using NUnit.Framework; namespace UnityEditor.Build.Pipeline.Editor.OptionalPackages.Tests { /// /// PlaceholderTests /// public class PlaceholderTests { /// /// Test_Placeholder /// [Test] public void Test_Placeholder() { // this can be removed if optional package tests are added, the utr used by // upm-ci doesn't currently seem to have a way to allow zero tests Assert.IsTrue(true); } } }