Files
2026-09-21 12:15:57 +03:00

17 lines
393 B
C#

using UnityEngine;
using Alchemy.Inspector;
namespace Alchemy.Samples
{
public class HideIfSample : MonoBehaviour
{
public bool hide;
public bool Hide => hide;
public bool IsHideTrue() => hide;
[HideIf("hide")] public int hideIfField;
[HideIf("Hide")] public int hideIfProperty;
[HideIf("IsHideTrue")] public int hideIfMethod;
}
}