Unity Editor version: 6000.6.7f1 (b22767f04f04) Branch: 6000.6/staging Build type: Release Batch mode: YES macOS version: Version 26.1 (Build 25B78) Darwin version: 25.1.0 Architecture: arm64 Running under Rosetta: NO Available memory: 8192 MB Date: 2026-10-24T21:07:09Z [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-10-24T21:07:09.516316Z" COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorkerHW1 -projectPath /Users/angelofdeath/Projects/Hasebe -logFile Logs/AssetImportWorkerHW1.log -srvPort 49544 -parentPid 2856 -analyticsCloudUserId 7972341668464 -analyticsLocalProjectId 1743f3bfd02726d1785eb3e26b2b5a60 -editorAnalyticsEnabled 1 -cbmEditorLicense ffeb239f88ff207348e0889b6939fc1174a8e4e3 -cbmMachineId Dnn4Bm2g42yVp+TDHJ9ZbN2g80k= -noDiagnosticSwitchPersistentStore -job-worker-count 3 -background-job-worker-count 8 -asset-garbage-collectors 1 -force-metal -name AssetImport Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe /Users/angelofdeath/Projects/Hasebe [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-remapper-allocator-initial-capacity=32768" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-main-allocator-mimalloc-enabled=1" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" Player connection [8410636416] Target information: Player connection [8410636416] * "[IP] 192.168.100.35 [Port] 0 [Flags] 2 [Guid] 10197421 [EditorId] 10197421 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8410636416] * "[IP] 100.73.54.140 [Port] 0 [Flags] 2 [Guid] 10197421 [EditorId] 10197421 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8410636416] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8410636416] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 3 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ Initialising UDS system complete: - System type: Client - Resource namespace: 5420433f42fdf4ea13c720f39452b183 - Shared memory size: 1073741824 - Command buffer id: 1052672 - Command buffer size: 8192 - Hashmap size: 4194304 - Service connected: true - Service working directory: Library/DataStore/ Refreshing native plugins compatible for Editor in 16.35 ms, found 6 plugins. [Physics::Module] Selected backend (deferred post-plugins). [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Initialize engine version: 6000.6.7f1 (b22767f04f04) [EntityIdStore] init: VM path (explicit commit), pageSize=16384, blockCount=262144, entitiesPerBlock=1024, blocksPerSlotPage=0, slots reserved=4294967296 bytes [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/angelofdeath/Projects/Hasebe/Assets Forcing GfxDevice: Metal GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M1 (high power) Metal devices available: 1 0: Apple M1 (high power) Using device Apple M1 (high power) Initializing Metal device caps: Apple M1 Mac GPU Family: 2 Apple GPU Family: 7 MSL Version: 3.0 Has Float MSAA: 1 Has Float Filtering: 1 ReadWrite Texture Tier: 2 [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.3+d7ffd15 Session Id: 51623c0b46a6425cbfb5831b2afd3125 Correlation Id: 3914167c3cc320bdd229f5d7e76c72c7 External correlation Id: 2773414106714024617 Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.00s, handshake: 0.43s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-10-24T21:07:09.947173Z" [Licensing::Module] Licensing Background thread has ended after 0.43s Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1' Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56895 CodeReloadManager initialized Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.000936 seconds. Native extension for OSXStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 0.740 seconds Domain Reload Profiling: 1107ms BeginReloadAssembly (84ms) RebuildCommonClasses (4ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (220ms) LoadAssemblies (84ms) TypeCache.Refresh (157ms) TypeCache.ScanAssembly (143ms) AnalyzeDomain (1ms) FinalizeReload (741ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (67ms) ProcessInitializeOnLoadAttributes (58ms) ProcessInitializeOnLoadMethodAttributes (533ms) Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 7972341668464-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [CoreBusinessMetrics] Unexpected thread when updating session info. [CoreBusinessMetrics] Unexpected thread when updating session info. ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 3.86 ms, found 6 plugins. Native extension for OSXStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 0.536 seconds Domain Reload Profiling: 1271ms BeginReloadAssembly (146ms) DisableScriptedObjects (5ms) CreateAndSetChildDomain (18ms) RebuildCommonClasses (6ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (33ms) LoadAllAssembliesAndSetupDomain (536ms) LoadAssemblies (258ms) TypeCache.Refresh (179ms) TypeCache.ScanAssembly (162ms) AnalyzeDomain (57ms) BuildScriptInfoCaches (52ms) ResolveRequiredComponents (3ms) FinalizeReload (536ms) SetupLoadedEditorAssemblies (0ms) BeforeProcessingInitializeOnLoad (74ms) ProcessInitializeOnLoadAttributes (221ms) ProcessInitializeOnLoadMethodAttributes (47ms) AwakeInstancesAfterBackupRestoration (4ms) AcceleratorClientConnectionCallback - disconnected - :0 WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.01 seconds Unloading 107 Unused Serialized files (Serialized files now loaded: 0) Unloading 8472 unused Assets / (24.5 MB). Loaded Objects now: 9391. Memory consumption went from 234.1 MB to 209.5 MB. Total: 13.141708 ms (FindLiveObjects: 1.286334 ms CreateObjectMapping: 0.287208 ms MarkObjects: 5.732500 ms DeleteObjects: 5.624084 ms) ======================================================================== Received Import Request. Time of request: 2026-10-24T21:08:59.933521Z Time since last request: 3139.2763530000002 seconds. importAddress: GUID: 1c03ceb3be3096db5b40a7cbb6a308a7 - Path: Assets/OfficeGame/Player/TestPlayer/Materials/PlayerFace.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B Importing 'GUID: 1c03ceb3be3096db5b40a7cbb6a308a7 - Path: Assets/OfficeGame/Player/TestPlayer/Materials/PlayerFace.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B) Imported 'GUID: 1c03ceb3be3096db5b40a7cbb6a308a7' -> (Import Result ID: '983ce72f11415082b6e7db9fe98c8c7a') in 0.197 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d40ff3389e3d19d8241d8d9d9e358aff DependenciesID=46ffae9c531da63a3a2e8587f92b2917 StaticDependenciesID=563b040d1e5c19b4a9e5e43d71d10fdc Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time of request: 2026-10-24T21:09:00.172631Z Time since last request: 0.000082959 seconds. importAddress: GUID: 210dbeeba7272c262a4e0f4c6f6bccc8 - Path: Assets/OfficeGame/Player/TestPlayer/Materials/PlayerArms.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B Importing 'GUID: 210dbeeba7272c262a4e0f4c6f6bccc8 - Path: Assets/OfficeGame/Player/TestPlayer/Materials/PlayerArms.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B) Imported 'GUID: 210dbeeba7272c262a4e0f4c6f6bccc8' -> (Import Result ID: '0df2f95a74d7725aeeed1f10cc6d09da') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e048d1740dc0612072bd907d81b13dcc DependenciesID=d963afc5c0399ee05f125dea22df8c89 StaticDependenciesID=2d7e42ac331ad620e4abbcd5d01ca96e Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time of request: 2026-10-24T21:09:00.197868Z Time since last request: 0.000882125 seconds. importAddress: GUID: cbcc554ef4c7dd31aaa772d74189c8d4 - Path: Assets/OfficeGame/Player/TestPlayer/Hair.png - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B Importing 'GUID: cbcc554ef4c7dd31aaa772d74189c8d4 - Path: Assets/OfficeGame/Player/TestPlayer/Hair.png - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B) Imported 'GUID: cbcc554ef4c7dd31aaa772d74189c8d4' -> (Import Result ID: '01cfeb984d50987e028c162f077c97c4') in 0.036 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=709ee4ee2e4b80cd1addb3fd8e12738c DependenciesID=89a0c25364528ac5bed82c11a0a64803 StaticDependenciesID=44ca066575b1954d5670c53492898e5f Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time of request: 2026-10-24T21:09:00.251445Z Time since last request: 0.000519333 seconds. importAddress: GUID: a9763f39b6001fffba7cb8c838a92248 - Path: Assets/OfficeGame/Player/TestPlayer/Arms.png - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B Importing 'GUID: a9763f39b6001fffba7cb8c838a92248 - Path: Assets/OfficeGame/Player/TestPlayer/Arms.png - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B) Imported 'GUID: a9763f39b6001fffba7cb8c838a92248' -> (Import Result ID: '6f7c3964bedeb32a65d8e96a5782662b') in 0.003 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=b7596e9e9131720b08b67cb379738a1b DependenciesID=d15c7befe7f33935bdd681d411b9c23d StaticDependenciesID=58b9a2781c18a5b9e015d863c224cb40 Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 1 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AcceleratorClientConnectionCallback - disconnected - :0 Thread 0x176787000 may have been prematurely finalized AssetImportWorker is now disconnected from the server Process exiting [ExitDontLaunchBugReporter] Exiting without the bug reporter. Application will exit with return code 0