Files
2026-09-21 12:15:57 +03:00

23 lines
461 B
C#

using UnityEngine.InputSystem;
namespace UnityEngine.InputSystem.UI
{
#if UNITY_DISABLE_DEFAULT_INPUT_PLUGIN_INITIALIZATION
public
#else
internal
#endif
static class UISupport
{
public static void Initialize()
{
InputSystem.RegisterLayout(@"
{
""name"" : ""VirtualMouse"",
""extend"" : ""Mouse""
}
");
}
}
}