Files
2026-09-20 15:26:03 +03:00

18 lines
550 B
C#

using Code.Infrastructure.Generators;
using UnityEngine;
using UnityEngine.UI;
namespace Code.Infrastructure.UI
{
[CreateAssetMenu(fileName = "CanvasSettings", menuName = "Configs/UI/CanvasSettings")]
[Config("Configs/UI/CanvasSettings")]
public class CanvasSettings : ScriptableObject
{
public RenderMode RenderMode;
public int OrderInLayer;
public CanvasScaler.ScaleMode ScaleMode;
public int ReferenceResolutionX;
public int ReferenceResolutionY;
public float PlaneDistance;
}
}