Files
2026-09-21 12:15:57 +03:00

15 lines
438 B
C#

namespace UnityEditor.ShaderGraph
{
enum GenerationMode
{
Preview,
ForReals,
PreviewForReals, // Combines ForReals features (UITK macros) with Preview behavior (uniforms for slots)
VFX
}
static class GenerationModeExtensions
{
public static bool IsPreview(this GenerationMode mode) { return mode == GenerationMode.Preview || mode == GenerationMode.PreviewForReals; }
}
}