////////////////////////////////////////////////////// // MK Toon Editor Helper Styles // // // // Created by Michael Kremmel // // www.michaelkremmel.de // // Copyright © 2020 All rights reserved. // ////////////////////////////////////////////////////// #if UNITY_EDITOR using UnityEngine; using UnityEditor; namespace MK.Toon.Editor { public static partial class EditorHelper { //Based on unity builtin styles internal static class EditorStyles { internal static readonly GUIStyle rightAlignetLabel = new GUIStyle(UnityEditor.EditorStyles.label) { alignment = TextAnchor.MiddleRight }; internal static readonly GUIStyle largeHeader = new GUIStyle(UnityEditor.EditorStyles.label) { alignment = TextAnchor.MiddleCenter, fontStyle = FontStyle.Bold, fontSize = 18 }; internal static readonly GUIStyle headerCheckbox = new GUIStyle("ShurikenCheckMark"); internal static readonly GUIStyle headerCheckboxMixed = new GUIStyle("ShurikenCheckMarkMixed"); internal static readonly GUIStyle smallTickbox = new GUIStyle("ShurikenToggle"); static readonly Color splitterDark = new UnityEngine.Color(0.12f, 0.12f, 0.12f, 1.333f); static readonly Color splitterLight = splitterLight = new UnityEngine.Color(0.6f, 0.6f, 0.6f, 1.333f); internal static Color splitter { get { return EditorGUIUtility.isProSkin ? splitterDark : splitterLight; } } static readonly Texture2D paneOptionsIconDark; static readonly Texture2D paneOptionsIconLight; internal static Texture2D paneOptionsIcon { get { return EditorGUIUtility.isProSkin ? paneOptionsIconDark : paneOptionsIconLight; } } internal static readonly GUIStyle headerLabel = new GUIStyle(UnityEditor.EditorStyles.miniLabel); static readonly Color headerBackgroundDark = new UnityEngine.Color(0.1f, 0.1f, 0.1f, 0.2f); static readonly Color headerBackgroundLight = new UnityEngine.Color(1f, 1f, 1f, 0.2f); internal static Color headerBackground { get { return EditorGUIUtility.isProSkin ? headerBackgroundDark : headerBackgroundLight; } } internal static readonly GUIStyle wheelLabel = new GUIStyle(UnityEditor.EditorStyles.miniLabel); internal static readonly GUIStyle wheelThumb = new GUIStyle("ColorPicker2DThumb"); internal static readonly Vector2 wheelThumbSize = new Vector2 ( !Mathf.Approximately(wheelThumb.fixedWidth, 0f) ? wheelThumb.fixedWidth : wheelThumb.padding.horizontal, !Mathf.Approximately(wheelThumb.fixedHeight, 0f) ? wheelThumb.fixedHeight : wheelThumb.padding.vertical ); internal static readonly GUIStyle preLabel = new GUIStyle("ShurikenLabel"); #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static GUIContent VertexStreams = new GUIContent("Vertex Streams", "The vertex streams needed for this Material to function properly."); #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string streamPositionText = "Position (POSITION.xyz)"; #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string streamNormalText = "Normal (NORMAL.xyz)"; #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string streamColorText = "Color (COLOR.xyzw)"; #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string streamUVText = "UV (TEXCOORD0.xy)"; #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string streamUV2Text = "UV2 (TEXCOORD0.zw)"; #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string streamAnimBlendText = "AnimBlend (TEXCOORD3.x)"; #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string streamTangentText = "Tangent (TANGENT.xyzw)"; #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static GUIContent streamApplyToAllSystemsText = new GUIContent("Fix Now", "Apply the vertex stream layout to all Particle Systems using this material"); #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static string undoApplyCustomVertexStreams = L10n.Tr("Apply custom vertex streams from material"); #if UNITY_6000_5_OR_NEWER [Unity.Scripting.LifecycleManagement.AutoStaticsCleanup] #endif internal static GUIStyle vertexStreamIcon = new GUIStyle(); static EditorStyles() { paneOptionsIconDark = (Texture2D)EditorGUIUtility.Load("Builtin Skins/DarkSkin/Images/pane options.png"); paneOptionsIconLight = (Texture2D)EditorGUIUtility.Load("Builtin Skins/LightSkin/Images/pane options.png"); } } } } #endif