Attack animation, colliders, triggering

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ThomasCharester committed 2026-10-25 19:14:56 +03:00
1 parent 3e631899ea
commit e61fcb78cf
94 files changed
+142319 -25861

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using Code.Infrastructure.Generators;
using Code.OfficeGame.BattleMode.HitBoxes;
using UnityEngine;
namespace Code.OfficeGame.BattleMode.Actions.Attacks
{
[Config("Configs/AttackAction", true)]
[CreateAssetMenu(fileName = "AttackActionConfig", menuName = "Configs/AttackAction")]
public class AttackActionConfig : ScriptableObject
{
public BattleActionType ActionType;
public AnimationClip AnimationClip;
public int StateHash => Animator.StringToHash(AnimationClip.name);
public int TotalFrames;
public int HitboxStartFrame;
public int HitboxEndFrame;
public HitBoxPartType AttackingBodyPart;
public int Damage;
}
}