using System; using UnityEditor.IMGUI.Controls; namespace UnityEditor.AddressableAssets.GUI.Adapters { /// /// Adapter for Unity's (or in newer versions), /// used to maintain the selection, expansion, and scroll state of a tree view in the Addressables GUI. /// [Serializable] public class TreeViewStateAdapter : #if UNITY_6000_2_OR_NEWER TreeViewState #else TreeViewState #endif { /// /// Initializes a new instance of with default state. /// public TreeViewStateAdapter() : base() { } } }