Attack animation, colliders, triggering
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@@ -160,6 +160,11 @@ MonoBehaviour:
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m_ExportClipSkipTextures: 1
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m_ImportScale: 0.015625
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m_AssetMetadatas:
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- MapName: prefab_Companion
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Path: Assets/OfficeGame/Companions/Companion.prefab
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FullTypeName: UnityEngine.GameObject
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AddressableName: Companion
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SpawnOffset: {x: -0, y: -0.7675122, z: -0.07323936}
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- MapName: prefab_TestInteractable
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Path: Assets/OfficeGame/Testing/TestInteractable.prefab
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FullTypeName: UnityEngine.GameObject
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@@ -205,6 +210,11 @@ MonoBehaviour:
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FullTypeName: UnityEngine.Material
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AddressableName: TriggerInvis
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SpawnOffset: {x: 0, y: 0, z: 0}
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- MapName: Player_M1
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Path: Assets/OfficeGame/Player/TestPlayer/Player_M1.fbx
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FullTypeName: UnityEngine.Material
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AddressableName: PlayerArms
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SpawnOffset: {x: 0, y: 0, z: 0}
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- MapName: Lit
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Path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat
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FullTypeName: UnityEngine.Material
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