HitboxDisplay lots of broken stuff
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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Code.OfficeGame.BattleMode.Timeline;
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using UnityEngine;
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namespace Code.OfficeGame.BattleMode.HitBoxes
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@@ -26,6 +27,8 @@ namespace Code.OfficeGame.BattleMode.HitBoxes
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BoxCollider box = bodyParts[hitBoxPartType];
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Transform boxTransform = box.transform;
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HitboxDrawer.DrawBox(box, Color.red, BattleTimeline.TickDelta);
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Vector3 worldCenter = boxTransform.TransformPoint(box.center);
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Vector3 worldHalfExtents = Vector3.Scale(box.size * 0.5f, boxTransform.lossyScale);
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