using UnityEngine; using Alchemy.Inspector; namespace Alchemy.Samples { public class FoldoutGroupSample : MonoBehaviour { [FoldoutGroup("Group1")] public float foo; [FoldoutGroup("Group1")] public Vector3 bar; [FoldoutGroup("Group1")] public GameObject baz; [FoldoutGroup("Group2")] public float alpha; [FoldoutGroup("Group2")] public Vector3 beta; [FoldoutGroup("Group2")] public GameObject gamma; } }