Files
2026-09-21 12:15:57 +03:00

9 lines
342 B
C#

using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
[assembly: InternalsVisibleTo("UnityEngine.InputForUIVisualizer")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
[assembly: InternalsVisibleTo("Unity.InputSystem")]
[assembly: InternalsVisibleTo("Unity.InputSystem.ForUI.Editor")]
[assembly: AlwaysLinkAssembly]