[UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Unity Editor version: 6000.6.3f1 (45d8eee7de74) Branch: 6000.6/staging Build type: Release Batch mode: NO System name: Linux Distro version: #1 SMP PREEMPT_DYNAMIC Thu, 17 Sep 2026 10:26:35 +0000 Kernel version: 7.2.6-1-cachyos Architecture: x86_64 Window Protocol: Wayland (XWayland) Available memory: 13803 MB Date: 2026-09-25T14:13:23Z VBCSCompilerPreWarmer: watching VBCSCompiler (PID 2452) VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 2454) VBCSCompiler prewarm took 15.81 ms [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey" at "2026-09-25T14:13:23.182621Z" [SignatureVerifier] Application signature verification not supported on this platform. [Licensing::Client] Error: HandshakeResponse reported an error: ResponseCode: 505 ResponseStatus: Unsupported protocol version '1.18.3'. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-reyrey" [Licensing::IpcConnector] LicenseClient-reyrey channel disconnected successfully. [Licensing::IpcConnector] Channel LicenseClient-reyrey-6000.6.3 doesn't exist [Licensing::Module] Successfully launched the LicensingClient (PId: 2465) Selected window backend: (null) Desktop is 1920 x 1200 @ 60 Hz Initialize udev device monitor. COMMAND LINE ARGUMENTS: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/unityhub-unity-editor-6000.6.3f1 -projectpath /home/reyrey/OfficeGame/ -acceptSoftwareTermsForThisRunOnly -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-reyrey -hubSessionId d5a0094e-6331-4431-887c-cbd193671493 -accessToken Mo0CQuoyTveH8WmUND5m0tKfBQ6uSqIDCRwEnAzbo7s007f Successfully changed project path to: /home/reyrey/OfficeGame/ /home/reyrey/OfficeGame [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-remapper-allocator-initial-capacity=32768" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-main-allocator-mimalloc-enabled=1" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" Player connection [140403559869184] Target information: Player connection [140403559869184] * "[IP] 172.17.81.74 [Port] 55504 [Flags] 2 [Guid] 3455519000 [EditorId] 3455519000 [Version] 1048832 [Id] LinuxEditor(16,172.17.81.74) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor" Player connection [140403559869184] * "[IP] 100.103.153.11 [Port] 55504 [Flags] 2 [Guid] 3455519000 [EditorId] 3455519000 [Version] 1048832 [Id] LinuxEditor(16,172.17.81.74) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor" Player connection [140403559869184] Host joined multi-casting on [225.0.0.222:54997]... Player connection [140403559869184] Host joined alternative multi-casting on [225.0.0.222:34997]... Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad [Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey-6000.6.3" at "2026-09-25T14:13:23.758879Z" [SignatureVerifier] Application signature verification not supported on this platform. [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.3+d7ffd15 Session Id: 6766052eb3884bf29f17b8f5226b9205 Correlation Id: a4475020e861cac328e71e305c8fe9da External correlation Id: 187497649580718326 Machine Id: w0NPdnlX+4o+qbtUVMWIsEAaUKg= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-reyrey-6000.6.3" (connect: 0.57s, validation: 0.09s, handshake: 0.00s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-reyrey-6000.6.3-notifications" at "2026-09-25T14:13:23.853499Z" [Licensing::Module] Connected to LicensingClient (PId: 2465, launch time: 0.00, total connection time: 0.66s) [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token Mo0CQuoyTv... [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 7972341668464-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited [Licensing::Client] Successfully updated license, isAsync: True, time: 0.02 [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] Licensing Background thread has ended after 0.73s [Package Manager] Connected to IPC stream "Upm-2437" after 0.4 seconds. [Licensing::Client] Successfully resolved entitlement details Library Redirect Path: Library/ Initialising UDS system complete: - System type: Client - Resource namespace: b49f47a6d2e7a0cf415f08b4a61f4ee7 - Shared memory size: 1073741824 - Command buffer id: 1052624 - Command buffer size: 8192 - Hashmap size: 4194304 - Service connected: false Launching Unity Data Store - /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/Unity.DataStore Unity Data Store artifact dir = Library/DataStore, working dir = /home/reyrey/OfficeGameUnity Data Store running and initialised Refreshing native plugins compatible for Editor in 3.91 ms, found 1 plugins. Preloading 1 native plugins for Editor in 4.68 ms. [Physics::Module] Selected backend (deferred post-plugins). [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Initialize engine version: 6000.6.3f1 (45d8eee7de74) [EntityIdStore] init: VM path (explicit commit), pageSize=4096, blockCount=1048576, entitiesPerBlock=256, slots reserved=4294967296 bytes [Subsystems] Discovering subsystems at path /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /home/reyrey/OfficeGame/Assets kGfxThreadingModeSplitJobs is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead. GfxDevice: creating device client; kGfxThreadingModeDirect GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Renderer: AMD Radeon Graphics (radeonsi, renoir, ACO, DRM 3.64, 7.2.6-1-cachyos) Vendor: AMD Version: 4.6 (Core Profile) Mesa 26.2.2-arch3.2 GLES: 0 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'/home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56437 CodeReloadManager initialized ImportWorker Server TCP listen port: 0 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.004414 seconds. Native extension for LinuxStandalone target not found Package Manager log level set to [2] [Licensing::Client] Successfully resolved entitlement details ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 6.614 seconds Domain Reload Profiling: 7726ms BeginReloadAssembly (200ms) CreateAndSetChildDomain (20ms) RebuildCommonClasses (9ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (177ms) LoadAllAssembliesAndSetupDomain (701ms) LoadAssemblies (179ms) TypeCache.Refresh (388ms) TypeCache.ScanAssembly (363ms) AnalyzeDomain (1ms) FinalizeReload (6617ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (5ms) InitializePlatformSupportModulesInManaged (6ms) BeforeProcessingInitializeOnLoad (316ms) ProcessInitializeOnLoadAttributes (309ms) ProcessInitializeOnLoadMethodAttributes (5442ms) [Licensing::Client] Successfully resolved entitlement details Application.AssetDatabase Initial Refresh Start [Package Manager] Done resolving packages in 0.39 seconds [Licensing::Client] Successfully resolved entitlement details Package 'com.unity.ide.vscode' has been installed without a signature. For more details, check the Package Manager window (Window > Package Management -> Package Manager). [Package Manager] Registered 75 packages: Packages from [https://packages.unity.com]: com.unity.addressables@2.11.2 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.addressables@42676f2a154e) com.unity.collab-proxy@2.13.6 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4) com.unity.ide.rider@3.1.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.rider@570989d4a882) com.unity.ide.visualstudio@2.0.26 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.visualstudio@a99d56dec63f) com.unity.ide.vscode@1.2.4 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ide.vscode@eb5de66d4c77) com.unity.inputsystem@1.20.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194) com.unity.recorder@5.1.7 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.recorder@0b23bb7a1fb4) com.unity.visualscripting@1.9.12 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.visualscripting@4edfcc09512f) com.unity.xr.legacyinputhelpers@3.0.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b) com.unity.bindings.openimageio@1.0.2 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.bindings.openimageio@94e2abc0bc65) com.unity.splines@2.9.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.splines@edbe9aefec91) com.unity.profiling.core@1.0.3 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.profiling.core@8a49f7027d06) com.unity.scriptablebuildpipeline@3.0.3 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c) com.unity.searcher@4.9.5 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.searcher@a463122f2c00) com.unity.nuget.mono-cecil@1.11.6 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.nuget.mono-cecil@ecb9724e46ff) com.unity.settings-manager@2.1.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.settings-manager@0b8638c5ce86) Built-in packages: com.unity.2d.sprite@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.2d.sprite@b95ff9c6e864) com.unity.2d.tilemap@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.2d.tilemap@8b3eab090c8c) com.unity.cinemachine@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.cinemachine@1b8d58983403) com.unity.render-pipelines.universal@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461) com.unity.test-framework@1.8.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.test-framework@33f8a1e9aefd) com.unity.timeline@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.timeline@9cd41035b3ab) com.unity.ugui@2.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ugui@88d0d51315d3) com.unity.modules.accessibility@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.accessibility) com.unity.modules.adaptiveperformance@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.adaptiveperformance) com.unity.modules.ai@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physics2d) com.unity.modules.physicscore2d@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.physicscore2d) com.unity.modules.screencapture@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.terrainphysics) com.unity.modules.tetgen@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.tetgen) com.unity.modules.tilemap@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.unitywebrequestwww) com.unity.modules.vectorgraphics@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.vectorgraphics) com.unity.modules.vehicles@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.video) com.unity.modules.wind@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.xr) com.unity.modules.subsystems@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.subsystems) com.unity.modules.hierarchycore@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.modules.hierarchycore) com.unity.ext.nunit@2.1.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.ext.nunit@508b95ff9afe) com.unity.render-pipelines.core@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.render-pipelines.core@2862bc571443) com.unity.shadergraph@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.shadergraph@48089545eeac) com.unity.render-pipelines.universal-config@17.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.render-pipelines.universal-config@b1357eef5cd3) com.unity.collections@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.collections@431b1d558060) com.unity.burst@2.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.burst@c3ed5b778d56) com.unity.mathematics@1.4.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.mathematics@9c2fa23d2d82) com.unity.graph-authoring@1.0.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.graph-authoring@f8926ccf2c8f) com.unity.test-framework.performance@6.6.0 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.unity.test-framework.performance@530c2523cea5) Git packages: com.annulusgames.alchemy@https://github.com/annulusgames/Alchemy.git?path=/Alchemy/Assets/Alchemy (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.alchemy@1402075f473d) com.annulusgames.lit-motion@https://github.com/annulusgames/LitMotion.git?path=src/LitMotion/Assets/LitMotion (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef) com.annulusgames.unity-codegen@https://github.com/AnnulusGames/UnityCodeGen.git?path=/Assets/UnityCodeGen (location: /home/reyrey/OfficeGame/Library/PackageCache/com.annulusgames.unity-codegen@c93461327f0c) com.cysharp.unitask@https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask#2.5.11 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.cysharp.unitask@d648f5692cf2) com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /home/reyrey/OfficeGame/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402) com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /home/reyrey/OfficeGame/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99) [Package Manager] com.unity.ide.vscode is deprecated: Visual Studio Code package is not supported anymore. You can continue to use it, but we won't provide any update anymore. [Subsystems] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.00 seconds Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet "/home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/ScriptCompilationBuildProgram.exe" "Library/Bee/2400b0aE.dag.json" "Library/Bee/2400b0aE-inputdata.json" "Library/Bee/buildprogram0.traceevents" WorkingDir: /home/reyrey/OfficeGame ExitCode: 4 Duration: 0s494ms [ 3/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.U2DModule.dll_62177C5A477CB8E9.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.U2DModule.dll_62177C5A477CB8E9.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.U2DModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 4/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_A91D9E49351C83B9.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.AssetBundleModule.dll_A91D9E49351C83B9.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 5/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_B38F3ECEA823C92B.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.AnimationModule.dll_B38F3ECEA823C92B.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 6/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_0586C48ED37A59E3.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.AndroidJNIModule.dll_0586C48ED37A59E3.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 7/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.AIModule.dll_D8DFD616375A8DDA.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.AIModule.dll_D8DFD616375A8DDA.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.AIModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 8/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.VideoModule.dll_C6DEB554B807525D.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.VideoModule.dll_C6DEB554B807525D.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.VideoModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 9/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_6801ED4E26F2675D.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.AudioModule.dll_6801ED4E26F2675D.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 10/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderPreprocessorModule.dll_3DEEB2B57BF6A866.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderPreprocessorModule.dll_3DEEB2B57BF6A866.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderPreprocessorModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 11/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SpriteMaskModule.dll_185213F1B8E6C703.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.SpriteMaskModule.dll_185213F1B8E6C703.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SpriteMaskModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 12/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SpriteShapeModule.dll_BCB8FC14D884AB3E.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.SpriteShapeModule.dll_BCB8FC14D884AB3E.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SpriteShapeModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 13/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SubstanceModule.dll_8EE94F7F5D7ECC92.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.SubstanceModule.dll_8EE94F7F5D7ECC92.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SubstanceModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 14/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SketchUpModule.dll_ACAD021AEFFE3C49.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.SketchUpModule.dll_ACAD021AEFFE3C49.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SketchUpModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 18/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TerrainModule.dll_F66E17C2606DB177.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.TerrainModule.dll_F66E17C2606DB177.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TerrainModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 19/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_62F1DF840D518EED.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreTextEngineModule.dll_62F1DF840D518EED.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreTextEngineModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 20/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderCompilationModule.dll_EAEF81AE83E9FB00.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderCompilationModule.dll_EAEF81AE83E9FB00.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderCompilationModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 21/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextRenderingModule.dll_16E0B6584A176D81.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.TextRenderingModule.dll_16E0B6584A176D81.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextRenderingModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 22/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.SyntaxTreeModule.dll_D48EDA33E332B113.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.SyntaxTreeModule.dll_D48EDA33E332B113.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.SyntaxTreeModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 23/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderFoundryModule.dll_0C1D64601A6A38B6.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderFoundryModule.dll_0C1D64601A6A38B6.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderFoundryModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 24/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderBuildSettingsModule.dll_68A19BFA46042CAE.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.ShaderBuildSettingsModule.dll_68A19BFA46042CAE.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.ShaderBuildSettingsModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 25/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_1B09A9127DCDD5CF.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.TextCoreFontEngineModule.dll_1B09A9127DCDD5CF.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TextCoreFontEngineModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 26/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TreeModule.dll_78D83883EF878CB0.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.TreeModule.dll_78D83883EF878CB0.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TreeModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 27/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TimelineFoundationModule.dll_1D4F281F18203B06.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.TimelineFoundationModule.dll_1D4F281F18203B06.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TimelineFoundationModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 28/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.TilemapModule.dll_956A7F43782A9280.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.TilemapModule.dll_956A7F43782A9280.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEditor.TilemapModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 34/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Plastic.Antlr3.Runtime.dll_4A7ACD353CCE2CCA.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.Plastic.Antlr3.Runtime.dll_4A7ACD353CCE2CCA.mvfrm" "Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4/Lib/Editor/Unity.Plastic.Antlr3.Runtime.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 35/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Plastic.Newtonsoft.Json.dll_ED3944E5E8A516CB.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.Plastic.Newtonsoft.Json.dll_ED3944E5E8A516CB.mvfrm" "Library/PackageCache/com.unity.collab-proxy@4628d2ba6ea4/Lib/Editor/Unity.Plastic.Newtonsoft.Json.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 36/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_0F78BFE9792BD0A3.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.Graphs.dll_0F78BFE9792BD0A3.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEditor.Graphs.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 37/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Collections.LowLevel.ILSupport.dll_5B067B513AA9542B.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.Collections.LowLevel.ILSupport.dll_5B067B513AA9542B.mvfrm" "Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 45/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.IonicZip.dll_415BC0E8E440EB61.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.IonicZip.dll_415BC0E8E440EB61.mvfrm" "Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 62/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.YamlDotNet.dll_38820F8AA56B326B.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.YamlDotNet.dll_38820F8AA56B326B.mvfrm" "Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 70/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.NVIDIAModule.dll_6BCED3839B7D4288.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.NVIDIAModule.dll_6BCED3839B7D4288.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.NVIDIAModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 71/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.TimelineFoundationModule.dll_9BAEA3722B1DF9D1.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.TimelineFoundationModule.dll_9BAEA3722B1DF9D1.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.TimelineFoundationModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 74/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Antlr3.Runtime.dll_E9EF366BD634428A.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Antlr3.Runtime.dll_E9EF366BD634428A.mvfrm" "Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 77/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.TextureAssets.dll_CFA038DE66389063.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.TextureAssets.dll_CFA038DE66389063.mvfrm" "Library/PackageCache/com.unity.visualscripting@4edfcc09512f/Editor/VisualScripting.Core/EditorAssetResources/Unity.VisualScripting.TextureAssets.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 79/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ARModule.dll_D0C12CA8FFF5206E.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.ARModule.dll_D0C12CA8FFF5206E.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 80/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.LinuxStandalone.Extensions.dll_A0DE7A1E34A37BAF.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEditor.LinuxStandalone.Extensions.dll_A0DE7A1E34A37BAF.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 188/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.HierarchyModule.dll_8863BA6A7125E52C.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.HierarchyModule.dll_8863BA6A7125E52C.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.HierarchyModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 190/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InsightsModule.dll_5975A7DBB314C738.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.InsightsModule.dll_5975A7DBB314C738.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.InsightsModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 204/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.AMDModule.dll_C2F217F683F281CF.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/UnityEngine.AMDModule.dll_C2F217F683F281CF.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/UnityEngine/UnityEngine.AMDModule.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory [ 219/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.CompilationPipeline.Common.dll_BC6FA852711FAFFF.mvfrm ##### CommandLine "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/Compilation/ApiUpdater/ApiUpdater.MovedFromExtractor.dll" "Library/Bee/artifacts/mvdfrm/Unity.CompilationPipeline.Common.dll_BC6FA852711FAFFF.mvfrm" "/home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Managed/Unity.CompilationPipeline.Common.dll" ##### ExitCode 127 ##### Output /bin/sh: line 1: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/DotNetSdk/dotnet: No such file or directory Rebuilding DAG because FileSignature timestamp changed: /home/rainman/Unity/Hub/Editor/6000.6.3f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/data/FrameworkList.xml *** Tundra requires additional run (0.45 seconds), 167 items updated, 1247 evaluated ExitCode: 0 Duration: 3s179ms Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --dagfilejson="Library/Bee/2400b0aE.dag.json" --profile="Library/Bee/backend2.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll" warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0] Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll" ExitCode: 0 Duration: 43s Finished compiling graph: 1250 nodes, 28184 flattened edges (23612 ToBuild, 222 ToUse), maximum node priority 1482 [ 1/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/UnityEngine.TestRunner.rsp2 [ 2/1247 0s] WriteText Library/Bee/artifacts/2400b0aE.dag/UnityEngine.TestRunner.UnityAdditionalFile.txt [ 3/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsBackendPhysXModule.dll_9910E5B5692F16DC.mvfrm [ 4/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PerformanceReportingModule.dll_BF668F1F1A446CEF.mvfrm [ 5/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsCore2DModule.dll_80CDF2CC510C75DB.mvfrm [ 6/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.LocalizationModule.dll_9C297151FE7D33FA.mvfrm [ 7/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputLegacyModule.dll_ADFD950CE2AAE956.mvfrm [ 8/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ManagedKernelModule.dll_B5C053A5E19CAFFF.mvfrm [ 9/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ParticleSystemModule.dll_CB9DCC5B08A7C556.mvfrm [ 10/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.JSONSerializeModule.dll_F321A45CF1A2E17B.mvfrm [ 11/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.Physics2DModule.dll_FEE067CEE35A32EC.mvfrm [ 12/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.MarshallingModule.dll_C52118832EE160B7.mvfrm [ 13/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.MultiplayerModule.dll_9C60967B0380C0DD.mvfrm [ 14/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.MathematicsModule.dll_41CD27C7BF312A99.mvfrm [ 15/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.RenderAs2DModule.dll_4397D3653364DE5B.mvfrm [ 16/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PhysicsModule.dll_2E70311ACBD5347A.mvfrm [ 17/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.PropertiesModule.dll_026010DF540A9424.mvfrm [ 18/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClusterInputModule.dll_5DDCA6FF67014101.mvfrm [ 19/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ScriptingModule.dll_C95BD0A4C1E4EA0A.mvfrm [ 20/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_6B5B741DB5477BB5.mvfrm [ 21/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.InputModule.dll_A69A9CBEAF29932D.mvfrm [ 22/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CrashReportingModule.dll_788B830E9A9639C8.mvfrm [ 23/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.BurstModule.dll_A91CC66660478673.mvfrm [ 24/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ClusterRendererModule.dll_FC017409953DF050.mvfrm [ 25/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.ContentLoadModule.dll_B5CED32F193BDB52.mvfrm [ 26/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.CoreModule.dll_3B0E3EA4F718A830.mvfrm [ 27/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.GraphicsStateCollectionSerializerModule.dll_897BE23A24E16859.mvfrm [ 28/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DirectorModule.dll_8E900417F37B824D.mvfrm [ 29/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEngine.DSPGraphModule.dll_93E1658165DC536E.mvfrm [ 30/1247 0s] MovedFromExtractor 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674/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Searcher.Editor.ref.dll_593125D8983B03B8.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEngine.XR.LegacyInputHelpers.dll (+2 others) [CacheMiss 338d4a51c2bb373ccb5044d10179180300000000000000000000000000000006] [ 675/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.dll (+2 others) [CacheWrite 2515f2e4a0f01bb489a56d189cfc3ee500000000000000000000000000000006] [ 676/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Settings.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Settings.Editor.dll (+2 others) [CacheWrite 519b3f4393f3e1e6c38ff75e3468441f00000000000000000000000000000006] [ 677/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.ref.dll_5AB3C2EE9968C745.mvfrm [ 678/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Base.dll (+2 others) [ 0s] Csc 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MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Editor.dll (+2 others) [CacheMiss 7df529a9e122b2a31c815e893416e7e300000000000000000000000000000006] [ 731/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.dll (+2 others) [CacheMiss 1583c4d79613b8a5beebd88fd3a4286900000000000000000000000000000006] [ 732/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Bindings.OpenImageIO.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Bindings.OpenImageIO.Editor.dll (+2 others) [CacheWrite cd935b98779d2084e392103a2c9dbf1100000000000000000000000000000006] [ 733/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Bindings.OpenImageIO.Editor.ref.dll_800FDE85C6D5D4A6.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.dll (+2 others) [CacheMiss 08e51f203c38db1fd049887773e7f4ae00000000000000000000000000000006] [ 734/1247 5s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Splines.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Splines.Editor.dll (+2 others) [CacheWrite c5b57593cd1f0181a97e2c07b6b3ea6400000000000000000000000000000006] [ 735/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Splines.Editor.ref.dll_D98624A950B26F9D.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEditor.UI.Analytics.dll (+2 others) [CacheMiss 4fd282d29046c30d0bc0b3d56aae235000000000000000000000000000000006] [ 736/1247 3s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.CodeGen.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.CodeGen.dll (+2 others) [CacheWrite 1ec6e6db8941bea49295b2793401c5c400000000000000000000000000000006] [ 737/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Shaders.dll (+2 others) [CacheMiss 2de727b0dd2f411b70b31624416f7be800000000000000000000000000000006] [ 738/1247 3s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Editor.dll (+2 others) [CacheWrite 7df529a9e122b2a31c815e893416e7e300000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.2D.Tilemap.Editor.dll (+2 others) [CacheMiss 7cf04cd23afa9e818fc49c850687370b00000000000000000000000000000006] [ 739/1247 4s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.UnifiedRayTracing.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.UnifiedRayTracing.Runtime.dll (+2 others) [CacheWrite 72c8f3c4d3f8ea1ef9c6874f116588e800000000000000000000000000000006] [ 740/1247 3s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.dll (+2 others) [CacheWrite 1583c4d79613b8a5beebd88fd3a4286900000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEditor.SpatialTracking.dll (+2 others) [CacheMiss a8a38491a44da0f930aa200e1d337aaa00000000000000000000000000000006] [ 741/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.dll (+2 others) [CacheWrite 08e51f203c38db1fd049887773e7f4ae00000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll (+2 others) [CacheMiss ecf7c79654f15e6f7b6050f4ffefdc7800000000000000000000000000000006] [ 742/1247 0s] Csc 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Library/Bee/artifacts/mvdfrm/Unity.UnifiedRayTracing.Runtime.ref.dll_3A55711EDCF371F6.mvfrm [ 745/1247 9s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.dll (+2 others) [CacheMiss 8b87f026dc12d78c164b542765546fc300000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.Editor.dll (+2 others) [CacheWrite aa797f5f542a5ee190b3b0bae9ad68c000000000000000000000000000000006] [ 746/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Timeline.Editor.ref.dll_53B6806BAD4EBBBC.mvfrm [ 747/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/UniTask.Addressables.dll.mvfrm [ 748/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEditor.SpatialTracking.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEditor.SpatialTracking.dll (+2 others) [CacheWrite 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Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.dll (+2 others) [CacheWrite 06a6fad23f68e6664ccba4b124fa620900000000000000000000000000000006] [ 754/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Reflex.Editor.dll.mvfrm [ 755/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.PerformanceTesting.dll.mvfrm [ 756/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/AnnulusGames.UnityCodeGen.Editor.dll.mvfrm [ 757/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/UniTask.DOTween.dll.mvfrm [ 758/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/UniTask.TextMeshPro.dll.mvfrm [ 759/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.InputSystem.ref.dll_06424321BA44ABAB.mvfrm [ 760/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Rendering.LightTransport.Editor.ref.dll_7EDFCE24688A3F58.mvfrm [ 761/1247 4s] Csc Library/Bee/artifacts/2400b0aE.dag/TinyGoose.Tremble.dll (+2 others) Assets/Tremble/Types/MapProcessorClass.cs(109,34): warning UAC0005: AppDomain.GetAssemblies() in Unity may return already unloaded assemblies and result in errors or leaks. Use Unity APIs instead, such as 'CurrentAssemblies.GetLoadedAssemblies()' or 'TypeCache.GetTypesDerivedFrom()'. 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Library/Bee/artifacts/2400b0aE.dag/NuGetForUnity.dll (+2 others) [CacheMiss 62c321a31cf6bb3f65f26c5277ed455a00000000000000000000000000000006] [ 801/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.DocCodeSamples.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.DocCodeSamples.dll (+2 others) [CacheMiss 08b21928dce487ecac71116f3877a18b00000000000000000000000000000006] [ 802/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Reflex.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Reflex.Editor.dll (+2 others) [CacheWrite 35e055d8f4dc4a089272385579773cfc00000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.Entities.dll (+2 others) [CacheMiss 4c7e3fca25ac574eecf9c96e49b1439a00000000000000000000000000000006] [ 803/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UniTask.Addressables.dll (+2 others) [ 0s] Csc 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Library/Bee/artifacts/2400b0aE.dag/Unity.PerformanceTesting.Editor.dll (+2 others) [CacheMiss 177647afba301d346dab4f6c1a48e8eb00000000000000000000000000000006] [ 807/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PlasticSCM.Editor.Assistant.ref.dll_8C7745DFD6ADC950.mvfrm [ 808/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UniTask.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UniTask.Editor.dll (+2 others) [CacheWrite 5dfe05fc35a68305b8e1c64341c5446d00000000000000000000000000000006] [ 809/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.Rider.Editor.dll.mvfrm [ 810/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.DocCodeSamples.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.DocCodeSamples.dll (+2 others) [CacheWrite 08b21928dce487ecac71116f3877a18b00000000000000000000000000000006] [ 811/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.Entities.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.Entities.dll (+2 others) [CacheWrite 4c7e3fca25ac574eecf9c96e49b1439a00000000000000000000000000000006] [ 812/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.dll (+2 others) [CacheWrite 94af2c3c3e65e906ee0f2fe2eed7281a00000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.Editor.dll (+2 others) [CacheMiss acd1bdb0ee2a2ec41b0bfebef33215e900000000000000000000000000000006] [ 813/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.CollabProxy.Editor.dll (+2 others) [CacheWrite 2d1fe9a72fc873aa5fc7196758f2e47600000000000000000000000000000006] [ 814/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Recorder.Base.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Base.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 815/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InputSystem.ForUI.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.ForUI.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 816/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UniTask.DOTween.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UniTask.DOTween.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 817/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.TestFramework.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.TestFramework.dll (+2 others) [CacheWrite 3988ded14f3a22105dbd9cf3583b856d00000000000000000000000000000006] [ 818/1247 9s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.Editor.dll (+2 others) [CacheWrite fd8679b6a2f0e3fc5ec03939b25be0fd00000000000000000000000000000006] [ 819/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PublicJobPrivateGeneric.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 820/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.ProtectedJobNested.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 821/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PerformanceTesting.Editor.dll (+2 others) [ 822/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.Editor.dll (+2 others) [CacheWrite acd1bdb0ee2a2ec41b0bfebef33215e900000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PerformanceTesting.Editor.dll (+2 others) [CacheWrite 177647afba301d346dab4f6c1a48e8eb00000000000000000000000000000006] [ 823/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Addressables.Editor.ref.dll_EC7E68E6175B81A8.mvfrm [ 824/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEngine.SpatialTracking.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEngine.SpatialTracking.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 825/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.TextMeshPro.dll, with 139 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 826/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.AutoGroupGenerator.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.AutoGroupGenerator.Editor.dll (+2 others) [CacheMiss c64aa20fed693ea2bb23b61f3e8b28e900000000000000000000000000000006] [ 827/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/TinyGoose.Tremble.Editor.dll.mvfrm [ 828/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.DocExampleCode.Editor.Tests.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.DocExampleCode.Editor.Tests.dll (+2 others) [CacheMiss 9987ab936ba13e04acda8049b07da00a00000000000000000000000000000006] [ 829/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEngine.TestRunner.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEngine.TestRunner.dll, with 139 defines and 284 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 830/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/NuGetForUnity.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/NuGetForUnity.dll (+2 others) [CacheWrite 62c321a31cf6bb3f65f26c5277ed455a00000000000000000000000000000006] [ 831/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEngine.XR.LegacyInputHelpers.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEngine.XR.LegacyInputHelpers.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 832/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Profiling.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Profiling.Core.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 833/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Core.ShaderLibrary.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.ShaderLibrary.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 834/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InputSystem.TestFramework.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.TestFramework.dll, with 140 defines and 289 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 835/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 836/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Alchemy.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Alchemy.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 837/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 838/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Shaders.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Shaders.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 839/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UniTask.Addressables.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UniTask.Addressables.dll, with 139 defines and 311 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 840/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Mathematics.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Mathematics.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 841/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Burst.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Burst.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 842/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InternalAPIEngineBridge.004.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.004.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 843/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.InternalJobNestedPrivate.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 844/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Reflex.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Reflex.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 845/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 846/1247 5s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.dll (+2 others) [ 847/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/LitMotion.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/LitMotion.dll, with 140 defines and 313 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.dll (+2 others) [CacheWrite 34446e2dc07634590f8c3c070704558d00000000000000000000000000000006] [ 848/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.ResourceManager.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.ResourceManager.dll, with 139 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 849/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UniTask.TextMeshPro.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UniTask.TextMeshPro.dll, with 139 defines and 310 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 850/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Runtime.Shared.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 851/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.ScriptableBuildPipeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.ScriptableBuildPipeline.dll, with 138 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 852/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.ref.dll_FA56F406C264152A.mvfrm [ 853/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheMiss 9d851000d86920cdb8ae4b2109c425d200000000000000000000000000000006] [ 854/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [CacheMiss 491a88cb6a20011da824f7b6073259d500000000000000000000000000000006] [ 855/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Timeline.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.dll, with 139 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 856/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.DocExampleCode.Editor.Tests.dll (+2 others) [ 857/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.AutoGroupGenerator.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.DocExampleCode.Editor.Tests.dll (+2 others) [CacheWrite 9987ab936ba13e04acda8049b07da00a00000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.AutoGroupGenerator.Editor.dll (+2 others) [CacheWrite c64aa20fed693ea2bb23b61f3e8b28e900000000000000000000000000000006] [ 858/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Splines.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Splines.dll, with 140 defines and 310 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 859/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.AutoGroupGenerator.Editor.ref.dll_BDB932DDB1EC809A.mvfrm [ 860/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Collections.Tests.CoreCLR.PrivateJobNested.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Tests.CoreCLR.PrivateJobNested.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 861/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/TinyGoose.Tremble.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/TinyGoose.Tremble.dll, with 140 defines and 310 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 862/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.UnifiedRayTracing.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.UnifiedRayTracing.Runtime.dll, with 140 defines and 311 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 863/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.PerformanceTesting.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.PerformanceTesting.dll, with 139 defines and 287 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 864/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.PlasticSCM.Editor.Entities.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.Entities.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 865/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/TinyGoose.Tremble.Editor.dll (+2 others) [ 866/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEngine.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEngine.UI.dll, with 144 defines and 306 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 867/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEditorBridge.ShaderGraph.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 868/1247 2s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UniTask.Linq.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UniTask.Linq.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 869/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Alchemy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Alchemy.Editor.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 870/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UniTask.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UniTask.Editor.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 871/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.ShaderGraph.Utilities.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.ShaderGraph.Utilities.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 872/1247 6s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.dll (+2 others) [CacheWrite 6dc770954bc9c4371d0178ea20add47f00000000000000000000000000000006] [ 873/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.CollabProxy.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.CollabProxy.Editor.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 874/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Runtime.ref.dll_D1F0D7E10096C640.mvfrm [ 875/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Runtime.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Runtime.dll (+2 others) [CacheMiss 1928d95b7b8bf03793c3939de9f45f9900000000000000000000000000000006] [ 876/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Recorder.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 877/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll.mvfrm [ 878/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEditor.TestRunner.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEditor.TestRunner.dll, with 137 defines and 300 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll (+2 others) [CacheMiss 6f2f9fc939f0da79ce9e777c3d4007cd00000000000000000000000000000006] [ 879/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.Core.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.dll, with 143 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 880/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UniTask.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UniTask.dll, with 144 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 881/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll (+2 others) [CacheMiss 663af8eba4d2f8d045e55988a8b8022200000000000000000000000000000006] [ 882/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEditor.UI.Analytics.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEditor.UI.Analytics.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 883/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll (+2 others) [CacheMiss e976b5f4fba7242a75ab3fdc1018461700000000000000000000000000000006] [ 884/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll (+2 others) [CacheMiss fd2e098011de79b507cb3f35148f3d6700000000000000000000000000000006] [ 885/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.TextMeshPro.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheMiss b166b0490f1c20df86cf335391e025f200000000000000000000000000000006] [ 886/1247 4s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Collections.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.dll, with 140 defines and 310 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [ 887/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll (+2 others) [CacheWrite 663af8eba4d2f8d045e55988a8b8022200000000000000000000000000000006] [ 888/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll (+2 others) [CacheWrite e976b5f4fba7242a75ab3fdc1018461700000000000000000000000000000006] [ 889/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll (+2 others) [CacheWrite fd2e098011de79b507cb3f35148f3d6700000000000000000000000000000006] [ 890/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Universal.Config.Runtime.ref.dll_A9D64A2136C99BF6.mvfrm [ 891/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Runtime.Shared.ref.dll_EB59ACBB4531F4E9.mvfrm [ 892/1247 2s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InputSystem.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.dll, with 151 defines and 308 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 893/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipeline.Universal.ShaderLibrary.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipeline.Universal.ShaderLibrary.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 894/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Config.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Config.Runtime.dll, with 138 defines and 309 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 895/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipeline.Universal.ShaderLibrary.ref.dll_DFD8F2B83DCEE681.mvfrm [ 896/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Runtime.dll (+2 others) [CacheWrite 1928d95b7b8bf03793c3939de9f45f9900000000000000000000000000000006] [ 897/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Core.Runtime.Shared.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.Shared.dll, with 138 defines and 311 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 898/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.PathTracing.Runtime.ref.dll_AE8EB1A4ADBF4619.mvfrm [ 899/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.SurfaceCache.Runtime.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.SurfaceCache.Runtime.dll (+2 others) [CacheMiss a7345db31756dbb0e635f4912650171500000000000000000000000000000006] [ 900/1247 3s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.dll (+2 others) [CacheWrite 9d851000d86920cdb8ae4b2109c425d200000000000000000000000000000006] [ 901/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEditor.UI.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEditor.UI.dll, with 139 defines and 319 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 902/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Settings.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Settings.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 903/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.ScriptableBuildPipeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.ScriptableBuildPipeline.Editor.dll, with 139 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 904/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Editor.dll (+2 others) [CacheMiss dd378f6e77951d128c59719c457af7f800000000000000000000000000000006] [ 905/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InputSystem.DocCodeSamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.DocCodeSamples.dll, with 136 defines and 300 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 906/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.ref.dll_4167D45D446D89D9.mvfrm [ 907/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.dll (+2 others) [CacheMiss dec6407d57095e5bac7d58e49d1d2e5400000000000000000000000000000006] [ 908/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.TextMeshPro.Editor.dll (+2 others) [CacheWrite b166b0490f1c20df86cf335391e025f200000000000000000000000000000006] [ 909/1247 3s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Core.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Runtime.dll, with 143 defines and 312 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 910/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.TextMeshPro.Editor.ref.dll_B8A961BBD8ABE0FC.mvfrm [ 911/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/NuGetForUnity.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/NuGetForUnity.dll, with 136 defines and 302 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 912/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.DocCodeExamples.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.DocCodeExamples.dll (+2 others) [CacheMiss 800b58f27cba914aabd4fc0e6835cef700000000000000000000000000000006] [ 913/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.SurfaceCache.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.SurfaceCache.Runtime.dll (+2 others) [CacheWrite a7345db31756dbb0e635f4912650171500000000000000000000000000000006] [ 914/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEditor.SpatialTracking.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEditor.SpatialTracking.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 915/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.Flow.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.dll, with 146 defines and 310 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 916/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll (+2 others) [ 917/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.SurfaceCache.Runtime.ref.dll_4279B157D1C77793.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll (+2 others) [CacheWrite 6f2f9fc939f0da79ce9e777c3d4007cd00000000000000000000000000000006] [ 918/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.SurfaceCache.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.SurfaceCache.Runtime.dll, with 139 defines and 312 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 919/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.dll (+2 others) [CacheWrite dec6407d57095e5bac7d58e49d1d2e5400000000000000000000000000000006] [ 920/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.DocCodeExamples.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.DocCodeExamples.dll (+2 others) [CacheWrite 800b58f27cba914aabd4fc0e6835cef700000000000000000000000000000006] [ 921/1247 2s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Addressables.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.Editor.dll, with 137 defines and 324 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 922/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.DocCodeExamples.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.DocCodeExamples.dll, with 138 defines and 289 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 923/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.PathTracing.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Runtime.dll, with 141 defines and 312 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 924/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.State.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.dll, with 138 defines and 310 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 925/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.ref.dll_00B85F0613CA4DCC.mvfrm [ 926/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.2D.Sprite.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.2D.Sprite.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 927/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InternalAPIEngineBridge.RenderPipelines.Core.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 928/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Collections.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Collections.Editor.dll, with 137 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 929/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Searcher.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Searcher.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Rider.Editor.dll (+2 others) [CacheMiss 13a817d8d4599c90cf1ccef104a8ee2d00000000000000000000000000000006] [ 930/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/TinyGoose.Tremble.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/TinyGoose.Tremble.Editor.dll, with 137 defines and 322 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 931/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.AutoGroupGenerator.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.AutoGroupGenerator.Editor.dll, with 136 defines and 322 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 932/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/AnnulusGames.UnityCodeGen.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/AnnulusGames.UnityCodeGen.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 933/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Editor.dll (+2 others) [ 934/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Reflex.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Reflex.Editor.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Editor.dll (+2 others) [CacheWrite dd378f6e77951d128c59719c457af7f800000000000000000000000000000006] [ 935/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.GPUDriven.Runtime.ref.dll_AD9DACDE34895289.mvfrm [ 936/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Splines.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Splines.Editor.dll, with 136 defines and 323 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 937/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Addressables.DocExampleCode.Editor.Tests.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Addressables.DocExampleCode.Editor.Tests.dll, with 138 defines and 303 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 938/1247 0s] 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Library/Bee/artifacts/2400b0aE.dag/LitMotion.Editor.dll, with 136 defines and 322 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 942/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.PathTracing.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.PathTracing.Editor.dll, with 137 defines and 324 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 943/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Bindings.OpenImageIO.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Bindings.OpenImageIO.Editor.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 944/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.dll.mvfrm [ 945/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.PlasticSCM.Editor.Assistant.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.Assistant.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.dll (+2 others) [CacheMiss cd6069dd96a3b351bc6129c63dcce51800000000000000000000000000000006] [ 946/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.InputSystem.ForUI.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.InputSystem.ForUI.Editor.dll, with 136 defines and 322 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 947/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.GraphAuthoring.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.GraphAuthoring.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 948/1247 0s] CopyFiles Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll [ 949/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.ObjectDispatcher.Runtime.dll [ 950/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.TextMeshPro.dll [ 951/1247 0s] CopyFiles 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Library/ScriptAssemblies/Unity.PlasticSCM.Editor.Assistant.dll [1117/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.State.pdb [1118/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.PerformanceTesting.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.PerformanceTesting.Editor.dll, with 137 defines and 300 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1119/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Rendering.LightTransport.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Rendering.LightTransport.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1120/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.PerformanceTesting.Editor.pdb [1121/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.PerformanceTesting.Editor.dll [1122/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Rendering.LightTransport.Editor.pdb [1123/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Rendering.LightTransport.Editor.dll [1124/1247 5s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [1125/1247 4s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.PlasticSCM.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.PlasticSCM.Editor.dll, with 137 defines and 303 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.Editor.dll (+2 others) [CacheWrite 491a88cb6a20011da824f7b6073259d500000000000000000000000000000006] [1126/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.PlasticSCM.Editor.pdb [1127/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll [1128/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Core.Editor.ref.dll_EC0FF0FDA4803327.mvfrm [1129/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Rider.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Rider.Editor.dll (+2 others) [CacheWrite 13a817d8d4599c90cf1ccef104a8ee2d00000000000000000000000000000006] [1130/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Rider.Editor.pdb [1131/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Rider.Editor.dll [1132/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [CacheMiss 2f0f49d2e513d556d61f1bc356ee9d8d00000000000000000000000000000006] [1133/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.2D.Tilemap.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.2D.Tilemap.Editor.dll, with 136 defines and 320 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1134/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.pdb [1135/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll [1136/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Timeline.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Timeline.Editor.dll, with 137 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1137/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Timeline.Editor.pdb [1138/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Timeline.Editor.dll [1139/1247 1s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.GPUDriven.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.GPUDriven.Runtime.dll, with 139 defines and 313 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1140/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.GPUDriven.Runtime.pdb [1141/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.GPUDriven.Runtime.dll [1142/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Core.Editor.dll, with 136 defines and 321 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1143/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Core.Editor.pdb [1144/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Core.Editor.dll [1145/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.Editor.dll (+2 others) [CacheWrite 2f0f49d2e513d556d61f1bc356ee9d8d00000000000000000000000000000006] [1146/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.Flow.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Flow.Editor.dll, with 138 defines and 324 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1147/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Flow.Editor.pdb [1148/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Flow.Editor.dll [1149/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Flow.Editor.ref.dll_6940D9ACB35EBE68.mvfrm [1150/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheMiss b1fe2ba80e00953f87f11803263cd11d00000000000000000000000000000006] [1151/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheMiss a7ff4ed582ec7e51437b06f9e2af717500000000000000000000000000000006] [1152/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll (+2 others) [CacheWrite b1fe2ba80e00953f87f11803263cd11d00000000000000000000000000000006] [1153/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.SettingsProvider.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.SettingsProvider.Editor.dll, with 136 defines and 325 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1154/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.SettingsProvider.Editor.pdb [1155/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.SettingsProvider.Editor.dll [1156/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.SettingsProvider.Editor.ref.dll_B8324D455948C852.mvfrm [1157/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.Editor.dll (+2 others) [CacheWrite a7ff4ed582ec7e51437b06f9e2af717500000000000000000000000000000006] [1158/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.State.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.State.Editor.dll, with 136 defines and 325 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1159/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.State.Editor.pdb [1160/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.State.Editor.dll [1161/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.State.Editor.ref.dll_E3BEEDFEAAF21AA5.mvfrm [1162/1247 3s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.dll (+2 others) [CacheWrite cd6069dd96a3b351bc6129c63dcce51800000000000000000000000000000006] [1163/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Shared.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheMiss fc03d306e45e7b97a989815aa689e77d00000000000000000000000000000006] [1164/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Editor.ref.dll_453323577D6CEEBB.mvfrm [1165/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll.mvfrm [1166/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.ShaderGraph.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll (+2 others) [CacheMiss efb66fddd3fc48b3bea971ae80a7bfde00000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.ShaderGraph.Editor.dll (+2 others) [CacheMiss 08640a904ab244e6af3c7385244b51e000000000000000000000000000000006] [1167/1247 3s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Runtime.dll (+2 others) [CacheWrite 347dd041a36016225955155dd7f40f2e00000000000000000000000000000006] [1168/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Shared.Editor.dll (+2 others) [CacheWrite fc03d306e45e7b97a989815aa689e77d00000000000000000000000000000006] [1169/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.VisualScripting.Shared.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.VisualScripting.Shared.Editor.dll, with 136 defines and 326 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1170/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Shared.Editor.dll [1171/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.VisualScripting.Shared.Editor.pdb [1172/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Universal.Runtime.ref.dll_6CA9085BBA00D4D4.mvfrm [1173/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.VisualScripting.Shared.Editor.ref.dll_F54BA3F421A71E21.mvfrm [1174/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Editor.dll.mvfrm [1175/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/LitMotion.Extensions.dll.mvfrm [1176/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/UnityEditor.XR.LegacyInputHelpers.dll.mvfrm [1177/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.Extensions.dll (+2 others) [CacheMiss efe2beffbccf9d5eec25f9ef6b1a4dd200000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEditor.XR.LegacyInputHelpers.dll (+2 others) [CacheMiss 6af2bc82fe548b567b734924ba15bad500000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [CacheMiss 232102f81425e6991ccdce591a266a4800000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll (+2 others) [CacheMiss bede5fd69fda2c79c4ac938cf9b9da2300000000000000000000000000000006] [1178/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Core.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.dll, with 140 defines and 329 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1179/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.pdb [1180/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.dll [1181/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Runtime.dll, with 146 defines and 319 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1182/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.pdb [1183/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll [1184/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll (+2 others) [CacheWrite efb66fddd3fc48b3bea971ae80a7bfde00000000000000000000000000000006] [1185/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Core.Editor.Shared.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Core.Editor.Shared.dll, with 136 defines and 327 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1186/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Shared.pdb [1187/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Shared.dll [1188/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Core.Editor.Shared.ref.dll_392028955DEA8D1E.mvfrm [1189/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEditor.XR.LegacyInputHelpers.dll (+2 others) [1190/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.Extensions.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/UnityEditor.XR.LegacyInputHelpers.dll (+2 others) [CacheWrite 6af2bc82fe548b567b734924ba15bad500000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/LitMotion.Extensions.dll (+2 others) [CacheWrite efe2beffbccf9d5eec25f9ef6b1a4dd200000000000000000000000000000006] [1191/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/UnityEditor.XR.LegacyInputHelpers.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/UnityEditor.XR.LegacyInputHelpers.dll, with 139 defines and 324 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1192/1247 0s] CopyFiles Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll [1193/1247 0s] CopyFiles Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.pdb [1194/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/UnityEditor.XR.LegacyInputHelpers.ref.dll_3D5A5D3F3A28F1A7.mvfrm [1195/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/LitMotion.Extensions.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/LitMotion.Extensions.dll, with 146 defines and 313 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1196/1247 0s] CopyFiles Library/ScriptAssemblies/LitMotion.Extensions.dll [1197/1247 0s] CopyFiles Library/ScriptAssemblies/LitMotion.Extensions.pdb [1198/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll (+2 others) [CacheWrite bede5fd69fda2c79c4ac938cf9b9da2300000000000000000000000000000006] [1199/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Universal.2D.Runtime.ref.dll_DFDA5D4CA31262A6.mvfrm [1200/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Editor.dll (+2 others) [CacheWrite 232102f81425e6991ccdce591a266a4800000000000000000000000000000006] [1201/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.dll (+2 others) [CacheMiss f9df020bced5702c2d4be0a2fe3227dd00000000000000000000000000000006] [1202/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Recorder.Editor.ref.dll_5F7C31E218EA5FFF.mvfrm [1203/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Universal.2D.Runtime.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Runtime.dll, with 141 defines and 314 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor running Unity.Jobs.CodeGen.JobsILPostProcessor running zzzUnity.Burst.CodeGen.BurstILPostProcessor [1204/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.2D.Runtime.dll [1205/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.2D.Runtime.pdb [1206/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Recorder.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Recorder.Editor.dll, with 138 defines and 328 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1207/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Recorder.Editor.pdb [1208/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Recorder.Editor.dll [1209/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.dll (+2 others) [CacheWrite f9df020bced5702c2d4be0a2fe3227dd00000000000000000000000000000006] [1210/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Cinemachine.ref.dll_80FF89DB68CF6B4C.mvfrm [1211/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Cinemachine.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.dll, with 148 defines and 315 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1212/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Cinemachine.pdb [1213/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Cinemachine.dll [1214/1247 5s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.ShaderGraph.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.ShaderGraph.Editor.dll (+2 others) [CacheWrite 08640a904ab244e6af3c7385244b51e000000000000000000000000000000006] [1215/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.ShaderGraph.Editor.ref.dll_B25B70C7A7E5DF46.mvfrm [1216/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll.mvfrm [1217/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll.mvfrm [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll (+2 others) [CacheMiss 38f99c85ff5bab87aa179da4f336e3e100000000000000000000000000000006] [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll (+2 others) [CacheMiss 10cd21bf6ec4c9121b9f309b123ae6f600000000000000000000000000000006] [1218/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll (+2 others) [CacheWrite 38f99c85ff5bab87aa179da4f336e3e100000000000000000000000000000006] [1219/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll, with 137 defines and 328 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1220/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.ShaderGraph.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.ShaderGraph.Editor.dll, with 136 defines and 326 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1221/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.2D.Editor.Overrides.dll [1222/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.2D.Editor.Overrides.pdb [1223/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.ShaderGraph.Editor.pdb [1224/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll [1225/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Universal.2D.Editor.Overrides.ref.dll_9F94AC807C2ECCEE.mvfrm [1226/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll (+2 others) [CacheWrite 10cd21bf6ec4c9121b9f309b123ae6f600000000000000000000000000000006] [1227/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.RenderPipelines.Universal.Editor.ref.dll_677466F504AC0F67.mvfrm [1228/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.RenderPipelines.Universal.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.RenderPipelines.Universal.Editor.dll, with 140 defines and 332 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1229/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.Editor.dll.mvfrm [1230/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.pdb [1231/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.dll [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.Editor.dll (+2 others) [CacheMiss e9a1da5cba8132e86f04f481d1a9605800000000000000000000000000000006] [1232/1247 1s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.Editor.dll (+2 others) [ 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.Editor.dll (+2 others) [CacheWrite e9a1da5cba8132e86f04f481d1a9605800000000000000000000000000000006] [1233/1247 0s] MovedFromExtractor Library/Bee/artifacts/mvdfrm/Unity.Cinemachine.Editor.ref.dll_DC899A9EABFB5525.mvfrm [1234/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Unity.Cinemachine.Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Unity.Cinemachine.Editor.dll, with 145 defines and 331 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1235/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Cinemachine.Editor.pdb [1236/1247 0s] CopyFiles Library/ScriptAssemblies/Unity.Cinemachine.Editor.dll [1237/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll.mvfrm [1238/1247 0s] MovedFromExtractor-Combine Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll.mvfrm [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (43.37 seconds), 1242 items updated, 1247 evaluated Assets/Tremble/Types/MapProcessorClass.cs(109,34): warning UAC0005: AppDomain.GetAssemblies() in Unity may return already unloaded assemblies and result in errors or leaks. Use Unity APIs instead, such as 'CurrentAssemblies.GetLoadedAssemblies()' or 'TypeCache.GetTypesDerivedFrom()'. Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used AssetDatabase: script compilation time: 48.112715s Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.2531654 Begin MonoManager ReloadAssembly Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Importing 'GUID: ddcd1addb8fc7e1ddaa84b4df19c6d98 - Path: Assets/Code/OfficeGame/GameStates' with importer (DefaultImporter) Imported 'GUID: ddcd1addb8fc7e1ddaa84b4df19c6d98' -> (Import Result ID: '2b319f243141a2553853ef516233148e') in 0.108 seconds [static dependencies only]. Details - ImportResultOutputID=6efb71a6a8be62282a7ce370911a4ff8 DependenciesID=dc8094fe9197dd20d2c6de6991ad02ee StaticDependenciesID=aafab78b91979147a09dbc028bcb05b7 Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Scripting: successfully reloaded assembly - Finished resetting the current domain, in 2.090 seconds Domain Reload Profiling: 3770ms BeginReloadAssembly (300ms) DisableScriptedObjects (34ms) CreateAndSetChildDomain (62ms) RebuildCommonClasses (15ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (102ms) LoadAllAssembliesAndSetupDomain (1249ms) LoadAssemblies (629ms) TypeCache.Refresh (320ms) TypeCache.ScanAssembly (300ms) AnalyzeDomain (128ms) BuildScriptInfoCaches (109ms) ResolveRequiredComponents (16ms) FinalizeReload (2092ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (186ms) ProcessInitializeOnLoadAttributes (964ms) ProcessInitializeOnLoadMethodAttributes (192ms) AfterProcessingInitializeOnLoad (7ms) AwakeInstancesAfterBackupRestoration (39ms) Starting new worker id: 0 with log in /home/reyrey/OfficeGame/Logs/AssetImportWorkerHW0.log [UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Refreshing native plugins compatible for Editor in 5.42 ms, found 3 plugins. Asset Pipeline Refresh (id=34650806fa71098faa3c1d5fcfba8a0b): Total: 54.803 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=78 ms, native=3816 ms Asset DB Callback time: managed=500 ms, native=426 ms Scripting: domain reloads=1, domain reload time=1755 ms, compile time=48115 ms, other=112 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=1, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.054ms InvokePackagesCallback: 406.719ms ApplyChangesToAssetFolders: 0.671ms Scan: 973.643ms Collect global state as custom dependencies: 35.492ms OnSourceAssetsModified: 1.232ms CategorizeScriptCompilationAssets: 100.755ms ProcessAssetsWithTransientArtifactChanges: 135.979ms CategorizeAssets: 85.392ms CompileScripts: 48114.652ms ImportOutOfDateAssets: 2303.995ms (2114.541ms without children) ImportManagerImport: 113.998ms (5.351ms without children) ReloadNativeAssets: 8.067ms UnloadImportedAssets: 3.177ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.431ms ImportSchedulerStart: 62.725ms PostProcessAllAssets: 500.022ms XRBuildSystem.XRAssetImported 1.832ms VCAutoAddAssetPostprocess 1.615ms VersionControlSettings.HiddenFilePostprocess 0.055ms MonoPostProcessAllAssets: 495.797ms AssetPostprocessor.OnPostprocessAllAssets 310.042ms StyleCatalogPostProcessor.OnPostprocessAllAssets 36.961ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 28.903ms AssetChangedListener.OnPostprocessAllAssets 13.930ms SyncVS.PostprocessSyncProject 9.685ms BuilderAssetPostprocessor.OnPostprocessAllAssets 9.675ms SpriteSlicePostprocessor.OnPostprocessAllAssets 6.806ms SpeedTree9Postprocessor.OnPostprocessAllAssets 4.730ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.459ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.153ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.532ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 3.084ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 2.079ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.843ms NugetAssetPostprocessor.OnPostprocessAllAssets 1.805ms MaterialPostprocessor.OnPostprocessAllAssets 1.587ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.542ms InputActionAssetPostprocessor.OnPostprocessAllAssets 1.212ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.151ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.085ms AssetProcessor.OnPostprocessAllAssets 1.011ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.008ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.993ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.957ms AssetPathToTypes.OnPostprocessAllAssets 0.843ms TextAssetPostProcessor.OnPostprocessAllAssets 0.808ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.802ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.795ms PostProcessor.OnPostprocessAllAssets 0.762ms CinemachineSettings.OnPostprocessAllAssets 0.637ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.570ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.567ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.565ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.521ms AssetEvents.OnPostprocessAllAssets 0.513ms ThemePostprocessor.OnPostprocessAllAssets 0.493ms ConfigAssetsTracker.OnPostprocessAllAssets 0.468ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.444ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.411ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.400ms SamplePostprocessor.OnPostprocessAllAssets 0.376ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.349ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.325ms AssetReloadNotifier.OnPostprocessAllAssets 0.282ms DomainReloadProcessor.OnPostprocessAllAssets 0.278ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.220ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.192ms PostAssetChangesProfiler: 19.052ms UnloadStreamsBegin: 7.101ms PersistCurrentRevisions: 0.306ms GenerateScriptTypeHashes: 7.660ms GenerateScriptTypeSerializationHashes: 14.867ms Untracked: 2118.458ms Application.AssetDatabase Initial Refresh End AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.07 seconds Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization Scanning for USB devices : 10.156ms Initializing Unity extensions: Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. UpdateMenuTitleForLanguage: 10 [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-DMusician Unloading 112 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.937 ms Integration: 43.532 ms Integration of assets: 0.017 ms Thread Wait Time: 0.042 ms Total Operation Time: 44.527 ms Unloading 8851 unused Assets / (24.0 MB). Loaded Objects now: 9914. Memory consumption went from 271.7 MB to 247.8 MB. Total: 44.023262 ms (FindLiveObjects: 0.940413 ms CreateObjectMapping: 0.543505 ms MarkObjects: 18.023799 ms DeleteObjects: 24.113819 ms) [LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False Worker ready: AssetImportWorkerHW0 0 Unhandled description string [ Unhandled description string ] GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync [LAYOUT] About to save layout /home/reyrey/OfficeGame/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /home/reyrey/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] Disable old input system [Project] Loading completed in 70.317 seconds Project init time: 66.989 seconds Template init time: 0.000 seconds Package Manager init time: 0.408 seconds Asset Database init time: 0.458 seconds Global illumination init time: 0.007 seconds Assemblies load time: 7.791 seconds Unity extensions init time: 0.056 seconds Asset Database refresh time: 54.812 seconds Scene opening time: 2.742 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1790345673471,"processId":2437,"projectLoad":70.317249601,"projectInit":66.989149241,"templateInit":0.0,"packageManagerInit":0.407712224,"assetDatabaseInit":0.457953455,"globalIlluminationInit":0.006745481,"assembliesLoad":7.790698328,"unityExtensionsInit":0.056448864,"assetDatabaseRefresh":54.81163583,"sceneOpening":2.741552976} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1790345673471,"processId":2437,"editorVersion":"6000.6.3f1 (45d8eee7de74)","branch":"6000.6/staging","buildType":"Release","platform":"Linux"} [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=3ea406f728ed711408e73eba86c89b62): Total: 0.254 seconds - Initiated by RefreshV2(ForceSynchronousImport) [MODES] ModeService[default].LoadModes [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Start Indexing on Editor startup [Indexing] Starting Initial Indexing for Assets GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEngine.Camera:Render () TinyGoose.Tremble.MapTextureSnapshotter:SnapshotMaterial (UnityEngine.Material,string) (at Assets/Tremble/Utils/MapTextureSnapshotter.cs:222) TinyGoose.Tremble.Editor.TrembleSync:ProcessMaterial (TinyGoose.Tremble.MapTextureSnapshotter,string,string,string,TinyGoose.Tremble.Editor.ModTimeDB,System.Collections.Generic.List`1) (at Assets/Tremble/Editor/TrembleSync.cs:468) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:186) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Releasing render texture that is set to be RenderTexture.active! UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.Object:DestroyImmediate (UnityEngine.Object,bool) UnityEngine.Object:DestroyImmediate (UnityEngine.Object) (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/UnityEngineObject.bindings.cs:735) TinyGoose.Tremble.MapTextureSnapshotter:DeInit () (at Assets/Tremble/Utils/MapTextureSnapshotter.cs:117) TinyGoose.Tremble.Editor.TrembleSync/d__4:MoveNext () (at Assets/Tremble/Editor/TrembleSync.cs:203) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__4> (TinyGoose.Tremble.Editor.TrembleSync/d__4&) TinyGoose.Tremble.Editor.TrembleSync:PerformSync () TinyGoose.Tremble.Editor.TrembleEditorAPI:SyncToTrenchBroom () (at Assets/Tremble/Editor/TrembleEditorAPI.cs:18) UnityEditor.EditorApplication:Internal_CallDelayFunctions () (at /home/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:427) [Assets/Tremble/Utils/MapTextureSnapshotter.cs line 117] Unhandled description string [ Unhandled description string ] Starting new worker id: 1 with log in /home/reyrey/OfficeGame/Logs/AssetImportWorkerHW1.log [UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" [Worker0] Imported GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset - Importer: PreviewImporter -> (ImportResultId: '4530d152c2df955a652f203f2f090ffb') in 0.046635745 seconds [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Created GICache directory at /home/reyrey/.cache/unity3d/GiCache. Took: 0.005s, timestamps: [70.375 - 70.381] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=73b574069ee34f24db11272dc374887e): Total: 0.037 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "Mo0CQuoy"... (expires: 2026-09-25T16:08:24Z) [Licensing::Client] Successfully resolved entitlement details [UnityConnectServicesConfig] Local config successfully read: "/usr/share/unity3d/config/services-config.json" [UnityConnectServicesConfig] Service configuration: "servicesConfigBaseUrl": "", "disableServicesWindow": false, "disableUserLogin": false, "entitlementCacheTimeoutInSeconds": 60, "clientConnectTimeoutSec": 60, "clientHandshakeTimeoutSec": 30, "clientResolveEntitlementsTimeoutSec": 30, "clientUpdateLicenseTimeoutSec": 30, "licensingServiceBaseUrl": "", "enableProxyAutoconfig": "false" Starting new worker id: 2 with log in /home/reyrey/OfficeGame/Logs/AssetImportWorkerHW2.log [Worker0] Imported GUID: 82499fbc0e88cf3618bcb722353818f2 - Path: Assets/UnityCodeGen.Generated/Code.OfficeGame.Player.LocationTransitionState.Generated.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '8bafa9b4ddc6c054fcb72081451b4f89') in 0.137301459 seconds [Worker0] Imported GUID: 630e34c01f57474894fcdb9490d516d9 - Path: Assets/Code/OfficeGame/Location/LocationSegmentTrigger.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1a4f8cdbddde302f10645d58c8aa478c') in 0.014275348 seconds [Worker0] Imported GUID: 6ccc5163796b476888665531133ef3e2 - Path: Assets/Code/OfficeGame/Location/LocationSegment.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '48190ebee2d59f0ff9430343b7090eb8') in 0.01418225 seconds [Worker0] Imported GUID: ed824cfd1fc54e00bc51298e87d21197 - Path: Assets/Code/OfficeGame/Player/LocationTransitionState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'af7d782f7d970ddd641d53a4f9c60a9b') in 0.01446783 seconds [Worker0] Imported GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '7fdf9e85c075f660c2885a37c0095da7') in 0.081778551 seconds [Worker0] Imported GUID: ddcd1addb8fc7e1ddaa84b4df19c6d98 - Path: Assets/Code/OfficeGame/GameStates - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1feef774d9fe1ba1a9cb15f7703122ff') in 0.017150085 seconds [Worker0] Imported GUID: 6f16416e8345a1520a6fa77c5dfa205d - Path: Assets/UnityCodeGen.Generated/Code.Infrastructure.Camera.CameraStateMachine.Generated.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '59fed76a1bd72fe0302e245ab857bc14') in 0.018503609 seconds [Worker0] Imported GUID: b220b02510c34ea08257cc951d949fd7 - Path: Assets/Code/Infrastructure/Camera/CameraStateMachine.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '15db80666469c562c67feeaeec60eb7b') in 0.017701621 seconds [Worker0] Imported GUID: faf8eff403e744b0883dff991b07e029 - Path: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '36e301ccdd7211dfb30625fe423f614b') in 0.015836649 seconds [Worker0] Imported GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'a51f30e3006070d4df28176c467a6aba') in 0.024965603 seconds [Worker0] Imported GUID: dbb4ded54baa4a58b4f7b77f84fd57ed - Path: Assets/Code/Infrastructure/StateMachine/BaseState.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'e1a4cb1af522b8bf934b09a9f5369235') in 0.015618815 seconds [Worker0] Imported GUID: ad404e49462a4d8d8acc618f8b25d229 - Path: Assets/UnityCodeGen.Generated/Code.Infrastructure.App.AppStateMachine.Generated.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '68733ae5451727916cabed1202558110') in 0.016005037 seconds [Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '1878a6e0397ad96a0122bfdc89bb4219') in 0.059608624 seconds [Worker0] Imported GUID: d997d7ecd76aadc81b36f952364e0e8b - Path: Assets/UnityCodeGen.Generated/ConfigReferences.Generated.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '52caad5939bb1550825f8287b43bbd8c') in 0.015797399 seconds [Worker0] Imported GUID: ec58bceef105d22c7913a40162b8ea97 - Path: Assets/UnityCodeGen.Generated/Code.Game.Gameplay.Player.OpenMovementCameraState.Generated.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'cc27c70a28d62707da52e94b6596080d') in 0.016523189 seconds [Worker0] Imported GUID: 91456def45ba47a7bb82f0b9f97a6101 - Path: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '6e6008bd26ddce1f08a715a4d8561db1') in 0.015644167 seconds Worker ready: AssetImportWorkerHW1 1 Worker ready: AssetImportWorkerHW2 2 Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 589 unused Assets / (17.7 MB). Loaded Objects now: 10950. Memory consumption went from 358.1 MB to 340.4 MB. Total: 56.988668 ms (FindLiveObjects: 0.951378 ms CreateObjectMapping: 0.350673 ms MarkObjects: 41.734913 ms DeleteObjects: 13.244211 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition 'Packages/com.unity.cinemachine/Editor/Obsolete/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.cinemachine/Editor/Editors/CinemachineVirtualCameraBaseEditor.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects 'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects Refreshing native plugins compatible for Editor in 2.40 ms, found 3 plugins. Native extension for LinuxStandalone target not found Refreshing native plugins compatible for Editor in 2.38 ms, found 3 plugins. ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 5.216 seconds Domain Reload Profiling: 6949ms BeginReloadAssembly (965ms) DisableScriptedObjects (207ms) CreateAndSetChildDomain (371ms) RebuildCommonClasses (15ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (137ms) LoadAllAssembliesAndSetupDomain (594ms) LoadAssemblies (205ms) TypeCache.Refresh (12ms) AnalyzeDomain (78ms) ResolveRequiredComponents (73ms) FinalizeReload (5219ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) InitializePlatformSupportModulesInManaged (5ms) BeforeProcessingInitializeOnLoad (313ms) ProcessInitializeOnLoadAttributes (1265ms) ProcessInitializeOnLoadMethodAttributes (268ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (1903ms) No restricted APIs configured; Validation skipped. Checking 25 assemblies for restricted APIs found 0 usage(s) in 9 ms Asset Pipeline Refresh (id=ab1e7464d8807150a93b68ea9d21f263): Total: 9.523 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=5881 ms Asset DB Callback time: managed=1372 ms, native=450 ms Scripting: domain reloads=1, domain reload time=1815 ms, compile time=3 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.944ms ApplyChangesToAssetFolders: 0.609ms Collect global state as custom dependencies: 5.387ms ProcessAssetsWithTransientArtifactChanges: 389.077ms CategorizeAssets: 131.394ms CompileScripts: 3.288ms ImportOutOfDateAssets: 5246.418ms (5234.345ms without children) CollectScriptTypesHashes: 10.359ms ReloadNativeAssets: 9.214ms UnloadImportedAssets: 0.334ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.373ms ImportSchedulerStart: 1.047ms PostProcessAllAssets: 1814.776ms AssemblyValidation.PostprocessAllAssets 103.479ms PostprocessAssetsUpdateCachedIcon 44.449ms PostProcessCallbackCreateDeferredMaterials 42.036ms RaytracingShaderImportPostprocess 23.020ms ShaderAssetModifiedCallback 22.074ms ComputeShaderImportPostprocess 21.483ms SpeedTreeImporter.PostprocessAllAssets 17.041ms BlockShaderImporter.PostprocessAllAssets 8.808ms LocalizationDatabase.AssetDatabasePostprocessCallback 8.450ms XRBuildSystem.XRAssetImported 3.044ms MonoPostProcessAllAssets: 1367.921ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 261.004ms NugetAssetPostprocessor.OnPostprocessAllAssets 260.486ms AssetPostprocessor.OnPostprocessAllAssets 156.399ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 77.199ms PostProcessor.OnPostprocessAllAssets 73.562ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 53.435ms InputActionAssetPostprocessor.OnPostprocessAllAssets 41.920ms MapFileAssetPostprocessor.OnPostprocessAllAssets 41.524ms WadFileAssetPostprocessor.OnPostprocessAllAssets 40.873ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 40.815ms MaterialPostprocessor.OnPostprocessAllAssets 40.608ms TextAssetPostProcessor.OnPostprocessAllAssets 31.581ms AssetChangedListener.OnPostprocessAllAssets 29.259ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 29.167ms SpriteSlicePostprocessor.OnPostprocessAllAssets 28.987ms BuilderAssetPostprocessor.OnPostprocessAllAssets 11.987ms SyncVS.PostprocessSyncProject 11.610ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.074ms SpeedTree9Postprocessor.OnPostprocessAllAssets 7.019ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 6.166ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 4.259ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.964ms StyleCatalogPostProcessor.OnPostprocessAllAssets 1.152ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.094ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.036ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.016ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.951ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.835ms CinemachineSettings.OnPostprocessAllAssets 0.820ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.807ms ThemePostprocessor.OnPostprocessAllAssets 0.773ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.772ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.728ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.608ms AssetPathToTypes.OnPostprocessAllAssets 0.566ms AssetEvents.OnPostprocessAllAssets 0.552ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.534ms ConfigAssetsTracker.OnPostprocessAllAssets 0.392ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.386ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.385ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.354ms DomainReloadProcessor.OnPostprocessAllAssets 0.334ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.323ms SamplePostprocessor.OnPostprocessAllAssets 0.315ms AssetReloadNotifier.OnPostprocessAllAssets 0.242ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.214ms AssetProcessor.OnPostprocessAllAssets 0.148ms PostAssetChangesProfiler: 8.233ms GatherAllCurrentPrimaryImportResultRevisions: 0.622ms UnloadStreamsBegin: 6.405ms PersistCurrentRevisions: 0.240ms GenerateScriptTypeHashes: 28.096ms GenerateScriptTypeSerializationHashes: 48.780ms Untracked: 1909.981ms Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:30) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 5.543 ms Integration: 938.807 ms Integration of assets: 0.080 ms Thread Wait Time: -0.030 ms Total Operation Time: 944.400 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.007 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=7cf904244810db44893f66d52acc3abf): Total: 0.045 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 10.903 ms Integration: 10.606 ms Integration of assets: 0.037 ms Thread Wait Time: 83.287 ms Total Operation Time: 104.834 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.054 ms Integration: 18.812 ms Integration of assets: 0.187 ms Thread Wait Time: 248.411 ms Total Operation Time: 268.465 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.374 ms Integration: 2.644 ms Integration of assets: 0.332 ms Thread Wait Time: 333.816 ms Total Operation Time: 337.166 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53) TrimDiskCacheJob: Current cache size 0mb Container Testing (1631126723) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-431812092) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.060 ms Integration: 30.135 ms Integration of assets: 0.031 ms Thread Wait Time: 0.006 ms Total Operation Time: 31.231 ms Unloading 8318 unused Assets / (3.6 MB). Loaded Objects now: 11010. Memory consumption went from 359.7 MB to 356.1 MB. Total: 61.852693 ms (FindLiveObjects: 1.675981 ms CreateObjectMapping: 1.073740 ms MarkObjects: 54.351670 ms DeleteObjects: 3.953226 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (1.2 KB). Loaded Objects now: 10980. Memory consumption went from 329.2 MB to 329.2 MB. Total: 65.799355 ms (FindLiveObjects: 1.347936 ms CreateObjectMapping: 0.569555 ms MarkObjects: 63.113748 ms DeleteObjects: 0.047631 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins. Native extension for LinuxStandalone target not found Refreshing native plugins compatible for Editor in 2.40 ms, found 3 plugins. ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 5.095 seconds Domain Reload Profiling: 6720ms BeginReloadAssembly (879ms) DisableScriptedObjects (167ms) CreateAndSetChildDomain (346ms) RebuildCommonClasses (16ms) RebuildNativeTypeToScriptingClass (18ms) initialDomainReloadingComplete (140ms) LoadAllAssembliesAndSetupDomain (570ms) LoadAssemblies (177ms) TypeCache.Refresh (11ms) AnalyzeDomain (79ms) ResolveRequiredComponents (73ms) FinalizeReload (5097ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) InitializePlatformSupportModulesInManaged (5ms) BeforeProcessingInitializeOnLoad (335ms) ProcessInitializeOnLoadAttributes (1295ms) ProcessInitializeOnLoadMethodAttributes (292ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (9ms) AwakeInstancesAfterBackupRestoration (1718ms) Asset Pipeline Refresh (id=b179e748244db54db88afb9d406eccd7): Total: 7.062 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=5295 ms Asset DB Callback time: managed=52 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1711 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.705ms ApplyChangesToAssetFolders: 0.501ms Collect global state as custom dependencies: 4.998ms ProcessAssetsWithTransientArtifactChanges: 0.252ms CategorizeAssets: 89.203ms CompileScripts: 1.917ms ImportOutOfDateAssets: 5120.120ms (5111.000ms without children) CollectScriptTypesHashes: 2.069ms ReloadNativeAssets: 7.179ms UnloadImportedAssets: 0.316ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.050ms ImportSchedulerStart: 0.493ms PostProcessAllAssets: 52.421ms MonoPostProcessAllAssets: 52.398ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.984ms AssetChangedListener.OnPostprocessAllAssets 7.384ms SyncVS.PostprocessSyncProject 4.263ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.322ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.046ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.488ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.259ms ConfigAssetsTracker.OnPostprocessAllAssets 1.224ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.670ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.607ms CinemachineSettings.OnPostprocessAllAssets 0.583ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.500ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.397ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.346ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.337ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.303ms DomainReloadProcessor.OnPostprocessAllAssets 0.248ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.230ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.189ms AssetPostprocessor.OnPostprocessAllAssets 0.101ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.072ms PostProcessor.OnPostprocessAllAssets 0.057ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.054ms GatherAllCurrentPrimaryImportResultRevisions: 0.317ms UnloadStreamsBegin: 0.172ms PersistCurrentRevisions: 0.168ms GenerateScriptTypeHashes: 14.385ms GenerateScriptTypeSerializationHashes: 25.446ms Untracked: 1790.068ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.744 ms Integration: 983.775 ms Integration of assets: 0.064 ms Thread Wait Time: -0.012 ms Total Operation Time: 988.571 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=cd0e96f37c75087618b956bfbc999408): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 3.403 ms Integration: 11.099 ms Integration of assets: 0.027 ms Thread Wait Time: 84.869 ms Total Operation Time: 99.397 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.074 ms Integration: 13.901 ms Integration of assets: 0.192 ms Thread Wait Time: 184.855 ms Total Operation Time: 200.022 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.354 ms Integration: 23.774 ms Integration of assets: 0.328 ms Thread Wait Time: 229.990 ms Total Operation Time: 254.446 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53) Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53) Container Testing (-2044440156) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-749215534) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.042 ms Integration: 58.619 ms Integration of assets: 0.028 ms Thread Wait Time: 0.052 ms Total Operation Time: 59.740 ms Unloading 580 unused Assets / (2.6 MB). Loaded Objects now: 11013. Memory consumption went from 356.5 MB to 353.9 MB. Total: 55.444407 ms (FindLiveObjects: 1.227600 ms CreateObjectMapping: 0.750305 ms MarkObjects: 51.804978 ms DeleteObjects: 0.908845 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (1.2 KB). Loaded Objects now: 10983. Memory consumption went from 332.3 MB to 332.3 MB. Total: 63.584268 ms (FindLiveObjects: 1.259797 ms CreateObjectMapping: 0.600565 ms MarkObjects: 60.890700 ms DeleteObjects: 0.065650 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Refreshing native plugins compatible for Editor in 2.47 ms, found 3 plugins. Native extension for LinuxStandalone target not found Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins. ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 5.388 seconds Domain Reload Profiling: 7017ms BeginReloadAssembly (861ms) DisableScriptedObjects (167ms) CreateAndSetChildDomain (330ms) RebuildCommonClasses (16ms) RebuildNativeTypeToScriptingClass (19ms) initialDomainReloadingComplete (147ms) LoadAllAssembliesAndSetupDomain (583ms) LoadAssemblies (178ms) TypeCache.Refresh (12ms) AnalyzeDomain (78ms) ResolveRequiredComponents (72ms) FinalizeReload (5391ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) InitializePlatformSupportModulesInManaged (5ms) BeforeProcessingInitializeOnLoad (345ms) ProcessInitializeOnLoadAttributes (1277ms) ProcessInitializeOnLoadMethodAttributes (284ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (1846ms) Asset Pipeline Refresh (id=1d4f98a8349df26cdb806c30143766ed): Total: 7.432 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=5637 ms Asset DB Callback time: managed=79 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1712 ms, compile time=3 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.926ms ApplyChangesToAssetFolders: 0.577ms Collect global state as custom dependencies: 5.860ms ProcessAssetsWithTransientArtifactChanges: 0.269ms CategorizeAssets: 122.071ms CompileScripts: 2.896ms ImportOutOfDateAssets: 5418.775ms (5406.915ms without children) CollectScriptTypesHashes: 1.744ms ReloadNativeAssets: 9.291ms UnloadImportedAssets: 0.366ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.435ms ImportSchedulerStart: 0.658ms PostProcessAllAssets: 79.129ms MonoPostProcessAllAssets: 79.102ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 33.911ms AssetChangedListener.OnPostprocessAllAssets 8.979ms BuilderAssetPostprocessor.OnPostprocessAllAssets 8.151ms AssetPostprocessor.OnPostprocessAllAssets 6.614ms SyncVS.PostprocessSyncProject 6.000ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.997ms SpeedTree9Postprocessor.OnPostprocessAllAssets 4.590ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.890ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.636ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.269ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.082ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.910ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.831ms NugetAssetPostprocessor.OnPostprocessAllAssets 1.814ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.122ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 1.104ms ConfigAssetsTracker.OnPostprocessAllAssets 1.101ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.944ms CinemachineSettings.OnPostprocessAllAssets 0.880ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.789ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.750ms MaterialPostprocessor.OnPostprocessAllAssets 0.679ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.651ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.622ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.619ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.554ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.545ms AssetPathToTypes.OnPostprocessAllAssets 0.536ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.532ms TextAssetPostProcessor.OnPostprocessAllAssets 0.488ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.484ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.456ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.453ms DomainReloadProcessor.OnPostprocessAllAssets 0.383ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.377ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.370ms AssetEvents.OnPostprocessAllAssets 0.352ms SamplePostprocessor.OnPostprocessAllAssets 0.334ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.312ms PostProcessor.OnPostprocessAllAssets 0.302ms ThemePostprocessor.OnPostprocessAllAssets 0.291ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.255ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.242ms AssetReloadNotifier.OnPostprocessAllAssets 0.200ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.195ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.148ms AssetProcessor.OnPostprocessAllAssets 0.143ms GatherAllCurrentPrimaryImportResultRevisions: 0.785ms UnloadStreamsBegin: 0.157ms PersistCurrentRevisions: 0.269ms GenerateScriptTypeHashes: 18.830ms GenerateScriptTypeSerializationHashes: 33.754ms Untracked: 1800.985ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 6.444 ms Integration: 1432.435 ms Integration of assets: 0.107 ms Thread Wait Time: -0.035 ms Total Operation Time: 1438.950 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unloading 24 Unused Serialized files (Serialized files now loaded: 0) Unhandled description string [ Unhandled description string ] Unloading 609 unused Assets / (0.9 MB). Loaded Objects now: 11084. Memory consumption went from 331.1 MB to 330.3 MB. Total: 33.220005 ms (FindLiveObjects: 0.877416 ms CreateObjectMapping: 0.460184 ms MarkObjects: 31.036347 ms DeleteObjects: 0.520666 ms) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=40ff74815f6688944b07473a5a7cf932): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 6.550 ms Integration: 10.157 ms Integration of assets: 0.833 ms Thread Wait Time: 52.609 ms Total Operation Time: 70.148 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.854 ms Integration: 20.539 ms Integration of assets: 1.844 ms Thread Wait Time: 119.061 ms Total Operation Time: 143.298 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.867 ms Integration: 21.384 ms Integration of assets: 2.135 ms Thread Wait Time: 172.351 ms Total Operation Time: 196.738 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:23) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__2> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__2&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 23) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:53) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 53) Container Testing (-637121557) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-1686136256) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 15 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.037 ms Integration: 32.699 ms Integration of assets: 0.018 ms Thread Wait Time: 0.043 ms Total Operation Time: 33.797 ms Unloading 408 unused Assets / (406.2 KB). Loaded Objects now: 10948. Memory consumption went from 340.1 MB to 339.7 MB. Total: 53.680985 ms (FindLiveObjects: 1.153708 ms CreateObjectMapping: 0.655600 ms MarkObjects: 50.665936 ms DeleteObjects: 0.560546 ms) [Licensing::Client] Successfully resolved entitlement details GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Unhandled description string [ Unhandled description string ] Asset Pipeline Refresh (id=a84bb3c6511f08730ae148d6b5d39e3f): Total: 0.116 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/Unity.Addressables.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/TestAssets/Unity.ScriptableBuildPipelineTests.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Runtime/LitMotion.Tests.Runtime.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests/NativeSortTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/Threading/FunctionTestsGroup.compute' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Tests/Runtime/SurfaceCache/Unity.SurfaceCache.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.annulusgames.lit-motion@12af37b103ef/Tests/Benchmark/LitMotion.Tests.Benchmark.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/UGUI/UnityEngine.UI.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.inputsystem@7a4e1a2a8194/Tests/IntegrationTests/Unity.InputSystem.IntegrationTests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.ugui@88d0d51315d3/Tests/Runtime/TMP/Unity.TextMeshPro.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Tests/Runtime/Unity.RenderPipelines.Universal.Runtime.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.scriptablebuildpipeline@61526b33bf2c/Tests/Runtime/Unity.ScriptableBuildPipeline.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.xr.legacyinputhelpers@3f62d634f63b/Tests/Runtime/TrackedPoseDriver/UnityEngine.SpatialTracking.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. Script 'Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.BurstCompatibilityGen/Unity.Collections.BurstCompatibilityGen.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file. ============================================================================ ja-netfilter 2025.3.0 A javaagent framework :) https://github.com/ja-netfilter/ja-netfilter ============================================================================ Debug | ByteBufferAsyncProcessor | 31:DefaultDispatcher-worker-3 | PAUSE ('Socket not connected') :: {id = EarlyStartServerWire/Sender, state = 'Initialized'} Debug | Server | 61:EarlyStartServerWire | EarlyStartServerWire: listening /127.0.0.1:40539 Installation home directory: file:////opt/rider System directory: file:////home/reyrey/.cache/JetBrains/Rider2026.2 Config directory: file:////home/reyrey/.config/JetBrains/Rider2026.2 Log directory: file:////home/reyrey/.cache/JetBrains/Rider2026.2/log [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=67c2185533ba39397b8ec1c1c27197e8): Total: 0.934 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=908 ms Asset DB Callback time: managed=0 ms, native=17 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 7.314ms InvokePackagesCallback: 11.741ms ApplyChangesToAssetFolders: 1.313ms Scan: 854.484ms Collect global state as custom dependencies: 2.513ms GatherAllCurrentPrimaryImportResultRevisions: 8.157ms UnloadStreamsBegin: 11.383ms UnloadStreamsEnd: 0.172ms Untracked: 36.925ms Asset Pipeline Refresh (id=4c30bc88f98d2d848821113738f0abb3): Total: 0.253 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=b63ed7132913f2ab684658c227c25cf3): Total: 0.172 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Scanning for USB devices : 11.963ms [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files AssetDatabase: script compilation time: 0.023853s [Licensing::Client] Successfully resolved entitlement details Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame ExitCode: 0 Duration: 3s294ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (3.24 seconds), 9 items updated, 1247 evaluated Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.1722798 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 28 unused Assets / (226 B). Loaded Objects now: 11009. Memory consumption went from 328.4 MB to 328.4 MB. Total: 227.074601 ms (FindLiveObjects: 1.682825 ms CreateObjectMapping: 1.635613 ms MarkObjects: 222.159241 ms DeleteObjects: 0.679277 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.383 seconds Domain Reload Profiling: 5651ms BeginReloadAssembly (1327ms) DisableScriptedObjects (167ms) CreateAndSetChildDomain (340ms) RebuildCommonClasses (11ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (95ms) LoadAllAssembliesAndSetupDomain (820ms) LoadAssemblies (444ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (3ms) AnalyzeDomain (311ms) BuildScriptInfoCaches (259ms) ResolveRequiredComponents (46ms) FinalizeReload (3387ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (5ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (426ms) ProcessInitializeOnLoadAttributes (864ms) ProcessInitializeOnLoadMethodAttributes (162ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1093ms) Asset Pipeline Refresh (id=37eeccd345e6e50ffa296dd3a42eb866): Total: 10.994 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=4500 ms Asset DB Callback time: managed=150 ms, native=16 ms Scripting: domain reloads=1, domain reload time=2398 ms, compile time=3924 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 1.441ms InvokePackagesCallback: 8.721ms ApplyChangesToAssetFolders: 1.453ms Scan: 774.693ms Collect global state as custom dependencies: 5.798ms OnSourceAssetsModified: 16.547ms CategorizeScriptCompilationAssets: 0.114ms ProcessAssetsWithTransientArtifactChanges: 12.716ms CategorizeAssets: 146.416ms CompileScripts: 3924.034ms ImportOutOfDateAssets: 3408.494ms (3399.007ms without children) CollectScriptTypesHashes: 12.204ms ReloadNativeAssets: 6.524ms UnloadImportedAssets: 0.367ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.829ms ImportSchedulerStart: 1.675ms PostProcessAllAssets: 136.304ms XRBuildSystem.XRAssetImported 1.662ms MonoPostProcessAllAssets: 133.954ms NugetAssetPostprocessor.OnPostprocessAllAssets 31.554ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.680ms AssetChangedListener.OnPostprocessAllAssets 9.437ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.703ms AssetPostprocessor.OnPostprocessAllAssets 6.258ms SpriteSlicePostprocessor.OnPostprocessAllAssets 4.157ms SyncVS.PostprocessSyncProject 4.062ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.498ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.385ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.158ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.592ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.120ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.427ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.212ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.211ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.989ms MaterialPostprocessor.OnPostprocessAllAssets 0.980ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.813ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.800ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.724ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.654ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.631ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.605ms CinemachineSettings.OnPostprocessAllAssets 0.549ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.503ms TextAssetPostProcessor.OnPostprocessAllAssets 0.497ms AssetPathToTypes.OnPostprocessAllAssets 0.495ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.494ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.394ms AssetEvents.OnPostprocessAllAssets 0.390ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.386ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.351ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.349ms PostProcessor.OnPostprocessAllAssets 0.341ms SamplePostprocessor.OnPostprocessAllAssets 0.316ms ThemePostprocessor.OnPostprocessAllAssets 0.309ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.309ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.295ms ConfigAssetsTracker.OnPostprocessAllAssets 0.281ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.258ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.240ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.230ms DomainReloadProcessor.OnPostprocessAllAssets 0.228ms AssetReloadNotifier.OnPostprocessAllAssets 0.182ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.171ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.170ms AssetProcessor.OnPostprocessAllAssets 0.167ms PostAssetChangesProfiler: 4.460ms GatherAllCurrentPrimaryImportResultRevisions: 5.184ms UnloadStreamsBegin: 1.921ms PersistCurrentRevisions: 0.128ms GenerateScriptTypeHashes: 13.073ms GenerateScriptTypeSerializationHashes: 23.437ms Untracked: 2536.120ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.007 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=7015235b7884e9480bf22943b8360d9f): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 572 unused Assets / (2.1 MB). Loaded Objects now: 11001. Memory consumption went from 345.4 MB to 343.2 MB. Total: 29.856867 ms (FindLiveObjects: 0.805969 ms CreateObjectMapping: 0.503626 ms MarkObjects: 22.371628 ms DeleteObjects: 5.865620 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.265 seconds Domain Reload Profiling: 4251ms BeginReloadAssembly (524ms) DisableScriptedObjects (129ms) CreateAndSetChildDomain (153ms) RebuildCommonClasses (11ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (86ms) LoadAllAssembliesAndSetupDomain (353ms) LoadAssemblies (148ms) TypeCache.Refresh (7ms) AnalyzeDomain (46ms) ResolveRequiredComponents (42ms) FinalizeReload (3267ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (192ms) ProcessInitializeOnLoadAttributes (794ms) ProcessInitializeOnLoadMethodAttributes (155ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1137ms) Asset Pipeline Refresh (id=a7fcc7fa88664cc208d9c4a327df7ec2): Total: 4.510 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3421 ms Asset DB Callback time: managed=48 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1037 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.511ms ApplyChangesToAssetFolders: 0.368ms Collect global state as custom dependencies: 4.649ms ProcessAssetsWithTransientArtifactChanges: 0.300ms CategorizeAssets: 74.800ms CompileScripts: 1.744ms ImportOutOfDateAssets: 3284.790ms (3276.743ms without children) CollectScriptTypesHashes: 0.841ms ReloadNativeAssets: 6.505ms UnloadImportedAssets: 0.278ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.747ms ImportSchedulerStart: 0.440ms PostProcessAllAssets: 48.933ms MonoPostProcessAllAssets: 48.913ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.049ms ConfigAssetsTracker.OnPostprocessAllAssets 4.285ms SyncVS.PostprocessSyncProject 3.995ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.335ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.856ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.253ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.645ms CinemachineSettings.OnPostprocessAllAssets 0.581ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.562ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.496ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.398ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.339ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.295ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.293ms DomainReloadProcessor.OnPostprocessAllAssets 0.251ms AssetChangedListener.OnPostprocessAllAssets 0.210ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.186ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.082ms AssetPostprocessor.OnPostprocessAllAssets 0.067ms GatherAllCurrentPrimaryImportResultRevisions: 0.255ms UnloadStreamsBegin: 0.072ms PersistCurrentRevisions: 0.121ms GenerateScriptTypeHashes: 13.204ms GenerateScriptTypeSerializationHashes: 23.677ms Untracked: 1094.345ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 6.852 ms Integration: 1004.437 ms Integration of assets: 0.090 ms Thread Wait Time: -0.054 ms Total Operation Time: 1011.326 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=2e415e95849e6955d902a3386ca5bc29): Total: 0.094 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 18.449 ms Integration: 12.045 ms Integration of assets: 0.029 ms Thread Wait Time: 80.159 ms Total Operation Time: 110.683 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.960 ms Integration: 4.440 ms Integration of assets: 0.177 ms Thread Wait Time: 188.065 ms Total Operation Time: 194.642 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.608 ms Integration: 1.157 ms Integration of assets: 0.333 ms Thread Wait Time: 243.378 ms Total Operation Time: 245.475 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Container Testing (1426632567) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-609704843) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.817 ms Integration: 24.499 ms Integration of assets: 0.013 ms Thread Wait Time: 0.022 ms Total Operation Time: 25.351 ms Unloading 580 unused Assets / (4.5 MB). Loaded Objects now: 11040. Memory consumption went from 362.9 MB to 358.4 MB. Total: 34.177039 ms (FindLiveObjects: 0.793397 ms CreateObjectMapping: 0.756031 ms MarkObjects: 31.216468 ms DeleteObjects: 1.087499 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Asset Pipeline Refresh (id=eaf440cd2cc6b668d93da15e2932ec81): Total: 0.076 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Asset Pipeline Refresh (id=183abe8b9c116b2ca93fc688174c225e): Total: 0.106 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Asset Pipeline Refresh (id=f50040aebd1e0ff4ab985ebfe17279e2): Total: 0.119 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 56 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 6 entities 332 planes 0 areaportals Size: -176, -144, -64 to 144, 128, 320 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -176.000000 -144.000000 -64.000000 } { 144.000000 128.000000 320.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 336 faces 302 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 56 structural brushes 116 cluster references --- FloodEntities --- 193 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 110 solid leafs 0 leafs filled 192 inside leafs --- CullSides --- 93 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 241 faces 250 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 56 structural brushes 120 cluster references --- NumberClusters --- 154 visclusters 489 visportals 562 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 340 axial edge lines 82 non-axial edge lines 0 degenerate edges 80 verts added for T-junctions 1058 total verts 214 naturally ordered 27 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 463 references 241 (241) emitted drawsurfs 240 stripped face surfaces 1 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 241 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1548 redundant indexes supressed, saving 6 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 258 stripped surfaces 1 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 336 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (111536 bytes) 0 seconds elapsed Launched and connected uv unwrapper /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/UnwrapCL after 0.03 seconds ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'e7faf6158fd4ca656bfb3de3c2b8ab01') in 0.227 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6bef3d847f4ad4decf41d43e03d022b9 DependenciesID=cd2b8cb948ea502c4a3edbd019c44bd9 StaticDependenciesID=46b67eb63d723c57abace95d5015a45c [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=d63aea65dabefb21385ca5e45aadee64): Total: 0.365 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=350 ms Asset DB Callback time: managed=5 ms, native=8 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.301ms ApplyChangesToAssetFolders: 0.168ms Scan: 73.048ms Collect global state as custom dependencies: 0.126ms OnSourceAssetsModified: 0.875ms ProcessAssetsWithTransientArtifactChanges: 0.094ms CategorizeAssets: 18.718ms ImportOutOfDateAssets: 231.251ms (0.398ms without children) ImportManagerImport: 229.487ms (2.248ms without children) UpdateCategorizedAssets: 0.052ms ReloadNativeAssets: 0.051ms UnloadImportedAssets: 0.154ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.686ms ImportSchedulerStart: 0.430ms PostProcessAllAssets: 10.943ms XRBuildSystem.XRAssetImported 5.776ms MonoPostProcessAllAssets: 4.850ms SyncVS.PostprocessSyncProject 2.002ms ConfigAssetsTracker.OnPostprocessAllAssets 1.074ms AssetChangedListener.OnPostprocessAllAssets 0.308ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.204ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.103ms AssetPostprocessor.OnPostprocessAllAssets 0.085ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.059ms PostAssetChangesProfiler: 2.417ms GatherAllCurrentPrimaryImportResultRevisions: 0.263ms PersistCurrentRevisions: 0.262ms Untracked: 26.222ms Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 29 unused Assets / (100.0 KB). Loaded Objects now: 11007. Memory consumption went from 336.7 MB to 336.6 MB. Total: 42.281003 ms (FindLiveObjects: 0.808832 ms CreateObjectMapping: 0.885378 ms MarkObjects: 40.210977 ms DeleteObjects: 0.053009 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.354 seconds Domain Reload Profiling: 4427ms BeginReloadAssembly (585ms) DisableScriptedObjects (113ms) CreateAndSetChildDomain (204ms) RebuildCommonClasses (11ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (90ms) LoadAllAssembliesAndSetupDomain (375ms) LoadAssemblies (159ms) TypeCache.Refresh (7ms) AnalyzeDomain (47ms) ResolveRequiredComponents (43ms) FinalizeReload (3356ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (197ms) ProcessInitializeOnLoadAttributes (789ms) ProcessInitializeOnLoadMethodAttributes (164ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1263ms) Asset Pipeline Refresh (id=bd99a1c25241a4d62bde7c9dfa1b46e3): Total: 4.683 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3502 ms Asset DB Callback time: managed=50 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1127 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.488ms ApplyChangesToAssetFolders: 0.414ms Collect global state as custom dependencies: 4.415ms ProcessAssetsWithTransientArtifactChanges: 0.461ms CategorizeAssets: 73.210ms CompileScripts: 1.782ms ImportOutOfDateAssets: 3372.926ms (3364.658ms without children) CollectScriptTypesHashes: 1.309ms ReloadNativeAssets: 6.504ms UnloadImportedAssets: 0.249ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.855ms ImportSchedulerStart: 0.568ms PostProcessAllAssets: 50.671ms MonoPostProcessAllAssets: 50.651ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.450ms SyncVS.PostprocessSyncProject 3.858ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.295ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.870ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.232ms ConfigAssetsTracker.OnPostprocessAllAssets 1.074ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.646ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.586ms CinemachineSettings.OnPostprocessAllAssets 0.579ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.501ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.372ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.330ms AssetChangedListener.OnPostprocessAllAssets 0.308ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.287ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.285ms DomainReloadProcessor.OnPostprocessAllAssets 0.258ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.204ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.103ms AssetPostprocessor.OnPostprocessAllAssets 0.085ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.059ms GatherAllCurrentPrimaryImportResultRevisions: 0.320ms UnloadStreamsBegin: 0.078ms PersistCurrentRevisions: 0.157ms GenerateScriptTypeHashes: 13.197ms GenerateScriptTypeSerializationHashes: 23.570ms Untracked: 1179.044ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.020 ms Integration: 972.442 ms Integration of assets: 0.053 ms Thread Wait Time: -0.015 ms Total Operation Time: 976.499 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.026 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=dca8d979d9ffea4a6985cfa7c57a6a0f): Total: 0.098 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 7.248 ms Integration: 10.565 ms Integration of assets: 0.029 ms Thread Wait Time: 153.919 ms Total Operation Time: 171.761 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.111 ms Integration: 3.744 ms Integration of assets: 0.179 ms Thread Wait Time: 331.307 ms Total Operation Time: 336.341 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.424 ms Integration: 3.288 ms Integration of assets: 0.319 ms Thread Wait Time: 530.285 ms Total Operation Time: 534.315 ms Asset Pipeline Refresh (id=1bf5e0ac659c389929223e43dada55f3): Total: 0.090 seconds - Initiated by RefreshV2(NoUpdateAssetOptions) Container Testing (2046039537) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (1692336477) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.705 ms Integration: 22.685 ms Integration of assets: 0.012 ms Thread Wait Time: 0.028 ms Total Operation Time: 23.431 ms Unloading 580 unused Assets / (0.6 MB). Loaded Objects now: 11043. Memory consumption went from 361.9 MB to 361.3 MB. Total: 34.184861 ms (FindLiveObjects: 0.786622 ms CreateObjectMapping: 0.433015 ms MarkObjects: 32.055122 ms DeleteObjects: 0.596375 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (1.5 KB). Loaded Objects now: 11010. Memory consumption went from 338.2 MB to 338.2 MB. Total: 39.619770 ms (FindLiveObjects: 0.854298 ms CreateObjectMapping: 0.426870 ms MarkObjects: 37.803757 ms DeleteObjects: 0.206520 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.383 seconds Domain Reload Profiling: 4344ms BeginReloadAssembly (511ms) DisableScriptedObjects (104ms) CreateAndSetChildDomain (174ms) RebuildCommonClasses (11ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (81ms) LoadAllAssembliesAndSetupDomain (347ms) LoadAssemblies (118ms) TypeCache.Refresh (7ms) AnalyzeDomain (46ms) ResolveRequiredComponents (43ms) FinalizeReload (3384ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (212ms) ProcessInitializeOnLoadAttributes (894ms) ProcessInitializeOnLoadMethodAttributes (157ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1136ms) Asset Pipeline Refresh (id=917b73c77c42e37678614813a87c2dc7): Total: 4.598 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3536 ms Asset DB Callback time: managed=53 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1006 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.513ms ApplyChangesToAssetFolders: 0.394ms Collect global state as custom dependencies: 3.622ms ProcessAssetsWithTransientArtifactChanges: 0.289ms CategorizeAssets: 76.454ms CompileScripts: 1.762ms ImportOutOfDateAssets: 3401.430ms (3393.394ms without children) CollectScriptTypesHashes: 1.024ms ReloadNativeAssets: 6.462ms UnloadImportedAssets: 0.218ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.785ms ImportSchedulerStart: 0.452ms PostProcessAllAssets: 53.350ms MonoPostProcessAllAssets: 53.330ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 24.785ms AssetChangedListener.OnPostprocessAllAssets 8.260ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.207ms AssetPostprocessor.OnPostprocessAllAssets 6.398ms SyncVS.PostprocessSyncProject 4.221ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.775ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.282ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.110ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.740ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.238ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.008ms NugetAssetPostprocessor.OnPostprocessAllAssets 1.964ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.803ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.230ms ConfigAssetsTracker.OnPostprocessAllAssets 1.176ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.126ms AudioMixerPostprocessor.OnPostprocessAllAssets 1.106ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.717ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.639ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.635ms MaterialPostprocessor.OnPostprocessAllAssets 0.628ms CinemachineSettings.OnPostprocessAllAssets 0.600ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.575ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.529ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.523ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.505ms AssetPathToTypes.OnPostprocessAllAssets 0.495ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.479ms TextAssetPostProcessor.OnPostprocessAllAssets 0.474ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.461ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.407ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.397ms PostProcessor.OnPostprocessAllAssets 0.367ms AssetEvents.OnPostprocessAllAssets 0.348ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.328ms SamplePostprocessor.OnPostprocessAllAssets 0.311ms ThemePostprocessor.OnPostprocessAllAssets 0.295ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.288ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.287ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.287ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.243ms DomainReloadProcessor.OnPostprocessAllAssets 0.243ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.235ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.186ms AssetReloadNotifier.OnPostprocessAllAssets 0.185ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.149ms AssetProcessor.OnPostprocessAllAssets 0.133ms GatherAllCurrentPrimaryImportResultRevisions: 0.229ms UnloadStreamsBegin: 0.122ms PersistCurrentRevisions: 0.121ms GenerateScriptTypeHashes: 13.288ms GenerateScriptTypeSerializationHashes: 23.802ms Untracked: 1058.072ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.522 ms Integration: 918.403 ms Integration of assets: 0.070 ms Thread Wait Time: -0.037 ms Total Operation Time: 922.958 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.020 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=6bb381545045da8c8bf531461932ec15): Total: 0.089 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 3.577 ms Integration: 10.758 ms Integration of assets: 0.028 ms Thread Wait Time: 81.010 ms Total Operation Time: 95.373 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.043 ms Integration: 2.229 ms Integration of assets: 0.256 ms Thread Wait Time: 181.222 ms Total Operation Time: 184.751 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.372 ms Integration: 1.237 ms Integration of assets: 0.360 ms Thread Wait Time: 198.309 ms Total Operation Time: 200.277 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Exited TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Container Testing (-1629535403) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (283959502) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.665 ms Integration: 27.226 ms Integration of assets: 0.012 ms Thread Wait Time: 0.022 ms Total Operation Time: 27.925 ms Unloading 580 unused Assets / (0.9 MB). Loaded Objects now: 11131. Memory consumption went from 367.2 MB to 366.3 MB. Total: 37.589415 ms (FindLiveObjects: 0.820286 ms CreateObjectMapping: 0.474082 ms MarkObjects: 34.945154 ms DeleteObjects: 1.016749 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 6 entities 328 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 255 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 332 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (108136 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: 'aa7f13aa54da9d9928b30587f4bd1899') in 0.199 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=766b53159a480c95d3417a91d164a7dd DependenciesID=4c85ba428708698120236cbefcdabc60 StaticDependenciesID=8d7f788de9afc1d11ec20e6cd89957a4 Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 284 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 6 entities 3026 planes 0 areaportals Size: -784, -288, -64 to 608, 304, 688 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -288.000000 -64.000000 } { 608.000000 304.000000 688.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1824 faces 1361 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 383 cluster references --- FloodEntities --- 979 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 383 solid leafs 0 leafs filled 978 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1364 faces 1217 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 441 cluster references --- NumberClusters --- 847 visclusters 3088 visportals 2663 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1478 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6191 total verts 1276 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2517 references 1364 (1364) emitted drawsurfs 1293 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1364 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10287 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1311 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3030 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (613936 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '5b94791b8d45216da88c9e91797f8965') in 0.648 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=44b9634389b0d2cfcccd12949cbc86cd DependenciesID=0fa6ae2558bdb0d56591c2afef643508 StaticDependenciesID=d4834a107ed492dc418e2d2508d4d4bf Asset Pipeline Refresh (id=f8fdd5f2043443913a6ca440779a6588): Total: 1.062 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1044 ms Asset DB Callback time: managed=3 ms, native=14 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.292ms ApplyChangesToAssetFolders: 0.213ms Scan: 152.657ms Collect global state as custom dependencies: 0.249ms OnSourceAssetsModified: 0.858ms ProcessAssetsWithTransientArtifactChanges: 0.258ms CategorizeAssets: 22.327ms ImportOutOfDateAssets: 852.479ms (0.271ms without children) ImportManagerImport: 849.980ms (1.320ms without children) ReloadNativeAssets: 0.070ms UnloadImportedAssets: 0.476ms ReloadImportedAssets: 0.818ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.503ms InitializingProgressBar: 0.752ms ImportSchedulerStart: 0.397ms PostProcessAllAssets: 5.860ms XRBuildSystem.XRAssetImported 3.293ms MonoPostProcessAllAssets: 2.324ms ConfigAssetsTracker.OnPostprocessAllAssets 0.656ms AssetChangedListener.OnPostprocessAllAssets 0.289ms SyncVS.PostprocessSyncProject 0.149ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.148ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.095ms AssetPostprocessor.OnPostprocessAllAssets 0.073ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.058ms PostAssetChangesProfiler: 10.515ms GatherAllCurrentPrimaryImportResultRevisions: 0.224ms UnloadStreamsBegin: 2.836ms PersistCurrentRevisions: 0.183ms Untracked: 12.078ms [Licensing::Client] Successfully resolved entitlement details Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 30 unused Assets / (84.3 KB). Loaded Objects now: 11069. Memory consumption went from 340.9 MB to 340.8 MB. Total: 41.426494 ms (FindLiveObjects: 0.842845 ms CreateObjectMapping: 0.763016 ms MarkObjects: 39.407662 ms DeleteObjects: 0.059086 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.430 seconds Domain Reload Profiling: 4392ms BeginReloadAssembly (515ms) DisableScriptedObjects (101ms) CreateAndSetChildDomain (175ms) RebuildCommonClasses (11ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (82ms) LoadAllAssembliesAndSetupDomain (342ms) LoadAssemblies (119ms) TypeCache.Refresh (7ms) AnalyzeDomain (47ms) ResolveRequiredComponents (43ms) FinalizeReload (3432ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (212ms) ProcessInitializeOnLoadAttributes (816ms) ProcessInitializeOnLoadMethodAttributes (178ms) AfterProcessingInitializeOnLoad (6ms) AwakeInstancesAfterBackupRestoration (1269ms) Asset Pipeline Refresh (id=3e6a4cf6d4566b612a56f4387ade73bd): Total: 4.642 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3579 ms Asset DB Callback time: managed=51 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1008 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.504ms ApplyChangesToAssetFolders: 0.359ms Collect global state as custom dependencies: 4.580ms ProcessAssetsWithTransientArtifactChanges: 0.313ms CategorizeAssets: 75.270ms CompileScripts: 1.787ms ImportOutOfDateAssets: 3448.592ms (3440.479ms without children) CollectScriptTypesHashes: 1.001ms ReloadNativeAssets: 6.514ms UnloadImportedAssets: 0.220ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.842ms ImportSchedulerStart: 0.458ms PostProcessAllAssets: 51.930ms MonoPostProcessAllAssets: 51.909ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.233ms SyncVS.PostprocessSyncProject 3.965ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.362ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.055ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.269ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.689ms ConfigAssetsTracker.OnPostprocessAllAssets 0.656ms CinemachineSettings.OnPostprocessAllAssets 0.613ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.594ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.518ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.374ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.346ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.299ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.292ms AssetChangedListener.OnPostprocessAllAssets 0.289ms DomainReloadProcessor.OnPostprocessAllAssets 0.250ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.148ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.095ms AssetPostprocessor.OnPostprocessAllAssets 0.073ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.058ms GatherAllCurrentPrimaryImportResultRevisions: 0.184ms UnloadStreamsBegin: 0.114ms PersistCurrentRevisions: 0.161ms GenerateScriptTypeHashes: 13.199ms GenerateScriptTypeSerializationHashes: 23.550ms Untracked: 1056.439ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 7.311 ms Integration: 974.523 ms Integration of assets: 0.088 ms Thread Wait Time: -0.049 ms Total Operation Time: 981.873 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=c8fefefde524d59c69abb05fa75a016e): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 10.744 ms Integration: 10.401 ms Integration of assets: 0.027 ms Thread Wait Time: 127.166 ms Total Operation Time: 148.338 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.262 ms Integration: 6.250 ms Integration of assets: 0.179 ms Thread Wait Time: 210.396 ms Total Operation Time: 218.087 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.487 ms Integration: 1.715 ms Integration of assets: 0.301 ms Thread Wait Time: 258.745 ms Total Operation Time: 261.249 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Container Testing (235953529) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (903369855) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.750 ms Integration: 25.851 ms Integration of assets: 0.012 ms Thread Wait Time: 0.023 ms Total Operation Time: 26.637 ms Unloading 580 unused Assets / (1.1 MB). Loaded Objects now: 11127. Memory consumption went from 365.4 MB to 364.3 MB. Total: 37.145992 ms (FindLiveObjects: 0.810508 ms CreateObjectMapping: 0.764064 ms MarkObjects: 34.177877 ms DeleteObjects: 1.076812 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Asset Pipeline Refresh (id=7840e0324b59724f8a1909dfd2687dca): Total: 0.143 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Asset Pipeline Refresh (id=187ab919d391790659b9a0b6a019f540): Total: 0.087 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Unhandled description string [ Unhandled description string ] threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 6 entities 3018 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1305 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3022 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (611180 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '7a7042447df23a85bd5b4a7a47f90c90') in 0.739 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=dffafa20a1c3a82aac055d4cd9f0b180 DependenciesID=90c407202e99cd4ad4920eaab60cafae StaticDependenciesID=faa105b77a5ef929e9e9d698a29b3da6 [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=559516bbbd019aabbbaf54bc55baf1a3): Total: 0.877 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=864 ms Asset DB Callback time: managed=4 ms, native=8 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.213ms ApplyChangesToAssetFolders: 0.166ms Scan: 79.152ms Collect global state as custom dependencies: 0.147ms OnSourceAssetsModified: 0.903ms ProcessAssetsWithTransientArtifactChanges: 0.090ms CategorizeAssets: 18.626ms ImportOutOfDateAssets: 746.604ms (0.272ms without children) ImportManagerImport: 744.191ms (0.441ms without children) ReloadNativeAssets: 0.053ms UnloadImportedAssets: 0.352ms ReloadImportedAssets: 2.008ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.502ms InitializingProgressBar: 0.802ms ImportSchedulerStart: 0.398ms PostProcessAllAssets: 6.894ms XRBuildSystem.XRAssetImported 3.400ms MonoPostProcessAllAssets: 3.267ms SyncVS.PostprocessSyncProject 1.169ms ConfigAssetsTracker.OnPostprocessAllAssets 0.652ms AssetChangedListener.OnPostprocessAllAssets 0.267ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.170ms AssetPostprocessor.OnPostprocessAllAssets 0.077ms PostAssetChangesProfiler: 4.289ms GatherAllCurrentPrimaryImportResultRevisions: 0.239ms UnloadStreamsBegin: 0.096ms PersistCurrentRevisions: 0.289ms Untracked: 19.459ms Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 524 unused Assets / (508.3 KB). Loaded Objects now: 11118. Memory consumption went from 346.9 MB to 346.4 MB. Total: 45.091485 ms (FindLiveObjects: 0.805968 ms CreateObjectMapping: 0.502229 ms MarkObjects: 42.947777 ms DeleteObjects: 0.496013 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.503 seconds Domain Reload Profiling: 4529ms BeginReloadAssembly (562ms) DisableScriptedObjects (102ms) CreateAndSetChildDomain (179ms) RebuildCommonClasses (11ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (89ms) LoadAllAssembliesAndSetupDomain (353ms) LoadAssemblies (163ms) TypeCache.Refresh (7ms) AnalyzeDomain (47ms) ResolveRequiredComponents (43ms) FinalizeReload (3505ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (6ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (212ms) ProcessInitializeOnLoadAttributes (925ms) ProcessInitializeOnLoadMethodAttributes (158ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1183ms) Asset Pipeline Refresh (id=63b516c58fed691028a606c39ec59ffa): Total: 4.797 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3659 ms Asset DB Callback time: managed=52 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1082 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.488ms ApplyChangesToAssetFolders: 0.355ms Collect global state as custom dependencies: 4.329ms ProcessAssetsWithTransientArtifactChanges: 0.286ms CategorizeAssets: 74.520ms CompileScripts: 1.750ms ImportOutOfDateAssets: 3522.399ms (3514.345ms without children) CollectScriptTypesHashes: 0.960ms ReloadNativeAssets: 6.477ms UnloadImportedAssets: 0.229ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.834ms ImportSchedulerStart: 0.434ms PostProcessAllAssets: 52.312ms MonoPostProcessAllAssets: 52.292ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.974ms SyncVS.PostprocessSyncProject 3.958ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.447ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.933ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.779ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.278ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.707ms ConfigAssetsTracker.OnPostprocessAllAssets 0.652ms CinemachineSettings.OnPostprocessAllAssets 0.638ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.586ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.395ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.328ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.306ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.298ms AssetChangedListener.OnPostprocessAllAssets 0.267ms DomainReloadProcessor.OnPostprocessAllAssets 0.260ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.170ms AssetPostprocessor.OnPostprocessAllAssets 0.077ms GatherAllCurrentPrimaryImportResultRevisions: 0.191ms UnloadStreamsBegin: 0.110ms PersistCurrentRevisions: 0.152ms GenerateScriptTypeHashes: 13.131ms GenerateScriptTypeSerializationHashes: 23.455ms Untracked: 1138.771ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.707 ms Integration: 971.993 ms Integration of assets: 0.011 ms Thread Wait Time: 1.256 ms Total Operation Time: 977.968 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=ae18a07f5ac8970889b59bcd84a05fab): Total: 0.092 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 8.339 ms Integration: 11.869 ms Integration of assets: 0.092 ms Thread Wait Time: 101.612 ms Total Operation Time: 121.912 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.477 ms Integration: 3.482 ms Integration of assets: 0.202 ms Thread Wait Time: 238.080 ms Total Operation Time: 243.240 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.368 ms Integration: 12.085 ms Integration of assets: 0.324 ms Thread Wait Time: 295.010 ms Total Operation Time: 307.787 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Container Testing (-2122598403) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (1373668993) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.686 ms Integration: 23.345 ms Integration of assets: 0.013 ms Thread Wait Time: 0.027 ms Total Operation Time: 24.071 ms Unloading 580 unused Assets / (0.6 MB). Loaded Objects now: 11154. Memory consumption went from 364.4 MB to 363.8 MB. Total: 34.870912 ms (FindLiveObjects: 0.807923 ms CreateObjectMapping: 0.759943 ms MarkObjects: 32.082918 ms DeleteObjects: 0.901721 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets / (1.2 KB). Loaded Objects now: 11121. Memory consumption went from 340.5 MB to 340.5 MB. Total: 38.831192 ms (FindLiveObjects: 0.864635 ms CreateObjectMapping: 0.465423 ms MarkObjects: 37.126856 ms DeleteObjects: 0.041905 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.244 seconds Domain Reload Profiling: 4228ms BeginReloadAssembly (520ms) DisableScriptedObjects (107ms) CreateAndSetChildDomain (176ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (95ms) LoadAllAssembliesAndSetupDomain (344ms) LoadAssemblies (122ms) TypeCache.Refresh (7ms) AnalyzeDomain (47ms) ResolveRequiredComponents (43ms) FinalizeReload (3245ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (199ms) ProcessInitializeOnLoadAttributes (778ms) ProcessInitializeOnLoadMethodAttributes (154ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1151ms) Asset Pipeline Refresh (id=e04a05a064a1d3692a06e96096eb0128): Total: 4.480 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3388 ms Asset DB Callback time: managed=51 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1037 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.482ms ApplyChangesToAssetFolders: 0.357ms Collect global state as custom dependencies: 3.644ms ProcessAssetsWithTransientArtifactChanges: 0.234ms CategorizeAssets: 70.505ms CompileScripts: 1.768ms ImportOutOfDateAssets: 3262.098ms (3254.107ms without children) CollectScriptTypesHashes: 1.292ms ReloadNativeAssets: 6.466ms UnloadImportedAssets: 0.239ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.752ms ImportSchedulerStart: 0.455ms PostProcessAllAssets: 51.621ms MonoPostProcessAllAssets: 51.600ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.545ms AssetChangedListener.OnPostprocessAllAssets 8.377ms AssetPostprocessor.OnPostprocessAllAssets 7.343ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.077ms SyncVS.PostprocessSyncProject 4.361ms SpriteSlicePostprocessor.OnPostprocessAllAssets 3.744ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.290ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.968ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.468ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.183ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.983ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.808ms NugetAssetPostprocessor.OnPostprocessAllAssets 1.799ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.252ms ConfigAssetsTracker.OnPostprocessAllAssets 1.133ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.103ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.671ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.656ms MaterialPostprocessor.OnPostprocessAllAssets 0.624ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.614ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.614ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.590ms CinemachineSettings.OnPostprocessAllAssets 0.582ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.546ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.509ms TextAssetPostProcessor.OnPostprocessAllAssets 0.491ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.490ms AssetPathToTypes.OnPostprocessAllAssets 0.489ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.455ms AssetEvents.OnPostprocessAllAssets 0.407ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.403ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.394ms PostProcessor.OnPostprocessAllAssets 0.382ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.377ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.346ms SamplePostprocessor.OnPostprocessAllAssets 0.298ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.293ms ThemePostprocessor.OnPostprocessAllAssets 0.283ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.283ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.261ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.258ms DomainReloadProcessor.OnPostprocessAllAssets 0.252ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.245ms AssetReloadNotifier.OnPostprocessAllAssets 0.190ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.189ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.149ms AssetProcessor.OnPostprocessAllAssets 0.145ms GatherAllCurrentPrimaryImportResultRevisions: 0.173ms UnloadStreamsBegin: 0.117ms PersistCurrentRevisions: 0.126ms GenerateScriptTypeHashes: 13.132ms GenerateScriptTypeSerializationHashes: 23.445ms Untracked: 1089.436ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 5.758 ms Integration: 1096.048 ms Integration of assets: 0.014 ms Thread Wait Time: 1.813 ms Total Operation Time: 1103.633 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=c071adcba287f24acbc831b30434fdb3): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 3.473 ms Integration: 11.221 ms Integration of assets: 0.028 ms Thread Wait Time: 81.056 ms Total Operation Time: 95.778 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.140 ms Integration: 18.335 ms Integration of assets: 0.179 ms Thread Wait Time: 179.560 ms Total Operation Time: 199.214 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.361 ms Integration: 4.634 ms Integration of assets: 0.330 ms Thread Wait Time: 244.699 ms Total Operation Time: 250.023 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Container Testing (996075858) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-1542955488) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.610 ms Integration: 27.061 ms Integration of assets: 0.013 ms Thread Wait Time: 0.027 ms Total Operation Time: 27.710 ms Unloading 580 unused Assets / (1.0 MB). Loaded Objects now: 11173. Memory consumption went from 366.1 MB to 365.1 MB. Total: 36.720099 ms (FindLiveObjects: 0.798635 ms CreateObjectMapping: 0.828877 ms MarkObjects: 34.155738 ms DeleteObjects: 0.588483 ms) GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame ExitCode: 0 Duration: 3s499ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 2s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1240/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1241/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1242/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1243/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll (+2 others) [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll *** Tundra build success (3.43 seconds), 9 items updated, 1247 evaluated Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.3043863 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (0 B). Loaded Objects now: 11128. Memory consumption went from 336.4 MB to 336.4 MB. Total: 113.453246 ms (FindLiveObjects: 1.052718 ms CreateObjectMapping: 1.257422 ms MarkObjects: 110.332598 ms DeleteObjects: 0.040508 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.581 seconds Domain Reload Profiling: 5922ms BeginReloadAssembly (1350ms) DisableScriptedObjects (396ms) CreateAndSetChildDomain (384ms) RebuildCommonClasses (14ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (133ms) LoadAllAssembliesAndSetupDomain (828ms) LoadAssemblies (294ms) TypeCache.Refresh (29ms) TypeCache.ScanAssembly (8ms) AnalyzeDomain (331ms) BuildScriptInfoCaches (276ms) ResolveRequiredComponents (49ms) FinalizeReload (3583ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (4ms) BeforeProcessingInitializeOnLoad (407ms) ProcessInitializeOnLoadAttributes (854ms) ProcessInitializeOnLoadMethodAttributes (170ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (1129ms) Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab' with importer (PrefabImporter) Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'b51444aaa978baac4da5221ddf224a9b') in 0.117 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=84dd51abc938350d32e35862d7b336f0 DependenciesID=897ff8fca7283e5a92818e8b9e3929cf StaticDependenciesID=a747836ca8b78513b0baa1be476f9fbb Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 284 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 6 entities 3028 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 432 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 432.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1824 faces 1371 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 391 cluster references --- FloodEntities --- 981 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 391 solid leafs 0 leafs filled 980 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1364 faces 1224 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 442 cluster references --- NumberClusters --- 852 visclusters 3107 visportals 2682 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1477 axial edge lines 1246 non-axial edge lines 0 degenerate edges 600 verts added for T-junctions 6189 total verts 1276 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2525 references 1364 (1364) emitted drawsurfs 1294 stripped face surfaces 70 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1364 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10275 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1312 stripped surfaces 70 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3032 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (614460 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: 'baabea6c69f1cbaeb48a6678dd39bc64') in 1.332 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2348aefe95b6ee1f2169c7772b4093c0 DependenciesID=dbbf1f0a462adbfe9d7fe9f871c17073 StaticDependenciesID=b39edeee4349ea3a1b21ff59361d6c1e Refreshing native plugins compatible for Editor in 2.86 ms, found 3 plugins. Asset Pipeline Refresh (id=6dc42c1d34a1b7cd682d55e5b7a93034): Total: 13.005 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=2 (actual=2, local cache=0, cache server=0) Asset DB Process Time: managed=59 ms, native=6243 ms Asset DB Callback time: managed=167 ms, native=35 ms Scripting: domain reloads=1, domain reload time=2527 ms, compile time=3970 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=3, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.093ms InvokePackagesCallback: 2.481ms ApplyChangesToAssetFolders: 0.826ms Scan: 981.050ms Collect global state as custom dependencies: 9.038ms OnSourceAssetsModified: 2.620ms CategorizeScriptCompilationAssets: 0.092ms ProcessAssetsWithTransientArtifactChanges: 12.925ms CategorizeAssets: 111.041ms CompileScripts: 3970.307ms ImportOutOfDateAssets: 5074.451ms (3598.260ms without children) ImportManagerImport: 1465.162ms (8.188ms without children) UpdateCategorizedAssets: 0.147ms CollectScriptTypesHashes: 5.651ms ReloadNativeAssets: 7.454ms UnloadImportedAssets: 0.959ms ReloadImportedAssets: 5.818ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.356ms ImportSchedulerStart: 1.162ms PostProcessAllAssets: 180.618ms XRBuildSystem.XRAssetImported 3.172ms PostProcessCallbackCreateDeferredMaterials 0.216ms PostprocessAssetsUpdateCachedIcon 0.135ms SpeedTreeImporter.PostprocessAllAssets 0.052ms MonoPostProcessAllAssets: 165.094ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 26.858ms BuilderAssetPostprocessor.OnPostprocessAllAssets 15.795ms AssetChangedListener.OnPostprocessAllAssets 15.133ms AssetPostprocessor.OnPostprocessAllAssets 10.450ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 6.860ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 5.723ms SyncVS.PostprocessSyncProject 5.438ms SpriteSlicePostprocessor.OnPostprocessAllAssets 5.212ms SpeedTree9Postprocessor.OnPostprocessAllAssets 4.779ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 3.533ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 3.385ms NugetAssetPostprocessor.OnPostprocessAllAssets 3.364ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.946ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.877ms EditModeScopePostprocessor.OnPostprocessAllAssets 2.836ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 1.671ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.590ms MaterialPostprocessor.OnPostprocessAllAssets 1.359ms UVCSAssetPostprocessor.OnPostprocessAllAssets 1.258ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.967ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.946ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.839ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.833ms TextAssetPostProcessor.OnPostprocessAllAssets 0.804ms CinemachineSettings.OnPostprocessAllAssets 0.766ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.716ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.661ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.603ms PostProcessor.OnPostprocessAllAssets 0.602ms AssetPathToTypes.OnPostprocessAllAssets 0.586ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.566ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.517ms AssetEvents.OnPostprocessAllAssets 0.497ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.494ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.492ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.482ms ConfigAssetsTracker.OnPostprocessAllAssets 0.476ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.467ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.409ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.401ms ThemePostprocessor.OnPostprocessAllAssets 0.368ms SamplePostprocessor.OnPostprocessAllAssets 0.357ms AssetReloadNotifier.OnPostprocessAllAssets 0.344ms DomainReloadProcessor.OnPostprocessAllAssets 0.331ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.298ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.193ms AssetProcessor.OnPostprocessAllAssets 0.165ms PostAssetChangesProfiler: 18.014ms GatherAllCurrentPrimaryImportResultRevisions: 1.447ms UnloadStreamsBegin: 0.587ms PersistCurrentRevisions: 0.493ms GenerateScriptTypeHashes: 16.029ms GenerateScriptTypeSerializationHashes: 28.703ms Untracked: 2634.998ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame ExitCode: 0 Duration: 1s196ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (1.13 seconds), 6 items updated, 1247 evaluated Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.1489396 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 73 unused Assets / (22.7 KB). Loaded Objects now: 11123. Memory consumption went from 325.4 MB to 325.4 MB. Total: 34.610404 ms (FindLiveObjects: 0.921835 ms CreateObjectMapping: 0.867079 ms MarkObjects: 31.677560 ms DeleteObjects: 0.608038 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.778 seconds Domain Reload Profiling: 5508ms BeginReloadAssembly (810ms) DisableScriptedObjects (211ms) CreateAndSetChildDomain (233ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (102ms) LoadAllAssembliesAndSetupDomain (792ms) LoadAssemblies (285ms) TypeCache.Refresh (22ms) TypeCache.ScanAssembly (5ms) AnalyzeDomain (317ms) BuildScriptInfoCaches (265ms) ResolveRequiredComponents (50ms) FinalizeReload (3780ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) InitializePlatformSupportModulesInManaged (4ms) BeforeProcessingInitializeOnLoad (555ms) ProcessInitializeOnLoadAttributes (962ms) ProcessInitializeOnLoadMethodAttributes (170ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (1108ms) Asset Pipeline Refresh (id=a6e3344f64d1f80b68aa6f9728a7efc7): Total: 8.053 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=4514 ms Asset DB Callback time: managed=139 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1810 ms, compile time=1582 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.824ms ApplyChangesToAssetFolders: 0.717ms Scan: 551.205ms Collect global state as custom dependencies: 6.260ms OnSourceAssetsModified: 0.962ms ProcessAssetsWithTransientArtifactChanges: 14.099ms CategorizeAssets: 86.409ms CompileScripts: 1582.483ms ImportOutOfDateAssets: 3798.444ms (3789.382ms without children) CollectScriptTypesHashes: 1.136ms ReloadNativeAssets: 6.526ms UnloadImportedAssets: 0.845ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.007ms ImportSchedulerStart: 0.592ms PostProcessAllAssets: 141.420ms XRBuildSystem.XRAssetImported 1.640ms MonoPostProcessAllAssets: 139.069ms NugetAssetPostprocessor.OnPostprocessAllAssets 31.178ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.887ms AssetChangedListener.OnPostprocessAllAssets 10.474ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.547ms AssetPostprocessor.OnPostprocessAllAssets 6.647ms SyncVS.PostprocessSyncProject 4.745ms SpriteSlicePostprocessor.OnPostprocessAllAssets 4.114ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.873ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.536ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.100ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.475ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.005ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.465ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.345ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.293ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.053ms MaterialPostprocessor.OnPostprocessAllAssets 1.013ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.843ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.793ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.720ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.700ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.651ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.604ms CinemachineSettings.OnPostprocessAllAssets 0.602ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.523ms AssetPathToTypes.OnPostprocessAllAssets 0.507ms TextAssetPostProcessor.OnPostprocessAllAssets 0.502ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.485ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.412ms AssetEvents.OnPostprocessAllAssets 0.397ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.381ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.359ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.336ms PostProcessor.OnPostprocessAllAssets 0.321ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.314ms SamplePostprocessor.OnPostprocessAllAssets 0.311ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.302ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.294ms ThemePostprocessor.OnPostprocessAllAssets 0.290ms ConfigAssetsTracker.OnPostprocessAllAssets 0.277ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.272ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.261ms DomainReloadProcessor.OnPostprocessAllAssets 0.248ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.191ms AssetReloadNotifier.OnPostprocessAllAssets 0.180ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.160ms AssetProcessor.OnPostprocessAllAssets 0.139ms PostAssetChangesProfiler: 2.925ms GatherAllCurrentPrimaryImportResultRevisions: 0.245ms UnloadStreamsBegin: 0.194ms PersistCurrentRevisions: 0.129ms GenerateScriptTypeHashes: 13.148ms GenerateScriptTypeSerializationHashes: 23.582ms Untracked: 1867.741ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=ffe205cd9232e2975a8b30682898ceae): Total: 0.029 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 559 unused Assets / (3.4 MB). Loaded Objects now: 11129. Memory consumption went from 358.1 MB to 354.7 MB. Total: 25.620575 ms (FindLiveObjects: 0.807575 ms CreateObjectMapping: 0.771956 ms MarkObjects: 23.249323 ms DeleteObjects: 0.474222 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.288 seconds Domain Reload Profiling: 4357ms BeginReloadAssembly (565ms) DisableScriptedObjects (129ms) CreateAndSetChildDomain (196ms) RebuildCommonClasses (13ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (95ms) LoadAllAssembliesAndSetupDomain (382ms) LoadAssemblies (139ms) TypeCache.Refresh (7ms) AnalyzeDomain (50ms) ResolveRequiredComponents (46ms) FinalizeReload (3289ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (189ms) ProcessInitializeOnLoadAttributes (794ms) ProcessInitializeOnLoadMethodAttributes (154ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1146ms) Asset Pipeline Refresh (id=bd8d77017dcb7ca09b498f7e5d3d5cce): Total: 4.609 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3434 ms Asset DB Callback time: managed=51 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1121 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1898, non-scripts=3032 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.487ms ApplyChangesToAssetFolders: 0.365ms Collect global state as custom dependencies: 3.727ms ProcessAssetsWithTransientArtifactChanges: 0.293ms CategorizeAssets: 75.920ms CompileScripts: 1.766ms ImportOutOfDateAssets: 3306.446ms (3298.378ms without children) CollectScriptTypesHashes: 0.672ms ReloadNativeAssets: 6.461ms UnloadImportedAssets: 0.251ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.926ms ImportSchedulerStart: 0.349ms PostProcessAllAssets: 51.270ms MonoPostProcessAllAssets: 51.251ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.642ms ConfigAssetsTracker.OnPostprocessAllAssets 5.071ms SyncVS.PostprocessSyncProject 4.034ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.389ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.894ms CinemachineSettings.OnPostprocessAllAssets 1.687ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.291ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.659ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.621ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.502ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.380ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.334ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.297ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.285ms DomainReloadProcessor.OnPostprocessAllAssets 0.259ms AssetChangedListener.OnPostprocessAllAssets 0.205ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.172ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.081ms AssetPostprocessor.OnPostprocessAllAssets 0.064ms GatherAllCurrentPrimaryImportResultRevisions: 0.187ms UnloadStreamsBegin: 0.073ms PersistCurrentRevisions: 0.126ms GenerateScriptTypeHashes: 13.182ms GenerateScriptTypeSerializationHashes: 23.587ms Untracked: 1169.963ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 10.627 ms Integration: 1049.602 ms Integration of assets: 0.054 ms Thread Wait Time: -0.033 ms Total Operation Time: 1060.250 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=b49c75a3ffe7aab468e64e31acd6aeda): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 17.934 ms Integration: 13.795 ms Integration of assets: 0.026 ms Thread Wait Time: 118.709 ms Total Operation Time: 150.463 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.620 ms Integration: 19.162 ms Integration of assets: 0.197 ms Thread Wait Time: 215.785 ms Total Operation Time: 236.764 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.671 ms Integration: 21.348 ms Integration of assets: 0.326 ms Thread Wait Time: 260.610 ms Total Operation Time: 282.955 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Container Testing (1568402776) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (1115254647) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 24 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.832 ms Integration: 28.607 ms Integration of assets: 0.013 ms Thread Wait Time: 0.023 ms Total Operation Time: 29.475 ms Unloading 580 unused Assets / (1.3 MB). Loaded Objects now: 11194. Memory consumption went from 368.7 MB to 367.4 MB. Total: 41.037548 ms (FindLiveObjects: 0.881327 ms CreateObjectMapping: 0.497969 ms MarkObjects: 36.928996 ms DeleteObjects: 1.134571 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: a28aa34543ec9e6d996177caed0dcf39 - Path: Assets/OfficeGame/Testing/Segments/autosave' with importer (DefaultImporter) Imported 'GUID: a28aa34543ec9e6d996177caed0dcf39' -> (Import Result ID: 'b8fd8016a2b3068c88d28fa152720230') in 0.011 seconds [static dependencies only]. Details - ImportResultOutputID=d4053d8b79555329da5fd4a08c16af86 DependenciesID=db90360517f4bef40b7727c53fbec6dd StaticDependenciesID=24281904c6c4434d00d5b6c9d30fb60f Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 6 entities 330 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 255 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 334 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (108172 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '6ef081138c59ca4bca2b216194acf134') in 0.187 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=42eb8469f2101bb928bb3079f1ac0b2e DependenciesID=d76533e301635b85fcbc2e29fd78f9c0 StaticDependenciesID=e955971440c574ddc64b58f496441a58 Importing 'GUID: b5f35fbc1b677e47c8d9ee75d9d5eab7 - Path: Assets/OfficeGame/Testing/Segments/autosave/SecondTestingSegment.1.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Imported 'GUID: b5f35fbc1b677e47c8d9ee75d9d5eab7' -> (Import Result ID: '59976693edfe441fdf5a2d38c29811a5') in 0.023 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=9d409019a611cc25914a6b802813b484 DependenciesID=8253deda0870c3626defa3b414257c3d StaticDependenciesID=23993ab59bb533ffef9a4aaebe1dddee Importing 'GUID: 37146021965b60a8eafb7de9a86f8dbe - Path: Assets/OfficeGame/Testing/Segments/autosave/FirstTestingSegment.1.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) Imported 'GUID: 37146021965b60a8eafb7de9a86f8dbe' -> (Import Result ID: 'f2368430d6123899c00fe7bbb80ec941') in 0.002 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=37bcd89f9e7696fffbb054cb410dc5d3 DependenciesID=42ef2baed875d40f9e87a1c2c698d67d StaticDependenciesID=604394dcd1c3d0ba6fe0a040297cba6f Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 284 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 6 entities 3030 planes 0 areaportals Size: -784, -864, -64 to 440, 304, 432 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -864.000000 -64.000000 } { 440.000000 304.000000 432.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1824 faces 1361 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 383 cluster references --- FloodEntities --- 979 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 383 solid leafs 0 leafs filled 978 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1364 faces 1217 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 284 structural brushes 441 cluster references --- NumberClusters --- 847 visclusters 3087 visportals 2663 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1478 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6191 total verts 1276 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2517 references 1364 (1364) emitted drawsurfs 1293 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1364 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10287 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1311 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3034 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (614000 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '04d779c0f5e3eb1c3c4f0f76bf72ebc9') in 0.628 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2caf55ec65a45ad69c3f5e8608e82a45 DependenciesID=3d55cb8cf4fdd45e2c7ca237da2f8d47 StaticDependenciesID=7716fb9b4fd56750dfec9869b27f2194 [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=99b352bdff2cc0e62976c4ffa4824a89): Total: 1.094 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=5 (actual=5, local cache=0, cache server=0) Asset DB Process Time: managed=5 ms, native=1067 ms Asset DB Callback time: managed=13 ms, native=7 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=3, changed=5, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.331ms ApplyChangesToAssetFolders: 0.254ms Scan: 163.136ms Collect global state as custom dependencies: 0.239ms OnSourceAssetsModified: 0.829ms ProcessAssetsWithTransientArtifactChanges: 0.164ms CategorizeAssets: 21.170ms ImportOutOfDateAssets: 880.834ms (7.103ms without children) ImportManagerImport: 872.236ms (1.785ms without children) UpdateCategorizedAssets: 0.088ms ReloadNativeAssets: 0.070ms UnloadImportedAssets: 0.381ms ReloadImportedAssets: 0.826ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.501ms ImportSchedulerStart: 0.496ms PostProcessAllAssets: 10.781ms XRBuildSystem.XRAssetImported 3.313ms MonoPostProcessAllAssets: 7.135ms SyncVS.PostprocessSyncProject 4.352ms ConfigAssetsTracker.OnPostprocessAllAssets 0.674ms AssetChangedListener.OnPostprocessAllAssets 0.601ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.182ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.164ms AssetPostprocessor.OnPostprocessAllAssets 0.100ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.083ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 0.050ms PostAssetChangesProfiler: 9.785ms GatherAllCurrentPrimaryImportResultRevisions: 0.445ms UnloadStreamsBegin: 0.141ms PersistCurrentRevisions: 0.225ms Untracked: 5.520ms Launched and connected shader compiler UnityShaderCompiler after 0.07 seconds threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 6 entities 3020 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1305 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3024 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (611212 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '07b867c35232682071f82865bcbe3bcf') in 0.635 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2899e44fff16a1c4d1b09752110daa41 DependenciesID=d40af80fdeb89de8da615ee11d9c7f47 StaticDependenciesID=3c404f4e5a62453be017056dff12274d Asset Pipeline Refresh (id=f29cdbc183ecd35199ed9d5bbea4b03d): Total: 0.779 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=769 ms Asset DB Callback time: managed=2 ms, native=6 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.183ms ApplyChangesToAssetFolders: 0.190ms Scan: 83.393ms Collect global state as custom dependencies: 0.131ms OnSourceAssetsModified: 0.088ms ProcessAssetsWithTransientArtifactChanges: 0.266ms CategorizeAssets: 19.107ms ImportOutOfDateAssets: 640.353ms (0.294ms without children) ImportManagerImport: 637.554ms (1.219ms without children) ReloadNativeAssets: 0.058ms UnloadImportedAssets: 0.513ms ReloadImportedAssets: 0.759ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.652ms InitializingProgressBar: 0.738ms ImportSchedulerStart: 0.516ms PostProcessAllAssets: 4.649ms XRBuildSystem.XRAssetImported 1.940ms MonoPostProcessAllAssets: 2.462ms ConfigAssetsTracker.OnPostprocessAllAssets 0.862ms SyncVS.PostprocessSyncProject 0.198ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.189ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.090ms AssetPostprocessor.OnPostprocessAllAssets 0.076ms AssetChangedListener.OnPostprocessAllAssets 0.066ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.059ms PostAssetChangesProfiler: 4.130ms GatherAllCurrentPrimaryImportResultRevisions: 0.364ms UnloadStreamsBegin: 0.190ms PersistCurrentRevisions: 2.763ms Untracked: 23.276ms GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 30 unused Assets / (61.4 KB). Loaded Objects now: 11147. Memory consumption went from 338.9 MB to 338.9 MB. Total: 44.947961 ms (FindLiveObjects: 0.771188 ms CreateObjectMapping: 0.708750 ms MarkObjects: 43.051352 ms DeleteObjects: 0.089187 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.553 seconds Domain Reload Profiling: 4663ms BeginReloadAssembly (609ms) DisableScriptedObjects (120ms) CreateAndSetChildDomain (223ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (97ms) LoadAllAssembliesAndSetupDomain (377ms) LoadAssemblies (154ms) TypeCache.Refresh (7ms) AnalyzeDomain (47ms) ResolveRequiredComponents (43ms) FinalizeReload (3555ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (4ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (214ms) ProcessInitializeOnLoadAttributes (835ms) ProcessInitializeOnLoadMethodAttributes (293ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (1197ms) Asset Pipeline Refresh (id=cb499e8f1d89ef7f3b44486bd02f83d9): Total: 4.920 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3698 ms Asset DB Callback time: managed=53 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1165 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.503ms ApplyChangesToAssetFolders: 0.381ms Collect global state as custom dependencies: 4.667ms ProcessAssetsWithTransientArtifactChanges: 0.224ms CategorizeAssets: 72.148ms CompileScripts: 1.751ms ImportOutOfDateAssets: 3572.146ms (3563.991ms without children) CollectScriptTypesHashes: 1.125ms ReloadNativeAssets: 6.506ms UnloadImportedAssets: 0.258ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.875ms ImportSchedulerStart: 0.426ms PostProcessAllAssets: 53.660ms MonoPostProcessAllAssets: 53.641ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.491ms SyncVS.PostprocessSyncProject 4.030ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.335ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.040ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.251ms ConfigAssetsTracker.OnPostprocessAllAssets 0.862ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.659ms CinemachineSettings.OnPostprocessAllAssets 0.614ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.589ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.518ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.399ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.336ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.305ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.290ms DomainReloadProcessor.OnPostprocessAllAssets 0.248ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.189ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.090ms AssetPostprocessor.OnPostprocessAllAssets 0.076ms AssetChangedListener.OnPostprocessAllAssets 0.066ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.059ms GatherAllCurrentPrimaryImportResultRevisions: 0.267ms UnloadStreamsBegin: 0.119ms PersistCurrentRevisions: 0.122ms GenerateScriptTypeHashes: 13.192ms GenerateScriptTypeSerializationHashes: 23.593ms Untracked: 1214.665ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.953 ms Integration: 1002.375 ms Integration of assets: 0.014 ms Thread Wait Time: 1.868 ms Total Operation Time: 1009.209 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.022 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=76da0b06c9e1fdf54b7295c0fefeaba5): Total: 0.092 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 8.977 ms Integration: 15.931 ms Integration of assets: 0.029 ms Thread Wait Time: 82.168 ms Total Operation Time: 107.105 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.293 ms Integration: 19.060 ms Integration of assets: 0.180 ms Thread Wait Time: 195.805 ms Total Operation Time: 216.337 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.538 ms Integration: 2.715 ms Integration of assets: 0.318 ms Thread Wait Time: 262.799 ms Total Operation Time: 266.369 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Container Testing (666329889) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (488605476) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.798 ms Integration: 22.758 ms Integration of assets: 0.013 ms Thread Wait Time: 0.022 ms Total Operation Time: 23.592 ms Unloading 580 unused Assets / (0.8 MB). Loaded Objects now: 11180. Memory consumption went from 366.6 MB to 365.7 MB. Total: 37.762690 ms (FindLiveObjects: 0.864076 ms CreateObjectMapping: 0.858000 ms MarkObjects: 34.595109 ms DeleteObjects: 1.092667 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Asset Pipeline Refresh (id=19e334bc9f40f6aadb1d3f29bcc9e057): Total: 0.084 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame ExitCode: 0 Duration: 0s593ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1244/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (0.53 seconds), 6 items updated, 1247 evaluated Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.1042436 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (Unknown). Loaded Objects now: 11147. Memory consumption went from 337.6 MB to 337.6 MB. Total: 49.022991 ms (FindLiveObjects: 0.823289 ms CreateObjectMapping: 0.945302 ms MarkObjects: 46.755244 ms DeleteObjects: 0.043302 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.477 seconds Domain Reload Profiling: 4943ms BeginReloadAssembly (707ms) DisableScriptedObjects (133ms) CreateAndSetChildDomain (257ms) RebuildCommonClasses (13ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (95ms) LoadAllAssembliesAndSetupDomain (637ms) LoadAssemblies (152ms) TypeCache.Refresh (16ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (282ms) BuildScriptInfoCaches (234ms) ResolveRequiredComponents (46ms) FinalizeReload (3479ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (387ms) ProcessInitializeOnLoadAttributes (844ms) ProcessInitializeOnLoadMethodAttributes (162ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1174ms) Asset Pipeline Refresh (id=9e98af3ce28e6411b8546e33c90120c5): Total: 6.679 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=4112 ms Asset DB Callback time: managed=145 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1530 ms, compile time=885 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.087ms InvokePackagesCallback: 0.567ms ApplyChangesToAssetFolders: 0.526ms Scan: 470.429ms Collect global state as custom dependencies: 7.387ms OnSourceAssetsModified: 0.878ms ProcessAssetsWithTransientArtifactChanges: 7.846ms CategorizeAssets: 78.011ms CompileScripts: 884.899ms ImportOutOfDateAssets: 3496.978ms (3488.483ms without children) CollectScriptTypesHashes: 1.243ms ReloadNativeAssets: 6.564ms UnloadImportedAssets: 0.399ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.902ms ImportSchedulerStart: 0.530ms PostProcessAllAssets: 147.271ms XRBuildSystem.XRAssetImported 1.632ms PostProcessCallbackCreateDeferredMaterials 0.065ms MonoPostProcessAllAssets: 144.820ms NugetAssetPostprocessor.OnPostprocessAllAssets 34.851ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.979ms AssetChangedListener.OnPostprocessAllAssets 9.511ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.441ms AssetPostprocessor.OnPostprocessAllAssets 6.469ms SyncVS.PostprocessSyncProject 4.260ms SpriteSlicePostprocessor.OnPostprocessAllAssets 4.004ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.680ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.638ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.898ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.245ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.837ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.718ms DomainReloadProcessor.OnPostprocessAllAssets 1.668ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.556ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.271ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.968ms MaterialPostprocessor.OnPostprocessAllAssets 0.952ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.951ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.820ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.786ms CinemachineSettings.OnPostprocessAllAssets 0.728ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.726ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.672ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.641ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.500ms TextAssetPostProcessor.OnPostprocessAllAssets 0.500ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.498ms AssetPathToTypes.OnPostprocessAllAssets 0.471ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.469ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.435ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.371ms AssetEvents.OnPostprocessAllAssets 0.357ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.324ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.321ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.315ms SamplePostprocessor.OnPostprocessAllAssets 0.309ms PostProcessor.OnPostprocessAllAssets 0.306ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.304ms ConfigAssetsTracker.OnPostprocessAllAssets 0.302ms ThemePostprocessor.OnPostprocessAllAssets 0.287ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.278ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.259ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.227ms AssetReloadNotifier.OnPostprocessAllAssets 0.205ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.154ms AssetProcessor.OnPostprocessAllAssets 0.134ms PostAssetChangesProfiler: 2.791ms GatherAllCurrentPrimaryImportResultRevisions: 0.206ms PersistCurrentRevisions: 0.121ms GenerateScriptTypeHashes: 13.312ms GenerateScriptTypeSerializationHashes: 23.799ms Untracked: 1582.609ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=c494b8fee4e0d4728a88b3bc2fff0968): Total: 0.030 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 566 unused Assets / (2.1 MB). Loaded Objects now: 11142. Memory consumption went from 359.1 MB to 356.9 MB. Total: 32.553858 ms (FindLiveObjects: 0.991816 ms CreateObjectMapping: 1.156222 ms MarkObjects: 29.423223 ms DeleteObjects: 0.646730 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.311 seconds Domain Reload Profiling: 4307ms BeginReloadAssembly (527ms) DisableScriptedObjects (123ms) CreateAndSetChildDomain (167ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (85ms) LoadAllAssembliesAndSetupDomain (359ms) LoadAssemblies (127ms) TypeCache.Refresh (7ms) AnalyzeDomain (48ms) ResolveRequiredComponents (44ms) FinalizeReload (3313ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (208ms) ProcessInitializeOnLoadAttributes (795ms) ProcessInitializeOnLoadMethodAttributes (155ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1167ms) Asset Pipeline Refresh (id=cc43dc276f8c5f2e79af54ec97c59ea5): Total: 4.567 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3462 ms Asset DB Callback time: managed=51 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1051 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.513ms ApplyChangesToAssetFolders: 0.384ms Collect global state as custom dependencies: 4.512ms ProcessAssetsWithTransientArtifactChanges: 0.276ms CategorizeAssets: 74.712ms CompileScripts: 1.708ms ImportOutOfDateAssets: 3330.227ms (3322.211ms without children) CollectScriptTypesHashes: 0.821ms ReloadNativeAssets: 6.505ms UnloadImportedAssets: 0.249ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.737ms ImportSchedulerStart: 0.445ms PostProcessAllAssets: 51.570ms MonoPostProcessAllAssets: 51.550ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.976ms ConfigAssetsTracker.OnPostprocessAllAssets 5.556ms SyncVS.PostprocessSyncProject 4.013ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.260ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.815ms CinemachineSettings.OnPostprocessAllAssets 1.916ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.293ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.658ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.578ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.503ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.372ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.363ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.297ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.282ms DomainReloadProcessor.OnPostprocessAllAssets 0.245ms AssetChangedListener.OnPostprocessAllAssets 0.202ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.166ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.090ms AssetPostprocessor.OnPostprocessAllAssets 0.068ms GatherAllCurrentPrimaryImportResultRevisions: 0.214ms UnloadStreamsBegin: 0.073ms PersistCurrentRevisions: 0.155ms GenerateScriptTypeHashes: 13.244ms GenerateScriptTypeSerializationHashes: 23.601ms Untracked: 1104.564ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 4.294 ms Integration: 1046.506 ms Integration of assets: 0.012 ms Thread Wait Time: 1.992 ms Total Operation Time: 1052.804 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=7236039de87ada6fbb730d3f8fa8241c): Total: 0.090 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 8.088 ms Integration: 11.587 ms Integration of assets: 0.030 ms Thread Wait Time: 82.116 ms Total Operation Time: 101.822 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.414 ms Integration: 18.334 ms Integration of assets: 0.180 ms Thread Wait Time: 185.803 ms Total Operation Time: 205.730 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.394 ms Integration: 4.427 ms Integration of assets: 0.319 ms Thread Wait Time: 247.207 ms Total Operation Time: 252.348 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Container Testing (1666949526) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (296806240) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.734 ms Integration: 21.576 ms Integration of assets: 0.014 ms Thread Wait Time: 0.023 ms Total Operation Time: 22.347 ms Unloading 580 unused Assets / (0.8 MB). Loaded Objects now: 11189. Memory consumption went from 367.0 MB to 366.2 MB. Total: 35.108512 ms (FindLiveObjects: 0.868546 ms CreateObjectMapping: 0.586178 ms MarkObjects: 32.278614 ms DeleteObjects: 1.041124 ms) GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map entering /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.map 73 total world brushes 0 detail brushes 0 patches 188 boxbevels 0 edgebevels 2 entities 638 planes 0 areaportals Size: -480, -624, -64 to 160, 608, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -480.000000 -624.000000 -64.000000 } { 160.000000 608.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 438 faces 383 leafs --- MakeTreePortals --- Importing 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce - Path: Assets/OfficeGame/Testing/Testing map-crash.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) 29 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 73 structural brushes 114 cluster references --- FloodEntities --- 270 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 114 solid leafs 0 leafs filled 269 inside leafs --- CullSides --- 88 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 350 faces 353 leafs --- MakeTreePortals --- 56 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 73 structural brushes 139 cluster references --- NumberClusters --- 240 visclusters 885 visportals 736 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 325 axial edge lines 255 non-axial edge lines 0 degenerate edges 174 verts added for T-junctions 1574 total verts 314 naturally ordered 31 rotated orders 5 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 685 references 350 (350) emitted drawsurfs 338 stripped face surfaces 12 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 350 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 2307 redundant indexes supressed, saving 9 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 338 stripped surfaces 12 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 642 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.srf Writing /tmp/DefaultCompany/DMusician/Build_Testing map-crash/Testing map-crash.bsp Wrote 0.2 MB (157500 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Imported 'GUID: f1f5e2f96813ac4618ecaad0c848d0ce' -> (Import Result ID: 'ced1cdaeea2e2615b45ce78262a86e53') in 0.189 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d355a1defc9574a3876f22e4dcf67822 DependenciesID=889b80b826a4b9f6c2a6c8f449e424ef StaticDependenciesID=72a36c33fe46a90615fe96722ca76728 Asset Pipeline Refresh (id=c7cd07c28bc62b132b786a236db5dcd3): Total: 0.220 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: b41e60c30cb7943218b2b1f0023c21d3 - Path: Assets/OfficeGame/Testing/Segments/FirstTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.map 55 total world brushes 0 detail brushes 0 patches 56 boxbevels 0 edgebevels 6 entities 330 planes 0 areaportals Size: -136, -128, -64 to 144, 128, 144 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -136.000000 -128.000000 -64.000000 } { 144.000000 128.000000 144.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 330 faces 294 leafs --- MakeTreePortals --- 1 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 112 cluster references --- FloodEntities --- 188 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 106 solid leafs 1 leafs filled 187 inside leafs --- CullSides --- 91 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 237 faces 235 leafs --- MakeTreePortals --- 2 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 55 structural brushes 105 cluster references --- NumberClusters --- 150 visclusters 469 visportals 542 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 330 axial edge lines 82 non-axial edge lines 0 degenerate edges 68 verts added for T-junctions 1029 total verts 212 naturally ordered 25 rotated orders 0 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 444 references 237 (237) emitted drawsurfs 237 stripped face surfaces 0 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 237 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 1515 redundant indexes supressed, saving 5 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 255 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 334 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_FirstTestingSegment/FirstTestingSegment.bsp Wrote 0.1 MB (108172 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: b41e60c30cb7943218b2b1f0023c21d3' -> (Import Result ID: '4c0aa96df24404c153ef024d6b7b1e27') in 0.141 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d402a4ec572ba2eafc689f8b2925a2de DependenciesID=d76533e301635b85fcbc2e29fd78f9c0 StaticDependenciesID=e955971440c574ddc64b58f496441a58 Asset Pipeline Refresh (id=ef408c70f82e8679d982c09f136c5935): Total: 0.162 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Importing 'GUID: adc5ebc77d3ad26489c649f4728c0e42 - Path: Assets/OfficeGame/Testing/Segments/SecondTestingSegment.map' with importer (ScriptedImporter : TinyGoose.Tremble.Editor:TinyGoose.Tremble.Editor:TrembleMapAssetImporter) threads: 8 Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.17n-git-f64c7cc libQ3Map2 (Tiny Goose) - v2.5.17n-git-f64c7cc NetRadiant - v1.5.0 Mar 19 2026 10:37:01 Your map begins to Tremble... --- InitPaths --- VFS Init: /home/reyrey/.q3a/baseq3/ VFS Init: Library/baseq3/ --- BSP --- WARNING: Unknown option "-v" 0 shaderInfo --- LoadMapFile --- Loading /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map entering /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.map 283 total world brushes 0 detail brushes 0 patches 684 boxbevels 217 edgebevels 6 entities 3020 planes 0 areaportals Size: -784, -176, -64 to 440, 304, 96 --- ProcessDecals --- 0 decal projectors --- CreateMapFogs --- 0 fogs ############### model 0 ############### block size = { 1024 1024 1024 } BSP bounds: { -784.000000 -176.000000 -64.000000 } { 440.000000 304.000000 96.000000 } Lightgrid bounds: { 99999.000000 99999.000000 99999.000000 } { -99999.000000 -99999.000000 -99999.000000 } --- PatchMapDrawSurfs --- --- FaceBSP --- 1818 faces 1351 leafs --- MakeTreePortals --- 112 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 381 cluster references --- FloodEntities --- 971 flooded leafs entity reached from outside -- leak detected ********************** ******* leaked ******* ********************** --- FillOutside --- 381 solid leafs 0 leafs filled 970 inside leafs --- CullSides --- 459 hidden faces culled 0 coincident faces culled --- ClipSidesIntoTree --- --- FaceBSP --- 1358 faces 1207 leafs --- MakeTreePortals --- 175 tiny portals 0 bad portals --- FilterStructuralBrushesIntoTree --- 283 structural brushes 439 cluster references --- NumberClusters --- 839 visclusters 3052 visportals 2648 solidfaces --- FloodAreas --- 1 areas --- AddTriangleModels --- --- AddEntitySurfaceModels --- --- FilterDetailBrushesIntoTree --- 0 detail brushes 0 cluster references ----- FogDrawSurfs ----- 0 fog polygon fragments 0 fog patch fragments 0 fogged drawsurfs --- SubdivideFaceSurfaces --- --- FixTJunctions --- 1466 axial edge lines 1246 non-axial edge lines 0 degenerate edges 601 verts added for T-junctions 6167 total verts 1270 naturally ordered 70 rotated orders 18 can't order 0 broken (degenerate) surfaces removed --- ClassifyEntitySurfaces --- --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- MakeEntityDecals --- (0) 0 decal surfaces --- MakeEntityMetaTriangles --- 0...1...2...3...4...5...6...7...8...9... (0) 0 total meta surfaces 0 stripped surfaces 0 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles --- TidyEntitySurfaces --- 0 empty or malformed surfaces deleted --- SmoothMetaTriangles --- No smoothing angles specified, aborting --- FilterDrawsurfsIntoTree --- 2507 references 1358 (1358) emitted drawsurfs 1287 stripped face surfaces 71 fanned face surfaces 0 maxarea'd face surfaces 0 surface models generated 0 skybox surfaces generated 0 SURFACE_BAD surfaces 1358 SURFACE_FACE surfaces 0 SURFACE_PATCH surfaces 0 SURFACE_TRIANGLES surfaces 0 SURFACE_FLARE surfaces 0 SURFACE_FOLIAGE surfaces 0 SURFACE_FORCED_META surfaces 0 SURFACE_META surfaces 0 SURFACE_FOGHULL surfaces 0 SURFACE_DECAL surfaces 0 SURFACE_SHADER surfaces 10251 redundant indexes supressed, saving 40 Kbytes --- FixBrushSides --- --- EndModel --- --- EmitMetaStats --- 0 total meta surfaces 1305 stripped surfaces 71 fanned surfaces 0 maxarea'd surfaces 0 patch meta surfaces 0 meta verts 0 meta triangles 0 light entities stripped --- ProcessAdvertisements --- 0 in-game advertisements --- EndBSPFile --- 3024 BSP planes --- WriteSurfaceExtraFile --- Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.srf Writing /tmp/DefaultCompany/DMusician/Build_SecondTestingSegment/SecondTestingSegment.bsp Wrote 0.6 MB (611212 bytes) 0 seconds elapsed ProcessWorldSpawnProperties worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:14) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 14) Entity worldspawn UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationCameraTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_InvisibleWall UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity func_LocationSegmentTrigger UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity Utility_LocationTransitionPoint UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Entity ent_mapfix UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessWorldSpawnProperties (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:18) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_0:b__0 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:520) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 18) Segment set for func_LocationSegmentTrigger #3 segment is 0 UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.LocationSegmentPreProcessor:ProcessBrushEntity (TinyGoose.Tremble.MapBsp,TinyGoose.Tremble.BspEntity,UnityEngine.GameObject) (at Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs:41) TinyGoose.Tremble.TrembleMapImport/<>c__DisplayClass16_2:b__2 (TinyGoose.Tremble.MapProcessorBase) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ForeachProcessor (System.Action`1) (at Assets/Tremble/TrembleMapImport.cs:337) TinyGoose.Tremble.TrembleMapImport:CreateEntityGameObject (TinyGoose.Tremble.MapBsp,UnityEngine.GameObject,UnityEngine.GameObject,UnityEngine.Transform,TinyGoose.Tremble.BspEntity) (at Assets/Tremble/TrembleMapImport.cs:673) TinyGoose.Tremble.TrembleMapImport:ParseBspIntoGameObject (TinyGoose.Tremble.MapBsp) (at Assets/Tremble/TrembleMapImport.cs:431) TinyGoose.Tremble.TrembleMapImport/d__12:MoveNext () (at Assets/Tremble/TrembleMapImport.cs:322) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Startd__12> (TinyGoose.Tremble.TrembleMapImport/d__12&) TinyGoose.Tremble.TrembleMapImport:ImportMapAndCreatePrefab (string,TinyGoose.Tremble.MapBsp) TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5:MoveNext () (at Assets/Tremble/Editor/AssetImporters/TrembleMapAssetImporter.cs:114) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__5> (TinyGoose.Tremble.Editor.TrembleMapAssetImporter/d__5&) TinyGoose.Tremble.Editor.TrembleMapAssetImporter:OnImportAsset (UnityEditor.AssetImporters.AssetImportContext) UnityEditor.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext) (at /home/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25) UnityEditor.AssetDatabase:ImportAsset (string,UnityEditor.ImportAssetOptions) TinyGoose.Tremble.Editor.TrembleMenu:PerformAllMapsReimport (bool) (at Assets/Tremble/Editor/TrembleMenu.cs:145) TinyGoose.Tremble.Editor.TrembleMenu:DoMenu_PerformAllMapsReimport () (at Assets/Tremble/Editor/TrembleMenu.cs:60) (Filename: Assets/Code/OfficeGame/Location/LocationSegmentPreProcessor.cs Line: 41) Imported 'GUID: adc5ebc77d3ad26489c649f4728c0e42' -> (Import Result ID: '5d87f49da6f8ac6dfd3eda50cfc1dc0f') in 0.655 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=efa56bfe67d8b33fc562493110c6e169 DependenciesID=d40af80fdeb89de8da615ee11d9c7f47 StaticDependenciesID=3c404f4e5a62453be017056dff12274d Asset Pipeline Refresh (id=7a955254aff932e7490ca764251263f6): Total: 0.695 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) (Values over 0.05ms) Summary: Imports: total=1 (actual=1, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=686 ms Asset DB Callback time: managed=2 ms, native=6 ms Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 5 ApplyChangesToAssetFolders: 0.138ms Scan: 4.289ms Collect global state as custom dependencies: 0.104ms ProcessAssetsWithTransientArtifactChanges: 0.149ms CategorizeAssets: 3.228ms ImportOutOfDateAssets: 659.498ms (0.240ms without children) ImportManagerImport: 657.767ms (1.216ms without children) ReloadNativeAssets: 0.074ms UnloadImportedAssets: 0.436ms ReloadImportedAssets: 0.760ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.558ms ImportSchedulerStart: 0.374ms PostProcessAllAssets: 4.086ms XRBuildSystem.XRAssetImported 1.624ms MonoPostProcessAllAssets: 2.239ms ConfigAssetsTracker.OnPostprocessAllAssets 0.741ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.190ms SyncVS.PostprocessSyncProject 0.184ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.079ms AssetPostprocessor.OnPostprocessAllAssets 0.074ms NugetAssetPostprocessor.OnPostprocessAllAssets 0.061ms AssetChangedListener.OnPostprocessAllAssets 0.056ms PostAssetChangesProfiler: 4.618ms GatherAllCurrentPrimaryImportResultRevisions: 0.299ms PersistCurrentRevisions: 0.199ms Untracked: 18.675ms [Licensing::Client] Successfully resolved entitlement details [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame ExitCode: 0 Duration: 0s562ms [ 890/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.50 seconds), 6 items updated, 1247 evaluated Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.1075340 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 29 unused Assets / (66.1 KB). Loaded Objects now: 11158. Memory consumption went from 338.6 MB to 338.6 MB. Total: 41.545504 ms (FindLiveObjects: 0.777543 ms CreateObjectMapping: 0.462698 ms MarkObjects: 39.848500 ms DeleteObjects: 0.109721 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.409 seconds Domain Reload Profiling: 4812ms BeginReloadAssembly (684ms) DisableScriptedObjects (176ms) CreateAndSetChildDomain (222ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (93ms) LoadAllAssembliesAndSetupDomain (601ms) LoadAssemblies (145ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (267ms) BuildScriptInfoCaches (221ms) ResolveRequiredComponents (44ms) FinalizeReload (3411ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (382ms) ProcessInitializeOnLoadAttributes (836ms) ProcessInitializeOnLoadMethodAttributes (161ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1182ms) Asset Pipeline Refresh (id=30a0ef17be6403b7d8adb74457bef3c2): Total: 6.466 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=4020 ms Asset DB Callback time: managed=135 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1468 ms, compile time=837 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokeCustomDependenciesCallbacks: 0.052ms InvokePackagesCallback: 0.621ms ApplyChangesToAssetFolders: 0.474ms Scan: 452.465ms Collect global state as custom dependencies: 7.291ms OnSourceAssetsModified: 0.834ms ProcessAssetsWithTransientArtifactChanges: 7.179ms CategorizeAssets: 74.800ms CompileScripts: 836.937ms ImportOutOfDateAssets: 3428.166ms (3419.632ms without children) CollectScriptTypesHashes: 1.580ms ReloadNativeAssets: 6.531ms UnloadImportedAssets: 0.380ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.892ms ImportSchedulerStart: 0.641ms PostProcessAllAssets: 136.573ms XRBuildSystem.XRAssetImported 1.563ms PostProcessCallbackCreateDeferredMaterials 0.054ms MonoPostProcessAllAssets: 134.317ms NugetAssetPostprocessor.OnPostprocessAllAssets 30.643ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 23.057ms AssetChangedListener.OnPostprocessAllAssets 9.464ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.330ms AssetPostprocessor.OnPostprocessAllAssets 6.584ms SyncVS.PostprocessSyncProject 4.307ms SpriteSlicePostprocessor.OnPostprocessAllAssets 4.013ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 3.613ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.279ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.223ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.308ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.965ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.541ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.256ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.223ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.020ms MaterialPostprocessor.OnPostprocessAllAssets 0.966ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.858ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.776ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.671ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.661ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.607ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.579ms CinemachineSettings.OnPostprocessAllAssets 0.565ms TextAssetPostProcessor.OnPostprocessAllAssets 0.533ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.510ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.490ms AssetPathToTypes.OnPostprocessAllAssets 0.483ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.399ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.397ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.374ms AssetEvents.OnPostprocessAllAssets 0.365ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.329ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.316ms SamplePostprocessor.OnPostprocessAllAssets 0.304ms PostProcessor.OnPostprocessAllAssets 0.298ms ThemePostprocessor.OnPostprocessAllAssets 0.296ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.291ms ConfigAssetsTracker.OnPostprocessAllAssets 0.277ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.270ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.270ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.235ms DomainReloadProcessor.OnPostprocessAllAssets 0.231ms AssetReloadNotifier.OnPostprocessAllAssets 0.187ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.183ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.157ms AssetProcessor.OnPostprocessAllAssets 0.133ms PostAssetChangesProfiler: 2.735ms GatherAllCurrentPrimaryImportResultRevisions: 0.226ms UnloadStreamsBegin: 0.119ms PersistCurrentRevisions: 0.126ms GenerateScriptTypeHashes: 13.170ms GenerateScriptTypeSerializationHashes: 23.565ms Untracked: 1518.721ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.005 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=485d325e2b2f51f9abfbe18fe5aa25df): Total: 0.034 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 566 unused Assets / (2.1 MB). Loaded Objects now: 11153. Memory consumption went from 359.4 MB to 357.3 MB. Total: 24.855812 ms (FindLiveObjects: 0.784666 ms CreateObjectMapping: 0.737384 ms MarkObjects: 22.453203 ms DeleteObjects: 0.561244 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.311 seconds Domain Reload Profiling: 4298ms BeginReloadAssembly (499ms) DisableScriptedObjects (114ms) CreateAndSetChildDomain (160ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (89ms) LoadAllAssembliesAndSetupDomain (374ms) LoadAssemblies (134ms) TypeCache.Refresh (7ms) AnalyzeDomain (47ms) ResolveRequiredComponents (43ms) FinalizeReload (3312ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (200ms) ProcessInitializeOnLoadAttributes (795ms) ProcessInitializeOnLoadMethodAttributes (155ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1170ms) Asset Pipeline Refresh (id=858be97f3be71d3469f1b483fa1ffbe2): Total: 4.554 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3460 ms Asset DB Callback time: managed=51 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1039 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.506ms ApplyChangesToAssetFolders: 0.366ms Collect global state as custom dependencies: 4.692ms ProcessAssetsWithTransientArtifactChanges: 0.276ms CategorizeAssets: 74.713ms CompileScripts: 1.719ms ImportOutOfDateAssets: 3329.613ms (3321.545ms without children) CollectScriptTypesHashes: 0.673ms ReloadNativeAssets: 6.482ms UnloadImportedAssets: 0.264ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.760ms ImportSchedulerStart: 0.481ms PostProcessAllAssets: 51.564ms MonoPostProcessAllAssets: 51.544ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 22.338ms ConfigAssetsTracker.OnPostprocessAllAssets 5.240ms SyncVS.PostprocessSyncProject 4.136ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.206ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.883ms CinemachineSettings.OnPostprocessAllAssets 1.631ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.224ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.653ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.603ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.491ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.385ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.330ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.291ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.289ms DomainReloadProcessor.OnPostprocessAllAssets 0.240ms AssetChangedListener.OnPostprocessAllAssets 0.205ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.178ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.079ms AssetPostprocessor.OnPostprocessAllAssets 0.066ms GatherAllCurrentPrimaryImportResultRevisions: 0.198ms UnloadStreamsBegin: 0.066ms PersistCurrentRevisions: 0.126ms GenerateScriptTypeHashes: 13.186ms GenerateScriptTypeSerializationHashes: 23.572ms Untracked: 1091.245ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 8.122 ms Integration: 962.857 ms Integration of assets: 0.033 ms Thread Wait Time: -0.002 ms Total Operation Time: 971.010 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.023 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 [Licensing::Client] Successfully resolved entitlement details Asset Pipeline Refresh (id=61f524f63d347bb749ee15a4b6ddd9d4): Total: 0.096 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 8.197 ms Integration: 10.993 ms Integration of assets: 0.026 ms Thread Wait Time: 76.693 ms Total Operation Time: 95.910 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.743 ms Integration: 19.183 ms Integration of assets: 0.182 ms Thread Wait Time: 178.717 ms Total Operation Time: 199.825 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.628 ms Integration: 5.670 ms Integration of assets: 0.321 ms Thread Wait Time: 226.392 ms Total Operation Time: 233.011 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Container Testing (-1395196611) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-1028565957) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.935 ms Integration: 21.763 ms Integration of assets: 0.013 ms Thread Wait Time: 0.021 ms Total Operation Time: 22.733 ms Unloading 580 unused Assets / (4.6 MB). Loaded Objects now: 11200. Memory consumption went from 367.5 MB to 362.9 MB. Total: 34.293674 ms (FindLiveObjects: 0.801079 ms CreateObjectMapping: 0.747302 ms MarkObjects: 31.306214 ms DeleteObjects: 1.103632 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files [Licensing::Client] Successfully resolved entitlement details Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame ExitCode: 0 Duration: 0s568ms [ 890/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll *** Tundra build success (0.50 seconds), 6 items updated, 1247 evaluated Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.1363753 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (0 B). Loaded Objects now: 11167. Memory consumption went from 338.1 MB to 338.1 MB. Total: 46.034761 ms (FindLiveObjects: 0.799333 ms CreateObjectMapping: 0.808971 ms MarkObjects: 44.062653 ms DeleteObjects: 0.031289 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.426 seconds Domain Reload Profiling: 4897ms BeginReloadAssembly (702ms) DisableScriptedObjects (166ms) CreateAndSetChildDomain (233ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (94ms) LoadAllAssembliesAndSetupDomain (649ms) LoadAssemblies (159ms) TypeCache.Refresh (17ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (289ms) BuildScriptInfoCaches (243ms) ResolveRequiredComponents (44ms) FinalizeReload (3428ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (371ms) ProcessInitializeOnLoadAttributes (843ms) ProcessInitializeOnLoadMethodAttributes (161ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (1202ms) Asset Pipeline Refresh (id=611149ff0ae68c494a6575ae0c5fd0c1): Total: 6.657 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=4079 ms Asset DB Callback time: managed=143 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1535 ms, compile time=892 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=1, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.575ms ApplyChangesToAssetFolders: 0.588ms Scan: 487.258ms Collect global state as custom dependencies: 7.678ms OnSourceAssetsModified: 0.904ms ProcessAssetsWithTransientArtifactChanges: 9.186ms CategorizeAssets: 77.290ms CompileScripts: 892.384ms ImportOutOfDateAssets: 3445.797ms (3437.204ms without children) CollectScriptTypesHashes: 1.721ms ReloadNativeAssets: 6.589ms UnloadImportedAssets: 0.370ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.951ms ImportSchedulerStart: 0.590ms PostProcessAllAssets: 145.158ms XRBuildSystem.XRAssetImported 1.622ms MonoPostProcessAllAssets: 142.872ms NugetAssetPostprocessor.OnPostprocessAllAssets 32.515ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 24.982ms AssetChangedListener.OnPostprocessAllAssets 9.790ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.517ms AssetPostprocessor.OnPostprocessAllAssets 6.881ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.433ms SyncVS.PostprocessSyncProject 4.324ms SpriteSlicePostprocessor.OnPostprocessAllAssets 4.221ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.647ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.030ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.358ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.968ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.536ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.410ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.281ms MaterialPostprocessor.OnPostprocessAllAssets 1.017ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.962ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.892ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.815ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.796ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.760ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.680ms CinemachineSettings.OnPostprocessAllAssets 0.629ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.593ms TextAssetPostProcessor.OnPostprocessAllAssets 0.542ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.538ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.506ms AssetPathToTypes.OnPostprocessAllAssets 0.487ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.440ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.404ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.401ms AssetEvents.OnPostprocessAllAssets 0.392ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.357ms SamplePostprocessor.OnPostprocessAllAssets 0.326ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.318ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.311ms PostProcessor.OnPostprocessAllAssets 0.309ms ThemePostprocessor.OnPostprocessAllAssets 0.301ms ConfigAssetsTracker.OnPostprocessAllAssets 0.298ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.275ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.269ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.269ms DomainReloadProcessor.OnPostprocessAllAssets 0.264ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.222ms AssetReloadNotifier.OnPostprocessAllAssets 0.186ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.156ms AssetProcessor.OnPostprocessAllAssets 0.152ms PostAssetChangesProfiler: 2.674ms GatherAllCurrentPrimaryImportResultRevisions: 0.292ms UnloadStreamsBegin: 0.130ms PersistCurrentRevisions: 0.127ms GenerateScriptTypeHashes: 13.263ms GenerateScriptTypeSerializationHashes: 23.625ms Untracked: 1587.015ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=13e23555d2beb4dd9bf9989dd5f4b969): Total: 0.031 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 567 unused Assets / (3.5 MB). Loaded Objects now: 11165. Memory consumption went from 359.4 MB to 356.0 MB. Total: 26.922416 ms (FindLiveObjects: 0.895714 ms CreateObjectMapping: 0.532889 ms MarkObjects: 24.508422 ms DeleteObjects: 0.638978 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.309 seconds Domain Reload Profiling: 4335ms BeginReloadAssembly (527ms) DisableScriptedObjects (116ms) CreateAndSetChildDomain (176ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (90ms) LoadAllAssembliesAndSetupDomain (383ms) LoadAssemblies (141ms) TypeCache.Refresh (10ms) AnalyzeDomain (48ms) ResolveRequiredComponents (44ms) FinalizeReload (3311ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (193ms) ProcessInitializeOnLoadAttributes (804ms) ProcessInitializeOnLoadMethodAttributes (167ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1159ms) Asset Pipeline Refresh (id=adf023e67d7c0a82fa32cfbfb2691b1e): Total: 4.592 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3460 ms Asset DB Callback time: managed=52 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1077 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.490ms ApplyChangesToAssetFolders: 0.371ms Collect global state as custom dependencies: 3.882ms ProcessAssetsWithTransientArtifactChanges: 0.304ms CategorizeAssets: 75.777ms CompileScripts: 1.748ms ImportOutOfDateAssets: 3328.613ms (3320.478ms without children) CollectScriptTypesHashes: 0.807ms ReloadNativeAssets: 6.507ms UnloadImportedAssets: 0.252ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.848ms ImportSchedulerStart: 0.450ms PostProcessAllAssets: 52.536ms MonoPostProcessAllAssets: 52.516ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 21.942ms ConfigAssetsTracker.OnPostprocessAllAssets 4.893ms SyncVS.PostprocessSyncProject 4.888ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.276ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.033ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.228ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.742ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.638ms CinemachineSettings.OnPostprocessAllAssets 0.592ms EditModeScopePostprocessor.OnPostprocessAllAssets 0.497ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.449ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.389ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.320ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.298ms DomainReloadProcessor.OnPostprocessAllAssets 0.258ms AssetChangedListener.OnPostprocessAllAssets 0.226ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.186ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.094ms AssetPostprocessor.OnPostprocessAllAssets 0.064ms GatherAllCurrentPrimaryImportResultRevisions: 0.207ms UnloadStreamsBegin: 0.071ms PersistCurrentRevisions: 0.127ms GenerateScriptTypeHashes: 13.186ms GenerateScriptTypeSerializationHashes: 23.558ms Untracked: 1129.500ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 5.896 ms Integration: 1071.911 ms Integration of assets: 0.014 ms Thread Wait Time: 2.624 ms Total Operation Time: 1080.445 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.021 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=ffab922ffae81d1028beb6e1f139e68a): Total: 0.091 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Starting state UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.TestingLevel.TestingState/d__3:MoveNext () (at Assets/Code/Debug/TestingLevel/TestingState.cs:66) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1d__3>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:189) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__3, UnityEngine.GameObject>:SetResult (UnityEngine.GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:328) Code.Game.Gameplay.Player.Factory.PlayerFactory/d__3:MoveNext () (at Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs:33) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`2d__3, UnityEngine.GameObject>:Run () (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/CompilerServices/StateMachineRunner.cs:313) Cysharp.Threading.Tasks.AwaiterActions:Continuation (object) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTask.cs:25) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore`1:TrySetResult (UnityEngine.GameObject) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/UniTaskCompletionSource.cs:139) Cysharp.Threading.Tasks.AddressablesAsyncExtensions/AsyncOperationHandleConfiguredSource`1:HandleCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.cysharp.unitask@d648f5692cf2/Runtime/External/Addressables/AddressablesAsyncExtensions.cs:398) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.GameObject,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.GameObject,bool,string,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:447) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.GameObject,bool,string) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:431) UnityEngine.ResourceManagement.ResourceManager/InstanceOperation:Execute () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceManager.cs:942) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeExecute () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:517) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:<.ctor>b__38_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:150) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1/<>c__DisplayClass60_0:b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:326) DelegateList`1>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelegateList.cs:75) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:391) UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete (UnityEngine.GameObject,bool,System.Exception,bool) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:494) UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:ProviderCompleted (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:189) UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete (object,bool,System.Exception) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:146) UnityEngine.ResourceManagement.ResourceProviders.AssetDatabaseProvider/InternalOp:LoadImmediate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/ResourceProviders/AssetDatabaseProvider.cs:130) System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) System.Delegate:DynamicInvokeImpl (object[]) System.MulticastDelegate:DynamicInvokeImpl (object[]) System.Delegate:DynamicInvoke (object[]) UnityEngine.ResourceManagement.Util.DelayedActionManager/DelegateInfo:Invoke () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:55) UnityEngine.ResourceManagement.Util.DelayedActionManager:InternalLateUpdate (single) (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:192) UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Library/PackageCache/com.unity.addressables@42676f2a154e/Runtime/ResourceManager/Util/DelayedActionManager.cs:171) (Filename: Assets/Code/Debug/TestingLevel/TestingState.cs Line: 66) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 4.721 ms Integration: 12.913 ms Integration of assets: 0.028 ms Thread Wait Time: 84.223 ms Total Operation Time: 101.884 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.165 ms Integration: 2.042 ms Integration of assets: 0.184 ms Thread Wait Time: 188.038 ms Total Operation Time: 191.428 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.489 ms Integration: 9.545 ms Integration of assets: 0.379 ms Thread Wait Time: 206.822 ms Total Operation Time: 217.236 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Container Testing (780487097) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (1552635080) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.721 ms Integration: 25.127 ms Integration of assets: 0.014 ms Thread Wait Time: 0.024 ms Total Operation Time: 25.886 ms Unloading 580 unused Assets / (1.2 MB). Loaded Objects now: 11209. Memory consumption went from 368.1 MB to 366.9 MB. Total: 34.337883 ms (FindLiveObjects: 0.809879 ms CreateObjectMapping: 0.803524 ms MarkObjects: 31.173096 ms DeleteObjects: 1.233327 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync [ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files Starting: /home/reyrey/Unity/Hub/Editor/6000.6.3f1/Editor/Data/Tools/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/2400b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: /home/reyrey/OfficeGame ExitCode: 0 Duration: 0s612ms [ 923/1247 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput [1239/1247 0s] Csc Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll (+2 others) Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used [1241/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp-Editor.dll, with 136 defines and 413 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1242/1247 0s] ILPostProcess Library/Bee/artifacts/2400b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb) Processing assembly Library/Bee/artifacts/2400b0aE.dag/Assembly-CSharp.dll, with 138 defines and 387 references processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor 1 processor(s) skipped this assembly running Unity.Jobs.CodeGen.JobsILPostProcessor [1245/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll [1246/1247 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb *** Tundra build success (0.55 seconds), 6 items updated, 1247 evaluated Assets/Code/OfficeGame/Player/LocationTransitionState.cs(21,23): warning CS0414: The field 'LocationTransitionState._smoothTime' is assigned but its value is never used Total cache size 265992404 Total cache size after purge 265992404, took 00:00:00.1082847 Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 29 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets / (0 B). Loaded Objects now: 11176. Memory consumption went from 338.4 MB to 338.4 MB. Total: 46.157891 ms (FindLiveObjects: 0.823428 ms CreateObjectMapping: 0.779429 ms MarkObjects: 44.180476 ms DeleteObjects: 0.030730 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Unhandled description string [ Unhandled description string ] ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.508 seconds Domain Reload Profiling: 4944ms BeginReloadAssembly (676ms) DisableScriptedObjects (122ms) CreateAndSetChildDomain (251ms) RebuildCommonClasses (13ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (97ms) LoadAllAssembliesAndSetupDomain (636ms) LoadAssemblies (155ms) TypeCache.Refresh (16ms) TypeCache.ScanAssembly (4ms) AnalyzeDomain (287ms) BuildScriptInfoCaches (240ms) ResolveRequiredComponents (45ms) FinalizeReload (3510ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (391ms) ProcessInitializeOnLoadAttributes (840ms) ProcessInitializeOnLoadMethodAttributes (171ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (3ms) AwakeInstancesAfterBackupRestoration (1250ms) Asset Pipeline Refresh (id=962db25423cb44c11a48f623b2ff4a17): Total: 6.697 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=4126 ms Asset DB Callback time: managed=141 ms, native=5 ms Scripting: domain reloads=1, domain reload time=1505 ms, compile time=918 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=2, moved=0, deleted=0 Scan Filter Count: 1 InvokePackagesCallback: 0.675ms ApplyChangesToAssetFolders: 0.574ms Scan: 452.002ms Collect global state as custom dependencies: 7.551ms OnSourceAssetsModified: 0.838ms CategorizeScriptCompilationAssets: 0.053ms ProcessAssetsWithTransientArtifactChanges: 8.151ms CategorizeAssets: 77.161ms CompileScripts: 917.818ms ImportOutOfDateAssets: 3527.649ms (3519.137ms without children) CollectScriptTypesHashes: 1.161ms ReloadNativeAssets: 6.580ms UnloadImportedAssets: 0.381ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.864ms ImportSchedulerStart: 0.593ms PostProcessAllAssets: 143.657ms XRBuildSystem.XRAssetImported 1.814ms PostProcessCallbackCreateDeferredMaterials 0.058ms MonoPostProcessAllAssets: 141.107ms NugetAssetPostprocessor.OnPostprocessAllAssets 31.715ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 25.536ms AssetChangedListener.OnPostprocessAllAssets 10.378ms BuilderAssetPostprocessor.OnPostprocessAllAssets 7.360ms AssetPostprocessor.OnPostprocessAllAssets 6.945ms SyncVS.PostprocessSyncProject 4.346ms SpriteSlicePostprocessor.OnPostprocessAllAssets 4.260ms AddressablesAssetPostProcessor.OnPostprocessAllAssets 4.185ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.489ms SpeedTree9Postprocessor.OnPostprocessAllAssets 3.053ms RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.399ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 2.107ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.484ms MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.329ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.265ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 1.007ms MaterialPostprocessor.OnPostprocessAllAssets 0.933ms FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.863ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.774ms ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.713ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.667ms AudioMixerPostprocessor.OnPostprocessAllAssets 0.657ms UVCSAssetPostprocessor.OnPostprocessAllAssets 0.632ms CinemachineSettings.OnPostprocessAllAssets 0.568ms TextAssetPostProcessor.OnPostprocessAllAssets 0.508ms AssetPathToTypes.OnPostprocessAllAssets 0.508ms StyleCatalogPostProcessor.OnPostprocessAllAssets 0.508ms InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.481ms TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.447ms AssetEvents.OnPostprocessAllAssets 0.399ms MapFileAssetPostprocessor.OnPostprocessAllAssets 0.388ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.388ms PostProcessor.OnPostprocessAllAssets 0.328ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.313ms ConfigAssetsTracker.OnPostprocessAllAssets 0.313ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.304ms ThemePostprocessor.OnPostprocessAllAssets 0.297ms SamplePostprocessor.OnPostprocessAllAssets 0.287ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.284ms TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.273ms ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.263ms SpeedTreePostProcessor.OnPostprocessAllAssets 0.251ms DomainReloadProcessor.OnPostprocessAllAssets 0.237ms WadFileAssetPostprocessor.OnPostprocessAllAssets 0.207ms AssetReloadNotifier.OnPostprocessAllAssets 0.194ms AudioContainerPostProcessor.OnPostprocessAllAssets 0.161ms AssetProcessor.OnPostprocessAllAssets 0.141ms PostAssetChangesProfiler: 3.023ms GatherAllCurrentPrimaryImportResultRevisions: 0.282ms UnloadStreamsBegin: 0.137ms PersistCurrentRevisions: 0.145ms GenerateScriptTypeHashes: 13.244ms GenerateScriptTypeSerializationHashes: 23.692ms Untracked: 1558.160ms [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.006 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=7528e2045bfdc31bbb439d599f21860a): Total: 0.032 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scanning for USB devices : 5.896ms GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 567 unused Assets / (3.5 MB). Loaded Objects now: 11174. Memory consumption went from 360.0 MB to 356.5 MB. Total: 24.489425 ms (FindLiveObjects: 0.791650 ms CreateObjectMapping: 0.828667 ms MarkObjects: 21.973742 ms DeleteObjects: 0.578496 ms) Assembly reference Packages/com.unity.cinemachine/Editor/Samples/ExposeHDRPInternals/HDRP-Editor-ref.asmref has no target assembly definition Native extension for LinuxStandalone target not found ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True Reflex LogLevel set to Info UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Logging.ReflexLogger:.cctor () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:15) Reflex.Configuration.ReflexSettings:OnValidate () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Configuration/ReflexSettings.cs:39) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs Line: 15) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes Scripting: successfully reloaded assembly Unhandled description string [ Unhandled description string ] Unhandled description string [ Unhandled description string ] - Finished resetting the current domain, in 3.418 seconds Domain Reload Profiling: 4426ms BeginReloadAssembly (508ms) DisableScriptedObjects (115ms) CreateAndSetChildDomain (170ms) RebuildCommonClasses (12ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (91ms) LoadAllAssembliesAndSetupDomain (384ms) LoadAssemblies (138ms) TypeCache.Refresh (8ms) AnalyzeDomain (48ms) ResolveRequiredComponents (44ms) FinalizeReload (3420ms) SetupLoadedEditorAssemblies (0ms) LogAssemblyErrors (3ms) InitializePlatformSupportModulesInManaged (3ms) BeforeProcessingInitializeOnLoad (192ms) ProcessInitializeOnLoadAttributes (806ms) ProcessInitializeOnLoadMethodAttributes (155ms) AfterProcessingInitializeOnLoad (5ms) AwakeInstancesAfterBackupRestoration (1266ms) Asset Pipeline Refresh (id=bbf2e08f8464b892c84ad5742c8cb774): Total: 4.693 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) (Values over 0.05ms) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=3566 ms Asset DB Callback time: managed=64 ms, native=0 ms Scripting: domain reloads=1, domain reload time=1059 ms, compile time=2 ms, other=0 ms Project Asset Count: scripts=1899, non-scripts=3034 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokePackagesCallback: 0.474ms ApplyChangesToAssetFolders: 0.371ms Collect global state as custom dependencies: 4.020ms ProcessAssetsWithTransientArtifactChanges: 0.291ms CategorizeAssets: 76.057ms CompileScripts: 1.741ms ImportOutOfDateAssets: 3437.395ms (3429.037ms without children) CollectScriptTypesHashes: 0.695ms ReloadNativeAssets: 6.859ms UnloadImportedAssets: 0.254ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.746ms ImportSchedulerStart: 0.420ms PostProcessAllAssets: 64.792ms MonoPostProcessAllAssets: 64.773ms UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 30.423ms ConfigAssetsTracker.OnPostprocessAllAssets 5.068ms SyncVS.PostprocessSyncProject 3.961ms WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 3.270ms SpeedTree9Postprocessor.OnPostprocessAllAssets 2.972ms EditModeScopePostprocessor.OnPostprocessAllAssets 1.544ms RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 1.216ms ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.674ms CinemachineSettings.OnPostprocessAllAssets 0.640ms InputActionAssetPostprocessor.OnPostprocessAllAssets 0.580ms ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.403ms ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.344ms TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.311ms AssetDatabaseCallbacks.OnPostprocessAllAssets 0.295ms DomainReloadProcessor.OnPostprocessAllAssets 0.254ms AssetChangedListener.OnPostprocessAllAssets 0.205ms SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.180ms ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 0.092ms AssetPostprocessor.OnPostprocessAllAssets 0.063ms GatherAllCurrentPrimaryImportResultRevisions: 0.223ms UnloadStreamsBegin: 0.072ms PersistCurrentRevisions: 0.149ms GenerateScriptTypeHashes: 13.733ms GenerateScriptTypeSerializationHashes: 24.393ms Untracked: 1108.509ms Bindings installation UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.PapaInstaller:InstallBindings (Reflex.Core.ContainerBuilder) (at Assets/Code/PapaInstaller.cs:28) Reflex.Core.ContainerScope:InstallBindings (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:30) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:78) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: Assets/Code/PapaInstaller.cs Line: 28) Root Bindings Installed from 'RootScope' UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector:CreateRootContainer () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:79) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:91) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 79) Scene (Bootstrap) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/Infrastructure/Bootstrap.unity' Deserialize: 7.174 ms Integration: 1012.464 ms Integration of assets: 0.022 ms Thread Wait Time: 0.023 ms Total Operation Time: 1019.683 ms GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.EditorGUIUtility:RenderPlayModeViewCamerasInternal (UnityEngine.RenderTexture,int,UnityEngine.Vector2,bool,bool) UnityEditor.PlayModeView:RenderView (UnityEngine.Vector2,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/PlayModeView/PlayModeView.cs:249) UnityEditor.GameView:OnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GameView/GameView.cs:1062) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/HostView.cs:522) UnityEditor.DockArea:DrawView (UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:411) UnityEditor.DockArea:OldOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/GUI/DockArea.cs:402) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Unhandled description string [ Unhandled description string ] [Licensing::Client] Successfully resolved entitlement details [Licensing::Client] Successfully resolved entitlement details Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter) Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: '5495f41f11d983f85cd85309427da4e2') in 0.020 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=aba26fd4424173eb3aa18c0260e8f286 StaticDependenciesID=9b729cbb3037cdad2543af97b2151268 Asset Pipeline Refresh (id=663ab8cb335d12f038966667e63de509): Total: 0.089 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) Scene (Testing) Bindings Installed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Injectors.UnityInjector/<>c__DisplayClass6_0:b__0 (Reflex.Core.ContainerBuilder) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:99) Reflex.Core.Container:Scope (System.Action`1) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:69) Reflex.Injectors.UnityInjector:CreateSceneContainer (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:94) Reflex.Injectors.UnityInjector:g__InjectScene|4_0 (UnityEngine.SceneManagement.Scene,Reflex.Core.ContainerScope) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:31) Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/ContainerScope.cs:19) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99) Loaded scene 'Assets/OfficeGame/Testing/Testing.unity' Deserialize: 8.841 ms Integration: 13.510 ms Integration of assets: 0.028 ms Thread Wait Time: 73.039 ms Total Operation Time: 95.419 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity' Deserialize: 1.961 ms Integration: 19.539 ms Integration of assets: 0.181 ms Thread Wait Time: 205.395 ms Total Operation Time: 227.076 ms Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity' Deserialize: 0.643 ms Integration: 12.067 ms Integration of assets: 0.318 ms Thread Wait Time: 270.494 ms Total Operation Time: 283.522 ms Entered TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Entered TestMiniOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:25) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__3> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__3&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerEnter (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 25) Exited TestOffice UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4:MoveNext () (at Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs:57) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__4> (Code.Game.OfficeGame.Location.PlayerLocationChecker/d__4&) Code.Game.OfficeGame.Location.PlayerLocationChecker:OnTriggerExit (UnityEngine.Collider) (Filename: Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs Line: 57) Container Testing (-479935709) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container Bootstrap (-51844354) disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Container RootContainer disposed UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:Log (object,UnityEngine.Object) Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37) Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63) Reflex.Injectors.UnityInjector:g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55) UnityEngine.Application:Internal_ApplicationQuit () (at /home/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372) (Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.638 ms Integration: 22.765 ms Integration of assets: 0.014 ms Thread Wait Time: 0.030 ms Total Operation Time: 23.446 ms Unloading 580 unused Assets / (510.8 KB). Loaded Objects now: 11218. Memory consumption went from 367.8 MB to 367.3 MB. Total: 34.576462 ms (FindLiveObjects: 0.910870 ms CreateObjectMapping: 0.434553 ms MarkObjects: 31.841337 ms DeleteObjects: 1.025479 ms) [Licensing::Client] Successfully resolved entitlement details GPUResidentDrawer The current platform does not support UnityEngine.Rendering.BatchBufferTarget UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEngine.Rendering.GPUResidentDrawer:LogMessage (string,UnityEngine.LogType) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs:122) UnityEngine.Rendering.GPUResidentDrawer:Recreate (UnityEngine.Rendering.GPUResidentDrawerSettings) (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:395) UnityEngine.Rendering.GPUResidentDrawer:Reinitialize () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.cs:342) UnityEngine.Rendering.IGPUResidentRenderPipeline:ReinitializeGPUResidentDrawer () (at ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/IGPUResidentRenderPipeline.cs:100) UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset:CreatePipeline () (at ./Library/PackageCache/com.unity.render-pipelines.universal@0ffb3d4f1461/Runtime/Data/UniversalRenderPipelineAsset.cs:811) UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:15) UnityEngine.Rendering.RenderPipelineManager:TryPrepareRenderPipeline (UnityEngine.Rendering.RenderPipelineAsset) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:172) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,object,Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle) (at /home/bokken/build/output/unity/unity/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:146) UnityEditor.Handles:Internal_DrawCameraWithGrid (UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool) UnityEditor.Handles:DrawCameraImpl (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,bool,UnityEditor.DrawGridParameters,bool,bool,bool,UnityEngine.GameObject[]) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1675) UnityEditor.Handles:DrawCameraStep1 (UnityEngine.Rect,UnityEngine.Camera,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters,bool,bool) (at /home/bokken/build/output/unity/unity/Editor/Mono/Handles/Handles.cs:1698) UnityEditor.SceneView:DoDrawCamera (UnityEngine.Rect,UnityEngine.Rect,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2567) UnityEditor.SceneView:DoOnGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2891) UnityEditor.SceneView:OnSceneGUI () (at /home/bokken/build/output/unity/unity/Editor/Mono/SceneView/SceneView.cs:2799) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:387) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:716) UnityEngine.UIElements.IMGUIContainer:DoIMGUIRepaint () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/IMGUIContainer.cs:573) UnityEngine.UIElements.UIR.RenderChainCommand:ExecuteNonDrawMesh (UnityEngine.UIElements.UIR.DrawParams,System.Exception&) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderers.cs:186) UnityEngine.UIElements.UIR.UIRenderDevice:EvaluateChain (UnityEngine.UIElements.UIR.RenderChainCommand,UnityEngine.Material,UnityEngine.Texture,UnityEngine.UIElements.UIR.ShaderInfoAllocator,System.Nullable`1,UnityEngine.Rect,single,bool,UnityEngine.UIElements.TextureSlotCount,bool,System.Exception&,UnityEngine.UIElements.BaseVisualElementPanel) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRenderer/UIRenderDevice.cs:983) UnityEngine.UIElements.UIR.RenderTreeManager:RenderSingleTree (UnityEngine.UIElements.UIR.RenderTree,UnityEngine.RenderTexture,UnityEngine.RectInt,UnityEngine.Rect) (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:604) UnityEngine.UIElements.UIR.RenderTreeManager:RenderRootTree () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRenderTreeManager.cs:549) UnityEngine.UIElements.UIRRepaintUpdater:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Renderer/UIRRepaintUpdater.cs:160) UnityEngine.UIElements.BaseVisualElementPanel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1040) UnityEngine.UIElements.Panel:Render () (at /home/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1851) UnityEditor.UIElements.EditorEventDispatchUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/EditorEventDispatchUtility.cs:62) UnityEditor.UIElements.DefaultWindowBackend:ProcessEvent (UnityEngine.Event) (at /home/bokken/build/output/unity/unity/Modules/UIElementsEditor/WindowBackends/DefaultWindowBackend.cs:114) UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&) (at /home/bokken/build/output/unity/unity/Editor/Mono/GUIView.cs:70) (Filename: ./Library/PackageCache/com.unity.render-pipelines.core@2862bc571443/Runtime/GPUDriven/GPUResidentDrawer.Validator.cs Line: 122) MonoPathRemapper: Attempts to remap: 273655; Successful remaps: 89122 Serialized file version minimum: 23, current 23 [LAYOUT] About to save layout /home/reyrey/OfficeGame/UserSettings/Layouts/default-6000.dwlt [LAYOUT] About to save layout /home/reyrey/.config/unity3d/Preferences/Editor-5.x/Layouts/current/default-6000.dwlt Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter) Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26 Asset Pipeline Refresh (id=e8acc0d81d6dc1a20ac10e64e15049d6): Total: 0.019 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions) [Physics::Module] Cleanup current backend. [Physics::Module] Id: 0xf2b8ea05 Input System module state changed to: ShutdownInProgress. Input Polling Thread exited. Input System module state changed to: Shutdown. [Licensing::IpcConnector] LicenseClient-reyrey-6000.6.3-notifications channel disconnected successfully. [Licensing::IpcConnector] LicenseClient-reyrey-6000.6.3 channel disconnected successfully. 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc 2.5.17n-git-f64c7cc Shut down UDS service system complete Lingering sessions upon destruction of worker manager Unity Data Store service was successfully shut down UDS shutting down local client system AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono CodeReloadManager destroyed Leak Detected : Persistent allocates 6 individual allocations. To find out more please enable 'Preferences > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again. debugger-agent: Unable to listen on 136 2026-09-25 18:29:57.093 [TRC] [daemon-client-ws] /system/events/handleUri/10587 incoming exception com.jetbrains.app.daemon.endpoints.runtime.shared.IncomingChannelClosed: Incoming channel closed with reason: CloseReason(reason=CLOSED_ABNORMALLY, message=Connection was closed without close frame) 2026-09-25 18:29:57.099 [TRC] [daemon-client-ws] /system/events/handleUri/10587 request failed com.jetbrains.app.daemon.endpoints.runtime.shared.IncomingChannelClosed: Incoming channel closed with reason: CloseReason(reason=CLOSED_ABNORMALLY, message=Connection was closed without close frame) 2026-09-25 18:29:57.100 [TRC] [daemon-client-ws] /system/events/handleUri/10587 will retry after the daemon is online 2026-09-25 18:29:57.100 [DBG] [daemon-client-ws] /system/events/handleUri/10587 retrying websocket connection... com.jetbrains.app.daemon.endpoints.runtime.shared.IncomingChannelClosed: Incoming channel closed with reason: CloseReason(reason=CLOSED_ABNORMALLY, message=Connection was closed without close frame) c":2632},{"AI":80},{"TypeTree":1443652},{"ScriptManager":151872},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7408},{"Director":8280},{"CloudService":11168},{"WebRequest":4578},{"VR":49554},{"SceneManager":640},{"Video":64},{"LazyScriptCache":32},{"NativeArray":279796},{"Camera":729},{"Secure":8049},{"SerializationCache":9256},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57552},{"StaticSafetyDebugInfo":278528},{"Analytics":800},{"Hierarchy":1436},{"UIElements":40},{"CoreStats":14456},{"Identifiers":7152},{"Gui":268741},{"EditorUtility":92907},{"VersionControl":8},{"Undo":963},{"AssetDatabase":4972118},{"AssetImporter":496},{"EditorGi":328},{"UnityConnect":36922},{"Upm":1836},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"LocalIPC":158},{"ProfilerEditor":9746},{"CoreBusinessMetrics":2520},{"Windowing":480},{"Licensing":1128},{"AssetReference":32},{"IPCStream":32}]}