using System;
using UnityEditor.IMGUI.Controls;
namespace UnityEditor.AddressableAssets.GUI.Adapters
{
///
/// Adapter for Unity's (or in newer versions),
/// used to maintain the selection, expansion, and scroll state of a tree view in the Addressables GUI.
///
[Serializable]
public class TreeViewStateAdapter :
#if UNITY_6000_2_OR_NEWER
TreeViewState
#else
TreeViewState
#endif
{
///
/// Initializes a new instance of with default state.
///
public TreeViewStateAdapter() : base()
{
}
}
}