Files
2026-09-21 12:15:57 +03:00

16 lines
386 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using Alchemy.Serialization;
namespace Alchemy.Samples
{
[AlchemySerialize]
[ShowAlchemySerializationData]
public partial class ShowAlchemySerializationDataSample : MonoBehaviour
{
[AlchemySerializeField, NonSerialized]
public Dictionary<string, GameObject> dictionary = new();
}
}