Attack animation, colliders, triggering
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{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":true,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":-6.893346786499023,"y":-2.1497809886932373,"z":-4.192961692810059},"rotation":{"x":0.0959739238023758,"y":-0.854077160358429,"z":0.17002055048942566,"w":0.4821162521839142},"size":4.480372905731201,"orthographic":false}
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{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":true,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":8.650609970092773,"y":-3.2912113666534424,"z":-6.57832145690918},"rotation":{"x":-0.08176521211862564,"y":-0.8798117637634277,"z":0.1642543375492096,"w":-0.43877819180488586},"size":6.256356716156006,"orthographic":false}
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