Attack animation, colliders, triggering

This commit is contained in:
ThomasCharester committed 2026-10-25 19:14:56 +03:00
1 parent 3e631899ea
commit e61fcb78cf
94 files changed
+142319 -25861

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@@ -160,6 +160,11 @@ MonoBehaviour:
m_ExportClipSkipTextures: 1
m_ImportScale: 0.015625
m_AssetMetadatas:
- MapName: prefab_Companion
Path: Assets/OfficeGame/Companions/Companion.prefab
FullTypeName: UnityEngine.GameObject
AddressableName: Companion
SpawnOffset: {x: -0, y: -0.7675122, z: -0.07323936}
- MapName: prefab_TestInteractable
Path: Assets/OfficeGame/Testing/TestInteractable.prefab
FullTypeName: UnityEngine.GameObject
@@ -205,6 +210,11 @@ MonoBehaviour:
FullTypeName: UnityEngine.Material
AddressableName: TriggerInvis
SpawnOffset: {x: 0, y: 0, z: 0}
- MapName: Player_M1
Path: Assets/OfficeGame/Player/TestPlayer/Player_M1.fbx
FullTypeName: UnityEngine.Material
AddressableName: PlayerArms
SpawnOffset: {x: 0, y: 0, z: 0}
- MapName: Lit
Path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat
FullTypeName: UnityEngine.Material