%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 10 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.50062305, g: 0.500623, b: 0.8490566, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 3 m_SubtractiveShadowColor: {r: 0.33041117, g: 0.34032995, b: 0.5188679, a: 1} m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 0 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 13 m_BakeOnSceneLoad: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 2 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 512 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 256 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 1 m_PVRDenoiserTypeDirect: 2 m_PVRDenoiserTypeIndirect: 2 m_PVRDenoiserTypeAO: 2 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 1 m_PVRFilteringGaussRadiusAO: 1 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 112000000, guid: 4baa5735eaf5f0d359d0c9686de08cdd, type: 2} m_LightingSettings: {fileID: 4890085278179872738, guid: 4ae0ed70d162abe558614aabf0a0152d, type: 2} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 buildHeightMesh: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &444374824 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 444374825} - component: {fileID: 444374827} - component: {fileID: 444374826} m_Layer: 10 m_Name: Area Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &444374825 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444374824} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 3.36, y: 1.22, z: -0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1977891780} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &444374826 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444374824} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_CustomShadowLayers: 0 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 m_RenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_ShadowRenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_Version: 4 m_LightLayerMask: 1 m_ShadowLayerMask: 1 m_RenderingLayers: 1 m_ShadowRenderingLayers: 1 --- !u!108 &444374827 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 444374824} m_Enabled: 1 serializedVersion: 13 m_Type: 3 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize2D: {x: 0.5, y: 0.5} m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 2 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ForceVisible: 0 m_ShapeRadius: 0.025 m_ShadowAngle: 0 m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 --- !u!1001 &480889356 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2025475280247731133, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3193267862250134909, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} propertyPath: m_Name value: Testing map objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] m_AddedComponents: - targetCorrespondingSourceObject: {fileID: -6408278313102945254, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} insertIndex: -1 addedObject: {fileID: 1904774080} m_SourcePrefab: {fileID: 4733588707917861988, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} --- !u!1 &711860411 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 711860412} - component: {fileID: 711860414} - component: {fileID: 711860413} m_Layer: 10 m_Name: Area Light_3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &711860412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711860411} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 3.36, y: 1.22, z: 2.82} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1977891780} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &711860413 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711860411} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_CustomShadowLayers: 0 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 m_RenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_ShadowRenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_Version: 4 m_LightLayerMask: 1 m_ShadowLayerMask: 1 m_RenderingLayers: 1 m_ShadowRenderingLayers: 1 --- !u!108 &711860414 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 711860411} m_Enabled: 1 serializedVersion: 13 m_Type: 3 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize2D: {x: 0.5, y: 0.5} m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 2 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ForceVisible: 0 m_ShapeRadius: 0.025 m_ShadowAngle: 0 m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 --- !u!1 &809180751 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 809180752} - component: {fileID: 809180754} - component: {fileID: 809180753} m_Layer: 10 m_Name: Area Light_4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &809180752 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809180751} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -2.03, y: 1.22, z: 2.82} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1977891780} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &809180753 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809180751} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_CustomShadowLayers: 0 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 m_RenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_ShadowRenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_Version: 4 m_LightLayerMask: 1 m_ShadowLayerMask: 1 m_RenderingLayers: 1 m_ShadowRenderingLayers: 1 --- !u!108 &809180754 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 809180751} m_Enabled: 1 serializedVersion: 13 m_Type: 3 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize2D: {x: 0.5, y: 0.5} m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 2 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ForceVisible: 0 m_ShapeRadius: 0.025 m_ShadowAngle: 0 m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 --- !u!1 &1211246367 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1211246368} - component: {fileID: 1211246370} - component: {fileID: 1211246369} m_Layer: 10 m_Name: Area Light_5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1211246368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211246367} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -7.94, y: 1.22, z: 2.82} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1977891780} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &1211246369 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211246367} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_CustomShadowLayers: 0 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 m_RenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_ShadowRenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_Version: 4 m_LightLayerMask: 1 m_ShadowLayerMask: 1 m_RenderingLayers: 1 m_ShadowRenderingLayers: 1 --- !u!108 &1211246370 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211246367} m_Enabled: 1 serializedVersion: 13 m_Type: 3 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize2D: {x: 0.5, y: 0.5} m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 2 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ForceVisible: 0 m_ShapeRadius: 0.025 m_ShadowAngle: 0 m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 --- !u!1 &1336418066 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1336418067} - component: {fileID: 1336418069} - component: {fileID: 1336418068} m_Layer: 10 m_Name: Area Light_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1336418067 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336418066} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -2.03, y: 1.22, z: -0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1977891780} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &1336418068 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336418066} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_CustomShadowLayers: 0 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 m_RenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_ShadowRenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_Version: 4 m_LightLayerMask: 1 m_ShadowLayerMask: 1 m_RenderingLayers: 1 m_ShadowRenderingLayers: 1 --- !u!108 &1336418069 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1336418066} m_Enabled: 1 serializedVersion: 13 m_Type: 3 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize2D: {x: 0.5, y: 0.5} m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 2 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ForceVisible: 0 m_ShapeRadius: 0.025 m_ShadowAngle: 0 m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 --- !u!1 &1904774077 stripped GameObject: m_CorrespondingSourceObject: {fileID: -6408278313102945254, guid: adc5ebc77d3ad26489c649f4728c0e42, type: 3} m_PrefabInstance: {fileID: 480889356} m_PrefabAsset: {fileID: 0} --- !u!114 &1904774080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1904774077} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3} m_Name: m_EditorClassIdentifier: Unity.AI.Navigation::Unity.AI.Navigation.NavMeshSurface m_SerializedVersion: 0 m_AgentTypeID: 0 m_CollectObjects: 0 m_Size: {x: 10, y: 10, z: 10} m_Center: {x: 0, y: 2, z: 0} m_LayerMask: serializedVersion: 2 m_Bits: 4294967295 m_UseGeometry: 0 m_DefaultArea: 0 m_GenerateLinks: 0 m_IgnoreNavMeshAgent: 1 m_IgnoreNavMeshObstacle: 1 m_OverrideTileSize: 0 m_TileSize: 256 m_OverrideVoxelSize: 0 m_VoxelSize: 0.086666666 m_MinRegionArea: 2 m_NavMeshData: {fileID: 23800000, guid: 7237fc8cc1eb20418b2307aaba74b7ee, type: 2} m_BuildHeightMesh: 0 --- !u!1 &1977891779 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1977891780} m_Layer: 10 m_Name: Lighting m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1977891780 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1977891779} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 444374825} - {fileID: 711860412} - {fileID: 1336418067} - {fileID: 809180752} - {fileID: 2100521666} - {fileID: 1211246368} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2100521665 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2100521666} - component: {fileID: 2100521668} - component: {fileID: 2100521667} m_Layer: 10 m_Name: Area Light_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2100521666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100521665} serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -7.94, y: 1.22, z: -0.56} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1977891780} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!114 &2100521667 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100521665} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 m_CustomShadowLayers: 0 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 m_RenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_ShadowRenderingLayersMask: serializedVersion: 0 m_Bits: 1 m_Version: 4 m_LightLayerMask: 1 m_ShadowLayerMask: 1 m_RenderingLayers: 1 m_ShadowRenderingLayers: 1 --- !u!108 &2100521668 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2100521665} m_Enabled: 1 serializedVersion: 13 m_Type: 3 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize2D: {x: 0.5, y: 0.5} m_Shadows: m_Type: 2 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 2 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 2 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ForceVisible: 0 m_ShapeRadius: 0.025 m_ShadowAngle: 0 m_LightUnit: 1 m_LuxAtDistance: 1 m_EnableSpotReflector: 1 --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 m_Roots: - {fileID: 480889356} - {fileID: 1977891780}