using System; using System.Collections.Generic; namespace Reflex.Editor.DebuggingWindow { [Serializable] public class TreeElement { public int Id { get; set; } public string Name { get; set; } public int Depth { get; set; } public TreeElement Parent { get; set; } public List Children { get; set; } = new List(); public bool HasChildren => Children != null && Children.Count > 0; public TreeElement() { } public TreeElement(string name, int depth, int id) { Name = name; Id = id; Depth = depth; } public void SetParent(TreeElement parent) { Parent?.Children.Remove(this); Parent = parent; Parent?.Children.Add(this); } } }