{ "name": "com.unity.splines", "displayName": "Splines", "version": "2.9.1", "unity": "2022.3", "description": "Work with curves and paths. Use the Splines package to generate objects and behaviors along paths, create trajectories, and draw shapes.", "dependencies": { "com.unity.settings-manager": "1.0.3", "com.unity.mathematics": "1.2.1", "com.unity.modules.imgui": "1.0.0" }, "samples": [ { "displayName": "Spline Examples (requires Shader Graph package)", "description": "Example code and scenes files showing how to use Splines.", "path": "Samples~/SplineExamples" } ], "keywords": [ "spline", "curve", "path" ], "category": "Tool", "relatedPackages": { "com.unity.splines.tests": "2.9.1" }, "_upm": { "changelog": "### Fixed\n\n- [UUM-147158] Fixed `SplineInstantiate` causing performance issue on undo/redo operations in the Editor.\n- [UUM-146978] Fixed a memory leak being reported after a domain reload when a scaled `SplineContainer` was evaluated before it.\n- [UUM-150038] Fixed `SplineExtrude` auto-smooth normals not working correctly at the seam of a closed spline.\n- [UUM-147996] Fixed `SplineUtility.GetNearestPoint` and `CurveUtility.GetNearestPoint` returning an incorrect interpolation, and `SplineMath.PointLineNearestPoint` and `SplineMath.RayLineNearestPoint` returning an incorrect line parameter." }, "upmCi": { "footprint": "24b6ad993346ceeee1488eb2679d3b12f4502642" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.splines@2.9/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/com.unity.splines.git", "type": "git", "revision": "fa60dba3530ebbe9d40a5901252b4e98f22ac963" }, "_fingerprint": "edbe9aefec91ff24e12d991794b09acf88afcddd" }