloadNativeAssets: 0.549ms
|
|
UnloadImportedAssets: 0.321ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.876ms
|
|
ImportSchedulerStart: 4.617ms
|
|
PostProcessAllAssets: 578.433ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.407ms
|
|
XRBuildSystem.XRAssetImported 1.849ms
|
|
ShaderAssetModifiedCallback 1.106ms
|
|
PostprocessAssetsUpdateCachedIcon 1.093ms
|
|
ObjectImages.AssetImported 0.585ms
|
|
MonoPostProcessAllAssets: 564.985ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 140.747ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 100.164ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 39.514ms
|
|
AssetChangedListener.OnPostprocessAllAssets 35.170ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 29.876ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 16.378ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 15.797ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 14.278ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 12.048ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 11.900ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 11.680ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 10.466ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 9.597ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.767ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.827ms
|
|
SyncVS.PostprocessSyncProject 5.779ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 5.342ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 5.133ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.113ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.942ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.583ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.495ms
|
|
PostProcessor.OnPostprocessAllAssets 4.456ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.862ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.837ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 3.053ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.860ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.452ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.881ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.483ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.248ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.030ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.767ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.699ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.597ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.439ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.296ms
|
|
AssetEvents.OnPostprocessAllAssets 0.278ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.096ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.060ms
|
|
PostAssetChangesProfiler: 44.609ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.182ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 91.865ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 4s419ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 1s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 1s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (4.32 seconds), 6 items updated, 1283 evaluated
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2110742
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 8.30 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 20:22:17.249 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753765cc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 20:22:17.259 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753809d60 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.211 seconds
|
|
Domain Reload Profiling: 7836ms
|
|
BeginReloadAssembly (3420ms)
|
|
ExecutionOrderSort (7ms)
|
|
DisableScriptedObjects (491ms)
|
|
CreateAndSetChildDomain (1275ms)
|
|
RebuildCommonClasses (17ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (150ms)
|
|
LoadAllAssembliesAndSetupDomain (1019ms)
|
|
LoadAssemblies (1520ms)
|
|
TypeCache.Refresh (45ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (379ms)
|
|
BuildScriptInfoCaches (332ms)
|
|
ResolveRequiredComponents (33ms)
|
|
FinalizeReload (3213ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (781ms)
|
|
ProcessInitializeOnLoadAttributes (625ms)
|
|
ProcessInitializeOnLoadMethodAttributes (193ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (1123ms)
|
|
|
|
Asset Pipeline Refresh (id=bd2e303a025ea4f9aa8738e7428864a0): Total: 8.457 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3547 ms
|
|
Asset DB Callback time: managed=45 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=4859 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.237ms
|
|
InvokePackagesCallback: 2.266ms
|
|
ApplyChangesToAssetFolders: 0.660ms
|
|
Collect global state as custom dependencies: 4.432ms
|
|
OnSourceAssetsModified: 0.355ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.666ms
|
|
CategorizeAssets: 124.249ms
|
|
CompileScripts: 3.057ms
|
|
ImportOutOfDateAssets: 3243.916ms (3236.840ms without children)
|
|
CollectScriptTypesHashes: 23.392ms
|
|
ReloadNativeAssets: 3.634ms
|
|
UnloadImportedAssets: 0.132ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.898ms
|
|
ImportSchedulerStart: 2.095ms
|
|
PostProcessAllAssets: 45.028ms
|
|
MonoPostProcessAllAssets: 45.015ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 140.747ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 100.164ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 39.514ms
|
|
AssetChangedListener.OnPostprocessAllAssets 35.170ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 29.876ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.996ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 16.378ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 15.797ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 14.278ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 12.048ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 11.900ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 11.680ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 10.466ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 9.597ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.767ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.827ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 5.133ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.113ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.942ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.583ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.495ms
|
|
PostProcessor.OnPostprocessAllAssets 4.456ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.862ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.837ms
|
|
SyncVS.PostprocessSyncProject 3.359ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 3.053ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.860ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.665ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 2.452ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.893ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.881ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.575ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.483ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.768ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.729ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.699ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.597ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.453ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.438ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.382ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.342ms
|
|
AssetEvents.OnPostprocessAllAssets 0.278ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.146ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.096ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.557ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 5.764ms
|
|
GenerateScriptTypeSerializationHashes: 10.645ms
|
|
Untracked: 4997.873ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.020537s
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s262ms
|
|
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra build success (1.14 seconds), 1 items updated, 1283 evaluated
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3113963
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 20:22:34.357 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753764c80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 20:22:34.363 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538081e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.108 seconds
|
|
Domain Reload Profiling: 4082ms
|
|
BeginReloadAssembly (1202ms)
|
|
ExecutionOrderSort (7ms)
|
|
DisableScriptedObjects (305ms)
|
|
CreateAndSetChildDomain (327ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (226ms)
|
|
LoadAllAssembliesAndSetupDomain (525ms)
|
|
LoadAssemblies (546ms)
|
|
TypeCache.Refresh (23ms)
|
|
AnalyzeDomain (30ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (2108ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (436ms)
|
|
ProcessInitializeOnLoadAttributes (406ms)
|
|
ProcessInitializeOnLoadMethodAttributes (124ms)
|
|
AwakeInstancesAfterBackupRestoration (626ms)
|
|
|
|
Asset Pipeline Refresh (id=8cba69e9a6a9c4c1291ecd7f7b837f69): Total: 8.805 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3861 ms
|
|
Asset DB Callback time: managed=110 ms, native=20 ms
|
|
Scripting: domain reloads=1, domain reload time=2135 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 2.927ms
|
|
ApplyChangesToAssetFolders: 0.376ms
|
|
Scan: 690.088ms
|
|
Collect global state as custom dependencies: 2.930ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.319ms
|
|
CategorizeAssets: 98.054ms
|
|
CompileScripts: 2.183ms
|
|
ImportOutOfDateAssets: 2123.324ms (2117.281ms without children)
|
|
CollectScriptTypesHashes: 18.313ms
|
|
ReloadNativeAssets: 2.010ms
|
|
UnloadImportedAssets: 0.295ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.840ms
|
|
ImportSchedulerStart: 2.791ms
|
|
PostProcessAllAssets: 88.748ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.649ms
|
|
XRBuildSystem.XRAssetImported 0.437ms
|
|
PostprocessAssetsUpdateCachedIcon 0.287ms
|
|
MonoPostProcessAllAssets: 84.636ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 19.445ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.406ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.648ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.959ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.818ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.768ms
|
|
SyncVS.PostprocessSyncProject 2.457ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.252ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.120ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.620ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.404ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.213ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.788ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.733ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.646ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.642ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.584ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.442ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.439ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.405ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.387ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.387ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.298ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.295ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.283ms
|
|
PostProcessor.OnPostprocessAllAssets 0.280ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.275ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.272ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.257ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.226ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.204ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.197ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AssetEvents.OnPostprocessAllAssets 0.172ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.170ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.159ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.142ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.116ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.111ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.095ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.079ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.077ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.077ms
|
|
PostAssetChangesProfiler: 12.776ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
GenerateScriptTypeHashes: 5.412ms
|
|
GenerateScriptTypeSerializationHashes: 8.879ms
|
|
Untracked: 2408.538ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=8fa72b158ad2c4b38ae577d82b8247ae): Total: 0.760 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=757 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.445ms
|
|
InvokePackagesCallback: 0.685ms
|
|
ApplyChangesToAssetFolders: 1.758ms
|
|
Scan: 698.253ms
|
|
Collect global state as custom dependencies: 1.098ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 11.137ms
|
|
UnloadStreamsBegin: 26.080ms
|
|
UnloadStreamsEnd: 0.206ms
|
|
Untracked: 20.344ms
|
|
|
|
Asset Pipeline Refresh (id=64a1baf8093ab4eccb75e7b54ced5d20): Total: 0.260 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.018 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 2.22 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=917b9a78b35c847eb8f9ba61a51c8a1e): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=48d27b988e6a242d9bc7faf0a8947631): Total: 0.289 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=14463e1fecdcc44babaa0ec324f2d028): Total: 0.170 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=5fc049391a2a94309a8ed9e3520a0d24): Total: 0.133 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 4.01 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.415 seconds
|
|
Domain Reload Profiling: 2453ms
|
|
BeginReloadAssembly (628ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (125ms)
|
|
CreateAndSetChildDomain (173ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (62ms)
|
|
LoadAllAssembliesAndSetupDomain (327ms)
|
|
LoadAssemblies (298ms)
|
|
TypeCache.Refresh (12ms)
|
|
AnalyzeDomain (23ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1415ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (76ms)
|
|
ProcessInitializeOnLoadAttributes (356ms)
|
|
ProcessInitializeOnLoadMethodAttributes (85ms)
|
|
AwakeInstancesAfterBackupRestoration (480ms)
|
|
|
|
Asset Pipeline Refresh (id=5555ca850175c4c79b0be9082c7dcbee): Total: 2.920 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1574 ms
|
|
Asset DB Callback time: managed=35 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1308 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.870ms
|
|
ApplyChangesToAssetFolders: 0.274ms
|
|
Collect global state as custom dependencies: 1.504ms
|
|
CategorizeScriptCompilationAssets: 0.276ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.331ms
|
|
CategorizeAssets: 69.470ms
|
|
CompileScripts: 1.057ms
|
|
ImportOutOfDateAssets: 1426.464ms (1422.520ms without children)
|
|
CollectScriptTypesHashes: 11.500ms
|
|
ReloadNativeAssets: 1.193ms
|
|
UnloadImportedAssets: 0.092ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.726ms
|
|
ImportSchedulerStart: 1.915ms
|
|
PostProcessAllAssets: 35.946ms
|
|
MonoPostProcessAllAssets: 35.885ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.506ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 9.164ms
|
|
SyncVS.PostprocessSyncProject 1.863ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.423ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.237ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.125ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.671ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.517ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.517ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.487ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.445ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.380ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.333ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.305ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.205ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.195ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.189ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.115ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.095ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.083ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.074ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.065ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.497ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.112ms
|
|
GenerateScriptTypeSerializationHashes: 5.496ms
|
|
Untracked: 1367.872ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 7.117 ms
|
|
Integration: 713.597 ms
|
|
Integration of assets: 0.025 ms
|
|
Thread Wait Time: 0.012 ms
|
|
Total Operation Time: 720.752 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.026 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=e4668f43a9183430baadeb78dbc8b018): Total: 0.114 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 5.788 ms
|
|
Integration: 15.210 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 204.519 ms
|
|
Total Operation Time: 225.520 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 12.134 ms
|
|
Integration: 14.148 ms
|
|
Integration of assets: 0.006 ms
|
|
Thread Wait Time: 297.287 ms
|
|
Total Operation Time: 323.575 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 36.829 ms
|
|
Integration: 48.701 ms
|
|
Integration of assets: 0.044 ms
|
|
Thread Wait Time: 463.602 ms
|
|
Total Operation Time: 549.176 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 0.800 ms
|
|
Integration: 11.620 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 81.798 ms
|
|
Total Operation Time: 94.221 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x42a88b000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-111952417) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-45983518) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-500525701) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.725 ms
|
|
Integration: 32.745 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.007 ms
|
|
Total Operation Time: 33.477 ms
|
|
Unloading 1362 unused Assets / (1.3 MB). Loaded Objects now: 11258.
|
|
Memory consumption went from 0.58 GB to 0.58 GB.
|
|
Total: 52.867750 ms (FindLiveObjects: 0.951334 ms CreateObjectMapping: 0.347625 ms MarkObjects: 48.911458 ms DeleteObjects: 2.478625 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.023725s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 47.61 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=b4b2bbc77ae324a4ab86af3bb73c5b80): Total: 2.393 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1484 ms
|
|
Asset DB Callback time: managed=132 ms, native=747 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=24 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 2.894ms
|
|
Scan: 1188.454ms
|
|
Collect global state as custom dependencies: 9.581ms
|
|
OnSourceAssetsModified: 21.227ms
|
|
CategorizeScriptCompilationAssets: 0.972ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.421ms
|
|
CategorizeAssets: 66.753ms
|
|
CompileScripts: 23.779ms
|
|
ImportOutOfDateAssets: 8.516ms (4.016ms without children)
|
|
ReloadNativeAssets: 0.894ms
|
|
UnloadImportedAssets: 0.315ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.761ms
|
|
ImportSchedulerStart: 1.527ms
|
|
PostProcessAllAssets: 405.735ms
|
|
XRBuildSystem.XRAssetImported 280.724ms
|
|
PostProcessCallbackCreateDeferredMaterials 12.001ms
|
|
MonoPostProcessAllAssets: 112.072ms
|
|
SyncVS.PostprocessSyncProject 81.272ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 14.210ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.660ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.360ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.974ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.450ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.966ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.851ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.452ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.150ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.138ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.133ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.114ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.095ms
|
|
PostProcessor.OnPostprocessAllAssets 0.089ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.079ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.076ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.071ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.066ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.063ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.054ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 453.429ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.015ms
|
|
PersistCurrentRevisions: 0.289ms
|
|
Untracked: 200.869ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s363ms
|
|
[ 928/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 1s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (3.21 seconds), 9 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3016945
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x43f2cf000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.13 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 20:25:19.016 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d5e00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 20:25:19.023 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808dc0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.846 seconds
|
|
Domain Reload Profiling: 6203ms
|
|
BeginReloadAssembly (1868ms)
|
|
ExecutionOrderSort (7ms)
|
|
DisableScriptedObjects (330ms)
|
|
CreateAndSetChildDomain (545ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (137ms)
|
|
LoadAllAssembliesAndSetupDomain (1327ms)
|
|
LoadAssemblies (1091ms)
|
|
TypeCache.Refresh (82ms)
|
|
TypeCache.ScanAssembly (24ms)
|
|
AnalyzeDomain (447ms)
|
|
BuildScriptInfoCaches (401ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (2847ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
BeforeProcessingInitializeOnLoad (717ms)
|
|
ProcessInitializeOnLoadAttributes (790ms)
|
|
ProcessInitializeOnLoadMethodAttributes (138ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (706ms)
|
|
|
|
Asset Pipeline Refresh (id=2a4793f82463840409a00fdb59baa75a): Total: 7.053 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3352 ms
|
|
Asset DB Callback time: managed=38 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=3658 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.937ms
|
|
ApplyChangesToAssetFolders: 0.405ms
|
|
Collect global state as custom dependencies: 6.859ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.628ms
|
|
CategorizeAssets: 322.266ms
|
|
CompileScripts: 2.067ms
|
|
ImportOutOfDateAssets: 2867.760ms (2862.314ms without children)
|
|
CollectScriptTypesHashes: 10.867ms
|
|
ReloadNativeAssets: 2.249ms
|
|
UnloadImportedAssets: 0.168ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.869ms
|
|
ImportSchedulerStart: 2.056ms
|
|
PostProcessAllAssets: 38.166ms
|
|
MonoPostProcessAllAssets: 38.151ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.707ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 14.210ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.660ms
|
|
SyncVS.PostprocessSyncProject 2.401ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.360ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.974ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.770ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.450ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.404ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.966ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.887ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.851ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.417ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.404ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.193ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.154ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.150ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.133ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.127ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.114ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.095ms
|
|
PostProcessor.OnPostprocessAllAssets 0.089ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.079ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.066ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.063ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.175ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 6.150ms
|
|
GenerateScriptTypeSerializationHashes: 9.188ms
|
|
Untracked: 3792.702ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
warn: Microsoft.AspNetCore.Server.Kestrel[22]
|
|
As of "11/05/2026 17:35:18 +00:00", the heartbeat has been running for "00:00:01.3207350" which is longer than "00:00:01". This could be caused by thread pool starvation.
|
|
|
|
Asset Pipeline Refresh (id=94c56269009f94f84aa67cc977009e4a): Total: 0.796 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=793 ms
|
|
Asset DB Callback time: managed=0 ms, native=1 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 1.125ms
|
|
ApplyChangesToAssetFolders: 2.581ms
|
|
Scan: 764.761ms
|
|
Collect global state as custom dependencies: 2.366ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 10.209ms
|
|
UnloadStreamsEnd: 0.240ms
|
|
Untracked: 15.188ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=064337810cf8b41e2a2b9ac9a87c9cf1): Total: 0.119 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=46a4231527d174a859e7d3d59086801d): Total: 0.129 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.116 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 15.15 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 11.80 ms.
|
|
|
|
Asset Pipeline Refresh (id=a565bff1bcab146f9bd0b63e86d9ebe3): Total: 0.446 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=60 ms, native=204 ms
|
|
Asset DB Callback time: managed=138 ms, native=43 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
ApplyChangesToAssetFolders: 0.083ms
|
|
Scan: 5.007ms
|
|
Collect global state as custom dependencies: 0.222ms
|
|
CategorizeScriptCompilationAssets: 0.612ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.271ms
|
|
CategorizeAssets: 30.605ms
|
|
ImportOutOfDateAssets: 138.743ms (0.547ms without children)
|
|
ImportManagerImport: 133.380ms (2.267ms without children)
|
|
ReloadNativeAssets: 0.153ms
|
|
UnloadImportedAssets: 0.105ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.506ms
|
|
ImportSchedulerStart: 4.044ms
|
|
PostProcessAllAssets: 146.123ms
|
|
XRBuildSystem.XRAssetImported 2.571ms
|
|
ObjectImages.AssetImported 1.049ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.376ms
|
|
MonoPostProcessAllAssets: 138.549ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 31.945ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 16.150ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 13.394ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.034ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 10.272ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.165ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.216ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.850ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.825ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.303ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.206ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.760ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.441ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.085ms
|
|
PostProcessor.OnPostprocessAllAssets 2.072ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.422ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.287ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.179ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.874ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.795ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.751ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.746ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.680ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.427ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.421ms
|
|
SyncVS.PostprocessSyncProject 0.378ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.328ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.321ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.216ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
AssetEvents.OnPostprocessAllAssets 0.164ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.150ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.138ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.126ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.090ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.088ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.078ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 37.411ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.203ms
|
|
PersistCurrentRevisions: 0.134ms
|
|
Untracked: 77.962ms
|
|
|
|
|
|
Asset Pipeline Refresh (id=3e2cf8ac326c04486b6105c507ba0e6d): Total: 0.309 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=307 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.154ms
|
|
ApplyChangesToAssetFolders: 0.315ms
|
|
Scan: 294.746ms
|
|
Collect global state as custom dependencies: 1.939ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.193ms
|
|
UnloadStreamsBegin: 0.157ms
|
|
UnloadStreamsEnd: 0.241ms
|
|
Untracked: 5.836ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=8bb4cabbf677c49a78ef46738b526477): Total: 0.714 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=712 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.228ms
|
|
ApplyChangesToAssetFolders: 3.152ms
|
|
Scan: 682.635ms
|
|
Collect global state as custom dependencies: 4.418ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.540ms
|
|
UnloadStreamsEnd: 0.760ms
|
|
Untracked: 19.453ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=99e3aab98b0fd432097388ea58b9c63b): Total: 0.188 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=537b3d61ab98040c3b88150063f5d724): Total: 0.096 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 3.63 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.052 seconds
|
|
Domain Reload Profiling: 3924ms
|
|
BeginReloadAssembly (1154ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (158ms)
|
|
CreateAndSetChildDomain (398ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (90ms)
|
|
LoadAllAssembliesAndSetupDomain (604ms)
|
|
LoadAssemblies (693ms)
|
|
TypeCache.Refresh (12ms)
|
|
AnalyzeDomain (31ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (2053ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (82ms)
|
|
ProcessInitializeOnLoadAttributes (485ms)
|
|
ProcessInitializeOnLoadMethodAttributes (138ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (862ms)
|
|
|
|
Asset Pipeline Refresh (id=376a5e5c293624b60bcdcef889aa0f24): Total: 4.636 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2382 ms
|
|
Asset DB Callback time: managed=34 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2216 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.778ms
|
|
ApplyChangesToAssetFolders: 0.261ms
|
|
Collect global state as custom dependencies: 1.581ms
|
|
OnSourceAssetsModified: 0.127ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.485ms
|
|
CategorizeAssets: 167.324ms
|
|
CompileScripts: 2.225ms
|
|
ImportOutOfDateAssets: 2064.170ms (2060.265ms without children)
|
|
CollectScriptTypesHashes: 11.409ms
|
|
ReloadNativeAssets: 1.804ms
|
|
UnloadImportedAssets: 0.085ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.667ms
|
|
ImportSchedulerStart: 1.293ms
|
|
PostProcessAllAssets: 35.005ms
|
|
MonoPostProcessAllAssets: 34.971ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 31.945ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 16.150ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.951ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 13.394ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.034ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 10.272ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.165ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 5.216ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.850ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.825ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.303ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.206ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.760ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.441ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.085ms
|
|
PostProcessor.OnPostprocessAllAssets 2.072ms
|
|
SyncVS.PostprocessSyncProject 2.055ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.903ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.422ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.287ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.103ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.874ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.795ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.751ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.746ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.680ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.427ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.421ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.337ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.328ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.292ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.264ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.216ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.192ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
AssetEvents.OnPostprocessAllAssets 0.164ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.150ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.138ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.126ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.107ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.104ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.096ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.055ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.274ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.557ms
|
|
GenerateScriptTypeSerializationHashes: 6.565ms
|
|
Untracked: 2347.115ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 11.164 ms
|
|
Integration: 670.349 ms
|
|
Integration of assets: 0.021 ms
|
|
Thread Wait Time: 0.002 ms
|
|
Total Operation Time: 681.536 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.030 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 13.24 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=b6dd4272092de4eef9e0acac0deeb96a): Total: 0.128 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 3.398 ms
|
|
Integration: 11.566 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 225.887 ms
|
|
Total Operation Time: 240.854 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 14.994 ms
|
|
Integration: 16.281 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 280.990 ms
|
|
Total Operation Time: 312.270 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 67.255 ms
|
|
Integration: 55.785 ms
|
|
Integration of assets: 0.067 ms
|
|
Thread Wait Time: 340.461 ms
|
|
Total Operation Time: 463.568 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 1.431 ms
|
|
Integration: 11.733 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 102.976 ms
|
|
Total Operation Time: 116.142 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x42a47f000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-1976543975) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (1771229986) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-2083326450) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.337 ms
|
|
Integration: 27.665 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.011 ms
|
|
Total Operation Time: 29.014 ms
|
|
Unloading 1362 unused Assets / (1.9 MB). Loaded Objects now: 11276.
|
|
Memory consumption went from 0.64 GB to 0.64 GB.
|
|
Total: 42.327791 ms (FindLiveObjects: 0.906542 ms CreateObjectMapping: 0.364792 ms MarkObjects: 39.071542 ms DeleteObjects: 1.805542 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 5.10 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=2544a325a7fc74f4e91e1000e3c25096): Total: 0.495 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=450 ms
|
|
Asset DB Callback time: managed=18 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.104ms
|
|
Scan: 373.943ms
|
|
Collect global state as custom dependencies: 0.492ms
|
|
OnSourceAssetsModified: 2.708ms
|
|
CategorizeScriptCompilationAssets: 0.066ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.215ms
|
|
CategorizeAssets: 32.707ms
|
|
CompileScripts: 6.915ms
|
|
ImportOutOfDateAssets: 4.072ms (0.266ms without children)
|
|
ReloadNativeAssets: 0.159ms
|
|
UnloadImportedAssets: 0.464ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.570ms
|
|
ImportSchedulerStart: 2.611ms
|
|
PostProcessAllAssets: 26.476ms
|
|
XRBuildSystem.XRAssetImported 9.263ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.896ms
|
|
ObjectImages.AssetImported 0.097ms
|
|
PostprocessAssetsUpdateCachedIcon 0.052ms
|
|
MonoPostProcessAllAssets: 15.811ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 7.616ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.733ms
|
|
SyncVS.PostprocessSyncProject 0.981ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.782ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.472ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.469ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.300ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.231ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.198ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.190ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.101ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.085ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 7.826ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.612ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
Untracked: 32.794ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s58ms
|
|
[ 746/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (2.93 seconds), 9 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3780874
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x42a597000 may have been prematurely finalized
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:05:48.728 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x74c0b3ac0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:05:48.733 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538090e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.242 seconds
|
|
Domain Reload Profiling: 4276ms
|
|
BeginReloadAssembly (987ms)
|
|
ExecutionOrderSort (9ms)
|
|
DisableScriptedObjects (192ms)
|
|
CreateAndSetChildDomain (331ms)
|
|
RebuildCommonClasses (16ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (80ms)
|
|
LoadAllAssembliesAndSetupDomain (934ms)
|
|
LoadAssemblies (538ms)
|
|
TypeCache.Refresh (32ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (312ms)
|
|
BuildScriptInfoCaches (279ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (2243ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (485ms)
|
|
ProcessInitializeOnLoadAttributes (530ms)
|
|
ProcessInitializeOnLoadMethodAttributes (126ms)
|
|
AwakeInstancesAfterBackupRestoration (588ms)
|
|
|
|
Asset Pipeline Refresh (id=81ee87f02e3e2437bb5ca654c8cd98e1): Total: 4.670 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2470 ms
|
|
Asset DB Callback time: managed=39 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=2155 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 3.627ms
|
|
ApplyChangesToAssetFolders: 2.718ms
|
|
Collect global state as custom dependencies: 4.777ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.155ms
|
|
CategorizeAssets: 102.107ms
|
|
CompileScripts: 1.413ms
|
|
ImportOutOfDateAssets: 2251.851ms (2248.268ms without children)
|
|
CollectScriptTypesHashes: 11.600ms
|
|
ReloadNativeAssets: 1.629ms
|
|
UnloadImportedAssets: 0.220ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.827ms
|
|
ImportSchedulerStart: 0.816ms
|
|
PostProcessAllAssets: 39.289ms
|
|
MonoPostProcessAllAssets: 39.279ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.217ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 7.616ms
|
|
SyncVS.PostprocessSyncProject 2.024ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.794ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.733ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.345ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.782ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.694ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.472ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.469ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.427ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.300ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.296ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.231ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.198ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.194ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.190ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.144ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.127ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.122ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.101ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.085ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.524ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.694ms
|
|
GenerateScriptTypeSerializationHashes: 7.907ms
|
|
Untracked: 2240.453ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.038970s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.64 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.28 ms.
|
|
|
|
Asset Pipeline Refresh (id=3573b0e9e3344420aaf0b00d6d21808d): Total: 5.406 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3706 ms
|
|
Asset DB Callback time: managed=1565 ms, native=93 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=39 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.770ms
|
|
ApplyChangesToAssetFolders: 2.582ms
|
|
Scan: 2408.063ms
|
|
Collect global state as custom dependencies: 5.257ms
|
|
OnSourceAssetsModified: 45.910ms
|
|
CategorizeScriptCompilationAssets: 2.807ms
|
|
ProcessAssetsWithTransientArtifactChanges: 16.310ms
|
|
CategorizeAssets: 249.903ms
|
|
CompileScripts: 39.018ms
|
|
ImportOutOfDateAssets: 101.190ms (1.195ms without children)
|
|
ReloadNativeAssets: 1.074ms
|
|
UnloadImportedAssets: 3.861ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.688ms
|
|
ImportSchedulerStart: 92.363ms
|
|
PostProcessAllAssets: 1571.795ms
|
|
XRBuildSystem.XRAssetImported 23.104ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.015ms
|
|
ObjectImages.AssetImported 0.472ms
|
|
ShaderAssetModifiedCallback 0.239ms
|
|
MonoPostProcessAllAssets: 1522.691ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 871.483ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 145.112ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 101.665ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 49.833ms
|
|
PostProcessor.OnPostprocessAllAssets 33.458ms
|
|
SyncVS.PostprocessSyncProject 31.444ms
|
|
AssetChangedListener.OnPostprocessAllAssets 28.851ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 20.494ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 19.421ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 17.800ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 15.291ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.659ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 12.306ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 10.710ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 10.342ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 9.407ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 9.303ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.496ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 7.892ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 7.672ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 6.009ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 5.181ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 4.964ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 4.285ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.116ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.050ms
|
|
AssetEvents.OnPostprocessAllAssets 3.174ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.920ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.709ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.588ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.479ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.342ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.572ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.155ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.108ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.029ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.024ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.837ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.724ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.692ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.649ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.062ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.061ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 41.502ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.402ms
|
|
PersistCurrentRevisions: 0.367ms
|
|
Untracked: 915.547ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s106ms
|
|
[ 747/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (2.99 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3925745
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 3.74 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:08:26.387 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753805cc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:08:26.391 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380af80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.432 seconds
|
|
Domain Reload Profiling: 4576ms
|
|
BeginReloadAssembly (1203ms)
|
|
DisableScriptedObjects (229ms)
|
|
CreateAndSetChildDomain (388ms)
|
|
RebuildCommonClasses (14ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (68ms)
|
|
LoadAllAssembliesAndSetupDomain (843ms)
|
|
LoadAssemblies (579ms)
|
|
TypeCache.Refresh (40ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (312ms)
|
|
BuildScriptInfoCaches (285ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (2433ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (469ms)
|
|
ProcessInitializeOnLoadAttributes (495ms)
|
|
ProcessInitializeOnLoadMethodAttributes (134ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (875ms)
|
|
|
|
Asset Pipeline Refresh (id=1ebf7708c8ddc43218f5dc0710be4769): Total: 5.162 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2775 ms
|
|
Asset DB Callback time: managed=41 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=2341 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 3.358ms
|
|
ApplyChangesToAssetFolders: 1.182ms
|
|
Collect global state as custom dependencies: 3.476ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.440ms
|
|
CategorizeAssets: 164.126ms
|
|
CompileScripts: 1.585ms
|
|
ImportOutOfDateAssets: 2444.923ms (2441.899ms without children)
|
|
CollectScriptTypesHashes: 20.540ms
|
|
ReloadNativeAssets: 1.664ms
|
|
UnloadImportedAssets: 0.106ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.772ms
|
|
ImportSchedulerStart: 0.403ms
|
|
PostProcessAllAssets: 41.108ms
|
|
MonoPostProcessAllAssets: 41.089ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 871.483ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 145.112ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 101.665ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 49.833ms
|
|
PostProcessor.OnPostprocessAllAssets 33.458ms
|
|
AssetChangedListener.OnPostprocessAllAssets 28.851ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 20.494ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 19.421ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.034ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 17.800ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 15.291ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 13.659ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 10.710ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 10.342ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 9.407ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 9.303ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.496ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 7.892ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 7.672ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 6.009ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 5.181ms
|
|
SyncVS.PostprocessSyncProject 5.089ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 4.964ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 4.285ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.116ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.050ms
|
|
AssetEvents.OnPostprocessAllAssets 3.174ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.709ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.588ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.479ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.342ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.861ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.572ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.532ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.108ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.029ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.837ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.791ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.524ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.342ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.276ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.216ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.193ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.128ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.838ms
|
|
PersistCurrentRevisions: 0.279ms
|
|
GenerateScriptTypeHashes: 4.283ms
|
|
GenerateScriptTypeSerializationHashes: 7.505ms
|
|
Untracked: 2473.315ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.016910s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.56 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=61ad4e89dbd894219b93aaf86c6500d8): Total: 2.087 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1052 ms
|
|
Asset DB Callback time: managed=982 ms, native=34 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=17 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 4.480ms
|
|
Scan: 756.095ms
|
|
Collect global state as custom dependencies: 0.791ms
|
|
OnSourceAssetsModified: 17.124ms
|
|
CategorizeScriptCompilationAssets: 1.004ms
|
|
ProcessAssetsWithTransientArtifactChanges: 10.701ms
|
|
CategorizeAssets: 67.192ms
|
|
CompileScripts: 16.973ms
|
|
ImportOutOfDateAssets: 3.756ms (0.340ms without children)
|
|
ReloadNativeAssets: 0.371ms
|
|
UnloadImportedAssets: 0.457ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.434ms
|
|
ImportSchedulerStart: 1.151ms
|
|
PostProcessAllAssets: 978.542ms
|
|
XRBuildSystem.XRAssetImported 4.509ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.736ms
|
|
ShaderAssetModifiedCallback 0.072ms
|
|
ObjectImages.AssetImported 0.062ms
|
|
MonoPostProcessAllAssets: 966.403ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 425.684ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 186.966ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 83.432ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 77.838ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 27.112ms
|
|
SyncVS.PostprocessSyncProject 19.208ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 17.277ms
|
|
AssetChangedListener.OnPostprocessAllAssets 15.460ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.814ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 10.167ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.519ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 7.347ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.025ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 6.300ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.226ms
|
|
PostProcessor.OnPostprocessAllAssets 5.342ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.503ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.387ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.249ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.729ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.241ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.962ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.900ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.731ms
|
|
AssetEvents.OnPostprocessAllAssets 1.531ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.308ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.000ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.881ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.849ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.827ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.700ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.641ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.622ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.621ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.603ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.531ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.503ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.448ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.289ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.096ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.061ms
|
|
PostAssetChangesProfiler: 22.189ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.937ms
|
|
PersistCurrentRevisions: 0.271ms
|
|
Untracked: 199.009ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s826ms
|
|
[ 774/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.73 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3403700
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:09:57.542 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a700a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:09:57.548 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753809860 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.698 seconds
|
|
Domain Reload Profiling: 4989ms
|
|
BeginReloadAssembly (1386ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (261ms)
|
|
CreateAndSetChildDomain (486ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (71ms)
|
|
LoadAllAssembliesAndSetupDomain (805ms)
|
|
LoadAssemblies (615ms)
|
|
TypeCache.Refresh (39ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (252ms)
|
|
BuildScriptInfoCaches (217ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (2699ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (582ms)
|
|
ProcessInitializeOnLoadAttributes (645ms)
|
|
ProcessInitializeOnLoadMethodAttributes (169ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (869ms)
|
|
|
|
Asset Pipeline Refresh (id=5320b0835b6a04d9285d3ca99565bbbc): Total: 5.524 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2907 ms
|
|
Asset DB Callback time: managed=57 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=2553 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.120ms
|
|
InvokePackagesCallback: 2.920ms
|
|
ApplyChangesToAssetFolders: 0.670ms
|
|
Collect global state as custom dependencies: 2.159ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.967ms
|
|
CategorizeAssets: 101.379ms
|
|
CompileScripts: 2.180ms
|
|
ImportOutOfDateAssets: 2714.632ms (2708.937ms without children)
|
|
CollectScriptTypesHashes: 14.854ms
|
|
ReloadNativeAssets: 2.713ms
|
|
UnloadImportedAssets: 0.117ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.868ms
|
|
ImportSchedulerStart: 1.457ms
|
|
PostProcessAllAssets: 57.966ms
|
|
MonoPostProcessAllAssets: 57.952ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 425.684ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 186.966ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 83.432ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 77.838ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 27.112ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 17.277ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.181ms
|
|
AssetChangedListener.OnPostprocessAllAssets 15.460ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.814ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 10.167ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.519ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 7.347ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.025ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 6.226ms
|
|
PostProcessor.OnPostprocessAllAssets 5.342ms
|
|
SyncVS.PostprocessSyncProject 3.692ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.675ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.503ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.387ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.249ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.729ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.241ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.962ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.900ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.731ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.597ms
|
|
AssetEvents.OnPostprocessAllAssets 1.531ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.530ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.000ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.968ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.963ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.881ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.849ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.827ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.738ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.700ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.641ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.622ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.621ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.448ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.381ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.243ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.178ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.096ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.945ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 7.671ms
|
|
GenerateScriptTypeSerializationHashes: 11.708ms
|
|
Untracked: 2616.453ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s387ms
|
|
[ 884/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
*** Tundra build success (3.21 seconds), 9 items updated, 1283 evaluated
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.9552471
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 8.27 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:11:11.123 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75381bac0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:11:11.129 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380a4e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.201 seconds
|
|
Domain Reload Profiling: 6987ms
|
|
BeginReloadAssembly (2544ms)
|
|
ExecutionOrderSort (13ms)
|
|
DisableScriptedObjects (496ms)
|
|
CreateAndSetChildDomain (1126ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (84ms)
|
|
LoadAllAssembliesAndSetupDomain (1129ms)
|
|
LoadAssemblies (652ms)
|
|
TypeCache.Refresh (55ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (384ms)
|
|
BuildScriptInfoCaches (316ms)
|
|
ResolveRequiredComponents (40ms)
|
|
FinalizeReload (3203ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (8ms)
|
|
BeforeProcessingInitializeOnLoad (559ms)
|
|
ProcessInitializeOnLoadAttributes (856ms)
|
|
ProcessInitializeOnLoadMethodAttributes (155ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (965ms)
|
|
Refreshing native plugins compatible for Editor in 14.17 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=d8f89614a2d114cbfb9fed039c2fa715): Total: 14.728 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=5425 ms
|
|
Asset DB Callback time: managed=164 ms, native=49 ms
|
|
Scripting: domain reloads=1, domain reload time=4151 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 2.815ms
|
|
ApplyChangesToAssetFolders: 2.390ms
|
|
Scan: 881.018ms
|
|
Collect global state as custom dependencies: 7.363ms
|
|
ProcessAssetsWithTransientArtifactChanges: 28.177ms
|
|
CategorizeAssets: 272.107ms
|
|
CompileScripts: 3.683ms
|
|
ImportOutOfDateAssets: 3232.309ms (3219.480ms without children)
|
|
CollectScriptTypesHashes: 47.831ms
|
|
ReloadNativeAssets: 4.858ms
|
|
UnloadImportedAssets: 1.665ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.988ms
|
|
ImportSchedulerStart: 4.420ms
|
|
PostProcessAllAssets: 149.155ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.609ms
|
|
XRBuildSystem.XRAssetImported 0.478ms
|
|
MonoPostProcessAllAssets: 146.116ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 33.029ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.447ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 16.401ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.461ms
|
|
SyncVS.PostprocessSyncProject 6.867ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.704ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.758ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.039ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.541ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.203ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.492ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.482ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.447ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.134ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.090ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.023ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.887ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.780ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.760ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.743ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.736ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.694ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.624ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.581ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.520ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.474ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.407ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.399ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.384ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.375ms
|
|
PostProcessor.OnPostprocessAllAssets 0.296ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.292ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.261ms
|
|
AssetEvents.OnPostprocessAllAssets 0.245ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.218ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.217ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.184ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.164ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.156ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.151ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.135ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.135ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.095ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.094ms
|
|
PostAssetChangesProfiler: 41.062ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 11.007ms
|
|
GenerateScriptTypeSerializationHashes: 15.400ms
|
|
Untracked: 4421.505ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.039 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=172fbeb09f5d44f62994f9c1f590ab9f): Total: 0.131 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 9.97 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 7.141 seconds
|
|
Domain Reload Profiling: 20101ms
|
|
BeginReloadAssembly (8412ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (2042ms)
|
|
ReleaseScriptingObjects (13ms)
|
|
CreateAndSetChildDomain (2873ms)
|
|
RebuildCommonClasses (36ms)
|
|
RebuildNativeTypeToScriptingClass (29ms)
|
|
initialDomainReloadingComplete (977ms)
|
|
LoadAllAssembliesAndSetupDomain (3505ms)
|
|
LoadAssemblies (3981ms)
|
|
TypeCache.Refresh (130ms)
|
|
AnalyzeDomain (127ms)
|
|
BuildScriptInfoCaches (11ms)
|
|
ResolveRequiredComponents (54ms)
|
|
FinalizeReload (7142ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (48ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
BeforeProcessingInitializeOnLoad (344ms)
|
|
ProcessInitializeOnLoadAttributes (1744ms)
|
|
ProcessInitializeOnLoadMethodAttributes (249ms)
|
|
EditorAssembliesLoaded (20ms)
|
|
AwakeInstancesAfterBackupRestoration (3308ms)
|
|
|
|
Asset Pipeline Refresh (id=e80554195aa8447a2ae2cf78e926cb78): Total: 23.110 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=9643 ms
|
|
Asset DB Callback time: managed=71 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=13390 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 12.333ms
|
|
ApplyChangesToAssetFolders: 8.871ms
|
|
Collect global state as custom dependencies: 20.811ms
|
|
ProcessAssetsWithTransientArtifactChanges: 30.708ms
|
|
CategorizeAssets: 374.201ms
|
|
CompileScripts: 1.884ms
|
|
ImportOutOfDateAssets: 7184.412ms (7174.320ms without children)
|
|
CollectScriptTypesHashes: 9.174ms
|
|
ReloadNativeAssets: 4.290ms
|
|
UnloadImportedAssets: 0.456ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.979ms
|
|
ImportSchedulerStart: 4.045ms
|
|
PostProcessAllAssets: 72.022ms
|
|
MonoPostProcessAllAssets: 71.988ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.567ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 7.603ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 6.465ms
|
|
SyncVS.PostprocessSyncProject 4.736ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.181ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.947ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.928ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.895ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.813ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.600ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.591ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.499ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.477ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.291ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.281ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.186ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.171ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.163ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.092ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.080ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.058ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.176ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
GenerateScriptTypeHashes: 7.494ms
|
|
GenerateScriptTypeSerializationHashes: 11.781ms
|
|
Untracked: 15344.089ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 58.040 ms
|
|
Integration: 1444.238 ms
|
|
Integration of assets: 1.204 ms
|
|
Thread Wait Time: -0.035 ms
|
|
Total Operation Time: 1503.447 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.304 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 24.66 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 6.05 ms.
|
|
|
|
Asset Pipeline Refresh (id=7f1a19df1e1234c37b681fc584304c22): Total: 1.892 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=150 ms, native=1194 ms
|
|
Asset DB Callback time: managed=462 ms, native=82 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
InvokeCustomDependenciesCallbacks: 1.048ms
|
|
ApplyChangesToAssetFolders: 4.655ms
|
|
Scan: 154.989ms
|
|
Collect global state as custom dependencies: 6.242ms
|
|
OnSourceAssetsModified: 0.771ms
|
|
CategorizeScriptCompilationAssets: 0.809ms
|
|
ProcessAssetsWithTransientArtifactChanges: 17.789ms
|
|
CategorizeAssets: 52.344ms
|
|
ImportOutOfDateAssets: 911.277ms (1.445ms without children)
|
|
ImportManagerImport: 362.110ms (41.092ms without children)
|
|
UpdateCategorizedAssets: 0.093ms
|
|
ReloadNativeAssets: 21.041ms
|
|
UnloadImportedAssets: 0.802ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.955ms
|
|
InitializingProgressBar: 503.742ms
|
|
ImportSchedulerStart: 21.153ms
|
|
PostProcessAllAssets: 482.668ms
|
|
XRBuildSystem.XRAssetImported 10.510ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.672ms
|
|
MonoPostProcessAllAssets: 462.726ms
|
|
SyncVS.PostprocessSyncProject 133.445ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 80.997ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 34.279ms
|
|
AssetChangedListener.OnPostprocessAllAssets 31.989ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 31.596ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 16.472ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 10.588ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 9.960ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.546ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 9.306ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 9.128ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.432ms
|
|
PostProcessor.OnPostprocessAllAssets 6.550ms
|
|
AssetEvents.OnPostprocessAllAssets 4.819ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.270ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.075ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.861ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.229ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.191ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.496ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.874ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.812ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.626ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.615ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.412ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.410ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.598ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.549ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.285ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.280ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.208ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.145ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.127ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.057ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 59.884ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 19.209ms
|
|
UnloadStreamsBegin: 10.293ms
|
|
PersistCurrentRevisions: 0.149ms
|
|
Untracked: 169.326ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 223.823 ms
|
|
Integration: 110.391 ms
|
|
Integration of assets: 0.016 ms
|
|
Thread Wait Time: 1211.977 ms
|
|
Total Operation Time: 1546.208 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 141.920 ms
|
|
Integration: 73.775 ms
|
|
Integration of assets: 0.008 ms
|
|
Thread Wait Time: 1417.397 ms
|
|
Total Operation Time: 1633.100 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 406.903 ms
|
|
Integration: 647.588 ms
|
|
Integration of assets: 0.038 ms
|
|
Thread Wait Time: 2002.421 ms
|
|
Total Operation Time: 3056.949 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 43.330 ms
|
|
Integration: 147.325 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 335.510 ms
|
|
Total Operation Time: 526.167 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x429c43000 may have been prematurely finalized
|
|
Container Battle (782837636) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (868004478) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1945686267) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 2.051 ms
|
|
Integration: 236.753 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.010 ms
|
|
Total Operation Time: 238.817 ms
|
|
Unloading 1364 unused Assets / (444.3 KB). Loaded Objects now: 11321.
|
|
Memory consumption went from 0.85 GB to 0.85 GB.
|
|
Total: 582.823500 ms (FindLiveObjects: 14.434041 ms CreateObjectMapping: 17.447709 ms MarkObjects: 516.730417 ms DeleteObjects: 33.094667 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=f21638ad2aba344d5b9badb274bd94ad): Total: 1.285 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1274 ms
|
|
Asset DB Callback time: managed=0 ms, native=5 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 3.304ms
|
|
ApplyChangesToAssetFolders: 30.111ms
|
|
Scan: 1133.833ms
|
|
Collect global state as custom dependencies: 14.427ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 49.789ms
|
|
UnloadStreamsEnd: 0.171ms
|
|
Untracked: 46.043ms
|
|
|
|
|
|
Asset Pipeline Refresh (id=88a28f58c38af4f8b82ff4d9d10b580b): Total: 2.298 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2221 ms
|
|
Asset DB Callback time: managed=0 ms, native=64 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 5.948ms
|
|
InvokePackagesCallback: 58.447ms
|
|
ApplyChangesToAssetFolders: 47.426ms
|
|
Scan: 2045.496ms
|
|
Collect global state as custom dependencies: 5.747ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 71.650ms
|
|
UnloadStreamsBegin: 1.917ms
|
|
UnloadStreamsEnd: 0.518ms
|
|
Untracked: 61.056ms
|
|
|
|
|
|
Asset Pipeline Refresh (id=9e95b40b3ede1417aaeff025bf54bb96): Total: 0.567 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=566 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 3.756ms
|
|
Scan: 537.709ms
|
|
Collect global state as custom dependencies: 8.272ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.635ms
|
|
UnloadStreamsEnd: 1.293ms
|
|
Untracked: 7.931ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=7f76e7ec953734c0e8a4c489de94c5fe): Total: 0.876 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=850 ms
|
|
Asset DB Callback time: managed=0 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 1.540ms
|
|
InvokePackagesCallback: 16.681ms
|
|
ApplyChangesToAssetFolders: 4.042ms
|
|
Scan: 820.065ms
|
|
Collect global state as custom dependencies: 4.249ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 10.416ms
|
|
UnloadStreamsEnd: 0.230ms
|
|
Untracked: 18.774ms
|
|
|
|
|
|
Asset Pipeline Refresh (id=f91907d41ace842f8ac6aae910e00ff2): Total: 0.378 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=378 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.422ms
|
|
Scan: 368.959ms
|
|
Collect global state as custom dependencies: 3.735ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.168ms
|
|
UnloadStreamsEnd: 0.093ms
|
|
Untracked: 0.734ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=20aa0a63ec04b42ebb5b686b9478d7f8): Total: 0.419 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=411 ms
|
|
Asset DB Callback time: managed=0 ms, native=4 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 3.639ms
|
|
ApplyChangesToAssetFolders: 7.572ms
|
|
Scan: 377.921ms
|
|
Collect global state as custom dependencies: 5.543ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 12.018ms
|
|
UnloadStreamsEnd: 0.136ms
|
|
Untracked: 10.445ms
|
|
|
|
Thread 0x429c43000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 6.57 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.812 seconds
|
|
Domain Reload Profiling: 6952ms
|
|
BeginReloadAssembly (2743ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (380ms)
|
|
ReleaseScriptingObjects (4ms)
|
|
CreateAndSetChildDomain (940ms)
|
|
RebuildCommonClasses (11ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (240ms)
|
|
LoadAllAssembliesAndSetupDomain (1132ms)
|
|
LoadAssemblies (1060ms)
|
|
TypeCache.Refresh (42ms)
|
|
AnalyzeDomain (74ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (2813ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (10ms)
|
|
BeforeProcessingInitializeOnLoad (119ms)
|
|
ProcessInitializeOnLoadAttributes (603ms)
|
|
ProcessInitializeOnLoadMethodAttributes (148ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (1260ms)
|
|
|
|
Asset Pipeline Refresh (id=e7048dfe2b08c4a639b5c3f7ab752dee): Total: 8.361 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3643 ms
|
|
Asset DB Callback time: managed=25 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=4618 ms, compile time=72 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.913ms
|
|
ApplyChangesToAssetFolders: 0.299ms
|
|
Collect global state as custom dependencies: 5.516ms
|
|
OnSourceAssetsModified: 0.182ms
|
|
CategorizeScriptCompilationAssets: 0.451ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.677ms
|
|
CategorizeAssets: 217.988ms
|
|
CompileScripts: 72.206ms
|
|
ImportOutOfDateAssets: 2836.634ms (2826.544ms without children)
|
|
CollectScriptTypesHashes: 48.860ms
|
|
ReloadNativeAssets: 1.521ms
|
|
UnloadImportedAssets: 0.122ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.725ms
|
|
ImportSchedulerStart: 7.651ms
|
|
PostProcessAllAssets: 26.166ms
|
|
MonoPostProcessAllAssets: 25.967ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 80.997ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 34.279ms
|
|
AssetChangedListener.OnPostprocessAllAssets 31.989ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 31.596ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 16.472ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.106ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 10.588ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 9.960ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.546ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 9.306ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 9.128ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.432ms
|
|
PostProcessor.OnPostprocessAllAssets 6.550ms
|
|
AssetEvents.OnPostprocessAllAssets 4.819ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.270ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.075ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 3.861ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.191ms
|
|
SyncVS.PostprocessSyncProject 2.665ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.496ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.874ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.812ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.639ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.615ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.412ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.410ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.104ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.598ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.549ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.379ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.353ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.335ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.285ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.280ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.234ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.208ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.175ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.127ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.100ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.589ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 3.323ms
|
|
GenerateScriptTypeSerializationHashes: 5.703ms
|
|
Untracked: 5136.207ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 10.956 ms
|
|
Integration: 711.944 ms
|
|
Integration of assets: 0.348 ms
|
|
Thread Wait Time: 0.002 ms
|
|
Total Operation Time: 723.250 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.070 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 6.11 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=3fb4a4547d64548848b2edf1219fbe63): Total: 0.281 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 6.538 ms
|
|
Integration: 92.719 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 1261.246 ms
|
|
Total Operation Time: 1360.509 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 27.830 ms
|
|
Integration: 14.992 ms
|
|
Integration of assets: 0.013 ms
|
|
Thread Wait Time: 2085.672 ms
|
|
Total Operation Time: 2128.507 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 183.254 ms
|
|
Integration: 35.710 ms
|
|
Integration of assets: 0.047 ms
|
|
Thread Wait Time: 2075.080 ms
|
|
Total Operation Time: 2294.092 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 2.391 ms
|
|
Integration: 413.127 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 131.727 ms
|
|
Total Operation Time: 547.250 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
|
|
Asset Pipeline Refresh (id=b2a9eb420d690476d8eb65c131235b15): Total: 0.875 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=871 ms
|
|
Asset DB Callback time: managed=0 ms, native=2 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 2.486ms
|
|
ApplyChangesToAssetFolders: 3.921ms
|
|
Scan: 802.709ms
|
|
Collect global state as custom dependencies: 2.242ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 13.105ms
|
|
UnloadStreamsBegin: 38.334ms
|
|
UnloadStreamsEnd: 0.062ms
|
|
Untracked: 11.539ms
|
|
|
|
Asset Pipeline Refresh (id=b78d7c84c44ed49a3b09e0b874187627): Total: 0.241 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=68658e6286c804401bb59b6e612b0242): Total: 0.177 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x41849f000 may have been prematurely finalized
|
|
Container Battle (1742292178) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-602975778) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-548705547) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 4.077 ms
|
|
Integration: 32.950 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 37.032 ms
|
|
Unloading 1361 unused Assets / (1.3 MB). Loaded Objects now: 11330.
|
|
Memory consumption went from 1.01 GB to 1.01 GB.
|
|
Total: 101.212916 ms (FindLiveObjects: 1.386666 ms CreateObjectMapping: 0.330375 ms MarkObjects: 89.670834 ms DeleteObjects: 9.654292 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
MissingReferenceException: The object of type 'UnityEngine.Transform' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Transform.SetPositionAndRotation (UnityEngine.Vector3 position, UnityEngine.Quaternion rotation) [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at KinematicCharacterController.KinematicCharacterMotor.SetPositionAndRotation (UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, System.Boolean bypassInterpolation) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/KinematicCharacterController/Core/KinematicCharacterMotor.cs:648
|
|
at Code.OfficeGame.BattleMode.Actions.EntitySnapshot.RestoreSnapshot (Code.OfficeGame.BattleMode.Actions.EntityProperties entityProperties, Code.OfficeGame.BattleMode.Actions.EntitySnapshot snapshot) [0x00013] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/EntitySnapshotData.cs:32
|
|
at Code.Game.Entities.EntityExtensions.RestoreSnapshot (Code.OfficeGame.BattleMode.Actions.EntityProperties entityProperties, Code.OfficeGame.BattleMode.Actions.EntitySnapshot snapshot) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/Entities/EntityExtensions.cs:14
|
|
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.PreviewBattleLoopAsync (System.Int32 frameCount, System.Collections.Generic.Dictionary`2[TKey,TValue] entities, System.Threading.CancellationToken ctx) [0x003a8] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:167
|
|
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
|
|
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
|
|
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
|
|
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
|
|
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
|
|
Code.OfficeGame.BattleMode.Timeline.<PreviewBattleLoopAsync>d__17:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:116)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.<RunTask>d__5:MoveNext() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:264)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
|
|
Code.OfficeGame.BattleMode.Timeline.<PlayTimelineForCertainFrames>d__19:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:211)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.YieldPromise:MoveNext() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
|
|
|
|
GPU Resident Drawer created.
|
|
Thread 0x420fc3000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 4.07 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.828 seconds
|
|
Domain Reload Profiling: 3338ms
|
|
BeginReloadAssembly (920ms)
|
|
DisableScriptedObjects (129ms)
|
|
CreateAndSetChildDomain (282ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (63ms)
|
|
LoadAllAssembliesAndSetupDomain (506ms)
|
|
LoadAssemblies (545ms)
|
|
TypeCache.Refresh (21ms)
|
|
AnalyzeDomain (27ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1828ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (82ms)
|
|
ProcessInitializeOnLoadAttributes (424ms)
|
|
ProcessInitializeOnLoadMethodAttributes (102ms)
|
|
AwakeInstancesAfterBackupRestoration (776ms)
|
|
|
|
Asset Pipeline Refresh (id=a2c5964e0ffb946f59291458be3ef743): Total: 3.864 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2081 ms
|
|
Asset DB Callback time: managed=20 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1759 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.151ms
|
|
ApplyChangesToAssetFolders: 0.346ms
|
|
Collect global state as custom dependencies: 3.714ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.318ms
|
|
CategorizeAssets: 70.639ms
|
|
CompileScripts: 1.438ms
|
|
ImportOutOfDateAssets: 1841.935ms (1837.450ms without children)
|
|
CollectScriptTypesHashes: 3.922ms
|
|
ReloadNativeAssets: 1.513ms
|
|
UnloadImportedAssets: 0.108ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.689ms
|
|
ImportSchedulerStart: 2.148ms
|
|
PostProcessAllAssets: 20.372ms
|
|
MonoPostProcessAllAssets: 20.365ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 13.918ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 9.456ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 8.779ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.642ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.529ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.546ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.306ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.283ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.218ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.817ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.791ms
|
|
SyncVS.PostprocessSyncProject 1.661ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.382ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.105ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.105ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.087ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.945ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.770ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.700ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.555ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.477ms
|
|
PostProcessor.OnPostprocessAllAssets 0.441ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.394ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.367ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.355ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.318ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.298ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.260ms
|
|
AssetEvents.OnPostprocessAllAssets 0.222ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.221ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.221ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.211ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.201ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.166ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.165ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.144ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.139ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.139ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.110ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.099ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.092ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.083ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.056ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.245ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 2.910ms
|
|
GenerateScriptTypeSerializationHashes: 5.041ms
|
|
Untracked: 1911.969ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 3.863 ms
|
|
Integration: 721.706 ms
|
|
Integration of assets: 0.018 ms
|
|
Thread Wait Time: 0.020 ms
|
|
Total Operation Time: 725.608 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.023 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=b9df75fb833d94504b4c2ec513214702): Total: 0.103 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 3.939 ms
|
|
Integration: 8.495 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 147.675 ms
|
|
Total Operation Time: 160.112 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.815 ms
|
|
Integration: 4.966 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 210.366 ms
|
|
Total Operation Time: 218.151 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 46.924 ms
|
|
Integration: 17.767 ms
|
|
Integration of assets: 0.039 ms
|
|
Thread Wait Time: 247.417 ms
|
|
Total Operation Time: 312.148 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x42104f000 may have been prematurely finalized
|
|
Container Testing (328255822) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1457695111) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.308 ms
|
|
Integration: 54.167 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 55.482 ms
|
|
Unloading 1406 unused Assets / (2.7 MB). Loaded Objects now: 11292.
|
|
Memory consumption went from 1.05 GB to 1.05 GB.
|
|
Total: 62.757542 ms (FindLiveObjects: 1.255000 ms CreateObjectMapping: 0.568083 ms MarkObjects: 57.454000 ms DeleteObjects: 3.223458 ms)
|
|
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=1f2cc1b7350034088803b14fa7d81844): Total: 0.356 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=355 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.524ms
|
|
ApplyChangesToAssetFolders: 0.339ms
|
|
Scan: 347.850ms
|
|
Collect global state as custom dependencies: 0.516ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.964ms
|
|
Untracked: 3.453ms
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.132714s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.60 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.35 ms.
|
|
|
|
Asset Pipeline Refresh (id=a6b8d412f3d2d4beb9550bed92093a31): Total: 10.023 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=9239 ms
|
|
Asset DB Callback time: managed=583 ms, native=66 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=133 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.269ms
|
|
ApplyChangesToAssetFolders: 3.370ms
|
|
Scan: 5144.308ms
|
|
Collect global state as custom dependencies: 19.771ms
|
|
OnSourceAssetsModified: 313.831ms
|
|
CategorizeScriptCompilationAssets: 9.645ms
|
|
ProcessAssetsWithTransientArtifactChanges: 22.596ms
|
|
CategorizeAssets: 201.951ms
|
|
CompileScripts: 132.766ms
|
|
ImportOutOfDateAssets: 15.004ms (1.802ms without children)
|
|
ReloadNativeAssets: 1.326ms
|
|
UnloadImportedAssets: 1.367ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.752ms
|
|
ImportSchedulerStart: 9.752ms
|
|
PostProcessAllAssets: 308.025ms
|
|
XRBuildSystem.XRAssetImported 19.418ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.383ms
|
|
ShaderAssetModifiedCallback 1.158ms
|
|
ObjectImages.AssetImported 1.121ms
|
|
UnityScenesPostprocess 0.422ms
|
|
WindowTitlePostprocess 0.387ms
|
|
PostprocessAssetsUpdateCachedIcon 0.088ms
|
|
MonoPostProcessAllAssets: 278.067ms
|
|
SyncVS.PostprocessSyncProject 106.339ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 67.317ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 14.179ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.791ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 11.374ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.367ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.534ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.018ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.079ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.988ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.460ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.033ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.769ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.707ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.700ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.693ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.660ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.592ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.578ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.557ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.547ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.425ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.409ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.396ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.363ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.363ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.322ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.318ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.288ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.281ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.124ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.099ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.062ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.060ms
|
|
PostProcessor.OnPostprocessAllAssets 0.054ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.054ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.054ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.052ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 31.159ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.329ms
|
|
UnloadStreamsBegin: 0.207ms
|
|
PersistCurrentRevisions: 0.279ms
|
|
Untracked: 3810.482ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 4s595ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 3s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (4.27 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.4103621
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x42a90b000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.83 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:24:21.315 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d6ee0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:24:21.322 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a73340 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.523 seconds
|
|
Domain Reload Profiling: 5713ms
|
|
BeginReloadAssembly (1803ms)
|
|
ExecutionOrderSort (11ms)
|
|
DisableScriptedObjects (292ms)
|
|
CreateAndSetChildDomain (491ms)
|
|
RebuildCommonClasses (18ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (230ms)
|
|
LoadAllAssembliesAndSetupDomain (1122ms)
|
|
LoadAssemblies (914ms)
|
|
TypeCache.Refresh (66ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (350ms)
|
|
BuildScriptInfoCaches (308ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (2524ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (642ms)
|
|
ProcessInitializeOnLoadAttributes (499ms)
|
|
ProcessInitializeOnLoadMethodAttributes (159ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (746ms)
|
|
|
|
Asset Pipeline Refresh (id=1590888a498ea4a4b95bfce23d13e175): Total: 6.640 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3086 ms
|
|
Asset DB Callback time: managed=28 ms, native=7 ms
|
|
Scripting: domain reloads=1, domain reload time=3516 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 1.618ms
|
|
InvokePackagesCallback: 6.566ms
|
|
ApplyChangesToAssetFolders: 1.958ms
|
|
Collect global state as custom dependencies: 6.597ms
|
|
ProcessAssetsWithTransientArtifactChanges: 16.652ms
|
|
CategorizeAssets: 166.658ms
|
|
CompileScripts: 1.584ms
|
|
ImportOutOfDateAssets: 2549.365ms (2539.550ms without children)
|
|
CollectScriptTypesHashes: 28.594ms
|
|
ReloadNativeAssets: 1.269ms
|
|
UnloadImportedAssets: 0.151ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.743ms
|
|
ImportSchedulerStart: 7.536ms
|
|
PostProcessAllAssets: 28.472ms
|
|
MonoPostProcessAllAssets: 28.248ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 67.317ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 14.179ms
|
|
AssetChangedListener.OnPostprocessAllAssets 13.791ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.913ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 11.374ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.367ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.534ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.018ms
|
|
SyncVS.PostprocessSyncProject 2.616ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.988ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.460ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.460ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.203ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.033ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.700ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.620ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.592ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.578ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.547ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.425ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.369ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.363ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.363ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.322ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.318ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.305ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.288ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.281ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.243ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.168ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.124ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.115ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.099ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.060ms
|
|
PostProcessor.OnPostprocessAllAssets 0.054ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.054ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.052ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.065ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.691ms
|
|
GenerateScriptTypeSerializationHashes: 8.720ms
|
|
Untracked: 3823.247ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.084 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 21.47 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=9261a518413ad4b0d9508b443d6161c5): Total: 0.240 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 2.52 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.544 seconds
|
|
Domain Reload Profiling: 3930ms
|
|
BeginReloadAssembly (826ms)
|
|
DisableScriptedObjects (118ms)
|
|
CreateAndSetChildDomain (271ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (129ms)
|
|
LoadAllAssembliesAndSetupDomain (410ms)
|
|
LoadAssemblies (378ms)
|
|
TypeCache.Refresh (15ms)
|
|
AnalyzeDomain (26ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (2545ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (221ms)
|
|
ProcessInitializeOnLoadAttributes (714ms)
|
|
ProcessInitializeOnLoadMethodAttributes (173ms)
|
|
EditorAssembliesLoaded (10ms)
|
|
AwakeInstancesAfterBackupRestoration (812ms)
|
|
|
|
Asset Pipeline Refresh (id=2d8bda264c8b54cb7a201fc310b72a2d): Total: 4.482 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2880 ms
|
|
Asset DB Callback time: managed=38 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1560 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.160ms
|
|
ApplyChangesToAssetFolders: 0.425ms
|
|
Collect global state as custom dependencies: 3.409ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.067ms
|
|
CategorizeAssets: 79.422ms
|
|
CompileScripts: 1.456ms
|
|
ImportOutOfDateAssets: 2558.319ms (2555.589ms without children)
|
|
CollectScriptTypesHashes: 10.336ms
|
|
ReloadNativeAssets: 1.327ms
|
|
UnloadImportedAssets: 0.134ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.790ms
|
|
ImportSchedulerStart: 0.372ms
|
|
PostProcessAllAssets: 38.815ms
|
|
MonoPostProcessAllAssets: 38.805ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 25.373ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.867ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.630ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.590ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.701ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.979ms
|
|
SyncVS.PostprocessSyncProject 2.571ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.396ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.755ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.747ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.631ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.599ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.578ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.410ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.367ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.113ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.783ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.606ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.524ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.495ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.483ms
|
|
PostProcessor.OnPostprocessAllAssets 0.431ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.400ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.366ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.316ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.240ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.232ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.231ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.211ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.186ms
|
|
AssetEvents.OnPostprocessAllAssets 0.182ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.178ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.158ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.145ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.133ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.124ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.120ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.118ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.091ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.766ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 6.479ms
|
|
GenerateScriptTypeSerializationHashes: 11.203ms
|
|
Untracked: 1778.901ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 6.025 ms
|
|
Integration: 774.505 ms
|
|
Integration of assets: 0.018 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 780.551 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.061 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
|
|
Asset Pipeline Refresh (id=cf532c497c27a4c67a2285d74a94d818): Total: 0.318 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=39 ms, native=160 ms
|
|
Asset DB Callback time: managed=100 ms, native=17 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
ApplyChangesToAssetFolders: 0.180ms
|
|
Scan: 89.450ms
|
|
Collect global state as custom dependencies: 0.286ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.392ms
|
|
CategorizeAssets: 2.989ms
|
|
ImportOutOfDateAssets: 99.415ms (0.144ms without children)
|
|
ImportManagerImport: 97.196ms (1.473ms without children)
|
|
ReloadNativeAssets: 0.134ms
|
|
UnloadImportedAssets: 0.124ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.535ms
|
|
InitializingProgressBar: 0.288ms
|
|
ImportSchedulerStart: 0.994ms
|
|
PostProcessAllAssets: 114.647ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.984ms
|
|
XRBuildSystem.XRAssetImported 0.285ms
|
|
MonoPostProcessAllAssets: 100.142ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 60.351ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 7.886ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.829ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 3.496ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.197ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.543ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.200ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.031ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.750ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.699ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.474ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.079ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.862ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.767ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.741ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.435ms
|
|
PostProcessor.OnPostprocessAllAssets 0.359ms
|
|
SyncVS.PostprocessSyncProject 0.341ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.330ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.305ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.266ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.222ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.209ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.203ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.178ms
|
|
AssetEvents.OnPostprocessAllAssets 0.175ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.161ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.146ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.143ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.116ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.095ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.090ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 2.732ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.580ms
|
|
UnloadStreamsBegin: 0.611ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 5.559ms
|
|
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 9.445 ms
|
|
Integration: 14.111 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 1568.287 ms
|
|
Total Operation Time: 1591.846 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 86.372 ms
|
|
Integration: 56.621 ms
|
|
Integration of assets: 0.009 ms
|
|
Thread Wait Time: 1654.792 ms
|
|
Total Operation Time: 1797.795 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 204.304 ms
|
|
Integration: 27.070 ms
|
|
Integration of assets: 0.211 ms
|
|
Thread Wait Time: 1673.338 ms
|
|
Total Operation Time: 1904.922 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 1.968 ms
|
|
Integration: 12.520 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 94.875 ms
|
|
Total Operation Time: 109.364 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17> (Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:PreviewBattleLoopAsync (int,System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>,System.Threading.CancellationToken)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__22:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:324)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<DecideAction>d__22, System.ValueTuple`2<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult, Code.OfficeGame.BattleMode.Actions.BattleActionData>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:TrySetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider/<GetDecision>d__10, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:SetResult (Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider/<GetDecision>d__10:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/BattleActionPositionDecider.cs:57)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.OfficeGame.BattleMode.Actions.Deciders.BattleActionPositionDecider/<GetDecision>d__10, Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WaitUntilCanceledPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WaitUntil.cs:650)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
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|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
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|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
35279:3328 KCM Transform is (-2.70, -0.74, 2.10)
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:134)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PreviewBattleLoopAsync>d__17>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 134)
|
|
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x41fa8f000 may have been prematurely finalized
|
|
Container Battle (-1034554787) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (277448188) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-554475285) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.304 ms
|
|
Integration: 22.653 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.011 ms
|
|
Total Operation Time: 22.969 ms
|
|
Unloading 1362 unused Assets / (1.3 MB). Loaded Objects now: 11358.
|
|
Memory consumption went from 1.13 GB to 1.13 GB.
|
|
Total: 47.095916 ms (FindLiveObjects: 0.907458 ms CreateObjectMapping: 0.352875 ms MarkObjects: 43.550542 ms DeleteObjects: 2.112958 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=bfe1345ce014c495493b6001cbc52e41): Total: 0.943 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=910 ms
|
|
Asset DB Callback time: managed=9 ms, native=14 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=8 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.311ms
|
|
Scan: 856.038ms
|
|
Collect global state as custom dependencies: 0.625ms
|
|
OnSourceAssetsModified: 2.372ms
|
|
CategorizeScriptCompilationAssets: 0.074ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.971ms
|
|
CategorizeAssets: 30.729ms
|
|
CompileScripts: 7.816ms
|
|
ImportOutOfDateAssets: 2.015ms (0.135ms without children)
|
|
ReloadNativeAssets: 0.116ms
|
|
UnloadImportedAssets: 0.092ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.478ms
|
|
ImportSchedulerStart: 1.193ms
|
|
PostProcessAllAssets: 16.965ms
|
|
XRBuildSystem.XRAssetImported 8.921ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.364ms
|
|
ObjectImages.AssetImported 0.087ms
|
|
UnityScenesPostprocess 0.069ms
|
|
ShaderAssetModifiedCallback 0.057ms
|
|
MonoPostProcessAllAssets: 7.142ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.377ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.486ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.454ms
|
|
SyncVS.PostprocessSyncProject 0.377ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.295ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.254ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.239ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.158ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 4.470ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.742ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 15.998ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s415ms
|
|
[ 872/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (3.28 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.5300765
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x429a43000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:25:34.066 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d6120 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:25:34.072 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b5c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.475 seconds
|
|
Domain Reload Profiling: 6344ms
|
|
BeginReloadAssembly (2048ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (341ms)
|
|
CreateAndSetChildDomain (635ms)
|
|
RebuildCommonClasses (13ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (218ms)
|
|
LoadAllAssembliesAndSetupDomain (1575ms)
|
|
LoadAssemblies (975ms)
|
|
TypeCache.Refresh (86ms)
|
|
TypeCache.ScanAssembly (9ms)
|
|
AnalyzeDomain (448ms)
|
|
BuildScriptInfoCaches (383ms)
|
|
ResolveRequiredComponents (33ms)
|
|
FinalizeReload (2476ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (355ms)
|
|
ProcessInitializeOnLoadAttributes (489ms)
|
|
ProcessInitializeOnLoadMethodAttributes (135ms)
|
|
AfterProcessingInitializeOnLoad (3ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (752ms)
|
|
|
|
Asset Pipeline Refresh (id=2ac18afcd65d34264926219b91165358): Total: 7.115 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2856 ms
|
|
Asset DB Callback time: managed=52 ms, native=4 ms
|
|
Scripting: domain reloads=1, domain reload time=4199 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.111ms
|
|
InvokePackagesCallback: 5.560ms
|
|
ApplyChangesToAssetFolders: 0.603ms
|
|
Collect global state as custom dependencies: 9.824ms
|
|
ProcessAssetsWithTransientArtifactChanges: 12.720ms
|
|
CategorizeAssets: 129.374ms
|
|
CompileScripts: 1.915ms
|
|
ImportOutOfDateAssets: 2492.174ms (2485.906ms without children)
|
|
CollectScriptTypesHashes: 30.572ms
|
|
ReloadNativeAssets: 2.308ms
|
|
UnloadImportedAssets: 0.223ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.891ms
|
|
ImportSchedulerStart: 2.731ms
|
|
PostProcessAllAssets: 52.114ms
|
|
MonoPostProcessAllAssets: 52.049ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.214ms
|
|
SyncVS.PostprocessSyncProject 5.353ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.377ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.177ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.756ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.672ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.858ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.486ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.454ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.438ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.295ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.279ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.254ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.248ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.239ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.158ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.126ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.124ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.401ms
|
|
PersistCurrentRevisions: 0.149ms
|
|
GenerateScriptTypeHashes: 9.339ms
|
|
GenerateScriptTypeSerializationHashes: 13.332ms
|
|
Untracked: 4377.460ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.032482s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=968979ae4c67d4758ba50c8cbec1af9a): Total: 2.727 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1813 ms
|
|
Asset DB Callback time: managed=820 ms, native=47 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=33 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 3.756ms
|
|
ApplyChangesToAssetFolders: 31.773ms
|
|
Scan: 891.456ms
|
|
Collect global state as custom dependencies: 4.221ms
|
|
OnSourceAssetsModified: 47.610ms
|
|
CategorizeScriptCompilationAssets: 0.498ms
|
|
ProcessAssetsWithTransientArtifactChanges: 14.299ms
|
|
CategorizeAssets: 167.107ms
|
|
CompileScripts: 33.163ms
|
|
ImportOutOfDateAssets: 9.110ms (0.356ms without children)
|
|
ReloadNativeAssets: 0.914ms
|
|
UnloadImportedAssets: 0.359ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.508ms
|
|
ImportSchedulerStart: 6.973ms
|
|
PostProcessAllAssets: 785.848ms
|
|
XRBuildSystem.XRAssetImported 3.676ms
|
|
ShaderAssetModifiedCallback 1.422ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.958ms
|
|
ObjectImages.AssetImported 0.417ms
|
|
PostprocessAssetsUpdateCachedIcon 0.295ms
|
|
MonoPostProcessAllAssets: 775.436ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 251.488ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 66.220ms
|
|
SyncVS.PostprocessSyncProject 52.975ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 36.989ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 34.125ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 34.023ms
|
|
AssetChangedListener.OnPostprocessAllAssets 31.478ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 29.345ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 24.232ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 20.765ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 17.407ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 14.664ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 13.895ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 12.820ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 12.070ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 11.507ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 9.893ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 9.716ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.612ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 6.135ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 5.200ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.598ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 4.342ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 4.085ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.914ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 3.535ms
|
|
PostProcessor.OnPostprocessAllAssets 3.265ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 3.230ms
|
|
AssetEvents.OnPostprocessAllAssets 3.189ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.050ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.175ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.451ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.289ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.237ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 1.097ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.047ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.990ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.527ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.510ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.173ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.070ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.069ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 31.945ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 31.148ms
|
|
UnloadStreamsBegin: 0.546ms
|
|
PersistCurrentRevisions: 0.140ms
|
|
Untracked: 674.059ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.043 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=72dcc555ffedc4b1c94bfcc691fbbb9d): Total: 0.093 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
ExitCode: 0 Duration: 2s522ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (2.42 seconds), 9 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3148767
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Curl error 42: Callback aborted
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:27:08.812 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549bc140 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:27:08.815 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808140 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.810 seconds
|
|
Domain Reload Profiling: 3835ms
|
|
BeginReloadAssembly (1059ms)
|
|
DisableScriptedObjects (199ms)
|
|
CreateAndSetChildDomain (338ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (162ms)
|
|
LoadAllAssembliesAndSetupDomain (779ms)
|
|
LoadAssemblies (558ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (228ms)
|
|
BuildScriptInfoCaches (193ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1811ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (240ms)
|
|
ProcessInitializeOnLoadAttributes (433ms)
|
|
ProcessInitializeOnLoadMethodAttributes (139ms)
|
|
AwakeInstancesAfterBackupRestoration (573ms)
|
|
|
|
Asset Pipeline Refresh (id=635df965ce5dc4f039abe5526d417947): Total: 4.386 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2012 ms
|
|
Asset DB Callback time: managed=30 ms, native=3 ms
|
|
Scripting: domain reloads=1, domain reload time=2337 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 3.727ms
|
|
ApplyChangesToAssetFolders: 0.327ms
|
|
Collect global state as custom dependencies: 1.894ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.073ms
|
|
CategorizeAssets: 81.291ms
|
|
CompileScripts: 1.558ms
|
|
ImportOutOfDateAssets: 1821.118ms (1816.406ms without children)
|
|
CollectScriptTypesHashes: 3.687ms
|
|
ReloadNativeAssets: 2.593ms
|
|
UnloadImportedAssets: 0.106ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.858ms
|
|
ImportSchedulerStart: 1.095ms
|
|
PostProcessAllAssets: 30.631ms
|
|
MonoPostProcessAllAssets: 30.621ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.953ms
|
|
SyncVS.PostprocessSyncProject 2.778ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.107ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.718ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.359ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.104ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.730ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.463ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.341ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.298ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.252ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.207ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.198ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.164ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.148ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.071ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.799ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.624ms
|
|
GenerateScriptTypeSerializationHashes: 6.373ms
|
|
Untracked: 2433.417ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.049 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=f86524337e1fa4a47a3733f6f422f547): Total: 0.149 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.923 seconds
|
|
Domain Reload Profiling: 4684ms
|
|
BeginReloadAssembly (1639ms)
|
|
DisableScriptedObjects (159ms)
|
|
ReleaseScriptingObjects (3ms)
|
|
CreateAndSetChildDomain (842ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (175ms)
|
|
LoadAllAssembliesAndSetupDomain (923ms)
|
|
LoadAssemblies (907ms)
|
|
TypeCache.Refresh (34ms)
|
|
AnalyzeDomain (41ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (1924ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (95ms)
|
|
ProcessInitializeOnLoadAttributes (442ms)
|
|
ProcessInitializeOnLoadMethodAttributes (103ms)
|
|
AwakeInstancesAfterBackupRestoration (713ms)
|
|
|
|
Asset Pipeline Refresh (id=a5f4763611d354280911c37226a17cb5): Total: 5.638 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2487 ms
|
|
Asset DB Callback time: managed=35 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=3112 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.334ms
|
|
ApplyChangesToAssetFolders: 2.891ms
|
|
Collect global state as custom dependencies: 1.962ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.846ms
|
|
CategorizeAssets: 74.004ms
|
|
CompileScripts: 1.153ms
|
|
ImportOutOfDateAssets: 1933.847ms (1929.692ms without children)
|
|
CollectScriptTypesHashes: 12.943ms
|
|
ReloadNativeAssets: 1.493ms
|
|
UnloadImportedAssets: 0.090ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.692ms
|
|
ImportSchedulerStart: 1.821ms
|
|
PostProcessAllAssets: 35.496ms
|
|
MonoPostProcessAllAssets: 35.489ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 12.493ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.669ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.666ms
|
|
AssetChangedListener.OnPostprocessAllAssets 5.914ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.984ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.546ms
|
|
SyncVS.PostprocessSyncProject 2.000ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.831ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.825ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.672ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.584ms
|
|
PostProcessor.OnPostprocessAllAssets 1.503ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.359ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.230ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.173ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.833ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.800ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.779ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.540ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.472ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.374ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.362ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.342ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.338ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.301ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.290ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.263ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.242ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.228ms
|
|
AssetEvents.OnPostprocessAllAssets 0.219ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.204ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.203ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.197ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.170ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.157ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.125ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.108ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.102ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.102ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.097ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.050ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.184ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.120ms
|
|
GenerateScriptTypeSerializationHashes: 6.156ms
|
|
Untracked: 3569.122ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 11.542 ms
|
|
Integration: 747.018 ms
|
|
Integration of assets: 0.065 ms
|
|
Thread Wait Time: 0.009 ms
|
|
Total Operation Time: 758.635 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.076 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 49.59 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=335bad9f184014aa596e02a25df48d48): Total: 0.414 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=53 ms, native=136 ms
|
|
Asset DB Callback time: managed=172 ms, native=51 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
ApplyChangesToAssetFolders: 0.108ms
|
|
Scan: 67.580ms
|
|
Collect global state as custom dependencies: 0.148ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.307ms
|
|
CategorizeAssets: 1.190ms
|
|
ImportOutOfDateAssets: 115.987ms (0.142ms without children)
|
|
ImportManagerImport: 108.160ms (1.850ms without children)
|
|
ReloadNativeAssets: 0.117ms
|
|
UnloadImportedAssets: 0.091ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.461ms
|
|
ImportSchedulerStart: 7.007ms
|
|
PostProcessAllAssets: 172.894ms
|
|
XRBuildSystem.XRAssetImported 0.239ms
|
|
MonoPostProcessAllAssets: 172.340ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 122.752ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.388ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 7.436ms
|
|
AssetChangedListener.OnPostprocessAllAssets 6.313ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.798ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 3.679ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.565ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.395ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.193ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.205ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.691ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.436ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.389ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.314ms
|
|
SyncVS.PostprocessSyncProject 0.310ms
|
|
PostProcessor.OnPostprocessAllAssets 0.292ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.253ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.252ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.222ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.220ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.193ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.191ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.174ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.162ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.158ms
|
|
AssetEvents.OnPostprocessAllAssets 0.147ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.135ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.106ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.102ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.086ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.079ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.078ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.071ms
|
|
PostAssetChangesProfiler: 50.726ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.407ms
|
|
UnloadStreamsBegin: 0.218ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 4.013ms
|
|
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 5.880 ms
|
|
Integration: 14.664 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 1031.111 ms
|
|
Total Operation Time: 1051.658 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 78.089 ms
|
|
Integration: 22.445 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 1098.015 ms
|
|
Total Operation Time: 1198.553 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 608.333 ms
|
|
Integration: 85.829 ms
|
|
Integration of assets: 0.040 ms
|
|
Thread Wait Time: 746.641 ms
|
|
Total Operation Time: 1440.842 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 13.492 ms
|
|
Integration: 36.465 ms
|
|
Integration of assets: 0.163 ms
|
|
Thread Wait Time: 120.547 ms
|
|
Total Operation Time: 170.667 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x17db6b000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (537049631) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-820747762) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-219000985) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 2.136 ms
|
|
Integration: 45.264 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 47.405 ms
|
|
Unloading 1362 unused Assets / (1.6 MB). Loaded Objects now: 11385.
|
|
Memory consumption went from 1.21 GB to 1.21 GB.
|
|
Total: 76.533209 ms (FindLiveObjects: 1.461208 ms CreateObjectMapping: 1.521542 ms MarkObjects: 64.699208 ms DeleteObjects: 8.613791 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.026828s
|
|
Preloading 1 native plugins for Editor in 2.47 ms.
|
|
|
|
Asset Pipeline Refresh (id=f8a8b14d5d5e8453b926989b287c53f6): Total: 1.438 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1266 ms
|
|
Asset DB Callback time: managed=111 ms, native=32 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=27 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.675ms
|
|
ApplyChangesToAssetFolders: 11.508ms
|
|
Scan: 926.812ms
|
|
Collect global state as custom dependencies: 2.739ms
|
|
OnSourceAssetsModified: 31.058ms
|
|
CategorizeScriptCompilationAssets: 4.288ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.446ms
|
|
CategorizeAssets: 177.735ms
|
|
CompileScripts: 26.888ms
|
|
ImportOutOfDateAssets: 5.396ms (0.468ms without children)
|
|
ReloadNativeAssets: 0.619ms
|
|
UnloadImportedAssets: 0.383ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.647ms
|
|
ImportSchedulerStart: 3.276ms
|
|
PostProcessAllAssets: 100.614ms
|
|
XRBuildSystem.XRAssetImported 14.913ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.080ms
|
|
ShaderAssetModifiedCallback 0.596ms
|
|
AssemblyValidation.PostprocessAllAssets 0.154ms
|
|
ObjectImages.AssetImported 0.079ms
|
|
MonoPostProcessAllAssets: 81.895ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 44.629ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.544ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.777ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.882ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.835ms
|
|
SyncVS.PostprocessSyncProject 1.953ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.442ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.281ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.241ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.619ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.467ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.427ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.426ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.395ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.358ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.310ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.303ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.243ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.164ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.122ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.116ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.115ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.063ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 12.107ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.259ms
|
|
PersistCurrentRevisions: 0.150ms
|
|
Untracked: 121.958ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s878ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (3.73 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3339228
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x42a543000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.76 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:28:53.143 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753765860 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:28:53.150 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753809d60 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.059 seconds
|
|
Domain Reload Profiling: 6637ms
|
|
BeginReloadAssembly (1869ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (287ms)
|
|
ReleaseScriptingObjects (3ms)
|
|
CreateAndSetChildDomain (783ms)
|
|
RebuildCommonClasses (18ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (181ms)
|
|
LoadAllAssembliesAndSetupDomain (1492ms)
|
|
LoadAssemblies (948ms)
|
|
TypeCache.Refresh (67ms)
|
|
TypeCache.ScanAssembly (10ms)
|
|
AnalyzeDomain (427ms)
|
|
BuildScriptInfoCaches (358ms)
|
|
ResolveRequiredComponents (38ms)
|
|
FinalizeReload (3060ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (11ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (610ms)
|
|
ProcessInitializeOnLoadAttributes (608ms)
|
|
ProcessInitializeOnLoadMethodAttributes (155ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (914ms)
|
|
|
|
Asset Pipeline Refresh (id=abd4cedbd1e684322b57542a2d3c6ea5): Total: 7.446 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3460 ms
|
|
Asset DB Callback time: managed=54 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=3924 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.390ms
|
|
InvokePackagesCallback: 3.148ms
|
|
ApplyChangesToAssetFolders: 0.859ms
|
|
Collect global state as custom dependencies: 7.729ms
|
|
ProcessAssetsWithTransientArtifactChanges: 17.464ms
|
|
CategorizeAssets: 119.801ms
|
|
CompileScripts: 1.915ms
|
|
ImportOutOfDateAssets: 3082.467ms (3076.655ms without children)
|
|
CollectScriptTypesHashes: 38.684ms
|
|
ReloadNativeAssets: 3.475ms
|
|
UnloadImportedAssets: 0.224ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.925ms
|
|
ImportSchedulerStart: 1.060ms
|
|
PostProcessAllAssets: 54.512ms
|
|
MonoPostProcessAllAssets: 54.494ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 44.629ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 24.611ms
|
|
AssetChangedListener.OnPostprocessAllAssets 8.544ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.777ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 4.458ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.882ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 3.835ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.442ms
|
|
SyncVS.PostprocessSyncProject 3.002ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.442ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.281ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.241ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.006ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.954ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.928ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.619ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.467ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.427ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.426ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.395ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.310ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.302ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.265ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.198ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.188ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.164ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.139ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.115ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.050ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.250ms
|
|
PersistCurrentRevisions: 0.161ms
|
|
GenerateScriptTypeHashes: 5.017ms
|
|
GenerateScriptTypeSerializationHashes: 8.402ms
|
|
Untracked: 4114.877ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.038325s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 2.22 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=c11f192d17ce04959a84bed59c4e3444): Total: 2.572 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1918 ms
|
|
Asset DB Callback time: managed=577 ms, native=36 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=38 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.572ms
|
|
ApplyChangesToAssetFolders: 5.251ms
|
|
Scan: 875.674ms
|
|
Collect global state as custom dependencies: 3.917ms
|
|
OnSourceAssetsModified: 73.511ms
|
|
CategorizeScriptCompilationAssets: 0.076ms
|
|
ProcessAssetsWithTransientArtifactChanges: 28.780ms
|
|
CategorizeAssets: 55.337ms
|
|
CompileScripts: 38.368ms
|
|
ImportOutOfDateAssets: 18.728ms (2.319ms without children)
|
|
ReloadNativeAssets: 2.230ms
|
|
UnloadImportedAssets: 0.111ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.545ms
|
|
ImportSchedulerStart: 13.524ms
|
|
PostProcessAllAssets: 517.522ms
|
|
XRBuildSystem.XRAssetImported 2.604ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.138ms
|
|
ObjectImages.AssetImported 1.286ms
|
|
ShaderAssetModifiedCallback 0.112ms
|
|
PostprocessAssetsUpdateCachedIcon 0.076ms
|
|
MonoPostProcessAllAssets: 508.002ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 146.373ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 86.737ms
|
|
SyncVS.PostprocessSyncProject 42.649ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.495ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 22.609ms
|
|
AssetChangedListener.OnPostprocessAllAssets 21.434ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 15.688ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.835ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 13.484ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 10.439ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 8.262ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 7.855ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.038ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.879ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 5.693ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 5.251ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.601ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.289ms
|
|
PostProcessor.OnPostprocessAllAssets 4.198ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 3.525ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.412ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.201ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.765ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.426ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.107ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.940ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.872ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.829ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.450ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.439ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.141ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.042ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.844ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.646ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.625ms
|
|
AssetEvents.OnPostprocessAllAssets 0.586ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.283ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.264ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.138ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.137ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.085ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.072ms
|
|
PostAssetChangesProfiler: 22.482ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 13.612ms
|
|
PersistCurrentRevisions: 0.147ms
|
|
Untracked: 918.222ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.071 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=970873d9c670446fc8a7e2daadc520c7): Total: 0.253 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
ExitCode: 0 Duration: 2s561ms
|
|
[ 799/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 1s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 1s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (2.45 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.7020231
|
|
GPU Resident Drawer disposed.
|
|
Curl error 42: Callback aborted
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:29:37.338 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753767200 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:29:37.342 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a71720 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.793 seconds
|
|
Domain Reload Profiling: 4105ms
|
|
BeginReloadAssembly (1295ms)
|
|
DisableScriptedObjects (301ms)
|
|
CreateAndSetChildDomain (386ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (163ms)
|
|
LoadAllAssembliesAndSetupDomain (828ms)
|
|
LoadAssemblies (602ms)
|
|
TypeCache.Refresh (36ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (253ms)
|
|
BuildScriptInfoCaches (218ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1793ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (256ms)
|
|
ProcessInitializeOnLoadAttributes (451ms)
|
|
ProcessInitializeOnLoadMethodAttributes (122ms)
|
|
AwakeInstancesAfterBackupRestoration (562ms)
|
|
|
|
Asset Pipeline Refresh (id=8d69999dbbef3423387c86b138d74702): Total: 4.673 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2041 ms
|
|
Asset DB Callback time: managed=30 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2598 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.805ms
|
|
ApplyChangesToAssetFolders: 0.303ms
|
|
Collect global state as custom dependencies: 1.988ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.867ms
|
|
CategorizeAssets: 74.054ms
|
|
CompileScripts: 1.131ms
|
|
ImportOutOfDateAssets: 1801.216ms (1798.179ms without children)
|
|
CollectScriptTypesHashes: 34.126ms
|
|
ReloadNativeAssets: 1.359ms
|
|
UnloadImportedAssets: 0.096ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.709ms
|
|
ImportSchedulerStart: 0.778ms
|
|
PostProcessAllAssets: 30.101ms
|
|
MonoPostProcessAllAssets: 30.093ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 12.592ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.950ms
|
|
SyncVS.PostprocessSyncProject 2.379ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.347ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.542ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.180ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.070ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.681ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.584ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.463ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.353ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.287ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.205ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.204ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.158ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.158ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.130ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.102ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.100ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.300ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.143ms
|
|
GenerateScriptTypeSerializationHashes: 5.649ms
|
|
Untracked: 2716.421ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.029 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=4a8593044f044474e85c230711387663): Total: 0.088 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.411 seconds
|
|
Domain Reload Profiling: 5036ms
|
|
BeginReloadAssembly (733ms)
|
|
DisableScriptedObjects (126ms)
|
|
CreateAndSetChildDomain (315ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (17ms)
|
|
initialDomainReloadingComplete (223ms)
|
|
LoadAllAssembliesAndSetupDomain (641ms)
|
|
LoadAssemblies (297ms)
|
|
TypeCache.Refresh (26ms)
|
|
AnalyzeDomain (103ms)
|
|
ResolveRequiredComponents (84ms)
|
|
FinalizeReload (3412ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (153ms)
|
|
ProcessInitializeOnLoadAttributes (745ms)
|
|
ProcessInitializeOnLoadMethodAttributes (162ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (1340ms)
|
|
|
|
Asset Pipeline Refresh (id=156f4214587b247648463fa0c7a2ee9d): Total: 5.428 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3662 ms
|
|
Asset DB Callback time: managed=76 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1686 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.196ms
|
|
ApplyChangesToAssetFolders: 0.965ms
|
|
Collect global state as custom dependencies: 7.525ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.770ms
|
|
CategorizeAssets: 101.316ms
|
|
CompileScripts: 1.973ms
|
|
ImportOutOfDateAssets: 3433.406ms (3425.781ms without children)
|
|
CollectScriptTypesHashes: 1.468ms
|
|
ReloadNativeAssets: 1.957ms
|
|
UnloadImportedAssets: 0.106ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.887ms
|
|
ImportSchedulerStart: 4.118ms
|
|
PostProcessAllAssets: 76.482ms
|
|
MonoPostProcessAllAssets: 76.471ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 45.410ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 7.083ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 6.631ms
|
|
SyncVS.PostprocessSyncProject 6.073ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 4.335ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.361ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.261ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.082ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.024ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.710ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.405ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.922ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.770ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.743ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.648ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.639ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.491ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.486ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.468ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.435ms
|
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FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.410ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.407ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.337ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.317ms
|
|
PostProcessor.OnPostprocessAllAssets 0.307ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.291ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.254ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.247ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.245ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.232ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.229ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.220ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.198ms
|
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AssetEvents.OnPostprocessAllAssets 0.183ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.180ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.176ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.164ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.120ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.104ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.101ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.087ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.077ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.356ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 6.490ms
|
|
GenerateScriptTypeSerializationHashes: 10.536ms
|
|
Untracked: 1799.101ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 42.692 ms
|
|
Integration: 1481.654 ms
|
|
Integration of assets: 0.546 ms
|
|
Thread Wait Time: 0.019 ms
|
|
Total Operation Time: 1524.912 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.116 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
|
|
Asset Pipeline Refresh (id=ceffc17e1265d4651a9642e7adfadbcd): Total: 1.055 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=68 ms, native=768 ms
|
|
Asset DB Callback time: managed=202 ms, native=15 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
ApplyChangesToAssetFolders: 0.160ms
|
|
Scan: 144.038ms
|
|
Collect global state as custom dependencies: 0.287ms
|
|
ProcessAssetsWithTransientArtifactChanges: 51.651ms
|
|
CategorizeAssets: 131.857ms
|
|
ImportOutOfDateAssets: 274.900ms (0.145ms without children)
|
|
ImportManagerImport: 182.114ms (7.298ms without children)
|
|
ReloadNativeAssets: 1.771ms
|
|
UnloadImportedAssets: 0.107ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.582ms
|
|
InitializingProgressBar: 62.596ms
|
|
ImportSchedulerStart: 27.581ms
|
|
PostProcessAllAssets: 211.938ms
|
|
XRBuildSystem.XRAssetImported 6.018ms
|
|
MonoPostProcessAllAssets: 202.156ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 82.885ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 28.794ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 14.687ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 11.877ms
|
|
SyncVS.PostprocessSyncProject 11.824ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.452ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 5.261ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 4.184ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.042ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.870ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.799ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.661ms
|
|
PostProcessor.OnPostprocessAllAssets 2.188ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.086ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.731ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.174ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.135ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.881ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.658ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.467ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.434ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.353ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.302ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.302ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.255ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.254ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.227ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.210ms
|
|
AssetEvents.OnPostprocessAllAssets 0.183ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.168ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.147ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.143ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.120ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.070ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.064ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.055ms
|
|
PostAssetChangesProfiler: 6.176ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 59.131ms
|
|
UnloadStreamsBegin: 22.133ms
|
|
PersistCurrentRevisions: 0.128ms
|
|
Untracked: 152.810ms
|
|
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 12.961 ms
|
|
Integration: 50.541 ms
|
|
Integration of assets: 0.062 ms
|
|
Thread Wait Time: 916.524 ms
|
|
Total Operation Time: 980.088 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 80.990 ms
|
|
Integration: 35.354 ms
|
|
Integration of assets: 0.029 ms
|
|
Thread Wait Time: 1099.194 ms
|
|
Total Operation Time: 1215.567 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 377.141 ms
|
|
Integration: 44.121 ms
|
|
Integration of assets: 0.043 ms
|
|
Thread Wait Time: 960.010 ms
|
|
Total Operation Time: 1381.315 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 17.606 ms
|
|
Integration: 63.561 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 133.461 ms
|
|
Total Operation Time: 214.633 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x17dacb000 may have been prematurely finalized
|
|
Container Battle (363635516) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-555706120) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-1576099502) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 6.181 ms
|
|
Integration: 93.228 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 0.001 ms
|
|
Total Operation Time: 99.412 ms
|
|
Unloading 1363 unused Assets / (2.1 MB). Loaded Objects now: 11412.
|
|
Memory consumption went from 1.26 GB to 1.26 GB.
|
|
Total: 163.732166 ms (FindLiveObjects: 4.301458 ms CreateObjectMapping: 7.300375 ms MarkObjects: 140.678709 ms DeleteObjects: 11.243541 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.023228s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.27 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=e35963657a8e54438aa85726c2f2ef9b): Total: 4.878 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3561 ms
|
|
Asset DB Callback time: managed=364 ms, native=926 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=23 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.363ms
|
|
ApplyChangesToAssetFolders: 3.322ms
|
|
Scan: 1773.310ms
|
|
Collect global state as custom dependencies: 3.857ms
|
|
OnSourceAssetsModified: 31.163ms
|
|
CategorizeScriptCompilationAssets: 1.929ms
|
|
ProcessAssetsWithTransientArtifactChanges: 14.397ms
|
|
CategorizeAssets: 268.598ms
|
|
CompileScripts: 23.322ms
|
|
ImportOutOfDateAssets: 18.898ms (0.720ms without children)
|
|
ReloadNativeAssets: 0.710ms
|
|
UnloadImportedAssets: 1.917ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.865ms
|
|
ImportSchedulerStart: 12.681ms
|
|
PostProcessAllAssets: 1218.801ms
|
|
XRBuildSystem.XRAssetImported 617.411ms
|
|
PostProcessCallbackCreateDeferredMaterials 58.925ms
|
|
ObjectImages.AssetImported 0.137ms
|
|
MonoPostProcessAllAssets: 336.331ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 145.910ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 24.231ms
|
|
SyncVS.PostprocessSyncProject 17.194ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 4.166ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.575ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.869ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.834ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.980ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.154ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.128ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.940ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.637ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.625ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.557ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.405ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.400ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.397ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.354ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.332ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.323ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.295ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
PostProcessor.OnPostprocessAllAssets 0.170ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.107ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.072ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.061ms
|
|
PostAssetChangesProfiler: 41.333ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.714ms
|
|
PersistCurrentRevisions: 0.268ms
|
|
Untracked: 1464.973ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s638ms
|
|
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra build success (0.44 seconds), 1 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3350785
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x4183fb000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-05 21:41:37.196 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x74c0b3de0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-05 21:41:37.200 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808be0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.438 seconds
|
|
Domain Reload Profiling: 5305ms
|
|
BeginReloadAssembly (1736ms)
|
|
ExecutionOrderSort (8ms)
|
|
DisableScriptedObjects (217ms)
|
|
CreateAndSetChildDomain (574ms)
|
|
RebuildCommonClasses (15ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (326ms)
|
|
LoadAllAssembliesAndSetupDomain (773ms)
|
|
LoadAssemblies (1000ms)
|
|
TypeCache.Refresh (16ms)
|
|
AnalyzeDomain (43ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (2439ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (7ms)
|
|
BeforeProcessingInitializeOnLoad (441ms)
|
|
ProcessInitializeOnLoadAttributes (478ms)
|
|
ProcessInitializeOnLoadMethodAttributes (117ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (834ms)
|
|
|
|
Asset Pipeline Refresh (id=95355923d95554b1ebb10726fb53bbab): Total: 5.907 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2722 ms
|
|
Asset DB Callback time: managed=52 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3128 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.084ms
|
|
InvokePackagesCallback: 2.447ms
|
|
ApplyChangesToAssetFolders: 1.589ms
|
|
Collect global state as custom dependencies: 5.197ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.099ms
|
|
CategorizeAssets: 122.094ms
|
|
CompileScripts: 2.201ms
|
|
ImportOutOfDateAssets: 2452.633ms (2446.406ms without children)
|
|
CollectScriptTypesHashes: 46.248ms
|
|
ReloadNativeAssets: 2.144ms
|
|
UnloadImportedAssets: 0.204ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.084ms
|
|
ImportSchedulerStart: 2.572ms
|
|
PostProcessAllAssets: 52.963ms
|
|
MonoPostProcessAllAssets: 52.795ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 145.910ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 24.231ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.147ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.920ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.575ms
|
|
SyncVS.PostprocessSyncProject 3.220ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.869ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.834ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.404ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.980ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.516ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.166ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.154ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.940ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.715ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.557ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.452ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.405ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.400ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.397ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.332ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.295ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.291ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.278ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.176ms
|
|
PostProcessor.OnPostprocessAllAssets 0.170ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.159ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.146ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.142ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.107ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.073ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.072ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.061ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.331ms
|
|
PersistCurrentRevisions: 0.288ms
|
|
GenerateScriptTypeHashes: 6.563ms
|
|
GenerateScriptTypeSerializationHashes: 10.588ms
|
|
Untracked: 3217.194ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
|
|
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
|
|
Asset Pipeline Refresh (id=9c2ffd56af40e4ad3956ade01674b4cf): Total: 1.684 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1677 ms
|
|
Asset DB Callback time: managed=0 ms, native=1 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.908ms
|
|
ApplyChangesToAssetFolders: 5.228ms
|
|
Scan: 1629.215ms
|
|
Collect global state as custom dependencies: 6.595ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 14.431ms
|
|
UnloadStreamsEnd: 0.872ms
|
|
Untracked: 26.403ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.153201s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.31 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.75 ms.
|
|
|
|
Asset Pipeline Refresh (id=d6de6bcf57d4b4cbd9356ed1cc9cd098): Total: 5.898 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3045 ms
|
|
Asset DB Callback time: managed=2333 ms, native=365 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=153 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.063ms
|
|
ApplyChangesToAssetFolders: 2.835ms
|
|
Scan: 1393.413ms
|
|
Collect global state as custom dependencies: 1.546ms
|
|
OnSourceAssetsModified: 52.308ms
|
|
CategorizeScriptCompilationAssets: 2.802ms
|
|
ProcessAssetsWithTransientArtifactChanges: 24.696ms
|
|
CategorizeAssets: 238.237ms
|
|
CompileScripts: 153.294ms
|
|
ImportOutOfDateAssets: 109.763ms (1.695ms without children)
|
|
ReloadNativeAssets: 1.738ms
|
|
UnloadImportedAssets: 0.725ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.014ms
|
|
ImportSchedulerStart: 103.588ms
|
|
PostProcessAllAssets: 2576.757ms
|
|
ObjectImages.AssetImported 188.177ms
|
|
WindowTitlePostprocess 30.458ms
|
|
PostProcessCallbackCreateDeferredMaterials 6.034ms
|
|
XRBuildSystem.XRAssetImported 4.874ms
|
|
ShaderAssetModifiedCallback 1.286ms
|
|
UnityScenesPostprocess 0.774ms
|
|
PostprocessAssetsUpdateCachedIcon 0.279ms
|
|
MonoPostProcessAllAssets: 2282.653ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 944.125ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 150.610ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 85.275ms
|
|
AssetChangedListener.OnPostprocessAllAssets 71.580ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 57.690ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 55.399ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 52.943ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 34.361ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 27.522ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 26.532ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 22.373ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 21.312ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 20.269ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 20.168ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 17.872ms
|
|
SyncVS.PostprocessSyncProject 11.109ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 7.918ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 7.699ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 7.688ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 7.618ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 7.618ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 6.459ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 6.458ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 6.010ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.996ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.320ms
|
|
AssetEvents.OnPostprocessAllAssets 5.074ms
|
|
PostProcessor.OnPostprocessAllAssets 4.834ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.832ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.722ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.474ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.774ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 3.771ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.491ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 3.135ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.134ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 1.090ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.011ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.618ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.239ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.069ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.063ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.059ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.058ms
|
|
PostAssetChangesProfiler: 70.006ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.130ms
|
|
PersistCurrentRevisions: 0.279ms
|
|
Untracked: 1270.115ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s959ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
*** Tundra build success (2.83 seconds), 9 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3090144
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.85 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:20:45.473 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549bc6e0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:20:45.483 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753825ae0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.284 seconds
|
|
Domain Reload Profiling: 8867ms
|
|
BeginReloadAssembly (2615ms)
|
|
ExecutionOrderSort (23ms)
|
|
DisableScriptedObjects (363ms)
|
|
CreateAndSetChildDomain (1161ms)
|
|
RebuildCommonClasses (22ms)
|
|
RebuildNativeTypeToScriptingClass (20ms)
|
|
initialDomainReloadingComplete (266ms)
|
|
LoadAllAssembliesAndSetupDomain (2660ms)
|
|
LoadAssemblies (1269ms)
|
|
TypeCache.Refresh (188ms)
|
|
TypeCache.ScanAssembly (21ms)
|
|
AnalyzeDomain (1037ms)
|
|
BuildScriptInfoCaches (890ms)
|
|
ResolveRequiredComponents (78ms)
|
|
FinalizeReload (3286ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (26ms)
|
|
BeforeProcessingInitializeOnLoad (664ms)
|
|
ProcessInitializeOnLoadAttributes (612ms)
|
|
ProcessInitializeOnLoadMethodAttributes (161ms)
|
|
EditorAssembliesLoaded (7ms)
|
|
AwakeInstancesAfterBackupRestoration (1004ms)
|
|
|
|
Asset Pipeline Refresh (id=89a8880f07d3844a290b57dee29fe23b): Total: 9.844 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3887 ms
|
|
Asset DB Callback time: managed=79 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=5873 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.376ms
|
|
ApplyChangesToAssetFolders: 0.493ms
|
|
Collect global state as custom dependencies: 4.522ms
|
|
ProcessAssetsWithTransientArtifactChanges: 16.155ms
|
|
CategorizeAssets: 286.534ms
|
|
CompileScripts: 2.126ms
|
|
ImportOutOfDateAssets: 3314.817ms (3303.667ms without children)
|
|
CollectScriptTypesHashes: 16.059ms
|
|
ReloadNativeAssets: 5.444ms
|
|
UnloadImportedAssets: 0.123ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.961ms
|
|
ImportSchedulerStart: 4.144ms
|
|
PostProcessAllAssets: 79.452ms
|
|
MonoPostProcessAllAssets: 79.155ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 944.125ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 150.610ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 85.275ms
|
|
AssetChangedListener.OnPostprocessAllAssets 71.580ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 57.690ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 52.943ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 37.143ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 34.361ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 27.522ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 26.532ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 22.373ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 21.312ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 20.269ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 20.168ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 17.872ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 7.918ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 7.699ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 7.618ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 7.618ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 6.459ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 6.458ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 6.010ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.996ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.320ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.126ms
|
|
AssetEvents.OnPostprocessAllAssets 5.074ms
|
|
PostProcessor.OnPostprocessAllAssets 4.834ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.832ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.722ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.474ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.774ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 3.771ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.491ms
|
|
SyncVS.PostprocessSyncProject 2.581ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.687ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.675ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 1.577ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.134ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.085ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.676ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.316ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.277ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.239ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.176ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.170ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.583ms
|
|
PersistCurrentRevisions: 0.282ms
|
|
GenerateScriptTypeHashes: 9.621ms
|
|
GenerateScriptTypeSerializationHashes: 15.006ms
|
|
Untracked: 6118.335ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.010441s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.36 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=f71c8b2a2d7e648c983b757888aec9a9): Total: 1.072 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=721 ms
|
|
Asset DB Callback time: managed=312 ms, native=26 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.548ms
|
|
Scan: 592.068ms
|
|
Collect global state as custom dependencies: 0.371ms
|
|
OnSourceAssetsModified: 15.347ms
|
|
CategorizeScriptCompilationAssets: 0.054ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.310ms
|
|
CategorizeAssets: 39.899ms
|
|
CompileScripts: 10.485ms
|
|
ImportOutOfDateAssets: 6.970ms (0.135ms without children)
|
|
ReloadNativeAssets: 0.503ms
|
|
UnloadImportedAssets: 0.248ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.744ms
|
|
ImportSchedulerStart: 5.339ms
|
|
PostProcessAllAssets: 304.901ms
|
|
XRBuildSystem.XRAssetImported 2.515ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.862ms
|
|
ObjectImages.AssetImported 0.402ms
|
|
MonoPostProcessAllAssets: 297.766ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 103.643ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 38.938ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 15.255ms
|
|
SyncVS.PostprocessSyncProject 15.005ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 12.824ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.365ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 9.094ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.819ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.970ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.325ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.111ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.924ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.526ms
|
|
PostProcessor.OnPostprocessAllAssets 4.340ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.690ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.419ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.094ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.958ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.740ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.703ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.923ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.712ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.642ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.476ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.466ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.360ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.226ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.894ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.823ms
|
|
AssetEvents.OnPostprocessAllAssets 0.791ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.655ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.630ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.535ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.389ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.277ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.251ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.206ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.161ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.083ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 18.430ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.355ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 71.141ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s112ms
|
|
[ 938/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.93 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2802848
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:22:00.772 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549bd860 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:22:00.777 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380a9e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.984 seconds
|
|
Domain Reload Profiling: 4234ms
|
|
BeginReloadAssembly (1263ms)
|
|
ExecutionOrderSort (6ms)
|
|
DisableScriptedObjects (200ms)
|
|
CreateAndSetChildDomain (423ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (132ms)
|
|
LoadAllAssembliesAndSetupDomain (828ms)
|
|
LoadAssemblies (739ms)
|
|
TypeCache.Refresh (31ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (222ms)
|
|
BuildScriptInfoCaches (193ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1985ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (256ms)
|
|
ProcessInitializeOnLoadAttributes (509ms)
|
|
ProcessInitializeOnLoadMethodAttributes (130ms)
|
|
AwakeInstancesAfterBackupRestoration (646ms)
|
|
|
|
Asset Pipeline Refresh (id=b9cfd2f5728574b35afc0d707366db7c): Total: 4.764 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2212 ms
|
|
Asset DB Callback time: managed=71 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2476 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.973ms
|
|
ApplyChangesToAssetFolders: 0.486ms
|
|
Collect global state as custom dependencies: 2.281ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.503ms
|
|
CategorizeAssets: 108.048ms
|
|
CompileScripts: 1.639ms
|
|
ImportOutOfDateAssets: 1996.431ms (1991.765ms without children)
|
|
CollectScriptTypesHashes: 8.591ms
|
|
ReloadNativeAssets: 2.047ms
|
|
UnloadImportedAssets: 0.126ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.159ms
|
|
ImportSchedulerStart: 1.207ms
|
|
PostProcessAllAssets: 71.943ms
|
|
MonoPostProcessAllAssets: 71.931ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 103.643ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 38.938ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 34.808ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 15.255ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 12.824ms
|
|
AssetChangedListener.OnPostprocessAllAssets 11.365ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 9.094ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.819ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.970ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.325ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.111ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.924ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.526ms
|
|
SyncVS.PostprocessSyncProject 4.352ms
|
|
PostProcessor.OnPostprocessAllAssets 4.340ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.690ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.656ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.419ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.958ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.740ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.703ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.923ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.745ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.712ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.659ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.642ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.476ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.466ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.360ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.226ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.894ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.842ms
|
|
AssetEvents.OnPostprocessAllAssets 0.791ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.772ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.655ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.630ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.565ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.535ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.344ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.304ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.273ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.206ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.167ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.161ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.286ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 6.605ms
|
|
GenerateScriptTypeSerializationHashes: 10.903ms
|
|
Untracked: 2564.289ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Asset Pipeline Refresh (id=36d136dfaf54f4153ac4e63cbb66428d): Total: 0.273 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=e077d0ee7789445f0b231a47a4418890): Total: 0.180 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
'Assets/Code/OfficeGame/BattleMode/Actions/EntitySnapshotData.cs' Amount of processed bytes '6816' does not match file size '6863'
|
|
|
|
Asset Pipeline Refresh (id=22a896c1fff8940d6b42d51f8c96c734): Total: 4.573 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4572 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.256ms
|
|
Scan: 4563.078ms
|
|
Collect global state as custom dependencies: 0.889ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.253ms
|
|
UnloadStreamsEnd: 4.843ms
|
|
Untracked: 2.727ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.028841s
|
|
Refreshing native plugins compatible for Editor in 3.62 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.59 ms.
|
|
|
|
Asset Pipeline Refresh (id=b46cb66bc776148e1a5db8275841d7ca): Total: 3.159 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1741 ms
|
|
Asset DB Callback time: managed=1322 ms, native=64 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=30 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.630ms
|
|
ApplyChangesToAssetFolders: 0.876ms
|
|
Scan: 1313.655ms
|
|
Collect global state as custom dependencies: 2.287ms
|
|
OnSourceAssetsModified: 38.107ms
|
|
CategorizeScriptCompilationAssets: 0.109ms
|
|
ProcessAssetsWithTransientArtifactChanges: 10.591ms
|
|
CategorizeAssets: 67.751ms
|
|
CompileScripts: 29.527ms
|
|
ImportOutOfDateAssets: 5.547ms (1.263ms without children)
|
|
ReloadNativeAssets: 0.366ms
|
|
UnloadImportedAssets: 0.265ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.457ms
|
|
ImportSchedulerStart: 2.195ms
|
|
PostProcessAllAssets: 1319.769ms
|
|
PostProcessCallbackCreateDeferredMaterials 7.255ms
|
|
XRBuildSystem.XRAssetImported 4.488ms
|
|
ObjectImages.AssetImported 1.119ms
|
|
MonoPostProcessAllAssets: 1284.473ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 723.097ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 217.470ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 53.165ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 50.656ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 29.042ms
|
|
AssetChangedListener.OnPostprocessAllAssets 25.436ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 17.005ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 16.040ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 14.133ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 9.985ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 9.519ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 9.240ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.356ms
|
|
SyncVS.PostprocessSyncProject 6.563ms
|
|
PostProcessor.OnPostprocessAllAssets 6.416ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.139ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 5.124ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 5.037ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.852ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.763ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.064ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.959ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.942ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.115ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.930ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.322ms
|
|
AssetEvents.OnPostprocessAllAssets 2.130ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.708ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.638ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.555ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.549ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.366ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.109ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.667ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.563ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.286ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.234ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.156ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.101ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.083ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.066ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.065ms
|
|
PostAssetChangesProfiler: 28.791ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 110.302ms
|
|
PersistCurrentRevisions: 1.482ms
|
|
Untracked: 229.305ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s639ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
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[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.54 seconds), 9 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2716690
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:23:18.690 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549bc460 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:23:18.695 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380bd40 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.655 seconds
|
|
Domain Reload Profiling: 3856ms
|
|
BeginReloadAssembly (1387ms)
|
|
ExecutionOrderSort (8ms)
|
|
DisableScriptedObjects (367ms)
|
|
CreateAndSetChildDomain (424ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (98ms)
|
|
LoadAllAssembliesAndSetupDomain (695ms)
|
|
LoadAssemblies (530ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (221ms)
|
|
BuildScriptInfoCaches (197ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (1655ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (233ms)
|
|
ProcessInitializeOnLoadAttributes (413ms)
|
|
ProcessInitializeOnLoadMethodAttributes (102ms)
|
|
AwakeInstancesAfterBackupRestoration (526ms)
|
|
|
|
Asset Pipeline Refresh (id=8990cdd7043b942658f75a90a1251e72): Total: 4.342 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1811 ms
|
|
Asset DB Callback time: managed=36 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2490 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.218ms
|
|
ApplyChangesToAssetFolders: 0.310ms
|
|
Collect global state as custom dependencies: 2.433ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.290ms
|
|
CategorizeAssets: 77.667ms
|
|
CompileScripts: 1.137ms
|
|
ImportOutOfDateAssets: 1664.379ms (1660.361ms without children)
|
|
CollectScriptTypesHashes: 11.542ms
|
|
ReloadNativeAssets: 1.547ms
|
|
UnloadImportedAssets: 0.088ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.721ms
|
|
ImportSchedulerStart: 1.616ms
|
|
PostProcessAllAssets: 36.783ms
|
|
MonoPostProcessAllAssets: 36.739ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 723.097ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 217.470ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 53.165ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 50.656ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 29.042ms
|
|
AssetChangedListener.OnPostprocessAllAssets 25.436ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 17.005ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.459ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 16.040ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 14.133ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 9.985ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 9.519ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 9.240ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.356ms
|
|
PostProcessor.OnPostprocessAllAssets 6.416ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.139ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 5.037ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.852ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.763ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.064ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.959ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.942ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.115ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.930ms
|
|
SyncVS.PostprocessSyncProject 2.736ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.322ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.311ms
|
|
AssetEvents.OnPostprocessAllAssets 2.130ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.708ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.638ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.555ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.549ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.476ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.366ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.248ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.667ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.623ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.563ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.327ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.234ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.219ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.200ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.126ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.115ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.397ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.827ms
|
|
GenerateScriptTypeSerializationHashes: 7.302ms
|
|
Untracked: 2540.042ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.012926s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.27 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=e447ab208a9334ab3884a7f679c37076): Total: 2.911 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1757 ms
|
|
Asset DB Callback time: managed=1026 ms, native=108 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=13 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.346ms
|
|
ApplyChangesToAssetFolders: 2.364ms
|
|
Scan: 1466.646ms
|
|
Collect global state as custom dependencies: 3.216ms
|
|
OnSourceAssetsModified: 14.524ms
|
|
CategorizeScriptCompilationAssets: 0.513ms
|
|
ProcessAssetsWithTransientArtifactChanges: 14.210ms
|
|
CategorizeAssets: 73.151ms
|
|
CompileScripts: 13.010ms
|
|
ImportOutOfDateAssets: 10.402ms (2.803ms without children)
|
|
ReloadNativeAssets: 0.252ms
|
|
UnloadImportedAssets: 0.272ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.450ms
|
|
ImportSchedulerStart: 5.620ms
|
|
PostProcessAllAssets: 1094.809ms
|
|
PostProcessCallbackCreateDeferredMaterials 35.874ms
|
|
XRBuildSystem.XRAssetImported 25.477ms
|
|
ObjectImages.AssetImported 1.270ms
|
|
MonoPostProcessAllAssets: 1012.470ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 367.580ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 226.707ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 64.195ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 51.646ms
|
|
AssetChangedListener.OnPostprocessAllAssets 32.999ms
|
|
PostProcessor.OnPostprocessAllAssets 25.884ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 24.132ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 16.696ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 16.623ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 12.639ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 11.277ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 10.223ms
|
|
SyncVS.PostprocessSyncProject 8.907ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.687ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 6.843ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.585ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 6.032ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 5.284ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 5.240ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 5.056ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.359ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.077ms
|
|
AssetEvents.OnPostprocessAllAssets 3.696ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 3.320ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.352ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.062ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.994ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.947ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.661ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.368ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.363ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.298ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.124ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.077ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.543ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.541ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.413ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.188ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.185ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.058ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.058ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.057ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 25.401ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 25.589ms
|
|
PersistCurrentRevisions: 0.276ms
|
|
Untracked: 166.850ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s736ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.64 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3151368
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 3.46 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:25:25.649 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753803f20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:25:25.654 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538094a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.819 seconds
|
|
Domain Reload Profiling: 3743ms
|
|
BeginReloadAssembly (988ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (221ms)
|
|
CreateAndSetChildDomain (300ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (160ms)
|
|
LoadAllAssembliesAndSetupDomain (755ms)
|
|
LoadAssemblies (579ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (201ms)
|
|
BuildScriptInfoCaches (176ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1820ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (223ms)
|
|
ProcessInitializeOnLoadAttributes (408ms)
|
|
ProcessInitializeOnLoadMethodAttributes (116ms)
|
|
AwakeInstancesAfterBackupRestoration (655ms)
|
|
|
|
Asset Pipeline Refresh (id=341dccd45f6ec4f62aab861020535c6b): Total: 4.327 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2020 ms
|
|
Asset DB Callback time: managed=58 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2244 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.413ms
|
|
ApplyChangesToAssetFolders: 0.465ms
|
|
Collect global state as custom dependencies: 3.318ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.389ms
|
|
CategorizeAssets: 81.645ms
|
|
CompileScripts: 1.544ms
|
|
ImportOutOfDateAssets: 1834.417ms (1828.983ms without children)
|
|
CollectScriptTypesHashes: 16.773ms
|
|
ReloadNativeAssets: 3.565ms
|
|
UnloadImportedAssets: 0.096ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.800ms
|
|
ImportSchedulerStart: 0.830ms
|
|
PostProcessAllAssets: 58.515ms
|
|
MonoPostProcessAllAssets: 58.496ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 367.580ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 226.707ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 64.195ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 51.646ms
|
|
AssetChangedListener.OnPostprocessAllAssets 32.999ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 27.860ms
|
|
PostProcessor.OnPostprocessAllAssets 25.884ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 24.132ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 16.696ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 16.623ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 12.639ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 11.277ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 10.223ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.687ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 6.843ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.585ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 6.032ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 5.284ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 5.240ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 5.056ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.359ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.077ms
|
|
SyncVS.PostprocessSyncProject 3.697ms
|
|
AssetEvents.OnPostprocessAllAssets 3.696ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.205ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.352ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.994ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.947ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.661ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.529ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.507ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.467ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.368ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.363ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.298ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.077ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.543ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.498ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.413ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.309ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.245ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.200ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.185ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.178ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.792ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 5.236ms
|
|
GenerateScriptTypeSerializationHashes: 8.181ms
|
|
Untracked: 2318.811ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Asset Pipeline Refresh (id=02ca771549d92416a98324fd138ffd2f): Total: 0.254 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.020505s
|
|
Refreshing native plugins compatible for Editor in 5.10 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=3b007abdec9524a58a8169abcdaa478e): Total: 1.439 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=643 ms
|
|
Asset DB Callback time: managed=511 ms, native=262 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=21 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.444ms
|
|
Scan: 525.447ms
|
|
Collect global state as custom dependencies: 1.053ms
|
|
OnSourceAssetsModified: 28.860ms
|
|
CategorizeScriptCompilationAssets: 0.603ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.991ms
|
|
CategorizeAssets: 62.422ms
|
|
CompileScripts: 20.571ms
|
|
ImportOutOfDateAssets: 5.944ms (0.644ms without children)
|
|
ReloadNativeAssets: 0.266ms
|
|
UnloadImportedAssets: 0.259ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.390ms
|
|
ImportSchedulerStart: 3.381ms
|
|
PostProcessAllAssets: 496.856ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.642ms
|
|
XRBuildSystem.XRAssetImported 1.137ms
|
|
ShaderAssetModifiedCallback 0.085ms
|
|
MonoPostProcessAllAssets: 483.512ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 202.935ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 80.513ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 35.604ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 26.580ms
|
|
AssetChangedListener.OnPostprocessAllAssets 20.780ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 14.857ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 10.832ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.867ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.149ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 7.927ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 7.435ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.966ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.541ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.612ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.681ms
|
|
PostProcessor.OnPostprocessAllAssets 2.418ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.168ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.904ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.639ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.598ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.433ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.367ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.316ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.029ms
|
|
SyncVS.PostprocessSyncProject 1.013ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.843ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.764ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.673ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.543ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.529ms
|
|
AssetEvents.OnPostprocessAllAssets 0.496ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.398ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.250ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.248ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.228ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.161ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.129ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.110ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.068ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 248.667ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.601ms
|
|
PersistCurrentRevisions: 0.396ms
|
|
Untracked: 38.038ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s575ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (2.41 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3066835
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 10.44 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:26:13.843 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753800dc0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:26:13.847 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b8e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.675 seconds
|
|
Domain Reload Profiling: 3968ms
|
|
BeginReloadAssembly (1314ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (369ms)
|
|
CreateAndSetChildDomain (394ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (86ms)
|
|
LoadAllAssembliesAndSetupDomain (872ms)
|
|
LoadAssemblies (620ms)
|
|
TypeCache.Refresh (30ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (247ms)
|
|
BuildScriptInfoCaches (210ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1676ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (243ms)
|
|
ProcessInitializeOnLoadAttributes (429ms)
|
|
ProcessInitializeOnLoadMethodAttributes (98ms)
|
|
AwakeInstancesAfterBackupRestoration (510ms)
|
|
|
|
Asset Pipeline Refresh (id=3c5076beb2bc84703962aa39d9e3e561): Total: 4.542 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1847 ms
|
|
Asset DB Callback time: managed=25 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2665 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.582ms
|
|
ApplyChangesToAssetFolders: 0.328ms
|
|
Collect global state as custom dependencies: 2.242ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.940ms
|
|
CategorizeAssets: 74.683ms
|
|
CompileScripts: 1.292ms
|
|
ImportOutOfDateAssets: 1693.599ms (1689.975ms without children)
|
|
CollectScriptTypesHashes: 17.167ms
|
|
ReloadNativeAssets: 1.261ms
|
|
UnloadImportedAssets: 0.181ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.783ms
|
|
ImportSchedulerStart: 1.343ms
|
|
PostProcessAllAssets: 25.562ms
|
|
MonoPostProcessAllAssets: 25.553ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 202.935ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 80.513ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 35.604ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 26.580ms
|
|
AssetChangedListener.OnPostprocessAllAssets 20.780ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 14.857ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 10.832ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.784ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.867ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.149ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 7.927ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 7.435ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 5.966ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.541ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.612ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.681ms
|
|
SyncVS.PostprocessSyncProject 2.529ms
|
|
PostProcessor.OnPostprocessAllAssets 2.418ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.168ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.904ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.639ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.433ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.367ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.364ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.338ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.316ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.029ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.843ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.764ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.673ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.556ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.543ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.529ms
|
|
AssetEvents.OnPostprocessAllAssets 0.496ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.398ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.375ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.285ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.249ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.248ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.228ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.161ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.154ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.098ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.498ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 2.940ms
|
|
GenerateScriptTypeSerializationHashes: 5.193ms
|
|
Untracked: 2719.068ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=2cd804fdaa0004f4db07d119caca694a): Total: 0.382 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=381 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.293ms
|
|
ApplyChangesToAssetFolders: 3.631ms
|
|
Scan: 358.453ms
|
|
Collect global state as custom dependencies: 1.652ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 13.827ms
|
|
UnloadStreamsEnd: 0.094ms
|
|
Untracked: 3.942ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.016883s
|
|
Refreshing native plugins compatible for Editor in 10.62 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=69c313262958b4cbd878b29be5feb4b6): Total: 2.641 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1599 ms
|
|
Asset DB Callback time: managed=945 ms, native=78 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=18 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.064ms
|
|
ApplyChangesToAssetFolders: 2.738ms
|
|
Scan: 1376.421ms
|
|
Collect global state as custom dependencies: 0.826ms
|
|
OnSourceAssetsModified: 8.654ms
|
|
CategorizeScriptCompilationAssets: 0.550ms
|
|
ProcessAssetsWithTransientArtifactChanges: 16.545ms
|
|
CategorizeAssets: 72.418ms
|
|
CompileScripts: 18.009ms
|
|
ImportOutOfDateAssets: 4.251ms (0.623ms without children)
|
|
ReloadNativeAssets: 0.167ms
|
|
UnloadImportedAssets: 0.379ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.800ms
|
|
ImportSchedulerStart: 1.282ms
|
|
PostProcessAllAssets: 973.206ms
|
|
XRBuildSystem.XRAssetImported 23.669ms
|
|
PostProcessCallbackCreateDeferredMaterials 7.275ms
|
|
ShaderAssetModifiedCallback 0.055ms
|
|
MonoPostProcessAllAssets: 937.238ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 302.485ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 261.729ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 60.676ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 48.330ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 27.504ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 25.205ms
|
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AddressablesAssetPostProcessor.OnPostprocessAllAssets 23.909ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 19.793ms
|
|
AssetChangedListener.OnPostprocessAllAssets 18.749ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 14.538ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.621ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 9.576ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 9.385ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.906ms
|
|
SyncVS.PostprocessSyncProject 6.561ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.711ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.211ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.175ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 3.959ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.753ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.457ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.337ms
|
|
PostProcessor.OnPostprocessAllAssets 2.905ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.749ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.968ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.876ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.697ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.430ms
|
|
AssetEvents.OnPostprocessAllAssets 1.097ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.906ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.882ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.875ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.846ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.840ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.720ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.449ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.161ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.151ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.140ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.125ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.120ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.067ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 41.815ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.752ms
|
|
PersistCurrentRevisions: 0.272ms
|
|
Untracked: 122.619ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s536ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.45 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3094487
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:27:34.832 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753803f20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:27:34.836 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b660 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.831 seconds
|
|
Domain Reload Profiling: 4289ms
|
|
BeginReloadAssembly (1129ms)
|
|
ExecutionOrderSort (15ms)
|
|
DisableScriptedObjects (229ms)
|
|
CreateAndSetChildDomain (343ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (183ms)
|
|
LoadAllAssembliesAndSetupDomain (1124ms)
|
|
LoadAssemblies (903ms)
|
|
TypeCache.Refresh (58ms)
|
|
TypeCache.ScanAssembly (7ms)
|
|
AnalyzeDomain (263ms)
|
|
BuildScriptInfoCaches (226ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1832ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (247ms)
|
|
ProcessInitializeOnLoadAttributes (441ms)
|
|
ProcessInitializeOnLoadMethodAttributes (118ms)
|
|
AwakeInstancesAfterBackupRestoration (565ms)
|
|
|
|
Asset Pipeline Refresh (id=8fdee29d1a501454db1ff2003d53913f): Total: 4.901 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2124 ms
|
|
Asset DB Callback time: managed=38 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2735 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.955ms
|
|
ApplyChangesToAssetFolders: 0.520ms
|
|
Collect global state as custom dependencies: 3.062ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.603ms
|
|
CategorizeAssets: 92.298ms
|
|
CompileScripts: 1.667ms
|
|
ImportOutOfDateAssets: 1841.631ms (1838.425ms without children)
|
|
CollectScriptTypesHashes: 5.368ms
|
|
ReloadNativeAssets: 1.643ms
|
|
UnloadImportedAssets: 0.087ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.743ms
|
|
ImportSchedulerStart: 0.441ms
|
|
PostProcessAllAssets: 38.771ms
|
|
MonoPostProcessAllAssets: 38.760ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 302.485ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 261.729ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 60.676ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 48.330ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 27.504ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 25.205ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 23.909ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 19.793ms
|
|
AssetChangedListener.OnPostprocessAllAssets 18.749ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 15.780ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 14.538ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.621ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 9.576ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 9.385ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.906ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.711ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.211ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.175ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 3.959ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.457ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.337ms
|
|
PostProcessor.OnPostprocessAllAssets 2.905ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.895ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.749ms
|
|
SyncVS.PostprocessSyncProject 2.218ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.968ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.876ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.697ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.568ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.545ms
|
|
AssetEvents.OnPostprocessAllAssets 1.097ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.906ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.882ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.875ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.846ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.840ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.837ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.720ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.408ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.219ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.171ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.151ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.140ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.121ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.503ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 4.662ms
|
|
GenerateScriptTypeSerializationHashes: 7.532ms
|
|
Untracked: 2909.965ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Request Asset Garbage Collect because used heap size increased from 1.25 GB to 1.57 GB, exceeding the threshold of 319.9 MB.
|
|
Unloading 34 Unused Serialized files (Serialized files now loaded: 0)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.072 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=eff9927aa41ac4adaa579111b5cd6f57): Total: 0.299 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Unloading 1326 unused Assets / (0.7 MB). Loaded Objects now: 11550.
|
|
Memory consumption went from 1.57 GB to 1.57 GB.
|
|
Total: 117.350000 ms (FindLiveObjects: 1.040667 ms CreateObjectMapping: 0.151875 ms MarkObjects: 99.495625 ms DeleteObjects: 16.474708 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x41832f000 may have been prematurely finalized
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Curl error 42: Callback aborted
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.456 seconds
|
|
Domain Reload Profiling: 2462ms
|
|
BeginReloadAssembly (449ms)
|
|
DisableScriptedObjects (95ms)
|
|
CreateAndSetChildDomain (151ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (243ms)
|
|
LoadAllAssembliesAndSetupDomain (294ms)
|
|
LoadAssemblies (199ms)
|
|
TypeCache.Refresh (9ms)
|
|
AnalyzeDomain (20ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (1457ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (81ms)
|
|
ProcessInitializeOnLoadAttributes (370ms)
|
|
ProcessInitializeOnLoadMethodAttributes (100ms)
|
|
AwakeInstancesAfterBackupRestoration (492ms)
|
|
|
|
Asset Pipeline Refresh (id=5d3725be36d834fc0ab58e3c3adbe491): Total: 2.694 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1605 ms
|
|
Asset DB Callback time: managed=32 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1055 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.722ms
|
|
ApplyChangesToAssetFolders: 0.249ms
|
|
Collect global state as custom dependencies: 3.319ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.999ms
|
|
CategorizeAssets: 69.654ms
|
|
CompileScripts: 1.069ms
|
|
ImportOutOfDateAssets: 1465.728ms (1463.572ms without children)
|
|
CollectScriptTypesHashes: 1.202ms
|
|
ReloadNativeAssets: 0.970ms
|
|
UnloadImportedAssets: 0.109ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.681ms
|
|
ImportSchedulerStart: 0.377ms
|
|
PostProcessAllAssets: 32.701ms
|
|
MonoPostProcessAllAssets: 32.694ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 24.342ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 16.490ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.544ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 9.779ms
|
|
AssetChangedListener.OnPostprocessAllAssets 9.167ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 7.363ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 5.103ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.752ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.435ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.175ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.722ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.497ms
|
|
SyncVS.PostprocessSyncProject 2.285ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.923ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.881ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.364ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.260ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.048ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.035ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.025ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.610ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.543ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.391ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.336ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.305ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.296ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.292ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.288ms
|
|
PostProcessor.OnPostprocessAllAssets 0.266ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.206ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.201ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.198ms
|
|
AssetEvents.OnPostprocessAllAssets 0.182ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.175ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.168ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.144ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.136ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.132ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.109ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.102ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.094ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.091ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.070ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.501ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 2.690ms
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|
GenerateScriptTypeSerializationHashes: 4.837ms
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Untracked: 1116.517ms
|
|
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|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
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Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
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|
|
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(Filename: Assets/Code/PapaInstaller.cs Line: 28)
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Root Bindings Installed from 'RootScope'
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
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|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
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Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
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|
Deserialize: 11.903 ms
|
|
Integration: 777.657 ms
|
|
Integration of assets: 0.024 ms
|
|
Thread Wait Time: -0.002 ms
|
|
Total Operation Time: 789.581 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Preloading 1 native plugins for Editor in 2.75 ms.
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.033 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=6b2c9e704253d4e75a8244eb1dfb8e9b): Total: 0.134 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 2.396 ms
|
|
Integration: 27.406 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 395.708 ms
|
|
Total Operation Time: 425.512 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 14.880 ms
|
|
Integration: 9.659 ms
|
|
Integration of assets: 0.006 ms
|
|
Thread Wait Time: 517.961 ms
|
|
Total Operation Time: 542.507 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 110.872 ms
|
|
Integration: 36.136 ms
|
|
Integration of assets: 0.049 ms
|
|
Thread Wait Time: 545.049 ms
|
|
Total Operation Time: 692.105 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 0.723 ms
|
|
Integration: 13.552 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 117.927 ms
|
|
Total Operation Time: 132.204 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 34958:2816
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:98)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:68)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
GPU Resident Drawer disposed.
|
|
Thread 0x418087000 may have been prematurely finalized
|
|
Container Battle (-1196767229) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-550830023) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (1193757567) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 27 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.821 ms
|
|
Integration: 18.110 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 18.935 ms
|
|
Unloading 1362 unused Assets / (1.3 MB). Loaded Objects now: 11484.
|
|
Memory consumption went from 1.45 GB to 1.45 GB.
|
|
Total: 42.312125 ms (FindLiveObjects: 0.891417 ms CreateObjectMapping: 0.364625 ms MarkObjects: 39.811250 ms DeleteObjects: 1.060292 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Worker2] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: PreviewImporter -> (ImportResultId: '8d1b34465ac0cdd1aeb1ec46ab299769') in 0.453327583 seconds
|
|
Loaded scene 'Library/Unused/1193deba146454e1e8ea1c3dfde05e99'
|
|
Deserialize: 2.161 ms
|
|
Integration: 4.286 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 6.453 ms
|
|
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 2 unused Assets / (28.5 KB). Loaded Objects now: 12520.
|
|
Memory consumption went from 1.46 GB to 1.46 GB.
|
|
Total: 48.548875 ms (FindLiveObjects: 1.428250 ms CreateObjectMapping: 0.106625 ms MarkObjects: 46.785666 ms DeleteObjects: 0.051458 ms)
|
|
|
|
Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter)
|
|
threads: 8
|
|
Q3Map - v1.0r (c) 1999 Id Software Inc.
|
|
Q3Map (ydnar) - v2.5.17n-git-f64c7cc
|
|
libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc
|
|
NetRadiant - v1.5.0 Mar 19 2026 10:37:13
|
|
Your map begins to Tremble...
|
|
--- InitPaths ---
|
|
VFS Init: /Users/angelofdeath/.q3a/baseq3/
|
|
VFS Init: Library/baseq3/
|
|
|
|
--- BSP ---
|
|
WARNING: Unknown option "-v"
|
|
0 shaderInfo
|
|
--- LoadMapFile ---
|
|
Loading /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
entering /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.map
|
|
10 total world brushes
|
|
0 detail brushes
|
|
0 patches
|
|
0 boxbevels
|
|
0 edgebevels
|
|
5 entities
|
|
38 planes
|
|
0 areaportals
|
|
Size: -784, -192, -64 to 448, 304, 96
|
|
--- ProcessDecals ---
|
|
0 decal projectors
|
|
--- CreateMapFogs ---
|
|
0 fogs
|
|
############### model 0 ###############
|
|
block size = { 1024 1024 1024 }
|
|
BSP bounds: { -784.000000 -192.000000 -64.000000 } { 448.000000 304.000000 96.000000 }
|
|
Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 }
|
|
--- PatchMapDrawSurfs ---
|
|
--- FaceBSP ---
|
|
60 faces
|
|
85 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
38 cluster references
|
|
--- FloodEntities ---
|
|
10 flooded leafs
|
|
--- FillOutside ---
|
|
35 solid leafs
|
|
40 leafs filled
|
|
10 inside leafs
|
|
--- CullSides ---
|
|
19 hidden faces culled
|
|
0 coincident faces culled
|
|
--- ClipSidesIntoTree ---
|
|
--- FaceBSP ---
|
|
13 faces
|
|
39 leafs
|
|
--- MakeTreePortals ---
|
|
0 tiny portals
|
|
0 bad portals
|
|
--- FilterStructuralBrushesIntoTree ---
|
|
10 structural brushes
|
|
46 cluster references
|
|
--- NumberClusters ---
|
|
10 visclusters
|
|
15 visportals
|
|
35 solidfaces
|
|
--- WritePortalFile ---
|
|
writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.prt
|
|
--- FloodAreas ---
|
|
1 areas
|
|
--- AddTriangleModels ---
|
|
--- AddEntitySurfaceModels ---
|
|
--- FilterDetailBrushesIntoTree ---
|
|
0 detail brushes
|
|
0 cluster references
|
|
----- FogDrawSurfs -----
|
|
0 fog polygon fragments
|
|
0 fog patch fragments
|
|
0 fogged drawsurfs
|
|
--- SubdivideFaceSurfaces ---
|
|
--- FixTJunctions ---
|
|
23 axial edge lines
|
|
0 non-axial edge lines
|
|
0 degenerate edges
|
|
6 verts added for T-junctions
|
|
58 total verts
|
|
11 naturally ordered
|
|
2 rotated orders
|
|
0 can't order
|
|
0 broken (degenerate) surfaces removed
|
|
--- ClassifyEntitySurfaces ---
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- MakeEntityDecals ---
|
|
(0)
|
|
0 decal surfaces
|
|
--- MakeEntityMetaTriangles ---
|
|
0...1...2...3...4...5...6...7...8...9... (0)
|
|
0 total meta surfaces
|
|
0 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
--- TidyEntitySurfaces ---
|
|
0 empty or malformed surfaces deleted
|
|
--- SmoothMetaTriangles ---
|
|
No smoothing angles specified, aborting
|
|
--- FilterDrawsurfsIntoTree ---
|
|
35 references
|
|
13 (13) emitted drawsurfs
|
|
13 stripped face surfaces
|
|
0 fanned face surfaces
|
|
0 maxarea'd face surfaces
|
|
0 surface models generated
|
|
0 skybox surfaces generated
|
|
0 SURFACE_BAD surfaces
|
|
13 SURFACE_FACE surfaces
|
|
0 SURFACE_PATCH surfaces
|
|
0 SURFACE_TRIANGLES surfaces
|
|
0 SURFACE_FLARE surfaces
|
|
0 SURFACE_FOLIAGE surfaces
|
|
0 SURFACE_FORCED_META surfaces
|
|
0 SURFACE_META surfaces
|
|
0 SURFACE_FOGHULL surfaces
|
|
0 SURFACE_DECAL surfaces
|
|
0 SURFACE_SHADER surfaces
|
|
36 redundant indexes supressed, saving 0 Kbytes
|
|
--- FixBrushSides ---
|
|
--- EndModel ---
|
|
--- EmitMetaStats ---
|
|
0 total meta surfaces
|
|
19 stripped surfaces
|
|
0 fanned surfaces
|
|
0 maxarea'd surfaces
|
|
0 patch meta surfaces
|
|
0 meta verts
|
|
0 meta triangles
|
|
0 light entities stripped
|
|
--- ProcessAdvertisements ---
|
|
0 in-game advertisements
|
|
--- EndBSPFile ---
|
|
44 BSP planes
|
|
--- WriteSurfaceExtraFile ---
|
|
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.srf
|
|
Writing /var/folders/87/qw04_w056g7b8x_lpncst51m0000gn/T/ElectronicVideoIntegratedLeisure/OfficeGame/Build_SecondTestingSegment/SecondTestingSegment.bsp
|
|
Wrote 0.0 MB (11952 bytes)
|
|
1 seconds elapsed
|
|
Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '4080693bb182c76a007fdb675825c97d') in 0.218 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6487aa52e014951748cba46afbb9a56f DependenciesID=47122a1aa2701b9a619eee5ec086cf9c StaticDependenciesID=8bf6e29e69d9f4e15636f5560454be23
|
|
Asset Pipeline Refresh (id=412715085e75d42b385dd4a0dfccc1da): Total: 0.296 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Loaded scene 'Library/Unused/e2ae546fab2a74dd2b1088bbd796197f'
|
|
Deserialize: 12.960 ms
|
|
Integration: 7.043 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: -0.000 ms
|
|
Total Operation Time: 20.008 ms
|
|
[Worker2] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: PreviewImporter -> (ImportResultId: 'db1acbcd8c201fbc152cf03d81fde2e6') in 0.18541375 seconds
|
|
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 30 unused Assets / (0.7 KB). Loaded Objects now: 12824.
|
|
Memory consumption went from 1.46 GB to 1.46 GB.
|
|
Total: 63.919250 ms (FindLiveObjects: 2.326667 ms CreateObjectMapping: 0.231833 ms MarkObjects: 61.039500 ms DeleteObjects: 0.116750 ms)
|
|
|
|
Asset Pipeline Refresh (id=03836751e90a54b2b8229c81bb2f0c67): Total: 0.073 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
2026-11-06 15:29:54.750 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d4fa0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:29:54.754 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538083c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Asset Pipeline Refresh (id=8ffc1e700f1244703b74893efc2d4bcf): Total: 0.004 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
|
Asset Pipeline Refresh (id=1697e303756994929ab0df2a7cea8f43): Total: 0.023 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
2.5.17n-git-f64c7cc
|
|
Thread 0x429837000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.507 seconds
|
|
Domain Reload Profiling: 2399ms
|
|
BeginReloadAssembly (461ms)
|
|
DisableScriptedObjects (64ms)
|
|
CreateAndSetChildDomain (189ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (48ms)
|
|
LoadAllAssembliesAndSetupDomain (363ms)
|
|
LoadAssemblies (263ms)
|
|
TypeCache.Refresh (10ms)
|
|
AnalyzeDomain (22ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1508ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (87ms)
|
|
ProcessInitializeOnLoadAttributes (358ms)
|
|
ProcessInitializeOnLoadMethodAttributes (99ms)
|
|
AwakeInstancesAfterBackupRestoration (527ms)
|
|
|
|
Asset Pipeline Refresh (id=0f4972d1643124e81a8b2cd8ea2714cf): Total: 2.683 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1646 ms
|
|
Asset DB Callback time: managed=25 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1009 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.322ms
|
|
ApplyChangesToAssetFolders: 0.242ms
|
|
Collect global state as custom dependencies: 3.083ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.377ms
|
|
CategorizeAssets: 66.395ms
|
|
CompileScripts: 1.109ms
|
|
ImportOutOfDateAssets: 1514.804ms (1511.794ms without children)
|
|
CollectScriptTypesHashes: 1.741ms
|
|
ReloadNativeAssets: 1.221ms
|
|
UnloadImportedAssets: 0.103ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.686ms
|
|
ImportSchedulerStart: 0.987ms
|
|
PostProcessAllAssets: 25.263ms
|
|
MonoPostProcessAllAssets: 25.252ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.033ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.399ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.007ms
|
|
SyncVS.PostprocessSyncProject 1.904ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.207ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.906ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.383ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.333ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.206ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.182ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.176ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.166ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.159ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.158ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.140ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.128ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.105ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.072ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.419ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.059ms
|
|
GenerateScriptTypeSerializationHashes: 5.466ms
|
|
Untracked: 1062.889ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
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|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
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|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
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|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
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|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
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|
Deserialize: 4.153 ms
|
|
Integration: 706.039 ms
|
|
Integration of assets: 0.024 ms
|
|
Thread Wait Time: 0.021 ms
|
|
Total Operation Time: 710.238 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Mesh has too many surfaces - skipping!
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
TinyGoose.Tremble.MD3Util:AddMeshToMD3 (UnityEngine.Transform,bool,UnityEngine.Mesh,UnityEngine.Material[],System.Collections.Generic.List`1<TinyGoose.Tremble.MD3Surface>,TinyGoose.Tremble.MaterialNameLookup,int&,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:301)
|
|
TinyGoose.Tremble.MD3Util:GatherMD3SurfacesFromRenderers (UnityEngine.GameObject,TinyGoose.Tremble.MaterialNameLookup,UnityEngine.Bounds&,int&) (at Assets/Tremble/Utils/MD3Util.cs:227)
|
|
TinyGoose.Tremble.MD3Util:SaveMD3 (UnityEngine.GameObject,string,TinyGoose.Tremble.MaterialNameLookup,single,UnityEngine.Bounds&) (at Assets/Tremble/Utils/MD3Util.cs:91)
|
|
TinyGoose.Tremble.Editor.TrembleSync:ProcessPrefab (string,string,string,System.Collections.Generic.List`1<string>,string,TinyGoose.Tremble.FgdWriter,TinyGoose.Tremble.TrembleFieldConverterCollection,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:534)
|
|
TinyGoose.Tremble.Editor.TrembleSync:GatherEntities (int&,int,TinyGoose.Tremble.PrefabNameLookup,TinyGoose.Tremble.MaterialNameLookup,TinyGoose.Tremble.MapTypeLookup,TinyGoose.Tremble.Editor.ModTimeDB,string,string,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<string>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<System.Type>,System.Collections.Generic.List`1<TinyGoose.Tremble.AssetMetadata>) (at Assets/Tremble/Editor/TrembleSync.cs:396)
|
|
TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:112)
|
|
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4> (TinyGoose.Tremble.Editor.TrembleSync/<PerformSync>d__4&)
|
|
TinyGoose.Tremble.Editor.TrembleSync:PerformSync ()
|
|
TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18)
|
|
UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427)
|
|
|
|
(Filename: Assets/Tremble/Utils/MD3Util.cs Line: 301)
|
|
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.019 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=46eaf382af3ed49b1a7bec328a6c2a88): Total: 0.086 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.897 ms
|
|
Integration: 7.993 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 106.815 ms
|
|
Total Operation Time: 116.707 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.944 ms
|
|
Integration: 2.938 ms
|
|
Integration of assets: 0.004 ms
|
|
Thread Wait Time: 159.930 ms
|
|
Total Operation Time: 165.817 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 65.355 ms
|
|
Integration: 12.950 ms
|
|
Integration of assets: 0.035 ms
|
|
Thread Wait Time: 158.149 ms
|
|
Total Operation Time: 236.490 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 1.245 ms
|
|
Integration: 9.692 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 42.045 ms
|
|
Total Operation Time: 52.983 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Thread 0x429837000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (539935271) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (12133708) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-932087934) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.663 ms
|
|
Integration: 25.259 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.011 ms
|
|
Total Operation Time: 25.934 ms
|
|
Unloading 1360 unused Assets / (1.5 MB). Loaded Objects now: 11799.
|
|
Memory consumption went from 1.44 GB to 1.43 GB.
|
|
Total: 34.516750 ms (FindLiveObjects: 1.011916 ms CreateObjectMapping: 0.455500 ms MarkObjects: 31.812875 ms DeleteObjects: 1.063667 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.016377s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=79d1690b353cc45da9da7b9a4c72a572): Total: 3.909 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3812 ms
|
|
Asset DB Callback time: managed=39 ms, native=40 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=16 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 2.448ms
|
|
Scan: 3465.809ms
|
|
Collect global state as custom dependencies: 1.844ms
|
|
OnSourceAssetsModified: 6.103ms
|
|
CategorizeScriptCompilationAssets: 0.834ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.566ms
|
|
CategorizeAssets: 229.978ms
|
|
CompileScripts: 16.449ms
|
|
ImportOutOfDateAssets: 4.745ms (0.751ms without children)
|
|
ReloadNativeAssets: 0.376ms
|
|
UnloadImportedAssets: 0.434ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.179ms
|
|
ImportSchedulerStart: 2.003ms
|
|
PostProcessAllAssets: 64.436ms
|
|
XRBuildSystem.XRAssetImported 27.886ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.222ms
|
|
MonoPostProcessAllAssets: 33.990ms
|
|
SyncVS.PostprocessSyncProject 8.438ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.252ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.546ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.969ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.332ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.315ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.414ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.574ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.424ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.352ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.146ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.145ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.141ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.127ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.104ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.096ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.091ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.090ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.082ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.072ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.059ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.052ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 8.902ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.601ms
|
|
UnloadStreamsBegin: 0.534ms
|
|
PersistCurrentRevisions: 0.324ms
|
|
Untracked: 93.384ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 0s559ms
|
|
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
*** Tundra build success (0.48 seconds), 1 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2464652
|
|
Thread 0x42a2ef000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:32:54.548 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753811fe0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:32:54.553 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a70be0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.509 seconds
|
|
Domain Reload Profiling: 3603ms
|
|
BeginReloadAssembly (624ms)
|
|
DisableScriptedObjects (108ms)
|
|
CreateAndSetChildDomain (258ms)
|
|
RebuildCommonClasses (10ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (96ms)
|
|
LoadAllAssembliesAndSetupDomain (348ms)
|
|
LoadAssemblies (255ms)
|
|
TypeCache.Refresh (11ms)
|
|
AnalyzeDomain (24ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (2510ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (562ms)
|
|
ProcessInitializeOnLoadAttributes (494ms)
|
|
ProcessInitializeOnLoadMethodAttributes (147ms)
|
|
AwakeInstancesAfterBackupRestoration (742ms)
|
|
|
|
Asset Pipeline Refresh (id=4481096d0d4fc40aeab713b0936a0067): Total: 3.942 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2697 ms
|
|
Asset DB Callback time: managed=44 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=1196 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.055ms
|
|
ApplyChangesToAssetFolders: 0.765ms
|
|
Collect global state as custom dependencies: 5.111ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.776ms
|
|
CategorizeAssets: 96.143ms
|
|
CompileScripts: 2.165ms
|
|
ImportOutOfDateAssets: 2521.245ms (2517.635ms without children)
|
|
CollectScriptTypesHashes: 7.519ms
|
|
ReloadNativeAssets: 1.929ms
|
|
UnloadImportedAssets: 0.172ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.904ms
|
|
ImportSchedulerStart: 0.488ms
|
|
PostProcessAllAssets: 44.969ms
|
|
MonoPostProcessAllAssets: 44.904ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.330ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.252ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.546ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.969ms
|
|
SyncVS.PostprocessSyncProject 2.655ms
|
|
AssetChangedListener.OnPostprocessAllAssets 2.332ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.315ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.981ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.505ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.414ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.933ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.809ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.574ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.424ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.419ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.409ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.269ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.246ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.158ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.145ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.131ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.127ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.121ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.096ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.082ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.059ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.056ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.052ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.051ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.050ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.430ms
|
|
PersistCurrentRevisions: 0.188ms
|
|
GenerateScriptTypeHashes: 4.866ms
|
|
GenerateScriptTypeSerializationHashes: 8.197ms
|
|
Untracked: 1258.470ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
Curl error 42: Callback aborted
|
|
Asset Pipeline Refresh (id=cc146e27188e8471ba0406c24601a0b1): Total: 0.258 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=a07e1a58ea72f40edb7ce776ef64e4a7): Total: 0.174 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.064 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 5.38 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 10.17 ms.
|
|
Asset Pipeline Refresh (id=fb2cc279e1fba4419aa6d4c356fd9816): Total: 0.263 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Asset Pipeline Refresh (id=bb10611a0cbf2429fbf31f2d7377e44d): Total: 0.142 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.028817s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 111.68 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=83670439674c44fc3916aaeda10e5c48): Total: 1.488 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1044 ms
|
|
Asset DB Callback time: managed=239 ms, native=173 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=29 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 12.734ms
|
|
Scan: 782.599ms
|
|
Collect global state as custom dependencies: 0.570ms
|
|
OnSourceAssetsModified: 15.572ms
|
|
CategorizeScriptCompilationAssets: 0.998ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.313ms
|
|
CategorizeAssets: 102.329ms
|
|
CompileScripts: 28.898ms
|
|
ImportOutOfDateAssets: 6.463ms (1.154ms without children)
|
|
ReloadNativeAssets: 0.307ms
|
|
UnloadImportedAssets: 0.332ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.871ms
|
|
ImportSchedulerStart: 2.798ms
|
|
PostProcessAllAssets: 232.795ms
|
|
PostProcessCallbackCreateDeferredMaterials 7.709ms
|
|
XRBuildSystem.XRAssetImported 0.469ms
|
|
MonoPostProcessAllAssets: 224.385ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 189.285ms
|
|
SyncVS.PostprocessSyncProject 8.020ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.401ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.358ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.883ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.834ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.701ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.648ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.588ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.477ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.464ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.449ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.429ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.417ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.416ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.393ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.338ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.328ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.306ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.283ms
|
|
PostProcessor.OnPostprocessAllAssets 0.183ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.108ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.066ms
|
|
PostAssetChangesProfiler: 127.545ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.559ms
|
|
PersistCurrentRevisions: 0.260ms
|
|
Untracked: 133.192ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
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ExitCode: 0 Duration: 1s881ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
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1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
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running Unity.Jobs.CodeGen.JobsILPostProcessor
|
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.78 seconds), 6 items updated, 1283 evaluated
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|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3195564
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 5.66 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:42:45.534 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753810b40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:42:45.538 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380a3a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.089 seconds
|
|
Domain Reload Profiling: 5378ms
|
|
BeginReloadAssembly (2093ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (492ms)
|
|
CreateAndSetChildDomain (635ms)
|
|
RebuildCommonClasses (16ms)
|
|
RebuildNativeTypeToScriptingClass (18ms)
|
|
initialDomainReloadingComplete (203ms)
|
|
LoadAllAssembliesAndSetupDomain (958ms)
|
|
LoadAssemblies (645ms)
|
|
TypeCache.Refresh (67ms)
|
|
TypeCache.ScanAssembly (8ms)
|
|
AnalyzeDomain (319ms)
|
|
BuildScriptInfoCaches (288ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (2090ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (457ms)
|
|
ProcessInitializeOnLoadAttributes (449ms)
|
|
ProcessInitializeOnLoadMethodAttributes (123ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (593ms)
|
|
|
|
Asset Pipeline Refresh (id=9a4e199a0097748e9ba642174d60c3b5): Total: 5.892 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2271 ms
|
|
Asset DB Callback time: managed=38 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3579 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.721ms
|
|
ApplyChangesToAssetFolders: 0.333ms
|
|
Collect global state as custom dependencies: 2.536ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.554ms
|
|
CategorizeAssets: 72.992ms
|
|
CompileScripts: 1.286ms
|
|
ImportOutOfDateAssets: 2102.520ms (2099.573ms without children)
|
|
CollectScriptTypesHashes: 13.523ms
|
|
ReloadNativeAssets: 1.254ms
|
|
UnloadImportedAssets: 0.185ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.764ms
|
|
ImportSchedulerStart: 0.694ms
|
|
PostProcessAllAssets: 38.053ms
|
|
MonoPostProcessAllAssets: 38.044ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 189.285ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.482ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 6.401ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 2.358ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.331ms
|
|
SyncVS.PostprocessSyncProject 2.165ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.883ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.834ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.424ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.965ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.701ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.675ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.648ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.588ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.578ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.477ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.464ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.449ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.306ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.283ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.243ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.229ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.199ms
|
|
PostProcessor.OnPostprocessAllAssets 0.183ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.157ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.114ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.371ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 2.781ms
|
|
GenerateScriptTypeSerializationHashes: 5.078ms
|
|
Untracked: 3652.367ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=06785e5fa10e64f2ebcc3710b7f4f45b): Total: 0.879 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=878 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.302ms
|
|
Scan: 874.367ms
|
|
Collect global state as custom dependencies: 1.131ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.685ms
|
|
UnloadStreamsEnd: 0.233ms
|
|
Untracked: 2.145ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.023810s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.81 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=4434e0ac3b3604f83ade1afbbf27ebbf): Total: 2.657 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1581 ms
|
|
Asset DB Callback time: managed=996 ms, native=55 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=24 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.239ms
|
|
ApplyChangesToAssetFolders: 1.332ms
|
|
Scan: 918.629ms
|
|
Collect global state as custom dependencies: 3.461ms
|
|
OnSourceAssetsModified: 29.168ms
|
|
CategorizeScriptCompilationAssets: 4.934ms
|
|
ProcessAssetsWithTransientArtifactChanges: 12.389ms
|
|
CategorizeAssets: 312.866ms
|
|
CompileScripts: 23.886ms
|
|
ImportOutOfDateAssets: 47.508ms (0.323ms without children)
|
|
ReloadNativeAssets: 0.650ms
|
|
UnloadImportedAssets: 0.556ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.476ms
|
|
ImportSchedulerStart: 44.499ms
|
|
PostProcessAllAssets: 981.937ms
|
|
XRBuildSystem.XRAssetImported 2.572ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.291ms
|
|
ObjectImages.AssetImported 0.412ms
|
|
ShaderAssetModifiedCallback 0.239ms
|
|
MonoPostProcessAllAssets: 970.919ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 610.446ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 68.498ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 30.989ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 25.825ms
|
|
AssetChangedListener.OnPostprocessAllAssets 25.575ms
|
|
SyncVS.PostprocessSyncProject 22.849ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 15.461ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.796ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 13.776ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 11.373ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 8.973ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.219ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.017ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 7.534ms
|
|
PostProcessor.OnPostprocessAllAssets 6.908ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 5.444ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 5.148ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.795ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.488ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.072ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.628ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.436ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.285ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.131ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.316ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.140ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.001ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.715ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.395ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.175ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.168ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.989ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.958ms
|
|
AssetEvents.OnPostprocessAllAssets 0.901ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.833ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.783ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.748ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.433ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.294ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.190ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.145ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.060ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.060ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 41.541ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.250ms
|
|
UnloadStreamsBegin: 0.149ms
|
|
PersistCurrentRevisions: 0.267ms
|
|
Untracked: 275.543ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s965ms
|
|
[ 928/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (2.86 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3094645
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 3.80 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:54:24.448 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x74c0b3d40 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:54:24.452 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a71220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.758 seconds
|
|
Domain Reload Profiling: 4931ms
|
|
BeginReloadAssembly (1278ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (244ms)
|
|
CreateAndSetChildDomain (344ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (165ms)
|
|
LoadAllAssembliesAndSetupDomain (703ms)
|
|
LoadAssemblies (607ms)
|
|
TypeCache.Refresh (27ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (234ms)
|
|
BuildScriptInfoCaches (211ms)
|
|
ResolveRequiredComponents (17ms)
|
|
FinalizeReload (2759ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (1171ms)
|
|
ProcessInitializeOnLoadAttributes (466ms)
|
|
ProcessInitializeOnLoadMethodAttributes (120ms)
|
|
AwakeInstancesAfterBackupRestoration (544ms)
|
|
|
|
Asset Pipeline Refresh (id=cb67d1126ce8b4bb5b153a44e647512c): Total: 5.491 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3055 ms
|
|
Asset DB Callback time: managed=37 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2396 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.145ms
|
|
InvokePackagesCallback: 1.630ms
|
|
ApplyChangesToAssetFolders: 0.344ms
|
|
Collect global state as custom dependencies: 3.493ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.790ms
|
|
CategorizeAssets: 183.399ms
|
|
CompileScripts: 1.132ms
|
|
ImportOutOfDateAssets: 2771.265ms (2766.463ms without children)
|
|
CollectScriptTypesHashes: 9.172ms
|
|
ReloadNativeAssets: 2.528ms
|
|
UnloadImportedAssets: 0.342ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.796ms
|
|
ImportSchedulerStart: 1.057ms
|
|
PostProcessAllAssets: 37.424ms
|
|
MonoPostProcessAllAssets: 37.388ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 610.446ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 68.498ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 30.989ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 25.825ms
|
|
AssetChangedListener.OnPostprocessAllAssets 25.575ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.273ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 15.461ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.796ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 13.776ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 11.373ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 8.973ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 8.219ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.017ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 7.534ms
|
|
PostProcessor.OnPostprocessAllAssets 6.908ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 5.444ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 5.148ms
|
|
SyncVS.PostprocessSyncProject 5.029ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.795ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.488ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 4.072ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.628ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.436ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.285ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.729ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.316ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.140ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.001ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.758ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.715ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.395ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.168ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.989ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.958ms
|
|
AssetEvents.OnPostprocessAllAssets 0.901ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.607ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.546ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.538ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.361ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.325ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.301ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.294ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.190ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.122ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.111ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.377ms
|
|
PersistCurrentRevisions: 0.140ms
|
|
GenerateScriptTypeHashes: 3.114ms
|
|
GenerateScriptTypeSerializationHashes: 5.615ms
|
|
Untracked: 2476.644ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.013968s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.57 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=4b7a7e42849fb45f88565daaaa04e967): Total: 2.529 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1212 ms
|
|
Asset DB Callback time: managed=1236 ms, native=53 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=14 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 2.258ms
|
|
Scan: 1038.006ms
|
|
Collect global state as custom dependencies: 1.373ms
|
|
OnSourceAssetsModified: 12.288ms
|
|
CategorizeScriptCompilationAssets: 0.072ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.442ms
|
|
CategorizeAssets: 82.970ms
|
|
CompileScripts: 14.030ms
|
|
ImportOutOfDateAssets: 5.466ms (0.428ms without children)
|
|
ReloadNativeAssets: 0.196ms
|
|
UnloadImportedAssets: 0.437ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.986ms
|
|
ImportSchedulerStart: 2.416ms
|
|
PostProcessAllAssets: 1253.880ms
|
|
XRBuildSystem.XRAssetImported 14.909ms
|
|
PostProcessCallbackCreateDeferredMaterials 10.877ms
|
|
ShaderAssetModifiedCallback 0.051ms
|
|
MonoPostProcessAllAssets: 1224.635ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 387.704ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 343.863ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 223.187ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 75.362ms
|
|
AssetChangedListener.OnPostprocessAllAssets 33.982ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 27.471ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 12.721ms
|
|
SyncVS.PostprocessSyncProject 11.040ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.467ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 9.103ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.780ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.377ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.067ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.818ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.502ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.208ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.280ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.095ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.373ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.368ms
|
|
PostProcessor.OnPostprocessAllAssets 2.264ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.242ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.122ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.894ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.504ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.359ms
|
|
AssetEvents.OnPostprocessAllAssets 1.235ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.105ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.042ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.900ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.476ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.372ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.357ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.356ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.342ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.272ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.203ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.110ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.090ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.080ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.051ms
|
|
PostAssetChangesProfiler: 16.910ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 10.202ms
|
|
PersistCurrentRevisions: 0.387ms
|
|
Untracked: 83.720ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s837ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.76 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3012335
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 2.05 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 15:55:41.567 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753811fe0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 15:55:41.575 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808d20 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.452 seconds
|
|
Domain Reload Profiling: 5939ms
|
|
BeginReloadAssembly (1162ms)
|
|
DisableScriptedObjects (165ms)
|
|
CreateAndSetChildDomain (374ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (171ms)
|
|
LoadAllAssembliesAndSetupDomain (1128ms)
|
|
LoadAssemblies (793ms)
|
|
TypeCache.Refresh (43ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (354ms)
|
|
BuildScriptInfoCaches (313ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (3454ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (12ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
BeforeProcessingInitializeOnLoad (444ms)
|
|
ProcessInitializeOnLoadAttributes (730ms)
|
|
ProcessInitializeOnLoadMethodAttributes (254ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (1068ms)
|
|
|
|
Asset Pipeline Refresh (id=2465738dc4b1144d49881a69201b27e0): Total: 6.569 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3811 ms
|
|
Asset DB Callback time: managed=74 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2677 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.141ms
|
|
InvokePackagesCallback: 2.581ms
|
|
ApplyChangesToAssetFolders: 0.891ms
|
|
Collect global state as custom dependencies: 7.746ms
|
|
ProcessAssetsWithTransientArtifactChanges: 18.600ms
|
|
CategorizeAssets: 149.342ms
|
|
CompileScripts: 3.898ms
|
|
ImportOutOfDateAssets: 3480.211ms (3469.543ms without children)
|
|
CollectScriptTypesHashes: 3.602ms
|
|
ReloadNativeAssets: 8.053ms
|
|
UnloadImportedAssets: 0.219ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.942ms
|
|
ImportSchedulerStart: 0.578ms
|
|
PostProcessAllAssets: 74.808ms
|
|
MonoPostProcessAllAssets: 74.796ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 387.704ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 343.863ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 223.187ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 75.362ms
|
|
AssetChangedListener.OnPostprocessAllAssets 33.982ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 27.471ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 26.510ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 12.721ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 10.467ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 9.103ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 8.780ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.377ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.067ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.818ms
|
|
SyncVS.PostprocessSyncProject 5.582ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.502ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.700ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.208ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.509ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.280ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.095ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.373ms
|
|
PostProcessor.OnPostprocessAllAssets 2.264ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.242ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.122ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.894ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.504ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.359ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.305ms
|
|
AssetEvents.OnPostprocessAllAssets 1.235ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.105ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.064ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.042ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.969ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.900ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.572ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.489ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.476ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.423ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.372ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.357ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.342ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.294ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.258ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.090ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.446ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 11.006ms
|
|
GenerateScriptTypeSerializationHashes: 16.769ms
|
|
Untracked: 2823.853ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=45cf66b5735e74b36bbeb8fb9dcc41ea): Total: 1.911 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1906 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.164ms
|
|
ApplyChangesToAssetFolders: 4.852ms
|
|
Scan: 1866.205ms
|
|
Collect global state as custom dependencies: 6.803ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 18.039ms
|
|
UnloadStreamsEnd: 0.620ms
|
|
Untracked: 13.693ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=a9f54c54c6a3a464f9e4d76f14fc8432): Total: 0.207 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.113 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 11.51 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.32 ms.
|
|
|
|
Asset Pipeline Refresh (id=f4a04e3722f1749ca9b59ba4277b5cf1): Total: 0.651 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=70 ms, native=333 ms
|
|
Asset DB Callback time: managed=207 ms, native=39 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
ApplyChangesToAssetFolders: 0.085ms
|
|
Scan: 20.140ms
|
|
Collect global state as custom dependencies: 0.137ms
|
|
OnSourceAssetsModified: 0.192ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.817ms
|
|
CategorizeAssets: 26.227ms
|
|
ImportOutOfDateAssets: 150.614ms (2.253ms without children)
|
|
ImportManagerImport: 129.457ms (1.455ms without children)
|
|
ReloadNativeAssets: 0.507ms
|
|
UnloadImportedAssets: 0.120ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.504ms
|
|
InitializingProgressBar: 0.240ms
|
|
ImportSchedulerStart: 17.532ms
|
|
PostProcessAllAssets: 217.671ms
|
|
XRBuildSystem.XRAssetImported 3.756ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.559ms
|
|
AssemblyValidation.PostprocessAllAssets 0.150ms
|
|
MonoPostProcessAllAssets: 207.334ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 61.934ms
|
|
AssetChangedListener.OnPostprocessAllAssets 24.185ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 12.976ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.450ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 11.384ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 8.688ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 7.610ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 6.696ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 4.742ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 4.684ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.147ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.757ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 3.697ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.621ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.516ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 3.201ms
|
|
PostProcessor.OnPostprocessAllAssets 3.139ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.503ms
|
|
SyncVS.PostprocessSyncProject 2.446ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 2.399ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.061ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.678ms
|
|
AssetEvents.OnPostprocessAllAssets 1.454ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.416ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.069ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.849ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.839ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.685ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.486ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.250ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.244ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.226ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.170ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.073ms
|
|
PostAssetChangesProfiler: 29.570ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.186ms
|
|
PersistCurrentRevisions: 0.133ms
|
|
Untracked: 196.786ms
|
|
|
|
2026-11-06 16:09:25.394 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d70c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 16:09:25.399 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538097c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
|
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.010 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
|
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
|
Importing 'GUID: 1aba77af65c69314994f0eba6e4eee51 - Path: Assets/OfficeGame/Battle/BattleActionsConfigs/Mma Kick.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: 1aba77af65c69314994f0eba6e4eee51' -> (Import Result ID: '14f89596a491dcd504d2803b9bae12e9') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=b2639a2f797098c8b23aa7bc6a58492c DependenciesID=ad8d3c453b12d541497a2678384e40c4 StaticDependenciesID=668d0c8d07b8794f1f492d97578bed57
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.89 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=5dabdb34cfefe4e0a9ec606bbb5239d7): Total: 0.151 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Worker2] Imported GUID: 1aba77af65c69314994f0eba6e4eee51 - Path: Assets/OfficeGame/Battle/BattleActionsConfigs/Mma Kick.asset - Importer: PreviewImporter -> (ImportResultId: '0b2136b6bf41aaa70929bd79dce28b52') in 0.098105083 seconds
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.846 seconds
|
|
Domain Reload Profiling: 3875ms
|
|
BeginReloadAssembly (1121ms)
|
|
ExecutionOrderSort (3ms)
|
|
DisableScriptedObjects (123ms)
|
|
CreateAndSetChildDomain (424ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (194ms)
|
|
LoadAllAssembliesAndSetupDomain (693ms)
|
|
LoadAssemblies (809ms)
|
|
TypeCache.Refresh (11ms)
|
|
AnalyzeDomain (26ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1847ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (86ms)
|
|
ProcessInitializeOnLoadAttributes (476ms)
|
|
ProcessInitializeOnLoadMethodAttributes (136ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (645ms)
|
|
|
|
Asset Pipeline Refresh (id=8eb7e2b7ec9584dfdb37b8d502164ae2): Total: 4.418 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1994 ms
|
|
Asset DB Callback time: managed=27 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2394 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.322ms
|
|
ApplyChangesToAssetFolders: 1.328ms
|
|
Collect global state as custom dependencies: 2.190ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.386ms
|
|
CategorizeAssets: 80.960ms
|
|
CompileScripts: 1.537ms
|
|
ImportOutOfDateAssets: 1854.031ms (1851.214ms without children)
|
|
CollectScriptTypesHashes: 4.040ms
|
|
ReloadNativeAssets: 1.261ms
|
|
UnloadImportedAssets: 0.088ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.673ms
|
|
ImportSchedulerStart: 0.728ms
|
|
PostProcessAllAssets: 27.083ms
|
|
MonoPostProcessAllAssets: 27.075ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 11.001ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.894ms
|
|
SyncVS.PostprocessSyncProject 2.378ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.147ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.116ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.534ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.418ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.374ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.337ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.242ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.224ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.209ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.194ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.158ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.147ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.098ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.097ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.071ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.679ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 2.930ms
|
|
GenerateScriptTypeSerializationHashes: 5.180ms
|
|
Untracked: 2442.754ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 7.161 ms
|
|
Integration: 716.951 ms
|
|
Integration of assets: 0.017 ms
|
|
Thread Wait Time: 0.002 ms
|
|
Total Operation Time: 724.132 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=b3b4d4b63cb4f4aec8337411a47afcb4): Total: 0.104 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.220 ms
|
|
Integration: 18.508 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 89.544 ms
|
|
Total Operation Time: 109.275 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 7.671 ms
|
|
Integration: 8.373 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 148.083 ms
|
|
Total Operation Time: 164.131 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 25.598 ms
|
|
Integration: 33.011 ms
|
|
Integration of assets: 0.053 ms
|
|
Thread Wait Time: 224.603 ms
|
|
Total Operation Time: 283.264 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
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|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 0.788 ms
|
|
Integration: 13.170 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 64.666 ms
|
|
Total Operation Time: 78.628 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 33974:10496
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
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|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
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|
|
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Попадание по Chest
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
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|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
Задано действие Stugger для 33974:10496
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
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|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 33974:10496
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:347)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:214)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:189)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 347)
|
|
|
|
Thread 0x17e257000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-1478478407) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (1787700436) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-353756397) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 2.177 ms
|
|
Integration: 26.588 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 28.769 ms
|
|
Unloading 1363 unused Assets / (1.3 MB). Loaded Objects now: 11903.
|
|
Memory consumption went from 1.24 GB to 1.24 GB.
|
|
Total: 79.654291 ms (FindLiveObjects: 1.410417 ms CreateObjectMapping: 0.416166 ms MarkObjects: 71.869125 ms DeleteObjects: 5.755000 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=5e6977df6ec844d6f97d968e1afd1ea3): Total: 0.478 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=477 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.166ms
|
|
ApplyChangesToAssetFolders: 2.471ms
|
|
Scan: 465.527ms
|
|
Collect global state as custom dependencies: 1.580ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.172ms
|
|
UnloadStreamsBegin: 2.604ms
|
|
UnloadStreamsEnd: 0.086ms
|
|
Untracked: 3.289ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=858f52b49eb8e4736be829337e8a04c4): Total: 0.415 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=414 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.481ms
|
|
ApplyChangesToAssetFolders: 5.425ms
|
|
Scan: 396.014ms
|
|
Collect global state as custom dependencies: 0.986ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.854ms
|
|
UnloadStreamsEnd: 0.161ms
|
|
Untracked: 4.502ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=ee2f4c0e897eb44369e5c26d79c67f91): Total: 0.267 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
|
|
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.047350s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 3.85 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.78 ms.
|
|
|
|
Asset Pipeline Refresh (id=24e64a1601cee46adbc1bb5fd1aa40d7): Total: 4.410 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2708 ms
|
|
Asset DB Callback time: managed=1095 ms, native=554 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=47 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.386ms
|
|
ApplyChangesToAssetFolders: 1.504ms
|
|
Scan: 1225.761ms
|
|
Collect global state as custom dependencies: 14.216ms
|
|
OnSourceAssetsModified: 71.192ms
|
|
CategorizeScriptCompilationAssets: 2.886ms
|
|
ProcessAssetsWithTransientArtifactChanges: 19.011ms
|
|
CategorizeAssets: 240.425ms
|
|
CompileScripts: 47.432ms
|
|
ImportOutOfDateAssets: 46.124ms (0.862ms without children)
|
|
ReloadNativeAssets: 0.977ms
|
|
UnloadImportedAssets: 1.800ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.267ms
|
|
ImportSchedulerStart: 40.217ms
|
|
PostProcessAllAssets: 1534.498ms
|
|
XRBuildSystem.XRAssetImported 197.307ms
|
|
ShaderAssetModifiedCallback 33.024ms
|
|
PostProcessCallbackCreateDeferredMaterials 21.251ms
|
|
PostprocessAssetsUpdateCachedIcon 0.293ms
|
|
WindowTitlePostprocess 0.277ms
|
|
VCAutoAddAssetPostprocess 0.159ms
|
|
ObjectImages.AssetImported 0.149ms
|
|
AssemblyValidation.PostprocessAllAssets 0.112ms
|
|
UnityScenesPostprocess 0.106ms
|
|
RaytracingShaderImportPostprocess 0.104ms
|
|
SpeedTreeImporter.PostprocessAllAssets 0.099ms
|
|
MonoPostProcessAllAssets: 1026.635ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 384.475ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 155.112ms
|
|
AssetChangedListener.OnPostprocessAllAssets 80.116ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 71.816ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 61.869ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 60.281ms
|
|
SyncVS.PostprocessSyncProject 29.296ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.591ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.202ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.461ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.282ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.767ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.852ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.987ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.478ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.369ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 1.296ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.081ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.880ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.687ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.627ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.538ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.471ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.454ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.339ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.300ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.296ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.178ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.159ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.137ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.126ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.123ms
|
|
PostProcessor.OnPostprocessAllAssets 0.120ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.108ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.098ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.080ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.079ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.063ms
|
|
PostAssetChangesProfiler: 57.723ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 10.967ms
|
|
PersistCurrentRevisions: 0.921ms
|
|
Untracked: 1137.846ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 4s244ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 3s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (4.03 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:01.3381815
|
|
Thread 0x418087000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 6.22 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:05:05.148 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753765b80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:05:05.154 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a701e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.664 seconds
|
|
Domain Reload Profiling: 10761ms
|
|
BeginReloadAssembly (3471ms)
|
|
ExecutionOrderSort (9ms)
|
|
DisableScriptedObjects (681ms)
|
|
ReleaseScriptingObjects (9ms)
|
|
CreateAndSetChildDomain (1484ms)
|
|
RebuildCommonClasses (25ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (347ms)
|
|
LoadAllAssembliesAndSetupDomain (3235ms)
|
|
LoadAssemblies (1467ms)
|
|
TypeCache.Refresh (362ms)
|
|
TypeCache.ScanAssembly (47ms)
|
|
AnalyzeDomain (968ms)
|
|
BuildScriptInfoCaches (871ms)
|
|
ResolveRequiredComponents (55ms)
|
|
FinalizeReload (3665ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (15ms)
|
|
BeforeProcessingInitializeOnLoad (681ms)
|
|
ProcessInitializeOnLoadAttributes (829ms)
|
|
ProcessInitializeOnLoadMethodAttributes (198ms)
|
|
EditorAssembliesLoaded (5ms)
|
|
AwakeInstancesAfterBackupRestoration (1154ms)
|
|
|
|
Asset Pipeline Refresh (id=997b71c800b2d4212bc2a000948078cf): Total: 11.791 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4182 ms
|
|
Asset DB Callback time: managed=74 ms, native=3 ms
|
|
Scripting: domain reloads=1, domain reload time=7523 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.345ms
|
|
InvokePackagesCallback: 3.790ms
|
|
ApplyChangesToAssetFolders: 1.529ms
|
|
Collect global state as custom dependencies: 13.011ms
|
|
ProcessAssetsWithTransientArtifactChanges: 15.625ms
|
|
CategorizeAssets: 117.766ms
|
|
CompileScripts: 7.194ms
|
|
ImportOutOfDateAssets: 3689.925ms (3684.729ms without children)
|
|
CollectScriptTypesHashes: 30.812ms
|
|
ReloadNativeAssets: 2.038ms
|
|
UnloadImportedAssets: 0.242ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.215ms
|
|
ImportSchedulerStart: 1.370ms
|
|
PostProcessAllAssets: 74.504ms
|
|
MonoPostProcessAllAssets: 74.490ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 384.475ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 155.112ms
|
|
AssetChangedListener.OnPostprocessAllAssets 80.116ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 71.816ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 61.869ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 33.739ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 6.591ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.202ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.461ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 5.282ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.767ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.547ms
|
|
SyncVS.PostprocessSyncProject 2.934ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.852ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.055ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.744ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.478ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.102ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.081ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.687ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.627ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.551ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.471ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.468ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.339ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.296ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.290ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.262ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.217ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.178ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.159ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.155ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.137ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.126ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.123ms
|
|
PostProcessor.OnPostprocessAllAssets 0.120ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.086ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.080ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.079ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.063ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.686ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
GenerateScriptTypeHashes: 7.958ms
|
|
GenerateScriptTypeSerializationHashes: 13.627ms
|
|
Untracked: 7829.718ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.019279s
|
|
Refreshing native plugins compatible for Editor in 3.79 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=2d1dccf6f35cb47d0b6119a4cc6ca71d): Total: 2.827 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1821 ms
|
|
Asset DB Callback time: managed=887 ms, native=82 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=20 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.108ms
|
|
ApplyChangesToAssetFolders: 7.771ms
|
|
Scan: 1376.375ms
|
|
Collect global state as custom dependencies: 18.195ms
|
|
OnSourceAssetsModified: 18.976ms
|
|
CategorizeScriptCompilationAssets: 0.070ms
|
|
ProcessAssetsWithTransientArtifactChanges: 12.443ms
|
|
CategorizeAssets: 77.687ms
|
|
CompileScripts: 20.138ms
|
|
ImportOutOfDateAssets: 15.768ms (2.567ms without children)
|
|
ReloadNativeAssets: 0.566ms
|
|
UnloadImportedAssets: 0.400ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.705ms
|
|
ImportSchedulerStart: 9.523ms
|
|
PostProcessAllAssets: 927.330ms
|
|
XRBuildSystem.XRAssetImported 53.098ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.359ms
|
|
PostprocessAssetsUpdateCachedIcon 0.063ms
|
|
ObjectImages.AssetImported 0.055ms
|
|
MonoPostProcessAllAssets: 869.388ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 349.154ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 100.082ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 66.666ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 45.798ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 31.636ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 25.355ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.123ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 14.663ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.980ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.590ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.421ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 7.335ms
|
|
PostProcessor.OnPostprocessAllAssets 5.399ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.200ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.682ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.366ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.305ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.115ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.099ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.910ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.895ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.671ms
|
|
SyncVS.PostprocessSyncProject 1.666ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.491ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.471ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.367ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.304ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.142ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.052ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.984ms
|
|
AssetEvents.OnPostprocessAllAssets 0.943ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.922ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.658ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.593ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.351ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.332ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.237ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.103ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
PostAssetChangesProfiler: 23.784ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 52.708ms
|
|
PersistCurrentRevisions: 0.686ms
|
|
Untracked: 274.810ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s122ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.98 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3024833
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:05:51.111 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753804000 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:05:51.115 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380a4e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.438 seconds
|
|
Domain Reload Profiling: 5217ms
|
|
BeginReloadAssembly (1452ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (312ms)
|
|
CreateAndSetChildDomain (497ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (309ms)
|
|
LoadAllAssembliesAndSetupDomain (995ms)
|
|
LoadAssemblies (772ms)
|
|
TypeCache.Refresh (38ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (264ms)
|
|
BuildScriptInfoCaches (220ms)
|
|
ResolveRequiredComponents (25ms)
|
|
FinalizeReload (2440ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (290ms)
|
|
ProcessInitializeOnLoadAttributes (450ms)
|
|
ProcessInitializeOnLoadMethodAttributes (117ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (1028ms)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=a2bff82007653419a871d0f8592460c3): Total: 5.985 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2741 ms
|
|
Asset DB Callback time: managed=175 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=3063 ms, compile time=4 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.600ms
|
|
ApplyChangesToAssetFolders: 2.072ms
|
|
Collect global state as custom dependencies: 3.289ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.429ms
|
|
CategorizeAssets: 146.956ms
|
|
CompileScripts: 3.552ms
|
|
ImportOutOfDateAssets: 2469.411ms (2450.904ms without children)
|
|
CollectScriptTypesHashes: 12.131ms
|
|
ReloadNativeAssets: 3.722ms
|
|
UnloadImportedAssets: 0.105ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.112ms
|
|
ImportSchedulerStart: 12.277ms
|
|
PostProcessAllAssets: 175.884ms
|
|
MonoPostProcessAllAssets: 175.871ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 349.154ms
|
|
SyncVS.PostprocessSyncProject 117.483ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 100.082ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 66.666ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 45.798ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 31.636ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 31.286ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 25.355ms
|
|
AssetChangedListener.OnPostprocessAllAssets 16.123ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 14.663ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 8.980ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.590ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.421ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 7.335ms
|
|
PostProcessor.OnPostprocessAllAssets 5.399ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 5.200ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.682ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 4.089ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.366ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.305ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.099ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.049ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.910ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.895ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.491ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.471ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.471ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.367ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.304ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.142ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.052ms
|
|
AssetEvents.OnPostprocessAllAssets 0.943ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.922ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.658ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.636ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.593ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.426ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.358ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.351ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.332ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.255ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.163ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.144ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.103ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.414ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 11.988ms
|
|
GenerateScriptTypeSerializationHashes: 18.184ms
|
|
Untracked: 3161.972ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=31be28df2a0e2429cbc2e8a472a30dc9): Total: 0.969 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=956 ms
|
|
Asset DB Callback time: managed=0 ms, native=7 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 7.874ms
|
|
ApplyChangesToAssetFolders: 10.498ms
|
|
Scan: 906.423ms
|
|
Collect global state as custom dependencies: 1.038ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 27.722ms
|
|
UnloadStreamsEnd: 0.161ms
|
|
Untracked: 15.014ms
|
|
|
|
Asset Pipeline Refresh (id=eb5989636aadf46a3b3a18e498d1e76e): Total: 0.237 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.030145s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.10 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.34 ms.
|
|
|
|
Asset Pipeline Refresh (id=222e769440b654d4a963164da62235c2): Total: 2.866 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1566 ms
|
|
Asset DB Callback time: managed=1174 ms, native=88 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=30 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.138ms
|
|
ApplyChangesToAssetFolders: 1.725ms
|
|
Scan: 1076.943ms
|
|
Collect global state as custom dependencies: 5.075ms
|
|
OnSourceAssetsModified: 69.776ms
|
|
CategorizeScriptCompilationAssets: 0.414ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.780ms
|
|
CategorizeAssets: 69.714ms
|
|
CompileScripts: 30.216ms
|
|
ImportOutOfDateAssets: 9.724ms (1.383ms without children)
|
|
ReloadNativeAssets: 0.857ms
|
|
UnloadImportedAssets: 0.360ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.730ms
|
|
ImportSchedulerStart: 5.390ms
|
|
PostProcessAllAssets: 1161.212ms
|
|
XRBuildSystem.XRAssetImported 3.877ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.586ms
|
|
ObjectImages.AssetImported 0.091ms
|
|
MonoPostProcessAllAssets: 1105.200ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 614.143ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 86.099ms
|
|
AssetChangedListener.OnPostprocessAllAssets 60.342ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 41.247ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 34.893ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 24.326ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 21.560ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 19.690ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 17.339ms
|
|
PostProcessor.OnPostprocessAllAssets 14.192ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 13.424ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 13.231ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 11.468ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 11.225ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 10.949ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 6.847ms
|
|
SyncVS.PostprocessSyncProject 6.684ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.608ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 6.586ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.139ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.670ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.521ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.447ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.340ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.325ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.235ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 2.035ms
|
|
AssetEvents.OnPostprocessAllAssets 1.913ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.725ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.715ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.679ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.656ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.502ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.371ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.409ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.319ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.239ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.238ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.230ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.216ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.168ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.140ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.056ms
|
|
PostAssetChangesProfiler: 32.175ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 3.303ms
|
|
PersistCurrentRevisions: 0.358ms
|
|
Untracked: 397.443ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 3s303ms
|
|
[ 896/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (3.16 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:01.1152652
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.30 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:09:01.244 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549bc140 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:09:01.250 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a70960 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 4.078 seconds
|
|
Domain Reload Profiling: 10192ms
|
|
BeginReloadAssembly (3924ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (809ms)
|
|
ReleaseScriptingObjects (15ms)
|
|
CreateAndSetChildDomain (1469ms)
|
|
RebuildCommonClasses (19ms)
|
|
RebuildNativeTypeToScriptingClass (26ms)
|
|
initialDomainReloadingComplete (378ms)
|
|
LoadAllAssembliesAndSetupDomain (1764ms)
|
|
LoadAssemblies (1115ms)
|
|
TypeCache.Refresh (88ms)
|
|
TypeCache.ScanAssembly (14ms)
|
|
AnalyzeDomain (485ms)
|
|
BuildScriptInfoCaches (422ms)
|
|
ResolveRequiredComponents (38ms)
|
|
FinalizeReload (4080ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (9ms)
|
|
BeforeProcessingInitializeOnLoad (380ms)
|
|
ProcessInitializeOnLoadAttributes (773ms)
|
|
ProcessInitializeOnLoadMethodAttributes (233ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (1600ms)
|
|
|
|
Asset Pipeline Refresh (id=98e641af37b164ebb912889fd933f923): Total: 11.285 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4674 ms
|
|
Asset DB Callback time: managed=132 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=6458 ms, compile time=15 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.080ms
|
|
InvokePackagesCallback: 3.748ms
|
|
ApplyChangesToAssetFolders: 1.768ms
|
|
Collect global state as custom dependencies: 13.919ms
|
|
ProcessAssetsWithTransientArtifactChanges: 18.415ms
|
|
CategorizeAssets: 176.874ms
|
|
CompileScripts: 15.135ms
|
|
ImportOutOfDateAssets: 4173.982ms (4163.149ms without children)
|
|
CollectScriptTypesHashes: 35.815ms
|
|
ReloadNativeAssets: 5.194ms
|
|
UnloadImportedAssets: 0.161ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.306ms
|
|
ImportSchedulerStart: 3.330ms
|
|
PostProcessAllAssets: 132.698ms
|
|
MonoPostProcessAllAssets: 132.648ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 614.143ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 86.099ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 60.642ms
|
|
AssetChangedListener.OnPostprocessAllAssets 60.342ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 41.247ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 34.893ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 24.326ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 21.560ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 19.690ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 17.339ms
|
|
PostProcessor.OnPostprocessAllAssets 14.192ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 13.424ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 13.231ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 11.468ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 11.225ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 10.949ms
|
|
SyncVS.PostprocessSyncProject 8.108ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 7.043ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 6.847ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 6.608ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 6.586ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 4.414ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.139ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.846ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.521ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.447ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.340ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.325ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.235ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 2.035ms
|
|
AssetEvents.OnPostprocessAllAssets 1.913ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.822ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.725ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.715ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.656ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.502ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.371ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.721ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.704ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.663ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.411ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.410ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.319ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.273ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.140ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.191ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 19.572ms
|
|
GenerateScriptTypeSerializationHashes: 28.963ms
|
|
Untracked: 6707.361ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.071218s
|
|
Refreshing native plugins compatible for Editor in 15.10 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.46 ms.
|
|
|
|
Asset Pipeline Refresh (id=f344cc374e7014d8aa36783f23ffad89): Total: 2.137 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1044 ms
|
|
Asset DB Callback time: managed=935 ms, native=79 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=71 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.282ms
|
|
ApplyChangesToAssetFolders: 9.313ms
|
|
Scan: 656.960ms
|
|
Collect global state as custom dependencies: 4.863ms
|
|
OnSourceAssetsModified: 45.741ms
|
|
CategorizeScriptCompilationAssets: 0.175ms
|
|
ProcessAssetsWithTransientArtifactChanges: 25.160ms
|
|
CategorizeAssets: 67.341ms
|
|
CompileScripts: 71.285ms
|
|
ImportOutOfDateAssets: 16.131ms (0.771ms without children)
|
|
ReloadNativeAssets: 0.172ms
|
|
UnloadImportedAssets: 3.603ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.884ms
|
|
ImportSchedulerStart: 10.696ms
|
|
PostProcessAllAssets: 904.380ms
|
|
XRBuildSystem.XRAssetImported 7.051ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.250ms
|
|
ShaderAssetModifiedCallback 0.081ms
|
|
MonoPostProcessAllAssets: 889.722ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 279.905ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 100.889ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 55.659ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 48.236ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 46.434ms
|
|
AssetChangedListener.OnPostprocessAllAssets 39.385ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 21.711ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 20.874ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 19.237ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.129ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 14.896ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 13.888ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 11.763ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 9.029ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 8.686ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 7.650ms
|
|
PostProcessor.OnPostprocessAllAssets 6.952ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 6.260ms
|
|
SyncVS.PostprocessSyncProject 4.914ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.732ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.561ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 4.388ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.372ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.142ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.044ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 3.850ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.581ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.490ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.490ms
|
|
AssetEvents.OnPostprocessAllAssets 3.339ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.890ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.521ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.648ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.468ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.543ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.374ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.219ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.155ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.071ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.066ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.060ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.054ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 63.901ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 20.663ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 250.525ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 4s369ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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|
*** Tundra build success (4.25 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
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|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3147488
|
|
Begin MonoManager ReloadAssembly
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|
GPU Resident Drawer disposed.
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|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
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|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:09:24.931 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753767b60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:09:24.936 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753809220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.729 seconds
|
|
Domain Reload Profiling: 6242ms
|
|
BeginReloadAssembly (2267ms)
|
|
ExecutionOrderSort (22ms)
|
|
DisableScriptedObjects (626ms)
|
|
ReleaseScriptingObjects (6ms)
|
|
CreateAndSetChildDomain (555ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (158ms)
|
|
LoadAllAssembliesAndSetupDomain (1064ms)
|
|
LoadAssemblies (593ms)
|
|
TypeCache.Refresh (57ms)
|
|
TypeCache.ScanAssembly (10ms)
|
|
AnalyzeDomain (320ms)
|
|
BuildScriptInfoCaches (281ms)
|
|
ResolveRequiredComponents (28ms)
|
|
FinalizeReload (2731ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (5ms)
|
|
BeforeProcessingInitializeOnLoad (335ms)
|
|
ProcessInitializeOnLoadAttributes (551ms)
|
|
ProcessInitializeOnLoadMethodAttributes (156ms)
|
|
AwakeInstancesAfterBackupRestoration (1045ms)
|
|
|
|
Asset Pipeline Refresh (id=d578423f0cdba42e780eee47c9402c7c): Total: 7.831 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3179 ms
|
|
Asset DB Callback time: managed=38 ms, native=3 ms
|
|
Scripting: domain reloads=1, domain reload time=4606 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.216ms
|
|
InvokePackagesCallback: 4.407ms
|
|
ApplyChangesToAssetFolders: 0.995ms
|
|
Collect global state as custom dependencies: 4.722ms
|
|
ProcessAssetsWithTransientArtifactChanges: 18.453ms
|
|
CategorizeAssets: 134.284ms
|
|
CompileScripts: 1.629ms
|
|
ImportOutOfDateAssets: 2747.086ms (2740.173ms without children)
|
|
CollectScriptTypesHashes: 26.009ms
|
|
ReloadNativeAssets: 2.210ms
|
|
UnloadImportedAssets: 0.141ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.904ms
|
|
ImportSchedulerStart: 3.318ms
|
|
PostProcessAllAssets: 38.242ms
|
|
MonoPostProcessAllAssets: 38.225ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 279.905ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 100.889ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 55.659ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 48.236ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 46.434ms
|
|
AssetChangedListener.OnPostprocessAllAssets 39.385ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 21.711ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 20.874ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 19.237ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.129ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.257ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 14.896ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 13.888ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 11.763ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 9.029ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 8.686ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 7.650ms
|
|
PostProcessor.OnPostprocessAllAssets 6.952ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 6.260ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.732ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.561ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 4.388ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.372ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.142ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 4.044ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 3.850ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.581ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.490ms
|
|
AssetEvents.OnPostprocessAllAssets 3.339ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.890ms
|
|
SyncVS.PostprocessSyncProject 2.534ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.521ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.962ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.648ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.464ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.632ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.397ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.319ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.286ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.230ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.219ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.160ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.145ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.129ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.066ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.215ms
|
|
PersistCurrentRevisions: 0.148ms
|
|
GenerateScriptTypeHashes: 4.894ms
|
|
GenerateScriptTypeSerializationHashes: 7.944ms
|
|
Untracked: 4846.282ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.041277s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 7.51 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.28 ms.
|
|
|
|
Asset Pipeline Refresh (id=701905b828d824da29dc87d3c8b78b57): Total: 4.236 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2788 ms
|
|
Asset DB Callback time: managed=1306 ms, native=88 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=41 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.388ms
|
|
ApplyChangesToAssetFolders: 26.363ms
|
|
Scan: 1432.163ms
|
|
Collect global state as custom dependencies: 4.411ms
|
|
OnSourceAssetsModified: 55.704ms
|
|
CategorizeScriptCompilationAssets: 1.317ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.729ms
|
|
CategorizeAssets: 71.563ms
|
|
CompileScripts: 41.351ms
|
|
ImportOutOfDateAssets: 8.693ms (1.055ms without children)
|
|
ReloadNativeAssets: 0.237ms
|
|
UnloadImportedAssets: 0.296ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.833ms
|
|
ImportSchedulerStart: 5.269ms
|
|
PostProcessAllAssets: 1302.698ms
|
|
XRBuildSystem.XRAssetImported 10.176ms
|
|
PostProcessCallbackCreateDeferredMaterials 9.185ms
|
|
ShaderAssetModifiedCallback 1.940ms
|
|
ObjectImages.AssetImported 0.413ms
|
|
MonoPostProcessAllAssets: 1251.553ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 674.176ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 104.636ms
|
|
SyncVS.PostprocessSyncProject 62.544ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 56.865ms
|
|
AssetChangedListener.OnPostprocessAllAssets 40.332ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 35.132ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 20.451ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 19.710ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.632ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 18.463ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 18.289ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 16.389ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 14.491ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 11.157ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 7.929ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 7.913ms
|
|
PostProcessor.OnPostprocessAllAssets 7.432ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 7.017ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 6.120ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 5.042ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 4.159ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.062ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.060ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.885ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.755ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.681ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 2.562ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.439ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.400ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.066ms
|
|
AssetEvents.OnPostprocessAllAssets 2.058ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.638ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.573ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.306ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.239ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 1.113ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.056ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.792ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.731ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.624ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.589ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.478ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.308ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.109ms
|
|
PostAssetChangesProfiler: 36.446ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 822.245ms
|
|
UnloadStreamsBegin: 0.115ms
|
|
PersistCurrentRevisions: 0.581ms
|
|
Untracked: 418.769ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s166ms
|
|
[ 932/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1276/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
|
[1279/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (2.03 seconds), 9 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3235918
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 15.41 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:12:09.612 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75381c000 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:12:09.617 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b160 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.045 seconds
|
|
Domain Reload Profiling: 7145ms
|
|
BeginReloadAssembly (2523ms)
|
|
DisableScriptedObjects (289ms)
|
|
CreateAndSetChildDomain (919ms)
|
|
RebuildCommonClasses (14ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (221ms)
|
|
LoadAllAssembliesAndSetupDomain (1325ms)
|
|
LoadAssemblies (1288ms)
|
|
TypeCache.Refresh (72ms)
|
|
TypeCache.ScanAssembly (9ms)
|
|
AnalyzeDomain (334ms)
|
|
BuildScriptInfoCaches (275ms)
|
|
ResolveRequiredComponents (38ms)
|
|
FinalizeReload (3046ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (9ms)
|
|
BeforeProcessingInitializeOnLoad (700ms)
|
|
ProcessInitializeOnLoadAttributes (604ms)
|
|
ProcessInitializeOnLoadMethodAttributes (172ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (956ms)
|
|
|
|
Asset Pipeline Refresh (id=fcde4c292d7c145509b811f9f8570c55): Total: 8.184 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3639 ms
|
|
Asset DB Callback time: managed=50 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=4490 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.076ms
|
|
InvokePackagesCallback: 1.710ms
|
|
ApplyChangesToAssetFolders: 0.537ms
|
|
Collect global state as custom dependencies: 10.174ms
|
|
ProcessAssetsWithTransientArtifactChanges: 9.790ms
|
|
CategorizeAssets: 294.179ms
|
|
CompileScripts: 2.248ms
|
|
ImportOutOfDateAssets: 3080.878ms (3072.488ms without children)
|
|
CollectScriptTypesHashes: 9.191ms
|
|
ReloadNativeAssets: 2.557ms
|
|
UnloadImportedAssets: 1.336ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.338ms
|
|
ImportSchedulerStart: 2.897ms
|
|
PostProcessAllAssets: 50.326ms
|
|
MonoPostProcessAllAssets: 50.302ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 674.176ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 104.636ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 56.865ms
|
|
AssetChangedListener.OnPostprocessAllAssets 40.332ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 35.132ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 20.451ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 19.710ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.632ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 18.463ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 18.289ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.159ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 16.389ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 14.491ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 11.157ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 7.929ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 7.913ms
|
|
PostProcessor.OnPostprocessAllAssets 7.432ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 7.017ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 6.120ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 5.042ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.107ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.062ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.060ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.885ms
|
|
SyncVS.PostprocessSyncProject 2.879ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.755ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.681ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 2.439ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.400ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.066ms
|
|
AssetEvents.OnPostprocessAllAssets 2.058ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.638ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.576ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.573ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 1.321ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.306ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.239ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.056ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.973ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.870ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.509ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.232ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.227ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.175ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.141ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.454ms
|
|
PersistCurrentRevisions: 0.196ms
|
|
GenerateScriptTypeHashes: 5.554ms
|
|
GenerateScriptTypeSerializationHashes: 9.088ms
|
|
Untracked: 4720.614ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.032174s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 5.10 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=1d8a8fc84d3ab46b892ad310b9ad480b): Total: 3.808 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2335 ms
|
|
Asset DB Callback time: managed=1371 ms, native=61 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=32 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 2.325ms
|
|
ApplyChangesToAssetFolders: 13.489ms
|
|
Scan: 1517.790ms
|
|
Collect global state as custom dependencies: 4.562ms
|
|
OnSourceAssetsModified: 52.176ms
|
|
CategorizeScriptCompilationAssets: 2.163ms
|
|
ProcessAssetsWithTransientArtifactChanges: 14.082ms
|
|
CategorizeAssets: 95.707ms
|
|
CompileScripts: 32.259ms
|
|
ImportOutOfDateAssets: 21.862ms (0.675ms without children)
|
|
ReloadNativeAssets: 0.936ms
|
|
UnloadImportedAssets: 0.631ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.417ms
|
|
ImportSchedulerStart: 17.196ms
|
|
PostProcessAllAssets: 1333.092ms
|
|
XRBuildSystem.XRAssetImported 4.104ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.209ms
|
|
ObjectImages.AssetImported 0.772ms
|
|
MonoPostProcessAllAssets: 1321.119ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 734.792ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 107.040ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 76.585ms
|
|
AssetChangedListener.OnPostprocessAllAssets 42.268ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 37.813ms
|
|
SyncVS.PostprocessSyncProject 24.463ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 18.529ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 18.149ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 17.036ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 16.887ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 16.787ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 15.740ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 14.003ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 12.000ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 10.027ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 9.678ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 8.278ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 7.169ms
|
|
PostProcessor.OnPostprocessAllAssets 6.838ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 6.540ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.680ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 5.107ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 4.830ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.756ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.745ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.499ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.716ms
|
|
AssetEvents.OnPostprocessAllAssets 3.488ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.204ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.702ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 2.537ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.510ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.120ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.576ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.363ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.094ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.905ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.656ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.628ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.598ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.557ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.254ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.088ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.057ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.054ms
|
|
PostAssetChangesProfiler: 45.638ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 23.010ms
|
|
PersistCurrentRevisions: 0.282ms
|
|
Untracked: 649.030ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s621ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.51 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2222158
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:13:20.576 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549bc5a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:13:20.581 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808320 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.751 seconds
|
|
Domain Reload Profiling: 4076ms
|
|
BeginReloadAssembly (1439ms)
|
|
ExecutionOrderSort (12ms)
|
|
DisableScriptedObjects (279ms)
|
|
CreateAndSetChildDomain (487ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (162ms)
|
|
LoadAllAssembliesAndSetupDomain (702ms)
|
|
LoadAssemblies (514ms)
|
|
TypeCache.Refresh (31ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (240ms)
|
|
BuildScriptInfoCaches (206ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (1752ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (239ms)
|
|
ProcessInitializeOnLoadAttributes (443ms)
|
|
ProcessInitializeOnLoadMethodAttributes (110ms)
|
|
AwakeInstancesAfterBackupRestoration (551ms)
|
|
|
|
Asset Pipeline Refresh (id=4a0ffc061f93a4b87bb365dc429c5766): Total: 4.539 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1912 ms
|
|
Asset DB Callback time: managed=32 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2592 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.375ms
|
|
ApplyChangesToAssetFolders: 0.642ms
|
|
Collect global state as custom dependencies: 3.124ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.904ms
|
|
CategorizeAssets: 78.792ms
|
|
CompileScripts: 1.134ms
|
|
ImportOutOfDateAssets: 1759.526ms (1756.559ms without children)
|
|
CollectScriptTypesHashes: 5.715ms
|
|
ReloadNativeAssets: 1.412ms
|
|
UnloadImportedAssets: 0.103ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.704ms
|
|
ImportSchedulerStart: 0.716ms
|
|
PostProcessAllAssets: 32.094ms
|
|
MonoPostProcessAllAssets: 32.086ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 734.792ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 107.040ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 76.585ms
|
|
AssetChangedListener.OnPostprocessAllAssets 42.268ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 37.813ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 18.529ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 18.149ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 17.036ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 16.887ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 16.787ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 15.740ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.685ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 14.003ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 12.000ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 10.027ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 9.678ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 8.278ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 7.169ms
|
|
PostProcessor.OnPostprocessAllAssets 6.838ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 6.540ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.680ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 5.107ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 4.756ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.745ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.499ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.716ms
|
|
AssetEvents.OnPostprocessAllAssets 3.488ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.204ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.702ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.510ms
|
|
SyncVS.PostprocessSyncProject 2.270ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.120ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.851ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 1.363ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.274ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.195ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.664ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.656ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.411ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.254ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.171ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.126ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.125ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.124ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.463ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 2.960ms
|
|
GenerateScriptTypeSerializationHashes: 5.279ms
|
|
Untracked: 2650.831ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.048101s
|
|
Refreshing native plugins compatible for Editor in 2.78 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=5a6ddae74575641448babf0cf8a11eae): Total: 2.378 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1337 ms
|
|
Asset DB Callback time: managed=940 ms, native=45 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=52 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 4.588ms
|
|
Scan: 847.752ms
|
|
Collect global state as custom dependencies: 5.118ms
|
|
OnSourceAssetsModified: 88.513ms
|
|
CategorizeScriptCompilationAssets: 0.084ms
|
|
ProcessAssetsWithTransientArtifactChanges: 30.792ms
|
|
CategorizeAssets: 48.724ms
|
|
CompileScripts: 51.932ms
|
|
ImportOutOfDateAssets: 12.172ms (1.726ms without children)
|
|
ReloadNativeAssets: 0.212ms
|
|
UnloadImportedAssets: 1.389ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.671ms
|
|
ImportSchedulerStart: 8.172ms
|
|
PostProcessAllAssets: 875.890ms
|
|
XRBuildSystem.XRAssetImported 8.338ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.573ms
|
|
ObjectImages.AssetImported 3.140ms
|
|
ShaderAssetModifiedCallback 0.147ms
|
|
MonoPostProcessAllAssets: 853.202ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 455.887ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 85.676ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 35.648ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 28.002ms
|
|
AssetChangedListener.OnPostprocessAllAssets 27.981ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 16.848ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 13.509ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 13.207ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 12.996ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 12.817ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.131ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 9.870ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 9.855ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 9.704ms
|
|
PostProcessor.OnPostprocessAllAssets 7.093ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 7.005ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 6.941ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.572ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 4.194ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 3.732ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.376ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.891ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.674ms
|
|
SyncVS.PostprocessSyncProject 2.549ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.491ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.429ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.352ms
|
|
AssetEvents.OnPostprocessAllAssets 2.239ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.909ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.870ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.611ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.309ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.272ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.198ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.001ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.888ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.400ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.220ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.150ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.085ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 21.173ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.890ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 383.265ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s766ms
|
|
[ 807/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.65 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.4794932
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:14:16.608 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d4a00 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:14:16.612 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a714a0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.796 seconds
|
|
Domain Reload Profiling: 3915ms
|
|
BeginReloadAssembly (1211ms)
|
|
ExecutionOrderSort (11ms)
|
|
DisableScriptedObjects (300ms)
|
|
CreateAndSetChildDomain (294ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (147ms)
|
|
LoadAllAssembliesAndSetupDomain (740ms)
|
|
LoadAssemblies (577ms)
|
|
TypeCache.Refresh (28ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (220ms)
|
|
BuildScriptInfoCaches (189ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1797ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (237ms)
|
|
ProcessInitializeOnLoadAttributes (426ms)
|
|
ProcessInitializeOnLoadMethodAttributes (108ms)
|
|
AwakeInstancesAfterBackupRestoration (603ms)
|
|
|
|
Asset Pipeline Refresh (id=f0e648e223a2b4a4bb0b35c47320df84): Total: 4.649 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1986 ms
|
|
Asset DB Callback time: managed=38 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2621 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.823ms
|
|
ApplyChangesToAssetFolders: 0.437ms
|
|
Collect global state as custom dependencies: 4.981ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.276ms
|
|
CategorizeAssets: 80.359ms
|
|
CompileScripts: 1.382ms
|
|
ImportOutOfDateAssets: 1806.159ms (1802.138ms without children)
|
|
CollectScriptTypesHashes: 28.937ms
|
|
ReloadNativeAssets: 1.482ms
|
|
UnloadImportedAssets: 0.098ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.755ms
|
|
ImportSchedulerStart: 1.638ms
|
|
PostProcessAllAssets: 38.359ms
|
|
MonoPostProcessAllAssets: 38.349ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 455.887ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 85.676ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 35.648ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 28.002ms
|
|
AssetChangedListener.OnPostprocessAllAssets 27.981ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.113ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 16.848ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 13.509ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 13.207ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 12.996ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 12.817ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 11.131ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 9.870ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 9.855ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 9.704ms
|
|
PostProcessor.OnPostprocessAllAssets 7.093ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 7.005ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 6.941ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.572ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 3.732ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 3.376ms
|
|
SyncVS.PostprocessSyncProject 3.289ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 2.891ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 2.674ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.491ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 2.429ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 2.352ms
|
|
AssetEvents.OnPostprocessAllAssets 2.239ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.909ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.870ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.611ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.411ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.408ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.309ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.001ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.888ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.625ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.513ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.287ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.259ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.241ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.145ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.129ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.112ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.085ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.474ms
|
|
PersistCurrentRevisions: 0.141ms
|
|
GenerateScriptTypeHashes: 3.801ms
|
|
GenerateScriptTypeSerializationHashes: 6.736ms
|
|
Untracked: 2681.042ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=8cd897072154c44dcb881971da78eaad): Total: 0.392 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=390 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 3.219ms
|
|
Scan: 379.279ms
|
|
Collect global state as custom dependencies: 1.231ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.554ms
|
|
UnloadStreamsEnd: 0.076ms
|
|
Untracked: 5.315ms
|
|
|
|
Request Asset Garbage Collect because used heap size increased from 1.21 GB to 1.53 GB, exceeding the threshold of 308.7 MB.
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 315 unused Assets / (327.8 KB). Loaded Objects now: 12041.
|
|
Memory consumption went from 1.53 GB to 1.53 GB.
|
|
Total: 119.560166 ms (FindLiveObjects: 24.095541 ms CreateObjectMapping: 0.324667 ms MarkObjects: 75.100417 ms DeleteObjects: 17.565083 ms)
|
|
|
|
Asset Pipeline Refresh (id=0227f5a7e19044b09a7af29244653404): Total: 0.176 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
|
|
Asset Pipeline Refresh (id=9b1082d3624154035b66d35d876c6579): Total: 0.998 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=992 ms
|
|
Asset DB Callback time: managed=0 ms, native=1 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.531ms
|
|
ApplyChangesToAssetFolders: 4.052ms
|
|
Scan: 966.113ms
|
|
Collect global state as custom dependencies: 3.592ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.222ms
|
|
UnloadStreamsEnd: 0.518ms
|
|
Untracked: 14.412ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.095109s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 8.95 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 3.03 ms.
|
|
|
|
Asset Pipeline Refresh (id=e368dd2d19e654044bc12b011466b432): Total: 4.549 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2145 ms
|
|
Asset DB Callback time: managed=1882 ms, native=424 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=95 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 22.696ms
|
|
Scan: 1504.474ms
|
|
Collect global state as custom dependencies: 1.868ms
|
|
OnSourceAssetsModified: 120.969ms
|
|
CategorizeScriptCompilationAssets: 1.598ms
|
|
ProcessAssetsWithTransientArtifactChanges: 22.432ms
|
|
CategorizeAssets: 95.184ms
|
|
CompileScripts: 95.231ms
|
|
ImportOutOfDateAssets: 19.057ms (1.605ms without children)
|
|
ReloadNativeAssets: 0.770ms
|
|
UnloadImportedAssets: 0.698ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.855ms
|
|
ImportSchedulerStart: 14.127ms
|
|
PostProcessAllAssets: 2068.102ms
|
|
XRBuildSystem.XRAssetImported 281.022ms
|
|
PostProcessCallbackCreateDeferredMaterials 2.339ms
|
|
ObjectImages.AssetImported 0.751ms
|
|
MonoPostProcessAllAssets: 1762.714ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1052.123ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 139.266ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 72.000ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 61.266ms
|
|
AssetChangedListener.OnPostprocessAllAssets 57.250ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 35.690ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 27.526ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 26.374ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 19.722ms
|
|
SyncVS.PostprocessSyncProject 19.165ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 19.103ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 18.594ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 17.639ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 17.067ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 16.422ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 9.667ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 8.859ms
|
|
PostProcessor.OnPostprocessAllAssets 6.930ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 6.736ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 6.273ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.386ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.221ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.193ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.937ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 4.668ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.235ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.863ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 3.732ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.727ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.345ms
|
|
AssetEvents.OnPostprocessAllAssets 3.123ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.329ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.302ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.281ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.249ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.241ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.222ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.623ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.620ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.595ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.118ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.066ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.065ms
|
|
PostAssetChangesProfiler: 118.419ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 69.503ms
|
|
UnloadStreamsBegin: 0.075ms
|
|
PersistCurrentRevisions: 0.262ms
|
|
Untracked: 408.557ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s607ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
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|
running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
|
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (1.48 seconds), 6 items updated, 1283 evaluated
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Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3348457
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x41fa8f000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:19:14.264 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d5360 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:19:14.273 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808960 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 4.388 seconds
|
|
Domain Reload Profiling: 7481ms
|
|
BeginReloadAssembly (1807ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (286ms)
|
|
CreateAndSetChildDomain (483ms)
|
|
RebuildCommonClasses (19ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (368ms)
|
|
LoadAllAssembliesAndSetupDomain (885ms)
|
|
LoadAssemblies (1048ms)
|
|
TypeCache.Refresh (44ms)
|
|
TypeCache.ScanAssembly (5ms)
|
|
AnalyzeDomain (261ms)
|
|
BuildScriptInfoCaches (230ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (4390ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
BeforeProcessingInitializeOnLoad (651ms)
|
|
ProcessInitializeOnLoadAttributes (835ms)
|
|
ProcessInitializeOnLoadMethodAttributes (346ms)
|
|
EditorAssembliesLoaded (6ms)
|
|
AwakeInstancesAfterBackupRestoration (1153ms)
|
|
|
|
Asset Pipeline Refresh (id=0a93329e0ea044b44a34dc53e9f7e7ad): Total: 8.464 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=4686 ms
|
|
Asset DB Callback time: managed=113 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=3661 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.105ms
|
|
InvokePackagesCallback: 1.604ms
|
|
ApplyChangesToAssetFolders: 3.127ms
|
|
Collect global state as custom dependencies: 8.046ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.113ms
|
|
CategorizeAssets: 122.827ms
|
|
CompileScripts: 1.749ms
|
|
ImportOutOfDateAssets: 4411.410ms (4406.275ms without children)
|
|
CollectScriptTypesHashes: 16.883ms
|
|
ReloadNativeAssets: 1.631ms
|
|
UnloadImportedAssets: 0.175ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.861ms
|
|
ImportSchedulerStart: 1.063ms
|
|
PostProcessAllAssets: 113.560ms
|
|
MonoPostProcessAllAssets: 113.437ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1052.123ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 139.266ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 72.000ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 61.266ms
|
|
AssetChangedListener.OnPostprocessAllAssets 57.250ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 49.538ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 35.690ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 27.526ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 26.374ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 19.722ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 19.103ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 18.594ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 17.639ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 17.067ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 16.422ms
|
|
SyncVS.PostprocessSyncProject 13.276ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 9.667ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 8.859ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 7.954ms
|
|
PostProcessor.OnPostprocessAllAssets 6.930ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 6.736ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 6.273ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.386ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.221ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 5.193ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.937ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.235ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.863ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 3.732ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 3.727ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 3.345ms
|
|
AssetEvents.OnPostprocessAllAssets 3.123ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 2.901ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.872ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.329ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.628ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 1.544ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.302ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.222ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.142ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.773ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.623ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.524ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.486ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.464ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.477ms
|
|
UnloadStreamsBegin: 0.163ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 8.725ms
|
|
GenerateScriptTypeSerializationHashes: 12.172ms
|
|
Untracked: 3776.577ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=0f449e48531f54edcb77472b13616047): Total: 0.440 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=439 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 0.579ms
|
|
ApplyChangesToAssetFolders: 0.823ms
|
|
Scan: 433.785ms
|
|
Collect global state as custom dependencies: 1.233ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.548ms
|
|
UnloadStreamsEnd: 0.176ms
|
|
Untracked: 1.697ms
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.038 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=951c1606ae1d24f52b584bde224e7b29): Total: 0.135 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 1101 unused Assets / (0.9 MB). Loaded Objects now: 11761.
|
|
Memory consumption went from 1.59 GB to 1.59 GB.
|
|
Total: 47.982875 ms (FindLiveObjects: 2.771042 ms CreateObjectMapping: 0.397125 ms MarkObjects: 42.359375 ms DeleteObjects: 2.279958 ms)
|
|
|
|
Thread 0x446a53000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.595 seconds
|
|
Domain Reload Profiling: 2555ms
|
|
BeginReloadAssembly (506ms)
|
|
DisableScriptedObjects (70ms)
|
|
CreateAndSetChildDomain (186ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (99ms)
|
|
LoadAllAssembliesAndSetupDomain (335ms)
|
|
LoadAssemblies (273ms)
|
|
TypeCache.Refresh (11ms)
|
|
AnalyzeDomain (20ms)
|
|
ResolveRequiredComponents (14ms)
|
|
FinalizeReload (1596ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (86ms)
|
|
ProcessInitializeOnLoadAttributes (423ms)
|
|
ProcessInitializeOnLoadMethodAttributes (108ms)
|
|
AwakeInstancesAfterBackupRestoration (532ms)
|
|
|
|
Asset Pipeline Refresh (id=4260abd312ee44864867038fadfcc186): Total: 2.801 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1733 ms
|
|
Asset DB Callback time: managed=28 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1038 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 0.796ms
|
|
ApplyChangesToAssetFolders: 0.283ms
|
|
Collect global state as custom dependencies: 3.232ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.427ms
|
|
CategorizeAssets: 65.964ms
|
|
CompileScripts: 1.046ms
|
|
ImportOutOfDateAssets: 1605.173ms (1602.836ms without children)
|
|
CollectScriptTypesHashes: 2.332ms
|
|
ReloadNativeAssets: 1.141ms
|
|
UnloadImportedAssets: 0.105ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.677ms
|
|
ImportSchedulerStart: 0.376ms
|
|
PostProcessAllAssets: 28.285ms
|
|
MonoPostProcessAllAssets: 28.276ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.799ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.284ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.673ms
|
|
AssetChangedListener.OnPostprocessAllAssets 7.124ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.176ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.246ms
|
|
PostProcessor.OnPostprocessAllAssets 3.640ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.935ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 2.192ms
|
|
SyncVS.PostprocessSyncProject 1.691ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.608ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.360ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.318ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.228ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.080ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.851ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.649ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.633ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.587ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.544ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.540ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.474ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.394ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.327ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.325ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.274ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.243ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.205ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.192ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.179ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.175ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.169ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.161ms
|
|
AssetEvents.OnPostprocessAllAssets 0.154ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.152ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.115ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.110ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.096ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.095ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.095ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.085ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.408ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 2.999ms
|
|
GenerateScriptTypeSerializationHashes: 5.364ms
|
|
Untracked: 1091.831ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 7.773 ms
|
|
Integration: 733.460 ms
|
|
Integration of assets: 0.012 ms
|
|
Thread Wait Time: 0.003 ms
|
|
Total Operation Time: 741.249 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.075 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 3.30 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=b39b96a67b47849e19c716c0c05fb43b): Total: 0.229 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.298 ms
|
|
Integration: 24.117 ms
|
|
Integration of assets: 0.337 ms
|
|
Thread Wait Time: 299.564 ms
|
|
Total Operation Time: 325.316 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 11.508 ms
|
|
Integration: 29.714 ms
|
|
Integration of assets: 0.006 ms
|
|
Thread Wait Time: 382.351 ms
|
|
Total Operation Time: 423.580 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 101.888 ms
|
|
Integration: 60.685 ms
|
|
Integration of assets: 0.050 ms
|
|
Thread Wait Time: 509.075 ms
|
|
Total Operation Time: 671.698 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 0.979 ms
|
|
Integration: 16.691 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 102.734 ms
|
|
Total Operation Time: 120.406 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x17e2cb000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (1968961652) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (1049353210) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (35627449) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.330 ms
|
|
Integration: 22.362 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 22.698 ms
|
|
Unloading 1358 unused Assets / (3.2 MB). Loaded Objects now: 11683.
|
|
Memory consumption went from 1.52 GB to 1.52 GB.
|
|
Total: 52.568791 ms (FindLiveObjects: 0.962167 ms CreateObjectMapping: 0.382792 ms MarkObjects: 49.840834 ms DeleteObjects: 1.195792 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
|
|
Asset Pipeline Refresh (id=15ff5a30b28f94a0ca27557fec5dbbec): Total: 0.831 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=597 ms
|
|
Asset DB Callback time: managed=139 ms, native=86 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=7 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.070ms
|
|
ApplyChangesToAssetFolders: 2.877ms
|
|
Scan: 498.159ms
|
|
Collect global state as custom dependencies: 0.383ms
|
|
OnSourceAssetsModified: 6.124ms
|
|
CategorizeScriptCompilationAssets: 0.401ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.076ms
|
|
CategorizeAssets: 28.961ms
|
|
CompileScripts: 6.789ms
|
|
ImportOutOfDateAssets: 2.239ms (0.138ms without children)
|
|
ReloadNativeAssets: 0.109ms
|
|
UnloadImportedAssets: 0.086ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.488ms
|
|
ImportSchedulerStart: 1.416ms
|
|
PostProcessAllAssets: 210.170ms
|
|
XRBuildSystem.XRAssetImported 37.307ms
|
|
ShaderAssetModifiedCallback 32.912ms
|
|
PostProcessCallbackCreateDeferredMaterials 5.461ms
|
|
ObjectImages.AssetImported 0.389ms
|
|
PostprocessAssetsUpdateCachedIcon 0.166ms
|
|
MonoPostProcessAllAssets: 133.350ms
|
|
AssetChangedListener.OnPostprocessAllAssets 58.017ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 24.165ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.415ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.987ms
|
|
SyncVS.PostprocessSyncProject 0.365ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.316ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.312ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.203ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.083ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.077ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
PostProcessor.OnPostprocessAllAssets 0.068ms
|
|
PostAssetChangesProfiler: 9.466ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.515ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
Untracked: 59.710ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s832ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.71 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.2640464
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x42a267000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:21:36.207 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753801d60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:21:36.212 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a71360 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.028 seconds
|
|
Domain Reload Profiling: 4465ms
|
|
BeginReloadAssembly (1206ms)
|
|
DisableScriptedObjects (157ms)
|
|
CreateAndSetChildDomain (411ms)
|
|
RebuildCommonClasses (8ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (104ms)
|
|
LoadAllAssembliesAndSetupDomain (1104ms)
|
|
LoadAssemblies (853ms)
|
|
TypeCache.Refresh (51ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (321ms)
|
|
BuildScriptInfoCaches (273ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (2030ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (329ms)
|
|
ProcessInitializeOnLoadAttributes (468ms)
|
|
ProcessInitializeOnLoadMethodAttributes (111ms)
|
|
AwakeInstancesAfterBackupRestoration (666ms)
|
|
|
|
Asset Pipeline Refresh (id=fabe1ff02e1f44870a5e677f1b68d559): Total: 4.997 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2306 ms
|
|
Asset DB Callback time: managed=36 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2649 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.583ms
|
|
ApplyChangesToAssetFolders: 0.491ms
|
|
Collect global state as custom dependencies: 8.681ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.763ms
|
|
CategorizeAssets: 88.747ms
|
|
CompileScripts: 1.743ms
|
|
ImportOutOfDateAssets: 2039.431ms (2035.866ms without children)
|
|
CollectScriptTypesHashes: 4.394ms
|
|
ReloadNativeAssets: 1.404ms
|
|
UnloadImportedAssets: 0.176ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.695ms
|
|
ImportSchedulerStart: 1.191ms
|
|
PostProcessAllAssets: 36.755ms
|
|
MonoPostProcessAllAssets: 36.747ms
|
|
AssetChangedListener.OnPostprocessAllAssets 58.017ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 24.165ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.700ms
|
|
SyncVS.PostprocessSyncProject 3.788ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.415ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 2.987ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.073ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.351ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.629ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.412ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.316ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.312ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.307ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.203ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.187ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.181ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.131ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.116ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.115ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.077ms
|
|
PostProcessor.OnPostprocessAllAssets 0.068ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.988ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 4.185ms
|
|
GenerateScriptTypeSerializationHashes: 7.101ms
|
|
Untracked: 2805.806ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.051949s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 4.05 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=a640cd5a3fc654bedb0b036e5b99e27b): Total: 2.477 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1425 ms
|
|
Asset DB Callback time: managed=897 ms, native=101 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=52 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.050ms
|
|
ApplyChangesToAssetFolders: 1.370ms
|
|
Scan: 1187.517ms
|
|
Collect global state as custom dependencies: 1.361ms
|
|
OnSourceAssetsModified: 26.263ms
|
|
CategorizeScriptCompilationAssets: 0.201ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.026ms
|
|
CategorizeAssets: 67.643ms
|
|
CompileScripts: 52.043ms
|
|
ImportOutOfDateAssets: 7.464ms (0.815ms without children)
|
|
ReloadNativeAssets: 0.176ms
|
|
UnloadImportedAssets: 0.403ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.510ms
|
|
ImportSchedulerStart: 4.557ms
|
|
PostProcessAllAssets: 953.331ms
|
|
PostProcessCallbackCreateDeferredMaterials 67.720ms
|
|
XRBuildSystem.XRAssetImported 8.236ms
|
|
MonoPostProcessAllAssets: 871.829ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 408.253ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 290.626ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 32.178ms
|
|
AssetChangedListener.OnPostprocessAllAssets 17.629ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 17.436ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.257ms
|
|
SyncVS.PostprocessSyncProject 9.683ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 7.202ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 5.820ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.801ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.298ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.156ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 4.030ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.025ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.604ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.405ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.324ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.757ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.715ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.620ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.071ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.898ms
|
|
AssetEvents.OnPostprocessAllAssets 1.306ms
|
|
PostProcessor.OnPostprocessAllAssets 1.266ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.169ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.998ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.833ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.820ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.676ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.649ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.618ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.593ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.561ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.516ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.495ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.371ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.263ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.239ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.210ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.105ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.067ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.066ms
|
|
PostAssetChangesProfiler: 19.511ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 4.809ms
|
|
PersistCurrentRevisions: 0.267ms
|
|
Untracked: 144.090ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s346ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (1.26 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3551170
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 18:23:24.399 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x74c0b3f20 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 18:23:24.403 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753809220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.705 seconds
|
|
Domain Reload Profiling: 3982ms
|
|
BeginReloadAssembly (1485ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (373ms)
|
|
CreateAndSetChildDomain (463ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (122ms)
|
|
LoadAllAssembliesAndSetupDomain (650ms)
|
|
LoadAssemblies (467ms)
|
|
TypeCache.Refresh (24ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (212ms)
|
|
BuildScriptInfoCaches (189ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1705ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (227ms)
|
|
ProcessInitializeOnLoadAttributes (441ms)
|
|
ProcessInitializeOnLoadMethodAttributes (108ms)
|
|
AwakeInstancesAfterBackupRestoration (532ms)
|
|
|
|
Asset Pipeline Refresh (id=b46919ce3c2b04ab4a91ebf1512a0c58): Total: 4.456 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1870 ms
|
|
Asset DB Callback time: managed=31 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2550 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.196ms
|
|
InvokePackagesCallback: 1.663ms
|
|
ApplyChangesToAssetFolders: 1.942ms
|
|
Collect global state as custom dependencies: 2.643ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.321ms
|
|
CategorizeAssets: 69.631ms
|
|
CompileScripts: 1.187ms
|
|
ImportOutOfDateAssets: 1712.687ms (1709.792ms without children)
|
|
CollectScriptTypesHashes: 23.832ms
|
|
ReloadNativeAssets: 1.326ms
|
|
UnloadImportedAssets: 0.084ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.723ms
|
|
ImportSchedulerStart: 0.352ms
|
|
PostProcessAllAssets: 31.120ms
|
|
MonoPostProcessAllAssets: 31.114ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 408.253ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 290.626ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 32.178ms
|
|
AssetChangedListener.OnPostprocessAllAssets 17.629ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 17.436ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.994ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 13.257ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 7.202ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 5.820ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.801ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.298ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 4.156ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 4.030ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.025ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.604ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.405ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.324ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.757ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 2.715ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.071ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.015ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.898ms
|
|
SyncVS.PostprocessSyncProject 1.798ms
|
|
AssetEvents.OnPostprocessAllAssets 1.306ms
|
|
PostProcessor.OnPostprocessAllAssets 1.266ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 1.169ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.158ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.998ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.833ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.820ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.649ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.618ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.595ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.561ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.516ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.410ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.371ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.282ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.259ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.236ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.210ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.179ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.169ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.150ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.108ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.488ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 3.288ms
|
|
GenerateScriptTypeSerializationHashes: 5.190ms
|
|
Untracked: 2603.887ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=2930f97392fea4b688c501afb9589eb0): Total: 1.102 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1022 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.367ms
|
|
ApplyChangesToAssetFolders: 7.476ms
|
|
Scan: 959.570ms
|
|
Collect global state as custom dependencies: 3.935ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 13.679ms
|
|
UnloadStreamsEnd: 0.354ms
|
|
Untracked: 116.744ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 6: Could not resolve: cdp.cloud.unity3d.com:443
|
|
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
|
|
Curl error 6: Could not resolve host: cdp.cloud.unity3d.com
|
|
|
|
Asset Pipeline Refresh (id=0802c82c951dd4bbd92e03297cc4556a): Total: 0.487 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=487 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 2.722ms
|
|
Scan: 468.215ms
|
|
Collect global state as custom dependencies: 1.339ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 7.953ms
|
|
UnloadStreamsEnd: 0.583ms
|
|
Untracked: 6.373ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Curl error 35: Recv failure: Connection reset by peer
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=4920b77a8736f4392a5c10a2d05b16a1): Total: 1.057 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1055 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.660ms
|
|
ApplyChangesToAssetFolders: 2.837ms
|
|
Scan: 1032.164ms
|
|
Collect global state as custom dependencies: 4.956ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.594ms
|
|
UnloadStreamsEnd: 0.948ms
|
|
Untracked: 9.262ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.038557s
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 6.53 ms, found 6 plugins.
|
|
Preloading 1 native plugins for Editor in 2.49 ms.
|
|
|
|
Asset Pipeline Refresh (id=639c79c2b4ea94c7f8ffa610913c4d61): Total: 6.027 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2817 ms
|
|
Asset DB Callback time: managed=2036 ms, native=1133 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=39 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.757ms
|
|
ApplyChangesToAssetFolders: 2.163ms
|
|
Scan: 1134.400ms
|
|
Collect global state as custom dependencies: 5.340ms
|
|
OnSourceAssetsModified: 190.126ms
|
|
CategorizeScriptCompilationAssets: 2.531ms
|
|
ProcessAssetsWithTransientArtifactChanges: 30.074ms
|
|
CategorizeAssets: 215.469ms
|
|
CompileScripts: 38.646ms
|
|
ImportOutOfDateAssets: 18.951ms (0.809ms without children)
|
|
ReloadNativeAssets: 1.280ms
|
|
UnloadImportedAssets: 0.566ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.471ms
|
|
ImportSchedulerStart: 14.822ms
|
|
PostProcessAllAssets: 2920.020ms
|
|
XRBuildSystem.XRAssetImported 7.992ms
|
|
ShaderAssetModifiedCallback 4.646ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.838ms
|
|
ObjectImages.AssetImported 1.262ms
|
|
UnityScenesPostprocess 0.872ms
|
|
PostprocessAssetsUpdateCachedIcon 0.617ms
|
|
MonoPostProcessAllAssets: 1849.292ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 856.267ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 344.916ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 78.170ms
|
|
AssetChangedListener.OnPostprocessAllAssets 72.726ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 61.691ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 40.464ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 34.768ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 31.904ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 25.862ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 25.366ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 24.802ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 24.734ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 18.963ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 18.662ms
|
|
SyncVS.PostprocessSyncProject 15.204ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 10.595ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 10.289ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 8.255ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 7.571ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 6.474ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 6.414ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 6.315ms
|
|
PostProcessor.OnPostprocessAllAssets 6.220ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 5.844ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.607ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.643ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.344ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 4.341ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 4.241ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 3.947ms
|
|
AssetEvents.OnPostprocessAllAssets 3.490ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 3.263ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.733ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 2.523ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 2.163ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.485ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.328ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.956ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.843ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.766ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.556ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.459ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.117ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.104ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.071ms
|
|
PostAssetChangesProfiler: 61.831ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 8.050ms
|
|
PersistCurrentRevisions: 0.273ms
|
|
Untracked: 1398.570ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s884ms
|
|
[ 843/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 2s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (2.77 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.4053066
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:21:27.798 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753813e80 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 19:21:27.803 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549f7ca0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.194 seconds
|
|
Domain Reload Profiling: 4720ms
|
|
BeginReloadAssembly (1451ms)
|
|
ExecutionOrderSort (6ms)
|
|
DisableScriptedObjects (324ms)
|
|
CreateAndSetChildDomain (457ms)
|
|
RebuildCommonClasses (12ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (170ms)
|
|
LoadAllAssembliesAndSetupDomain (877ms)
|
|
LoadAssemblies (738ms)
|
|
TypeCache.Refresh (32ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (261ms)
|
|
BuildScriptInfoCaches (226ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (2195ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (484ms)
|
|
ProcessInitializeOnLoadAttributes (483ms)
|
|
ProcessInitializeOnLoadMethodAttributes (132ms)
|
|
AwakeInstancesAfterBackupRestoration (639ms)
|
|
|
|
Asset Pipeline Refresh (id=0b70ed95aa9024737bc41ae5703acc21): Total: 5.261 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2421 ms
|
|
Asset DB Callback time: managed=35 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2800 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 2.304ms
|
|
ApplyChangesToAssetFolders: 0.552ms
|
|
Collect global state as custom dependencies: 4.714ms
|
|
ProcessAssetsWithTransientArtifactChanges: 3.935ms
|
|
CategorizeAssets: 79.641ms
|
|
CompileScripts: 1.293ms
|
|
ImportOutOfDateAssets: 2203.159ms (2200.255ms without children)
|
|
CollectScriptTypesHashes: 35.378ms
|
|
ReloadNativeAssets: 1.309ms
|
|
UnloadImportedAssets: 0.111ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.698ms
|
|
ImportSchedulerStart: 0.718ms
|
|
PostProcessAllAssets: 36.000ms
|
|
MonoPostProcessAllAssets: 35.990ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 856.267ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 344.916ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 78.170ms
|
|
AssetChangedListener.OnPostprocessAllAssets 72.726ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 61.691ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 40.464ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 34.768ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 31.904ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 25.862ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 25.366ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 24.802ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 24.734ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 19.173ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 18.963ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 18.662ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 10.595ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 10.289ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 7.571ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 6.474ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 6.414ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 6.315ms
|
|
PostProcessor.OnPostprocessAllAssets 6.220ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 5.844ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 5.607ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 4.643ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.344ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 4.341ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 4.241ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 3.947ms
|
|
AssetEvents.OnPostprocessAllAssets 3.490ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 3.263ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.733ms
|
|
SyncVS.PostprocessSyncProject 2.298ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.796ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.352ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 1.328ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.600ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.298ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.218ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.191ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.123ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.118ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.117ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.109ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.472ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.112ms
|
|
GenerateScriptTypeSerializationHashes: 5.413ms
|
|
Untracked: 2890.788ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=5547d0478d2604446baae76e74cb8fb1): Total: 0.523 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=515 ms
|
|
Asset DB Callback time: managed=0 ms, native=4 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 4.712ms
|
|
ApplyChangesToAssetFolders: 7.954ms
|
|
Scan: 490.873ms
|
|
Collect global state as custom dependencies: 1.688ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 10.864ms
|
|
UnloadStreamsEnd: 0.088ms
|
|
Untracked: 6.391ms
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 8.24 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=de269a4e8c8fb40729e8a5bf19e975ff): Total: 1.106 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=726 ms
|
|
Asset DB Callback time: managed=342 ms, native=26 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=10 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 0.236ms
|
|
Scan: 311.111ms
|
|
Collect global state as custom dependencies: 0.692ms
|
|
OnSourceAssetsModified: 7.338ms
|
|
CategorizeScriptCompilationAssets: 0.286ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.095ms
|
|
CategorizeAssets: 38.056ms
|
|
CompileScripts: 9.852ms
|
|
ImportOutOfDateAssets: 4.682ms (0.242ms without children)
|
|
ReloadNativeAssets: 0.126ms
|
|
UnloadImportedAssets: 0.224ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.682ms
|
|
ImportSchedulerStart: 3.405ms
|
|
PostProcessAllAssets: 344.784ms
|
|
PostProcessCallbackCreateDeferredMaterials 3.649ms
|
|
XRBuildSystem.XRAssetImported 1.441ms
|
|
ObjectImages.AssetImported 1.335ms
|
|
ShaderAssetModifiedCallback 0.072ms
|
|
MonoPostProcessAllAssets: 335.447ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 80.703ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 68.253ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 32.901ms
|
|
SyncVS.PostprocessSyncProject 26.962ms
|
|
AssetChangedListener.OnPostprocessAllAssets 15.847ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 11.827ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 11.661ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 9.859ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.082ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.804ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 4.570ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 4.080ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 4.029ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 3.576ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 3.513ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.730ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.858ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.773ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.682ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.680ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 1.593ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.542ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.343ms
|
|
PostProcessor.OnPostprocessAllAssets 1.290ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.191ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.932ms
|
|
AssetEvents.OnPostprocessAllAssets 0.830ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.816ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.620ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.525ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.279ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.276ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.216ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.210ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.189ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.138ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.093ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.082ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.065ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.064ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.063ms
|
|
PostAssetChangesProfiler: 16.632ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.921ms
|
|
UnloadStreamsBegin: 4.124ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 354.539ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.034 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=d53ba073e0a984756b71826ab135f639): Total: 0.116 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
ExitCode: 0 Duration: 2s954ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (2.86 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3022671
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:23:38.582 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538128a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 19:23:38.586 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808fa0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.924 seconds
|
|
Domain Reload Profiling: 4119ms
|
|
BeginReloadAssembly (1357ms)
|
|
ExecutionOrderSort (5ms)
|
|
DisableScriptedObjects (212ms)
|
|
CreateAndSetChildDomain (439ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (157ms)
|
|
LoadAllAssembliesAndSetupDomain (660ms)
|
|
LoadAssemblies (594ms)
|
|
TypeCache.Refresh (23ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (216ms)
|
|
BuildScriptInfoCaches (189ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (1924ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (247ms)
|
|
ProcessInitializeOnLoadAttributes (459ms)
|
|
ProcessInitializeOnLoadMethodAttributes (138ms)
|
|
AwakeInstancesAfterBackupRestoration (621ms)
|
|
|
|
Asset Pipeline Refresh (id=f00bae0e8da564f4fb1d2dceb296909c): Total: 4.590 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2149 ms
|
|
Asset DB Callback time: managed=34 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2403 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.156ms
|
|
ApplyChangesToAssetFolders: 0.361ms
|
|
Collect global state as custom dependencies: 3.046ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.279ms
|
|
CategorizeAssets: 75.086ms
|
|
CompileScripts: 1.151ms
|
|
ImportOutOfDateAssets: 1932.259ms (1929.665ms without children)
|
|
CollectScriptTypesHashes: 12.075ms
|
|
ReloadNativeAssets: 1.361ms
|
|
UnloadImportedAssets: 0.092ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.714ms
|
|
ImportSchedulerStart: 0.360ms
|
|
PostProcessAllAssets: 34.493ms
|
|
MonoPostProcessAllAssets: 34.480ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 16.898ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 6.483ms
|
|
SyncVS.PostprocessSyncProject 2.674ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.135ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 1.645ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.623ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.768ms
|
|
AssetChangedListener.OnPostprocessAllAssets 0.718ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.596ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.433ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.364ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.306ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.284ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.255ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.189ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.176ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.166ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.157ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.139ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.118ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.065ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.056ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.607ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
GenerateScriptTypeHashes: 2.763ms
|
|
GenerateScriptTypeSerializationHashes: 4.967ms
|
|
Untracked: 2521.093ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.104 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
|
|
Asset Pipeline Refresh (id=e131ea40e83614cbf98d54815f8552fc): Total: 0.353 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=76 ms, native=116 ms
|
|
Asset DB Callback time: managed=148 ms, native=12 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
ApplyChangesToAssetFolders: 3.669ms
|
|
Scan: 41.817ms
|
|
Collect global state as custom dependencies: 0.224ms
|
|
ProcessAssetsWithTransientArtifactChanges: 1.287ms
|
|
CategorizeAssets: 5.507ms
|
|
ImportOutOfDateAssets: 122.548ms (0.152ms without children)
|
|
ImportManagerImport: 118.676ms (5.473ms without children)
|
|
ReloadNativeAssets: 0.208ms
|
|
UnloadImportedAssets: 0.123ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.626ms
|
|
ImportSchedulerStart: 2.751ms
|
|
PostProcessAllAssets: 152.578ms
|
|
XRBuildSystem.XRAssetImported 0.981ms
|
|
MonoPostProcessAllAssets: 148.095ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 20.444ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 15.981ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.861ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 10.565ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 8.022ms
|
|
PostProcessor.OnPostprocessAllAssets 8.022ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.013ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.710ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.083ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.049ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.735ms
|
|
SyncVS.PostprocessSyncProject 4.630ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.191ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.614ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.820ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.784ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.728ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 2.706ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.275ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.689ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.679ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.577ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.988ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.726ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.495ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.385ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.357ms
|
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AssetEvents.OnPostprocessAllAssets 0.230ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.184ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.182ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.162ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.133ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.133ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.091ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.075ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.053ms
|
|
PostAssetChangesProfiler: 7.988ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.696ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
Untracked: 14.772ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.697 seconds
|
|
Domain Reload Profiling: 3421ms
|
|
BeginReloadAssembly (1046ms)
|
|
DisableScriptedObjects (143ms)
|
|
CreateAndSetChildDomain (357ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (139ms)
|
|
LoadAllAssembliesAndSetupDomain (520ms)
|
|
LoadAssemblies (559ms)
|
|
TypeCache.Refresh (12ms)
|
|
AnalyzeDomain (25ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1698ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (86ms)
|
|
ProcessInitializeOnLoadAttributes (426ms)
|
|
ProcessInitializeOnLoadMethodAttributes (104ms)
|
|
AwakeInstancesAfterBackupRestoration (599ms)
|
|
|
|
Asset Pipeline Refresh (id=d0807ecae44544a35b89d702a6f8474d): Total: 3.921 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1853 ms
|
|
Asset DB Callback time: managed=27 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=2037 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.103ms
|
|
ApplyChangesToAssetFolders: 0.730ms
|
|
Collect global state as custom dependencies: 2.928ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.635ms
|
|
CategorizeAssets: 65.408ms
|
|
CompileScripts: 1.026ms
|
|
ImportOutOfDateAssets: 1704.346ms (1701.342ms without children)
|
|
CollectScriptTypesHashes: 5.301ms
|
|
ReloadNativeAssets: 1.235ms
|
|
UnloadImportedAssets: 0.080ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.698ms
|
|
ImportSchedulerStart: 0.962ms
|
|
PostProcessAllAssets: 27.927ms
|
|
MonoPostProcessAllAssets: 27.917ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 20.444ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 15.981ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.050ms
|
|
AssetChangedListener.OnPostprocessAllAssets 12.861ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 10.565ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 8.022ms
|
|
PostProcessor.OnPostprocessAllAssets 8.022ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 8.013ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 7.710ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 6.083ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.049ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.735ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 4.191ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 3.614ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 2.820ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.784ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.728ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.275ms
|
|
SyncVS.PostprocessSyncProject 1.918ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.689ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 1.679ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.577ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.199ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.150ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.988ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.726ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.495ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.399ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.385ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.357ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.281ms
|
|
AssetEvents.OnPostprocessAllAssets 0.230ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.208ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.184ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.182ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.182ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.162ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.146ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.133ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.102ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.102ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.092ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.088ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.075ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.053ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.338ms
|
|
PersistCurrentRevisions: 0.135ms
|
|
GenerateScriptTypeHashes: 2.596ms
|
|
GenerateScriptTypeSerializationHashes: 4.806ms
|
|
Untracked: 2107.713ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 11.130 ms
|
|
Integration: 835.384 ms
|
|
Integration of assets: 0.259 ms
|
|
Thread Wait Time: 0.008 ms
|
|
Total Operation Time: 846.780 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.025 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 4.34 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=97bc8a86c65684970a73802502c200c2): Total: 0.145 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 3.150 ms
|
|
Integration: 28.070 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 206.636 ms
|
|
Total Operation Time: 237.859 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 11.823 ms
|
|
Integration: 9.288 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 292.210 ms
|
|
Total Operation Time: 313.325 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 61.912 ms
|
|
Integration: 32.408 ms
|
|
Integration of assets: 0.034 ms
|
|
Thread Wait Time: 340.008 ms
|
|
Total Operation Time: 434.362 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 1.242 ms
|
|
Integration: 14.993 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 108.031 ms
|
|
Total Operation Time: 124.268 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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|
UnityEngine.Debug:Log (object)
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
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|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
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|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
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|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
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|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
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|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
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|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.SelectRotation (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:140
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
NullReferenceException while executing 'performed' callbacks of 'BattleMode/Select[/Mouse/leftButton]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.SelectRotation (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:140
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
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|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
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UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
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UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
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|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
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|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
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|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
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|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
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|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
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|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
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|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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NullReferenceException while executing 'performed' callbacks of 'BattleMode/Select[/Mouse/leftButton]'
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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|
UnityEngine.Debug:LogError (object)
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|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.SelectRotation (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x00001] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:140
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
NullReferenceException while executing 'performed' callbacks of 'BattleMode/Select[/Mouse/leftButton]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2131)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
NullReferenceException: Object reference not set to an instance of an object
|
|
at Code.OfficeGame.BattleMode.Marker.MarkerManager.ReleaseMarkerInstance (Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker marker) [0x00000] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Marker/MarkerManager.cs:25
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.UnmountDecider () [0x00032] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:63
|
|
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideAction (System.Threading.CancellationToken ctx, Code.OfficeGame.BattleMode.Actions.EntityProperties entity) [0x004ec] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:330
|
|
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
|
|
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2[TStateMachine,T].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:342
|
|
at Cysharp.Threading.Tasks.UniTask`1+Awaiter[T].GetResult () [0x00025] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:657
|
|
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.DecideActions (UnityEngine.EntityId[] entities, System.Threading.CancellationToken ctx) [0x00073] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:246
|
|
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
|
|
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
|
|
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
|
|
at Code.OfficeGame.BattleMode.Timeline.BattleTimeline.RunBattleLoopAsync (System.Collections.Generic.List`1[T] entities, System.Threading.CancellationToken ctx) [0x000f3] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:72
|
|
at Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1[TResult].GetResult (System.Int16 token) [0x00067] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:244
|
|
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00002] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:218
|
|
at Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () [0x00015] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:316
|
|
at Cysharp.Threading.Tasks.UniTaskExtensions+<>c.<Forget>b__48_0 (System.Object state) [0x0000a] in ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:574
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
Cysharp.Threading.Tasks.UniTaskScheduler:PublishUnobservedTaskException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs:90)
|
|
Cysharp.Threading.Tasks.<>c:<Forget>b__48_0(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:578)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
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|
Code.OfficeGame.BattleMode.Timeline.<RunBattleLoopAsync>d__15:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:84)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:210)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:59)
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|
Code.OfficeGame.BattleMode.Timeline.<DecideActions>d__21:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:244)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:167)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:334)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetException(Exception) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:186)
|
|
Code.OfficeGame.BattleMode.Timeline.<DecideAction>d__22:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:343)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:SetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1:SetResult(BattleActionDecisionResult) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.OfficeGame.BattleMode.Actions.Deciders.<GetDecision>d__9:MoveNext() (at Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:55)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult(Object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.WaitUntilCanceledPromise:MoveNext() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WaitUntil.cs:650)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run() (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskScheduler.cs Line: 90)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
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|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
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|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
MissingReferenceException: The object of type 'Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker' has been destroyed but you are still trying to access it.
|
|
Your script should either check if it is null or you should not destroy the object.
|
|
at UnityEngine.Object+MarshalledUnityObject.TryThrowEditorNullExceptionObject (UnityEngine.Object unityObj, System.String parameterName) [0x0005f] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:1171
|
|
at UnityEngine.Bindings.ThrowHelper.ThrowNullReferenceException (System.Object obj) [0x0000a] in /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/BindingsHelpers.cs:21
|
|
at UnityEngine.Component.get_transform () [0x00006] in <f7628485c96a4822942ca91d6fd051a0>:0
|
|
at Code.OfficeGame.BattleMode.Actions.Deciders.RotationBattleActionDecider.MarkPosition (UnityEngine.InputSystem.InputAction+CallbackContext input) [0x000a1] in /Users/angelofdeath/Projects/Hasebe/Assets/Code/OfficeGame/BattleMode/Actions/Deciders/RotationBattleActionDecider.cs:135
|
|
at UnityEngine.InputSystem.Utilities.DelegateHelpers.InvokeCallbacksSafe[TValue] (UnityEngine.InputSystem.Utilities.CallbackArray`1[System.Action`1[TValue]]& callbacks, TValue argument, System.String callbackName, System.Object context) [0x00027] in ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:47
|
|
UnityEngine.StackTraceUtility:ExtractStringFromExceptionInternal(Object, String&, String&) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:50)
|
|
UnityEngine.DebugLogHandler:Internal_LogException_Injected(Exception, IntPtr)
|
|
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
|
|
UnityEngine.DebugLogHandler:LogException(Exception, Object)
|
|
UnityEngine.Logger:LogException(Exception, Object)
|
|
UnityEngine.Debug:LogException(Exception)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe(CallbackArray`1&, CallbackContext, String, Object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:51)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners(Int32, InputActionMap, InputActionPhase, CallbackArray`1&, String) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal(Int32, TriggerState*, InputActionPhase, TriggerState&, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction(InputActionPhase, TriggerState&, InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction(TriggerState&, Int32) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange(Int32, Int32, Int32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged(InputControl, Double, InputEventPtr, Int64) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications(Int32, Double, InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState(InputDevice, InputUpdateType, Void*, UInt32, UInt32, Double, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change(InputControl, MouseState&, InputUpdateType, InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent(InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent(InputDevice, InputUpdateType, InputEvent*, UInt32&, Double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer(InputUpdateType, InputEventBuffer&, Double, Boolean, Boolean) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate(InputUpdateType, InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.<>c__DisplayClass10_0:<set_onUpdate>b__0(NativeInputUpdateType, NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate(NativeInputUpdateType, IntPtr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs Line: 161)
|
|
|
|
MissingReferenceException while executing 'performed' callbacks of 'BattleMode/Watchment[/Mouse/delta]'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEngine.InputSystem.Utilities.DelegateHelpers:InvokeCallbacksSafe<UnityEngine.InputSystem.InputAction/CallbackContext> (UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,UnityEngine.InputSystem.InputAction/CallbackContext,string,object) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs:53)
|
|
UnityEngine.InputSystem.InputActionState:CallActionListeners (int,UnityEngine.InputSystem.InputActionMap,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.Utilities.CallbackArray`1<System.Action`1<UnityEngine.InputSystem.InputAction/CallbackContext>>&,string) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2771)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfActionInternal (int,UnityEngine.InputSystem.InputActionState/TriggerState*,UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2717)
|
|
UnityEngine.InputSystem.InputActionState:ChangePhaseOfAction (UnityEngine.InputSystem.InputActionPhase,UnityEngine.InputSystem.InputActionState/TriggerState&,UnityEngine.InputSystem.InputActionPhase) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2589)
|
|
UnityEngine.InputSystem.InputActionState:ProcessDefaultInteraction (UnityEngine.InputSystem.InputActionState/TriggerState&,int) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:2145)
|
|
UnityEngine.InputSystem.InputActionState:ProcessControlStateChange (int,int,int,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1695)
|
|
UnityEngine.InputSystem.InputActionState:UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged (UnityEngine.InputSystem.InputControl,double,UnityEngine.InputSystem.LowLevel.InputEventPtr,long) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Actions/InputActionState.cs:1508)
|
|
UnityEngine.InputSystem.InputManagerStateMonitors:FireStateChangeNotifications (int,double,UnityEngine.InputSystem.LowLevel.InputEvent*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManagerStateMonitors.cs:267)
|
|
UnityEngine.InputSystem.InputManager:UpdateState (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,void*,uint,uint,double,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:4408)
|
|
UnityEngine.InputSystem.LowLevel.InputState:Change<UnityEngine.InputSystem.LowLevel.MouseState> (UnityEngine.InputSystem.InputControl,UnityEngine.InputSystem.LowLevel.MouseState&,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/State/InputState.cs:125)
|
|
UnityEngine.InputSystem.FastMouse:OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:39)
|
|
UnityEngine.InputSystem.FastMouse:UnityEngine.InputSystem.LowLevel.IInputStateCallbackReceiver.OnStateEvent (UnityEngine.InputSystem.LowLevel.InputEventPtr) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Devices/Precompiled/FastMouse.partial.cs:49)
|
|
UnityEngine.InputSystem.InputManager:ProcessStateEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3828)
|
|
UnityEngine.InputSystem.InputManager:ProcessEvent (UnityEngine.InputSystem.InputDevice,UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEvent*,uint&,double) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3759)
|
|
UnityEngine.InputSystem.InputManager:ProcessEventBuffer (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&,double,bool,bool) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3512)
|
|
UnityEngine.InputSystem.InputManager:OnUpdate (UnityEngine.InputSystem.LowLevel.InputUpdateType,UnityEngine.InputSystem.LowLevel.InputEventBuffer&) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/InputManager.cs:3335)
|
|
UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass10_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*) (at ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/NativeInputRuntime.cs:80)
|
|
UnityEngineInternal.Input.NativeInputSystem:ProcessInputUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr) (at /Users/bokken/build/output/unity/unity/Modules/Input/Private/Input.cs:161)
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.inputsystem@2436e68c60c4/InputSystem/Runtime/Utilities/DelegateHelpers.cs Line: 53)
|
|
|
|
Thread 0x4183a7000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-424365433) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-48636695) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (1006752672) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.872 ms
|
|
Integration: 21.858 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 22.735 ms
|
|
Unloading 1361 unused Assets / (1.3 MB). Loaded Objects now: 11728.
|
|
Memory consumption went from 1.70 GB to 1.69 GB.
|
|
Total: 52.324875 ms (FindLiveObjects: 0.947375 ms CreateObjectMapping: 0.360125 ms MarkObjects: 47.027833 ms DeleteObjects: 3.812917 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=d09d2858a56d64fb1b53944dfa6597f7): Total: 0.415 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=413 ms
|
|
Asset DB Callback time: managed=0 ms, native=1 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 1.793ms
|
|
ApplyChangesToAssetFolders: 1.208ms
|
|
Scan: 405.549ms
|
|
Collect global state as custom dependencies: 0.743ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.024ms
|
|
UnloadStreamsEnd: 0.083ms
|
|
Untracked: 3.121ms
|
|
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.017096s
|
|
Refreshing native plugins compatible for Editor in 2.60 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=5f8b3b4596e874d9e91f495ae8608ce8): Total: 0.424 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=357 ms
|
|
Asset DB Callback time: managed=26 ms, native=22 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=17 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.381ms
|
|
Scan: 226.366ms
|
|
Collect global state as custom dependencies: 0.549ms
|
|
OnSourceAssetsModified: 5.725ms
|
|
ProcessAssetsWithTransientArtifactChanges: 2.661ms
|
|
CategorizeAssets: 38.215ms
|
|
CompileScripts: 17.158ms
|
|
ImportOutOfDateAssets: 5.090ms (0.187ms without children)
|
|
ReloadNativeAssets: 0.133ms
|
|
UnloadImportedAssets: 0.166ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.669ms
|
|
ImportSchedulerStart: 3.934ms
|
|
PostProcessAllAssets: 35.259ms
|
|
XRBuildSystem.XRAssetImported 12.787ms
|
|
PostProcessCallbackCreateDeferredMaterials 1.349ms
|
|
ShaderAssetModifiedCallback 0.050ms
|
|
MonoPostProcessAllAssets: 20.799ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 9.767ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.898ms
|
|
SyncVS.PostprocessSyncProject 1.280ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.117ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.032ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.921ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.554ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.320ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.300ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.239ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.237ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.162ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.091ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.069ms
|
|
PostAssetChangesProfiler: 8.371ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.495ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 80.537ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s545ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1278/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (2.39 seconds), 6 items updated, 1283 evaluated
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.3435809
|
|
Begin MonoManager ReloadAssembly
|
|
Thread 0x4299c7000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:25:41.096 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7537648c0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 19:25:41.100 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7549f6f80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.163 seconds
|
|
Domain Reload Profiling: 4672ms
|
|
BeginReloadAssembly (1318ms)
|
|
DisableScriptedObjects (213ms)
|
|
CreateAndSetChildDomain (398ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (108ms)
|
|
LoadAllAssembliesAndSetupDomain (1062ms)
|
|
LoadAssemblies (875ms)
|
|
TypeCache.Refresh (41ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (284ms)
|
|
BuildScriptInfoCaches (245ms)
|
|
ResolveRequiredComponents (26ms)
|
|
FinalizeReload (2164ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (3ms)
|
|
BeforeProcessingInitializeOnLoad (276ms)
|
|
ProcessInitializeOnLoadAttributes (511ms)
|
|
ProcessInitializeOnLoadMethodAttributes (131ms)
|
|
EditorAssembliesLoaded (3ms)
|
|
AwakeInstancesAfterBackupRestoration (718ms)
|
|
|
|
Asset Pipeline Refresh (id=7ebcdc287236544379d65fa3b497b645): Total: 5.249 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2395 ms
|
|
Asset DB Callback time: managed=54 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2796 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.165ms
|
|
InvokePackagesCallback: 1.933ms
|
|
ApplyChangesToAssetFolders: 2.304ms
|
|
Collect global state as custom dependencies: 6.673ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.437ms
|
|
CategorizeAssets: 109.111ms
|
|
CompileScripts: 1.488ms
|
|
ImportOutOfDateAssets: 2176.678ms (2170.332ms without children)
|
|
CollectScriptTypesHashes: 8.695ms
|
|
ReloadNativeAssets: 4.201ms
|
|
UnloadImportedAssets: 0.440ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.895ms
|
|
ImportSchedulerStart: 0.540ms
|
|
PostProcessAllAssets: 54.425ms
|
|
MonoPostProcessAllAssets: 54.414ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 20.096ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 9.767ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.522ms
|
|
SyncVS.PostprocessSyncProject 2.906ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.898ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.759ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.608ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.219ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.117ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.032ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.921ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.554ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.438ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.320ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.300ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.253ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.238ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.163ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.162ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.147ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.134ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.508ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 7.439ms
|
|
GenerateScriptTypeSerializationHashes: 12.025ms
|
|
Untracked: 2879.916ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=7d163c47b9e554ef589e563aac797eef): Total: 0.361 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=361 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 4.994ms
|
|
Scan: 345.775ms
|
|
Collect global state as custom dependencies: 4.078ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.680ms
|
|
UnloadStreamsBegin: 0.071ms
|
|
UnloadStreamsEnd: 0.123ms
|
|
Untracked: 4.467ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.022481s
|
|
Refreshing native plugins compatible for Editor in 10.00 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=1bc009d5583ef43b3bca59ea0f351a95): Total: 1.161 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=549 ms
|
|
Asset DB Callback time: managed=545 ms, native=43 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=23 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 2.365ms
|
|
Scan: 354.263ms
|
|
Collect global state as custom dependencies: 0.725ms
|
|
OnSourceAssetsModified: 19.602ms
|
|
CategorizeScriptCompilationAssets: 0.491ms
|
|
ProcessAssetsWithTransientArtifactChanges: 6.595ms
|
|
CategorizeAssets: 37.347ms
|
|
CompileScripts: 22.530ms
|
|
ImportOutOfDateAssets: 5.405ms (0.262ms without children)
|
|
ReloadNativeAssets: 0.762ms
|
|
UnloadImportedAssets: 0.206ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.773ms
|
|
ImportSchedulerStart: 3.400ms
|
|
PostProcessAllAssets: 532.999ms
|
|
XRBuildSystem.XRAssetImported 2.313ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.548ms
|
|
MonoPostProcessAllAssets: 526.217ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 152.775ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 54.100ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 49.691ms
|
|
AssetChangedListener.OnPostprocessAllAssets 37.769ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 29.746ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.270ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 17.082ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 14.833ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 14.368ms
|
|
PostProcessor.OnPostprocessAllAssets 12.160ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 10.858ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 9.494ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 8.535ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.425ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.392ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 4.922ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.173ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 3.924ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 3.782ms
|
|
SyncVS.PostprocessSyncProject 3.767ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.323ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.221ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 3.124ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.093ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.036ms
|
|
AssetEvents.OnPostprocessAllAssets 2.413ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.301ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.364ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.327ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.291ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.278ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 1.276ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.999ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.780ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.738ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.561ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.522ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.430ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.169ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.085ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
PostAssetChangesProfiler: 36.412ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 11.895ms
|
|
PersistCurrentRevisions: 0.137ms
|
|
Untracked: 130.129ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s132ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (2.01 seconds), 6 items updated, 1283 evaluated
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Total cache size 267642340
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Total cache size after purge 267642340, took 00:00:00.2454218
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Refreshing native plugins compatible for Editor in 4.47 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:26:11.851 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7584d4000 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 19:26:11.857 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538088c0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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|
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Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.236 seconds
|
|
Domain Reload Profiling: 7638ms
|
|
BeginReloadAssembly (3259ms)
|
|
ExecutionOrderSort (20ms)
|
|
DisableScriptedObjects (837ms)
|
|
CreateAndSetChildDomain (1272ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (335ms)
|
|
LoadAllAssembliesAndSetupDomain (1781ms)
|
|
LoadAssemblies (1529ms)
|
|
TypeCache.Refresh (72ms)
|
|
TypeCache.ScanAssembly (9ms)
|
|
AnalyzeDomain (358ms)
|
|
BuildScriptInfoCaches (317ms)
|
|
ResolveRequiredComponents (26ms)
|
|
FinalizeReload (2238ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (284ms)
|
|
ProcessInitializeOnLoadAttributes (571ms)
|
|
ProcessInitializeOnLoadMethodAttributes (132ms)
|
|
EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (749ms)
|
|
|
|
Asset Pipeline Refresh (id=0034bcd96928a4839b37560e60c251fd): Total: 8.671 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2688 ms
|
|
Asset DB Callback time: managed=43 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=5935 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.896ms
|
|
ApplyChangesToAssetFolders: 4.760ms
|
|
Collect global state as custom dependencies: 7.526ms
|
|
ProcessAssetsWithTransientArtifactChanges: 8.362ms
|
|
CategorizeAssets: 110.407ms
|
|
CompileScripts: 2.443ms
|
|
ImportOutOfDateAssets: 2265.954ms (2254.999ms without children)
|
|
CollectScriptTypesHashes: 22.029ms
|
|
ReloadNativeAssets: 1.917ms
|
|
UnloadImportedAssets: 0.105ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.892ms
|
|
ImportSchedulerStart: 7.929ms
|
|
PostProcessAllAssets: 43.252ms
|
|
MonoPostProcessAllAssets: 43.240ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 152.775ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 54.100ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 49.691ms
|
|
AssetChangedListener.OnPostprocessAllAssets 37.769ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 29.746ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 19.270ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.179ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 17.082ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 14.833ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 14.368ms
|
|
PostProcessor.OnPostprocessAllAssets 12.160ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 10.858ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 9.494ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 8.535ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.425ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 5.392ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 4.173ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 3.924ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 3.782ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 3.323ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.298ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 3.221ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.093ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 3.036ms
|
|
SyncVS.PostprocessSyncProject 2.565ms
|
|
AssetEvents.OnPostprocessAllAssets 2.413ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.301ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.735ms
|
|
AssetProcessor.OnPostprocessAllAssets 1.364ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 1.327ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.291ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 1.278ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.854ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.791ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.738ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.561ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.522ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.430ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.406ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.333ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.287ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.169ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.155ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.139ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.338ms
|
|
PersistCurrentRevisions: 0.143ms
|
|
GenerateScriptTypeHashes: 4.639ms
|
|
GenerateScriptTypeSerializationHashes: 7.887ms
|
|
Untracked: 6195.302ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.078 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Refreshing native plugins compatible for Editor in 7.96 ms, found 6 plugins.
|
|
Asset Pipeline Refresh (id=caea3a1da1b734393b21e6c4fbafdde1): Total: 0.291 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 3.71 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.716 seconds
|
|
Domain Reload Profiling: 3018ms
|
|
BeginReloadAssembly (654ms)
|
|
DisableScriptedObjects (79ms)
|
|
CreateAndSetChildDomain (201ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (138ms)
|
|
LoadAllAssembliesAndSetupDomain (490ms)
|
|
LoadAssemblies (522ms)
|
|
TypeCache.Refresh (11ms)
|
|
AnalyzeDomain (19ms)
|
|
ResolveRequiredComponents (16ms)
|
|
FinalizeReload (1717ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (99ms)
|
|
ProcessInitializeOnLoadAttributes (438ms)
|
|
ProcessInitializeOnLoadMethodAttributes (112ms)
|
|
AwakeInstancesAfterBackupRestoration (605ms)
|
|
|
|
Asset Pipeline Refresh (id=d60f24309a80c472eba144126d516157): Total: 3.566 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1866 ms
|
|
Asset DB Callback time: managed=36 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1662 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.147ms
|
|
ApplyChangesToAssetFolders: 0.863ms
|
|
Collect global state as custom dependencies: 3.246ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.367ms
|
|
CategorizeAssets: 62.980ms
|
|
CompileScripts: 1.212ms
|
|
ImportOutOfDateAssets: 1728.917ms (1725.401ms without children)
|
|
CollectScriptTypesHashes: 1.206ms
|
|
ReloadNativeAssets: 1.320ms
|
|
UnloadImportedAssets: 0.074ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.740ms
|
|
ImportSchedulerStart: 1.328ms
|
|
PostProcessAllAssets: 36.040ms
|
|
MonoPostProcessAllAssets: 36.035ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 17.941ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 17.763ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 14.316ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.053ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 4.463ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 4.282ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.436ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 3.010ms
|
|
PostProcessor.OnPostprocessAllAssets 2.595ms
|
|
SyncVS.PostprocessSyncProject 2.191ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 2.125ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 2.058ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 1.858ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 1.850ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.841ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.656ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.476ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.414ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.361ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 1.273ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.090ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.978ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.850ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.847ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.770ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.460ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.347ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.320ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.300ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.282ms
|
|
AssetEvents.OnPostprocessAllAssets 0.251ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.196ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.193ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.174ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.165ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.127ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.118ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.118ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.117ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.104ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.103ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.100ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.091ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.061ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.081ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 3.236ms
|
|
GenerateScriptTypeSerializationHashes: 5.509ms
|
|
Untracked: 1727.239ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 4.497 ms
|
|
Integration: 774.338 ms
|
|
Integration of assets: 0.020 ms
|
|
Thread Wait Time: 0.009 ms
|
|
Total Operation Time: 778.864 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.052 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=20b0c9d9194564a838e5b6f464c2e25c): Total: 0.179 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 2.166 ms
|
|
Integration: 34.778 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 350.236 ms
|
|
Total Operation Time: 387.182 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 12.348 ms
|
|
Integration: 9.616 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 487.860 ms
|
|
Total Operation Time: 509.830 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 155.655 ms
|
|
Integration: 36.799 ms
|
|
Integration of assets: 0.040 ms
|
|
Thread Wait Time: 457.120 ms
|
|
Total Operation Time: 649.614 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 0.883 ms
|
|
Integration: 11.241 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 129.088 ms
|
|
Total Operation Time: 141.213 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Thread 0x41eb5b000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-237619289) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (123264141) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-728864163) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 1.425 ms
|
|
Integration: 29.291 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.004 ms
|
|
Total Operation Time: 30.721 ms
|
|
Unloading 1359 unused Assets / (1.4 MB). Loaded Objects now: 11755.
|
|
Memory consumption went from 1.81 GB to 1.81 GB.
|
|
Total: 50.742000 ms (FindLiveObjects: 0.998708 ms CreateObjectMapping: 0.397000 ms MarkObjects: 47.052500 ms DeleteObjects: 2.115917 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
|
|
Asset Pipeline Refresh (id=c6df96a14dec24078b624845fa419911): Total: 0.474 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=471 ms
|
|
Asset DB Callback time: managed=0 ms, native=2 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 2.264ms
|
|
ApplyChangesToAssetFolders: 4.406ms
|
|
Scan: 460.210ms
|
|
Collect global state as custom dependencies: 0.225ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.318ms
|
|
Untracked: 1.098ms
|
|
|
|
Asset Pipeline Refresh (id=051a8e9da18584de9baaa9645ce7958f): Total: 0.127 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Thread 0x4299c7000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Refreshing native plugins compatible for Editor in 5.05 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.738 seconds
|
|
Domain Reload Profiling: 2824ms
|
|
BeginReloadAssembly (590ms)
|
|
DisableScriptedObjects (104ms)
|
|
CreateAndSetChildDomain (203ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (66ms)
|
|
LoadAllAssembliesAndSetupDomain (410ms)
|
|
LoadAssemblies (300ms)
|
|
TypeCache.Refresh (10ms)
|
|
AnalyzeDomain (35ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (1739ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (6ms)
|
|
BeforeProcessingInitializeOnLoad (98ms)
|
|
ProcessInitializeOnLoadAttributes (421ms)
|
|
ProcessInitializeOnLoadMethodAttributes (119ms)
|
|
AwakeInstancesAfterBackupRestoration (590ms)
|
|
|
|
Asset Pipeline Refresh (id=efbdb49f62b4b4a41b844d2f9576655a): Total: 3.239 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1896 ms
|
|
Asset DB Callback time: managed=30 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=1310 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.115ms
|
|
InvokePackagesCallback: 0.809ms
|
|
ApplyChangesToAssetFolders: 0.239ms
|
|
Collect global state as custom dependencies: 6.404ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.434ms
|
|
CategorizeAssets: 70.678ms
|
|
CompileScripts: 1.183ms
|
|
ImportOutOfDateAssets: 1752.771ms (1749.821ms without children)
|
|
CollectScriptTypesHashes: 1.917ms
|
|
ReloadNativeAssets: 1.273ms
|
|
UnloadImportedAssets: 0.218ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.754ms
|
|
ImportSchedulerStart: 0.670ms
|
|
PostProcessAllAssets: 30.182ms
|
|
MonoPostProcessAllAssets: 30.176ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 20.196ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.864ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 10.563ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.834ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 4.309ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.765ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.527ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.871ms
|
|
SyncVS.PostprocessSyncProject 2.143ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.995ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.700ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.653ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.643ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.517ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.359ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 1.320ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.800ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.716ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.702ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.568ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.545ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.433ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.377ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.338ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.315ms
|
|
PostProcessor.OnPostprocessAllAssets 0.296ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.256ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.246ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.241ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.232ms
|
|
AssetEvents.OnPostprocessAllAssets 0.201ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.198ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.185ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.185ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.135ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.134ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.125ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.111ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.107ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.106ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.096ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.094ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.065ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.124ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
GenerateScriptTypeHashes: 2.856ms
|
|
GenerateScriptTypeSerializationHashes: 5.062ms
|
|
Untracked: 1371.708ms
|
|
|
|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 2.381 ms
|
|
Integration: 746.084 ms
|
|
Integration of assets: 0.022 ms
|
|
Thread Wait Time: 0.005 ms
|
|
Total Operation Time: 748.492 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.016 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=b7ad14c0a56104c3c85e915bb1d41565): Total: 0.083 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.407 ms
|
|
Integration: 15.900 ms
|
|
Integration of assets: 0.003 ms
|
|
Thread Wait Time: 153.981 ms
|
|
Total Operation Time: 171.290 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 2.572 ms
|
|
Integration: 5.585 ms
|
|
Integration of assets: 0.007 ms
|
|
Thread Wait Time: 217.613 ms
|
|
Total Operation Time: 225.778 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 40.323 ms
|
|
Integration: 19.936 ms
|
|
Integration of assets: 0.035 ms
|
|
Thread Wait Time: 264.526 ms
|
|
Total Operation Time: 324.821 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 3.080 ms
|
|
Integration: 15.501 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 65.275 ms
|
|
Total Operation Time: 83.858 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Asset Pipeline Refresh (id=f6b511fbc81554e1ba10f4c007e27ce6): Total: 0.172 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
Thread 0x4401a7000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (-1718834292) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (347605754) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (1625147089) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.911 ms
|
|
Integration: 28.610 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.023 ms
|
|
Total Operation Time: 29.544 ms
|
|
Unloading 1358 unused Assets / (3.5 MB). Loaded Objects now: 11781.
|
|
Memory consumption went from 1.82 GB to 1.82 GB.
|
|
Total: 42.058625 ms (FindLiveObjects: 0.950375 ms CreateObjectMapping: 0.402291 ms MarkObjects: 38.931875 ms DeleteObjects: 1.598417 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.037371s
|
|
Refreshing native plugins compatible for Editor in 3.14 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=98566d9570db44506878ab72c12043ef): Total: 1.894 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=1518 ms
|
|
Asset DB Callback time: managed=52 ms, native=285 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=37 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
ApplyChangesToAssetFolders: 1.726ms
|
|
Scan: 1217.164ms
|
|
Collect global state as custom dependencies: 1.189ms
|
|
OnSourceAssetsModified: 17.022ms
|
|
CategorizeScriptCompilationAssets: 0.858ms
|
|
ProcessAssetsWithTransientArtifactChanges: 7.286ms
|
|
CategorizeAssets: 82.386ms
|
|
CompileScripts: 37.437ms
|
|
ImportOutOfDateAssets: 41.496ms (0.701ms without children)
|
|
ReloadNativeAssets: 0.196ms
|
|
UnloadImportedAssets: 0.219ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.418ms
|
|
ImportSchedulerStart: 38.957ms
|
|
PostProcessAllAssets: 369.965ms
|
|
XRBuildSystem.XRAssetImported 270.709ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.841ms
|
|
ObjectImages.AssetImported 0.368ms
|
|
PostprocessAssetsUpdateCachedIcon 0.114ms
|
|
ShaderAssetModifiedCallback 0.072ms
|
|
MonoPostProcessAllAssets: 35.211ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 17.704ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.437ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 2.465ms
|
|
SyncVS.PostprocessSyncProject 1.364ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.314ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.065ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.821ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.726ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.496ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.392ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.276ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.152ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.113ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.083ms
|
|
PostProcessor.OnPostprocessAllAssets 0.080ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.075ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.071ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.068ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.052ms
|
|
PostAssetChangesProfiler: 12.809ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.585ms
|
|
PersistCurrentRevisions: 0.307ms
|
|
Untracked: 94.904ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s169ms
|
|
[ 938/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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*** Tundra build success (2.01 seconds), 6 items updated, 1283 evaluated
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Reloading assemblies after finishing script compilation.
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Reloading assemblies after forced synchronous recompile.
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Total cache size 267642340
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Total cache size after purge 267642340, took 00:00:00.4319750
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
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Thread 0x443363000 may have been prematurely finalized
|
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Refreshing native plugins compatible for Editor in 6.08 ms, found 6 plugins.
|
|
Native extension for OSXStandalone target not found
|
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[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:28:52.678 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7538028a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
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2026-11-06 19:28:52.683 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380b980 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
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(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 3.468 seconds
|
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Domain Reload Profiling: 9123ms
|
|
BeginReloadAssembly (2950ms)
|
|
DisableScriptedObjects (375ms)
|
|
CreateAndSetChildDomain (991ms)
|
|
RebuildCommonClasses (22ms)
|
|
RebuildNativeTypeToScriptingClass (26ms)
|
|
initialDomainReloadingComplete (196ms)
|
|
LoadAllAssembliesAndSetupDomain (2460ms)
|
|
LoadAssemblies (1934ms)
|
|
TypeCache.Refresh (158ms)
|
|
TypeCache.ScanAssembly (19ms)
|
|
AnalyzeDomain (744ms)
|
|
BuildScriptInfoCaches (681ms)
|
|
ResolveRequiredComponents (36ms)
|
|
FinalizeReload (3469ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (19ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
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BeforeProcessingInitializeOnLoad (430ms)
|
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ProcessInitializeOnLoadAttributes (747ms)
|
|
ProcessInitializeOnLoadMethodAttributes (225ms)
|
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EditorAssembliesLoaded (4ms)
|
|
AwakeInstancesAfterBackupRestoration (1187ms)
|
|
|
|
Asset Pipeline Refresh (id=82d66cd0584e94977aee57a560748c31): Total: 9.908 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3923 ms
|
|
Asset DB Callback time: managed=95 ms, native=2 ms
|
|
Scripting: domain reloads=1, domain reload time=5883 ms, compile time=3 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 3.545ms
|
|
ApplyChangesToAssetFolders: 0.897ms
|
|
Collect global state as custom dependencies: 13.346ms
|
|
ProcessAssetsWithTransientArtifactChanges: 22.377ms
|
|
CategorizeAssets: 156.428ms
|
|
CompileScripts: 2.690ms
|
|
ImportOutOfDateAssets: 3493.108ms (3487.322ms without children)
|
|
CollectScriptTypesHashes: 8.181ms
|
|
ReloadNativeAssets: 2.532ms
|
|
UnloadImportedAssets: 0.260ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.937ms
|
|
ImportSchedulerStart: 1.472ms
|
|
PostProcessAllAssets: 95.536ms
|
|
MonoPostProcessAllAssets: 95.508ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 36.012ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 17.704ms
|
|
SyncVS.PostprocessSyncProject 7.080ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.876ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 3.500ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 3.437ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.634ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 1.391ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.314ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.295ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 1.065ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.821ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.726ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.704ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.649ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.583ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.583ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.496ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.437ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.276ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.100ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.083ms
|
|
PostProcessor.OnPostprocessAllAssets 0.080ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.071ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.068ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.062ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.445ms
|
|
UnloadStreamsBegin: 0.074ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 9.547ms
|
|
GenerateScriptTypeSerializationHashes: 14.727ms
|
|
Untracked: 6106.610ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.016210s
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
ExitCode: 0 Duration: 5s139ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 3s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
*** Tundra build success (4.95 seconds), 6 items updated, 1283 evaluated
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.4946617
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:29:10.581 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7537fb840 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 19:29:10.585 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x754a71220 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.242 seconds
|
|
Domain Reload Profiling: 5729ms
|
|
BeginReloadAssembly (2201ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (322ms)
|
|
ReleaseScriptingObjects (3ms)
|
|
CreateAndSetChildDomain (743ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (179ms)
|
|
LoadAllAssembliesAndSetupDomain (1086ms)
|
|
LoadAssemblies (858ms)
|
|
TypeCache.Refresh (90ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (313ms)
|
|
BuildScriptInfoCaches (264ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (2243ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
LogAssemblyErrors (4ms)
|
|
BeforeProcessingInitializeOnLoad (299ms)
|
|
ProcessInitializeOnLoadAttributes (490ms)
|
|
ProcessInitializeOnLoadMethodAttributes (154ms)
|
|
AwakeInstancesAfterBackupRestoration (852ms)
|
|
|
|
Asset Pipeline Refresh (id=c560aa7e7285e42d9b3e42651e5def26): Total: 14.748 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=3909 ms
|
|
Asset DB Callback time: managed=92 ms, native=21 ms
|
|
Scripting: domain reloads=1, domain reload time=3818 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 2.815ms
|
|
InvokePackagesCallback: 0.860ms
|
|
ApplyChangesToAssetFolders: 0.509ms
|
|
Scan: 781.690ms
|
|
Collect global state as custom dependencies: 6.741ms
|
|
ProcessAssetsWithTransientArtifactChanges: 11.398ms
|
|
CategorizeAssets: 85.241ms
|
|
CompileScripts: 1.748ms
|
|
ImportOutOfDateAssets: 2263.786ms (2254.301ms without children)
|
|
CollectScriptTypesHashes: 75.892ms
|
|
ReloadNativeAssets: 3.915ms
|
|
UnloadImportedAssets: 0.499ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.773ms
|
|
ImportSchedulerStart: 4.241ms
|
|
PostProcessAllAssets: 92.304ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.727ms
|
|
XRBuildSystem.XRAssetImported 0.272ms
|
|
VCAutoAddAssetPostprocess 0.147ms
|
|
MonoPostProcessAllAssets: 89.361ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 18.163ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 17.808ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 9.720ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 4.763ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.991ms
|
|
AssetChangedListener.OnPostprocessAllAssets 3.503ms
|
|
SyncVS.PostprocessSyncProject 2.268ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.980ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.676ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.402ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.253ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.923ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.759ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.743ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.648ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.550ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.505ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.469ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.392ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.348ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.313ms
|
|
PostProcessor.OnPostprocessAllAssets 0.298ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.277ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.263ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 0.263ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.253ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.248ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 0.243ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 0.237ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.196ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.168ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.144ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.141ms
|
|
AssetEvents.OnPostprocessAllAssets 0.139ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 0.134ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.124ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.122ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 0.116ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.114ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.106ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.093ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.079ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.071ms
|
|
PostAssetChangesProfiler: 16.764ms
|
|
PersistCurrentRevisions: 0.141ms
|
|
GenerateScriptTypeHashes: 3.610ms
|
|
GenerateScriptTypeSerializationHashes: 6.285ms
|
|
Untracked: 4040.695ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.040 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=372e3ec19e51f4f8f82c30ea921a3b66): Total: 0.147 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
GPU Resident Drawer disposed.
|
|
Reloading assemblies for play mode.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
Native extension for OSXStandalone target not found
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.693 seconds
|
|
Domain Reload Profiling: 2514ms
|
|
BeginReloadAssembly (455ms)
|
|
DisableScriptedObjects (83ms)
|
|
CreateAndSetChildDomain (165ms)
|
|
RebuildCommonClasses (6ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (46ms)
|
|
LoadAllAssembliesAndSetupDomain (301ms)
|
|
LoadAssemblies (189ms)
|
|
TypeCache.Refresh (9ms)
|
|
AnalyzeDomain (18ms)
|
|
ResolveRequiredComponents (14ms)
|
|
FinalizeReload (1694ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (96ms)
|
|
ProcessInitializeOnLoadAttributes (437ms)
|
|
ProcessInitializeOnLoadMethodAttributes (125ms)
|
|
AwakeInstancesAfterBackupRestoration (575ms)
|
|
|
|
Asset Pipeline Refresh (id=139735a7e1f804d288f5c1c03ea528cf): Total: 2.856 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
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(Values over 0.05ms)
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Summary:
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|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
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Asset DB Process Time: managed=0 ms, native=1842 ms
|
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Asset DB Callback time: managed=44 ms, native=0 ms
|
|
Scripting: domain reloads=1, domain reload time=967 ms, compile time=1 ms, other=0 ms
|
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Project Asset Count: scripts=1918, non-scripts=3249
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.321ms
|
|
ApplyChangesToAssetFolders: 0.267ms
|
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Collect global state as custom dependencies: 3.698ms
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ProcessAssetsWithTransientArtifactChanges: 2.903ms
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CategorizeAssets: 75.868ms
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CompileScripts: 1.062ms
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ImportOutOfDateAssets: 1701.307ms (1698.235ms without children)
|
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CollectScriptTypesHashes: 1.891ms
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ReloadNativeAssets: 1.570ms
|
|
UnloadImportedAssets: 0.088ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.779ms
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ImportSchedulerStart: 0.615ms
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PostProcessAllAssets: 44.062ms
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MonoPostProcessAllAssets: 44.048ms
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.176ms
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ConfigAssetsTracker.OnPostprocessAllAssets 9.839ms
|
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SyncVS.PostprocessSyncProject 2.718ms
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WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.730ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.586ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.981ms
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AssetChangedListener.OnPostprocessAllAssets 0.515ms
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RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.436ms
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ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.386ms
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|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.320ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.251ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.247ms
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AssetPostprocessor.OnPostprocessAllAssets 0.194ms
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.185ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.122ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.113ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.110ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.109ms
|
|
PostProcessor.OnPostprocessAllAssets 0.084ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.076ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.074ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 0.068ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.388ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
GenerateScriptTypeHashes: 2.928ms
|
|
GenerateScriptTypeSerializationHashes: 5.362ms
|
|
Untracked: 1021.102ms
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|
Bindings installation
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28)
|
|
Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: Assets/Code/PapaInstaller.cs Line: 28)
|
|
|
|
Root Bindings Installed from 'RootScope'
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79)
|
|
|
|
Scene (Bootstrap) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
|
Deserialize: 8.807 ms
|
|
Integration: 844.096 ms
|
|
Integration of assets: 0.024 ms
|
|
Thread Wait Time: 0.002 ms
|
|
Total Operation Time: 852.929 ms
|
|
Switched from None to None
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.PapaInstaller/<InitializeCamera>d__7:MoveNext () (at Assets/Code/PapaInstaller.cs:145)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.PapaInstaller/<InitializeCamera>d__7>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:TrySetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder`1<Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:SetResult (Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:201)
|
|
Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5:MoveNext () (at Assets/Code/Infrastructure/Camera/CameraFactory.cs:59)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2<Code.Infrastructure.Camera.CameraFactory/<CreateCameraStateMachine>d__5, Code.Infrastructure.Camera.CameraStateMachineContext/CameraLoadedData>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Camera.GameCamera>:TrySetResult (Code.Infrastructure.Camera.GameCamera) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Camera.GameCamera>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Camera.GameCamera>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Camera.GameCamera>:Complete (Code.Infrastructure.Camera.GameCamera,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Camera.GameCamera>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Switched from None to OpenMovement
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:53)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Game.TestingLevel.TestingState/<EnterState>d__3> (Code.Game.TestingLevel.TestingState/<EnterState>d__3&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Game.TestingLevel.TestingState:EnterState ()
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:39)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:SwitchState (Code.Infrastructure.App.AppStates)
|
|
Code.Game.PapaInstaller:EssentialLoadEnded (Reflex.Core.Container) (at Assets/Code/PapaInstaller.cs:134)
|
|
Code.Game.PapaInstaller:<Bootstrap>b__5_0 () (at Assets/Code/PapaInstaller.cs:116)
|
|
Code.Infrastructure.Loadings.Loading:DoProgress () (at Assets/Code/Infrastructure/Loadings/Loading.cs:39)
|
|
Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18:MoveNext () (at Assets/Code/Infrastructure/Loadings/Loading.cs:100)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Code.Infrastructure.Loadings.Loading/<AddLoadProcess>d__18>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:260)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid`1<Cysharp.Threading.Tasks.UniTaskExtensions/AttachExternalCancellationSource/<RunTask>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:104)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.Input.InputService/<LoadConfigs>d__4:MoveNext () (at Assets/Code/Infrastructure/Input/InputService.cs:44)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.Input.InputService/<LoadConfigs>d__4>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Code.Infrastructure.Input.InputServiceConfig>:TrySetResult (Code.Infrastructure.Input.InputServiceConfig) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<Code.Infrastructure.Input.InputServiceConfig>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<Code.Infrastructure.Input.InputServiceConfig>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<Code.Infrastructure.Input.InputServiceConfig>:Complete (Code.Infrastructure.Input.InputServiceConfig,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<Code.Infrastructure.Input.InputServiceConfig>:ProviderCompleted<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189)
|
|
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146)
|
|
UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
System.Delegate:DynamicInvokeImpl (object[])
|
|
System.MulticastDelegate:DynamicInvokeImpl (object[])
|
|
System.Delegate:DynamicInvoke (object[])
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192)
|
|
UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
|
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.025 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
|
|
Asset Pipeline Refresh (id=e43fd568c8257489a85b7891283e973a): Total: 0.088 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
Scene (Testing) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
|
Deserialize: 1.559 ms
|
|
Integration: 19.283 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 200.291 ms
|
|
Total Operation Time: 221.135 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
|
Deserialize: 4.911 ms
|
|
Integration: 9.127 ms
|
|
Integration of assets: 0.005 ms
|
|
Thread Wait Time: 281.343 ms
|
|
Total Operation Time: 295.386 ms
|
|
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
|
Deserialize: 62.255 ms
|
|
Integration: 27.233 ms
|
|
Integration of assets: 0.033 ms
|
|
Thread Wait Time: 322.816 ms
|
|
Total Operation Time: 412.338 ms
|
|
Switched from Testing to Testing
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.TestingLevel.TestingState/<EnterState>d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:122)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.TestingLevel.TestingState/<EnterState>d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9:MoveNext () (at Assets/Code/Infrastructure/SceneLoader/CustomSceneManager.cs:76)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.SceneLoader.CustomCustomSceneManager/<LoadSceneAsync>d__9>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:TrySetResult (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398)
|
|
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:Complete (UnityEngine.ResourceManagement.ResourceProviders.SceneInstance,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431)
|
|
UnityEngine.ResourceManagement.ResourceProviders.SceneProvider/SceneOp:UnityEngine.ResourceManagement.IUpdateReceiver.Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/SceneProvider.cs:208)
|
|
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.ResourceManagement.ResourceProviders.SceneInstance>:UpdateCallback (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:415)
|
|
DelegateList`1<single>:Invoke (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75)
|
|
UnityEngine.ResourceManagement.ResourceManager:Update (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:1109)
|
|
MonoBehaviourCallbackHooks:Update () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/MonoBehaviourCallbackHooks.cs:29)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Scene (Battle) Bindings Installed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:<CreateSceneContainer>b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99)
|
|
Reflex.Core.Container:Scope (System.Action`1<Reflex.Core.ContainerBuilder>) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69)
|
|
Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31)
|
|
Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
|
|
|
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
|
Deserialize: 1.906 ms
|
|
Integration: 16.290 ms
|
|
Integration of assets: 0.002 ms
|
|
Thread Wait Time: 107.994 ms
|
|
Total Operation Time: 126.192 ms
|
|
Switched from OpenMovement to BattleMode
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>> (Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2<Code.Infrastructure.Camera.CameraMode, Code.Infrastructure.Camera.CameraStateMachineContext>:SwitchState (Code.Infrastructure.Camera.CameraMode)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:147)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise:TryInvokeContinuation (Cysharp.Threading.Tasks.UniTask/WhenAllPromise,Cysharp.Threading.Tasks.UniTask/Awaiter&) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:210)
|
|
Cysharp.Threading.Tasks.UniTask/WhenAllPromise/<>c:<.ctor>b__3_0 (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.WhenAll.cs:189)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySignalCompletion (Cysharp.Threading.Tasks.UniTaskStatus) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:721)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSource:TrySetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:612)
|
|
Cysharp.Threading.Tasks.UniTaskExtensions/<>c:<AsUniTask>b__33_0 (System.Threading.Tasks.Task,object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskExtensions.cs:64)
|
|
System.Threading.Tasks.ContinuationTaskFromTask:InnerInvoke ()
|
|
System.Threading.Tasks.Task:Execute ()
|
|
System.Threading.Tasks.Task:ExecutionContextCallback (object)
|
|
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
|
|
System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
|
|
System.Threading.Tasks.Task:ExecuteEntry (bool)
|
|
System.Threading.Tasks.SynchronizationContextTaskScheduler/<>c:<.cctor>b__8_0 (object)
|
|
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:156)
|
|
UnityEngine.UnitySynchronizationContext:Exec () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:84)
|
|
UnityEngine.UnitySynchronizationContext:ExecuteTasks () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnitySynchronizationContext.cs:110)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Switched from Testing to BattleState
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>:MoveNext () (at Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs:41)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Infrastructure.StateMachine.AbstractStateMachine`2/<SwitchState>d__20<Code.Infrastructure.App.AppStates, Code.Infrastructure.App.AppStateMachineContext>>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5:MoveNext () (at Assets/Code/OfficeGame/BattleMode/BattleState.cs:162)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.Game.OfficeGame.GameStates.BattleState/<EnterState>d__5>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
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|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:204)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:SetResult () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:70)
|
|
Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13:MoveNext () (at Assets/Code/OfficeGame/BattleMode/UI/BattleTimelinePanel.cs:78)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.UI.BattleTimelinePanel/<Open>d__13>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<Cysharp.Threading.Tasks.AsyncUnit>:TrySetResult (Cysharp.Threading.Tasks.AsyncUnit) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
LitMotion.UniTaskMotionTaskSource:SetTaskCompleted () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/External/UniTask/UniTaskMotionTaskSource.cs:51)
|
|
LitMotion.MotionTaskSourceBase:OnCompleteCallbackDelegate () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/Tasks/MotionTaskSourceBase.cs:53)
|
|
LitMotion.ManagedMotionData:InvokeOnComplete () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/ManagedMotionData.cs:71)
|
|
LitMotion.UpdateRunner`3<single, LitMotion.NoOptions, LitMotion.Adapters.FloatMotionAdapter>:Update (double,double,double) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/UpdateRunner.cs:99)
|
|
LitMotion.MotionDispatcher:Update (LitMotion.PlayerLoopTiming) (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/MotionDispatcher.cs:232)
|
|
LitMotion.PlayerLoopHelper/<>c:<Init>b__25_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:68)
|
|
LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Runtime/Internal/PlayerLoopHelper.cs:87)
|
|
|
|
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
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|
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Попадание по Chest
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
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|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
Задано действие Stugger для 35545:13568
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по HeadHitBox
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по HeadHitBox
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
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|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
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|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
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|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
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|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
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|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
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|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
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|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
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|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
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|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
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|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Wrist
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Leg
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Elbow
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Chest
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
|
|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:203)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Попадание по Arm
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:44)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs Line: 44)
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|
|
|
Задано действие Stugger для 35545:13568
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:Log (object)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:ForceDecideAction (UnityEngine.EntityId,Code.OfficeGame.BattleMode.Actions.BattleActionData,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:354)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:OnEnemyHit (UnityEngine.Collider) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:99)
|
|
Code.OfficeGame.BattleMode.HitBoxes.EntityHitBoxes:CheckHitsForCurrentFrame (System.Action`1<UnityEngine.Collider>,Code.OfficeGame.BattleMode.HitBoxes.HitBoxPartType) (at Assets/Code/OfficeGame/BattleMode/HitBoxes/EntityHitBoxes.cs:48)
|
|
Code.OfficeGame.BattleMode.Actions.Attacks.BattleActionPlayerAttackMMA:Tick (single,Code.OfficeGame.BattleMode.Actions.EntityProperties,Code.OfficeGame.BattleMode.Actions.BattleActionDecisionResult,Code.OfficeGame.BattleMode.Actions.BattleActionData) (at Assets/Code/OfficeGame/BattleMode/Actions/Attacks/BattleActionPlayerAttackMMA.cs:69)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline:SimulateSingleFrame (System.Collections.Generic.Dictionary`2<UnityEngine.EntityId, Code.OfficeGame.BattleMode.Actions.EntityProperties>) (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:221)
|
|
Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19:MoveNext () (at Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs:196)
|
|
Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1<Code.OfficeGame.BattleMode.Timeline.BattleTimeline/<PlayTimelineForCertainFrames>d__19>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189)
|
|
Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25)
|
|
Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1<object>:TrySetResult (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139)
|
|
Cysharp.Threading.Tasks.UniTask/YieldPromise:MoveNext () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.Delay.cs:292)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:RunCore () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:175)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Update () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:145)
|
|
Cysharp.Threading.Tasks.Internal.PlayerLoopRunner:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/Internal/PlayerLoopRunner.cs:104)
|
|
|
|
(Filename: Assets/Code/OfficeGame/BattleMode/Timeline/BattleTimeline.cs Line: 354)
|
|
|
|
Thread 0x429a53000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Container Battle (169331883) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Testing (-1955670617) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container Bootstrap (-624179171) disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Container RootContainer disposed
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
|
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
|
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
|
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Loaded scene 'Temp/__Backupscenes/0.backup'
|
|
Deserialize: 0.368 ms
|
|
Integration: 26.469 ms
|
|
Integration of assets: 0.001 ms
|
|
Thread Wait Time: 0.013 ms
|
|
Total Operation Time: 26.851 ms
|
|
Unloading 1359 unused Assets / (1.4 MB). Loaded Objects now: 11806.
|
|
Memory consumption went from 1.77 GB to 1.77 GB.
|
|
Total: 54.507166 ms (FindLiveObjects: 1.120292 ms CreateObjectMapping: 0.430000 ms MarkObjects: 48.072209 ms DeleteObjects: 4.650250 ms)
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
AssetDatabase: script compilation time: 0.011241s
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|
|
|
Asset Pipeline Refresh (id=df454ac1a495540ff844b2568e0074f1): Total: 0.728 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=657 ms
|
|
Asset DB Callback time: managed=40 ms, native=18 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=11 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
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Asset File Changes: new=0, changed=1, moved=0, deleted=0
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Scan Filter Count: 1
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InvokeCustomDependenciesCallbacks: 0.065ms
|
|
ApplyChangesToAssetFolders: 0.933ms
|
|
Scan: 572.922ms
|
|
Collect global state as custom dependencies: 0.931ms
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|
OnSourceAssetsModified: 13.587ms
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|
CategorizeScriptCompilationAssets: 0.069ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.679ms
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|
CategorizeAssets: 41.781ms
|
|
CompileScripts: 11.342ms
|
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ImportOutOfDateAssets: 2.690ms (0.250ms without children)
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ReloadNativeAssets: 0.195ms
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UnloadImportedAssets: 0.219ms
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EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.619ms
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ImportSchedulerStart: 1.405ms
|
|
PostProcessAllAssets: 40.719ms
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|
XRBuildSystem.XRAssetImported 11.859ms
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|
PostProcessCallbackCreateDeferredMaterials 1.205ms
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|
ObjectImages.AssetImported 0.105ms
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|
ShaderAssetModifiedCallback 0.054ms
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|
MonoPostProcessAllAssets: 27.069ms
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|
ConfigAssetsTracker.OnPostprocessAllAssets 13.801ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.269ms
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|
AssetChangedListener.OnPostprocessAllAssets 1.903ms
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|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.982ms
|
|
SyncVS.PostprocessSyncProject 0.856ms
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|
AssetPostprocessor.OnPostprocessAllAssets 0.739ms
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|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.581ms
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|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.539ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.490ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.362ms
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|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.291ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.149ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.130ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.106ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.082ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.081ms
|
|
PostProcessor.OnPostprocessAllAssets 0.071ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.070ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.067ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.058ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.057ms
|
|
PostAssetChangesProfiler: 4.626ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.845ms
|
|
PersistCurrentRevisions: 0.150ms
|
|
Untracked: 30.566ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 2s860ms
|
|
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
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[1275/1283 1s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
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[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
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processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
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Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
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1 processor(s) skipped this assembly
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running Unity.Jobs.CodeGen.JobsILPostProcessor
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[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
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[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
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*** Tundra build success (2.76 seconds), 6 items updated, 1283 evaluated
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|
Reloading assemblies after finishing script compilation.
|
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Reloading assemblies after forced synchronous recompile.
|
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Total cache size 267642340
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Total cache size after purge 267642340, took 00:00:00.9355391
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Begin MonoManager ReloadAssembly
|
|
Thread 0x43f13f000 may have been prematurely finalized
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:31:46.332 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x7537fa080 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 19:31:46.337 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x75380bac0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 2.242 seconds
|
|
Domain Reload Profiling: 5141ms
|
|
BeginReloadAssembly (1873ms)
|
|
ExecutionOrderSort (4ms)
|
|
DisableScriptedObjects (336ms)
|
|
CreateAndSetChildDomain (691ms)
|
|
RebuildCommonClasses (9ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (87ms)
|
|
LoadAllAssembliesAndSetupDomain (913ms)
|
|
LoadAssemblies (603ms)
|
|
TypeCache.Refresh (46ms)
|
|
TypeCache.ScanAssembly (4ms)
|
|
AnalyzeDomain (302ms)
|
|
BuildScriptInfoCaches (272ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (2243ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (326ms)
|
|
ProcessInitializeOnLoadAttributes (568ms)
|
|
ProcessInitializeOnLoadMethodAttributes (132ms)
|
|
AwakeInstancesAfterBackupRestoration (728ms)
|
|
|
|
Asset Pipeline Refresh (id=a1d967e85c38a46208713526247d4c51): Total: 6.070 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2532 ms
|
|
Asset DB Callback time: managed=46 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=3484 ms, compile time=2 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokeCustomDependenciesCallbacks: 0.074ms
|
|
InvokePackagesCallback: 8.724ms
|
|
ApplyChangesToAssetFolders: 0.815ms
|
|
Collect global state as custom dependencies: 6.813ms
|
|
ProcessAssetsWithTransientArtifactChanges: 5.104ms
|
|
CategorizeAssets: 97.716ms
|
|
CompileScripts: 2.457ms
|
|
ImportOutOfDateAssets: 2266.977ms (2258.575ms without children)
|
|
CollectScriptTypesHashes: 46.245ms
|
|
ReloadNativeAssets: 3.087ms
|
|
UnloadImportedAssets: 0.241ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.974ms
|
|
ImportSchedulerStart: 3.969ms
|
|
PostProcessAllAssets: 46.813ms
|
|
MonoPostProcessAllAssets: 46.801ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.554ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 13.801ms
|
|
SyncVS.PostprocessSyncProject 5.036ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.269ms
|
|
AssetChangedListener.OnPostprocessAllAssets 1.903ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.740ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.511ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 0.982ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 0.739ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.678ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.581ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.539ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 0.490ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.431ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.414ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 0.362ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.260ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.242ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.164ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 0.149ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.142ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 0.130ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.125ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.120ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.089ms
|
|
PostProcessor.OnPostprocessAllAssets 0.071ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.061ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.057ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 1.316ms
|
|
PersistCurrentRevisions: 0.147ms
|
|
GenerateScriptTypeHashes: 5.510ms
|
|
GenerateScriptTypeSerializationHashes: 9.277ms
|
|
Untracked: 3585.423ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
|
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=bc548fe5ebf7b4d1a85acae0279aa8ff): Total: 0.889 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=591 ms
|
|
Asset DB Callback time: managed=262 ms, native=26 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=6 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=1, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.516ms
|
|
ApplyChangesToAssetFolders: 3.396ms
|
|
Scan: 451.912ms
|
|
Collect global state as custom dependencies: 3.158ms
|
|
OnSourceAssetsModified: 5.032ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.476ms
|
|
CategorizeAssets: 35.887ms
|
|
CompileScripts: 6.198ms
|
|
ImportOutOfDateAssets: 1.938ms (0.138ms without children)
|
|
ReloadNativeAssets: 0.089ms
|
|
UnloadImportedAssets: 0.118ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.514ms
|
|
ImportSchedulerStart: 1.077ms
|
|
PostProcessAllAssets: 262.299ms
|
|
XRBuildSystem.XRAssetImported 1.942ms
|
|
PostProcessCallbackCreateDeferredMaterials 0.357ms
|
|
ObjectImages.AssetImported 0.050ms
|
|
MonoPostProcessAllAssets: 257.918ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 96.990ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 34.348ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.628ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.606ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.282ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 7.288ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.050ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.879ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.267ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.521ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.210ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.974ms
|
|
AssetEvents.OnPostprocessAllAssets 2.838ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.443ms
|
|
PostProcessor.OnPostprocessAllAssets 2.362ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.321ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.311ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.264ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.080ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.793ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.723ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.620ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.431ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.313ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.134ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 1.124ms
|
|
SyncVS.PostprocessSyncProject 1.006ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.971ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.962ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.933ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 0.808ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.803ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.796ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.265ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.149ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.084ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.083ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.054ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.050ms
|
|
PostAssetChangesProfiler: 21.757ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 6.875ms
|
|
PersistCurrentRevisions: 0.136ms
|
|
Untracked: 85.354ms
|
|
|
|
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
|
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
|
ExitCode: 0 Duration: 1s442ms
|
|
[ 723/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
|
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
|
[1277/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
|
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
|
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
|
1 processor(s) skipped this assembly
|
|
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
|
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
|
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
|
*** Tundra build success (1.37 seconds), 6 items updated, 1283 evaluated
|
|
Total cache size 267642340
|
|
Total cache size after purge 267642340, took 00:00:00.1538154
|
|
Reloading assemblies after finishing script compilation.
|
|
Reloading assemblies after forced synchronous recompile.
|
|
Begin MonoManager ReloadAssembly
|
|
GPU Resident Drawer disposed.
|
|
Native extension for OSXStandalone target not found
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
2026-11-06 19:32:10.720 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x74c0b3b60 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
|
2026-11-06 19:32:10.724 Unity[9780:191410] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x753808320 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
|
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
|
Reflex LogLevel set to Info
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
|
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
|
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
|
Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15)
|
|
Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39)
|
|
|
|
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15)
|
|
|
|
Scripting: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.978 seconds
|
|
Domain Reload Profiling: 4306ms
|
|
BeginReloadAssembly (1390ms)
|
|
DisableScriptedObjects (226ms)
|
|
CreateAndSetChildDomain (527ms)
|
|
RebuildCommonClasses (7ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (101ms)
|
|
LoadAllAssembliesAndSetupDomain (817ms)
|
|
LoadAssemblies (684ms)
|
|
TypeCache.Refresh (32ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
AnalyzeDomain (225ms)
|
|
BuildScriptInfoCaches (194ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1979ms)
|
|
SetupLoadedEditorAssemblies (0ms)
|
|
BeforeProcessingInitializeOnLoad (241ms)
|
|
ProcessInitializeOnLoadAttributes (499ms)
|
|
ProcessInitializeOnLoadMethodAttributes (126ms)
|
|
AwakeInstancesAfterBackupRestoration (661ms)
|
|
|
|
Asset Pipeline Refresh (id=c99baa396b7e344848fa36b72fa78791): Total: 4.834 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=2162 ms
|
|
Asset DB Callback time: managed=56 ms, native=1 ms
|
|
Scripting: domain reloads=1, domain reload time=2611 ms, compile time=1 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 0
|
|
InvokePackagesCallback: 1.827ms
|
|
ApplyChangesToAssetFolders: 0.331ms
|
|
Collect global state as custom dependencies: 3.960ms
|
|
ProcessAssetsWithTransientArtifactChanges: 4.944ms
|
|
CategorizeAssets: 100.272ms
|
|
CompileScripts: 1.339ms
|
|
ImportOutOfDateAssets: 1990.407ms (1985.341ms without children)
|
|
CollectScriptTypesHashes: 5.500ms
|
|
ReloadNativeAssets: 1.937ms
|
|
UnloadImportedAssets: 0.126ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.735ms
|
|
ImportSchedulerStart: 2.183ms
|
|
PostProcessAllAssets: 57.149ms
|
|
MonoPostProcessAllAssets: 56.964ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 96.990ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 34.348ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 28.958ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 23.628ms
|
|
AssetChangedListener.OnPostprocessAllAssets 10.606ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 9.282ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 7.288ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 7.050ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 6.879ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 6.267ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 5.521ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 5.210ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 2.974ms
|
|
AssetEvents.OnPostprocessAllAssets 2.838ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.443ms
|
|
PostProcessor.OnPostprocessAllAssets 2.362ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 2.321ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 2.311ms
|
|
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.291ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 2.264ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 2.080ms
|
|
SyncVS.PostprocessSyncProject 2.077ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 1.793ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 1.723ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 1.620ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 1.431ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.313ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.265ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 1.134ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.971ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.962ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.933ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 0.803ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 0.796ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.660ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.413ms
|
|
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.319ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.265ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.183ms
|
|
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.171ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.149ms
|
|
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.118ms
|
|
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.113ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.101ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.054ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 0.414ms
|
|
PersistCurrentRevisions: 0.139ms
|
|
GenerateScriptTypeHashes: 4.163ms
|
|
GenerateScriptTypeSerializationHashes: 7.055ms
|
|
Untracked: 2666.187ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
GPU Resident Drawer created.
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
|
|
Asset Pipeline Refresh (id=7dcbcd794dc9c481797d89e37fc34307): Total: 0.332 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=328 ms
|
|
Asset DB Callback time: managed=0 ms, native=2 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokePackagesCallback: 2.749ms
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|
ApplyChangesToAssetFolders: 0.827ms
|
|
Scan: 320.355ms
|
|
Collect global state as custom dependencies: 0.364ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 5.101ms
|
|
UnloadStreamsEnd: 0.102ms
|
|
Untracked: 2.675ms
|
|
|
|
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '2ee6dbc91662f1cb4e23a4809a2dbb84') in 0.066 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=27ca0fd0e3a2d86029d7515c7d595dd0 StaticDependenciesID=4916cad577d81aaec65dcc2160733d0b
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[Licensing::Client] Successfully resolved entitlement details
|
|
Refreshing native plugins compatible for Editor in 13.55 ms, found 6 plugins.
|
|
|
|
Asset Pipeline Refresh (id=7765238e2dcb749ae97d7ea21c3282c4): Total: 0.398 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=1 (actual=1, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=48 ms, native=63 ms
|
|
Asset DB Callback time: managed=248 ms, native=37 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 2
|
|
ApplyChangesToAssetFolders: 0.278ms
|
|
Scan: 7.373ms
|
|
Collect global state as custom dependencies: 0.144ms
|
|
ProcessAssetsWithTransientArtifactChanges: 0.540ms
|
|
CategorizeAssets: 4.025ms
|
|
ImportOutOfDateAssets: 78.281ms (0.461ms without children)
|
|
ImportManagerImport: 75.616ms (2.435ms without children)
|
|
ReloadNativeAssets: 0.107ms
|
|
UnloadImportedAssets: 0.111ms
|
|
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.982ms
|
|
ImportSchedulerStart: 0.991ms
|
|
PostProcessAllAssets: 254.190ms
|
|
XRBuildSystem.XRAssetImported 3.816ms
|
|
ObjectImages.AssetImported 0.101ms
|
|
MonoPostProcessAllAssets: 248.773ms
|
|
BuilderAssetPostprocessor.OnPostprocessAllAssets 32.922ms
|
|
AssetChangedListener.OnPostprocessAllAssets 27.704ms
|
|
SyncVS.PostprocessSyncProject 27.512ms
|
|
AssetPostprocessor.OnPostprocessAllAssets 25.915ms
|
|
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 20.031ms
|
|
ConfigAssetsTracker.OnPostprocessAllAssets 14.736ms
|
|
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 8.686ms
|
|
PostProcessor.OnPostprocessAllAssets 8.297ms
|
|
SamplePostprocessor.OnPostprocessAllAssets 6.709ms
|
|
AssetReloadNotifier.OnPostprocessAllAssets 6.096ms
|
|
AddressablesAssetPostProcessor.OnPostprocessAllAssets 5.512ms
|
|
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 5.480ms
|
|
NugetAssetPostprocessor.OnPostprocessAllAssets 5.262ms
|
|
AssetPathToTypes.OnPostprocessAllAssets 4.857ms
|
|
SpriteSlicePostprocessor.OnPostprocessAllAssets 4.141ms
|
|
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.854ms
|
|
TMPro_TexturePostProcessor.OnPostprocessAllAssets 3.682ms
|
|
SpeedTreePostProcessor.OnPostprocessAllAssets 3.616ms
|
|
TextAssetPostProcessor.OnPostprocessAllAssets 3.596ms
|
|
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.906ms
|
|
ThemePostprocessor.OnPostprocessAllAssets 2.743ms
|
|
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 2.278ms
|
|
MaterialPostprocessor.OnPostprocessAllAssets 2.107ms
|
|
FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.824ms
|
|
AudioMixerPostprocessor.OnPostprocessAllAssets 1.600ms
|
|
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.579ms
|
|
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.528ms
|
|
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.366ms
|
|
EditModeScopePostprocessor.OnPostprocessAllAssets 0.364ms
|
|
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.335ms
|
|
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.321ms
|
|
AssetEvents.OnPostprocessAllAssets 0.263ms
|
|
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.245ms
|
|
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.215ms
|
|
SpeedTree9Postprocessor.OnPostprocessAllAssets 0.188ms
|
|
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.172ms
|
|
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.165ms
|
|
AssetProcessor.OnPostprocessAllAssets 0.081ms
|
|
AudioContainerPostProcessor.OnPostprocessAllAssets 0.079ms
|
|
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.062ms
|
|
PostAssetChangesProfiler: 31.600ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.328ms
|
|
UnloadStreamsBegin: 3.439ms
|
|
PersistCurrentRevisions: 0.138ms
|
|
Untracked: 15.454ms
|
|
|
|
Asset Pipeline Refresh (id=a306379166821453f9f3afaf03dc6cd6): Total: 0.225 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
|
Asset Pipeline Refresh (id=953d222a5100641f7a8ec6d9ce56b77f): Total: 0.101 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
|
|
Asset Pipeline Refresh (id=6604288a0a0fb4979aa2ad6572bc8743): Total: 0.558 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
(Values over 0.05ms)
|
|
Summary:
|
|
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
|
Asset DB Process Time: managed=0 ms, native=556 ms
|
|
Asset DB Callback time: managed=0 ms, native=0 ms
|
|
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
|
Project Asset Count: scripts=1918, non-scripts=3249
|
|
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
|
Scan Filter Count: 1
|
|
InvokeCustomDependenciesCallbacks: 0.275ms
|
|
ApplyChangesToAssetFolders: 2.162ms
|
|
Scan: 532.144ms
|
|
Collect global state as custom dependencies: 4.380ms
|
|
GatherAllCurrentPrimaryImportResultRevisions: 2.028ms
|
|
UnloadStreamsEnd: 0.773ms
|
|
Untracked: 15.936ms
|
|
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
Asset Pipeline Refresh (id=0546caed501ad41d0972c275cd702676): Total: 0.176 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
|
[Licensing::Client] Successfully resolved entitlement details
|