using System.IO; using UnityEditor.Build; using UnityEditor.Build.Reporting; using UnityEditor.UnityLinker; // https://github.com/jilleJr/Newtonsoft.Json-for-Unity/wiki/Embed-link.xml-in-UPM-package namespace Reflex.Editor.Linking { internal sealed class Linker : IUnityLinkerProcessor { public int callbackOrder { get; } public string GenerateAdditionalLinkXmlFile(BuildReport report, UnityLinkerBuildPipelineData data) { return Path.GetFullPath("Packages/com.gustavopsantos.reflex/Resources/link.xml"); } } }