Interactable Entities
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fileFormatVersion: 2
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guid: d8163006a91f414e821415c8470b7ed4
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timeCreated: 1791816782
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@@ -0,0 +1,9 @@
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using UnityEngine;
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namespace Code.Game.OfficeGame.Entities
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{
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public abstract class InteractableEntity : MonoBehaviour
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{
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public abstract void Interact();
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}
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}
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fileFormatVersion: 2
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guid: a6941805e9fe4e9c9c1fd749e5b1bd10
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timeCreated: 1791817565
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@@ -0,0 +1,16 @@
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using TinyGoose.Tremble;
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using UnityEngine;
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namespace Code.Game.OfficeGame.Entities
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{
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[PrefabEntity]
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public class TestInteractableEntity : InteractableEntity
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{
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[SerializeField] private string testText = "Interaction";
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public override void Interact()
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{
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Debug.Log(testText);
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}
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}
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}
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fileFormatVersion: 2
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guid: 688448f9ab7f4aa1bbce28a75f154984
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timeCreated: 1791816884
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@@ -0,0 +1,57 @@
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using System;
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using Code.Game.OfficeGame.Entities;
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using Code.Infrastructure.Input;
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using Reflex.Attributes;
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace Code.OfficeGame.Player
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{
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public class PlayerInteractor : MonoBehaviour
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{
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private LayerMask _layerMask;
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private IInputService _inputService;
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private void Awake()
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{
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_layerMask = LayerMask.GetMask("Interactable");
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}
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[Inject]
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private void Construct(IInputService inputService)
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{
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_inputService = inputService;
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_inputService.BindActionPerformed(
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(int)ActionMappings.OpenMovement,
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(int)OpenMovementActions.Interact,
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Interact);
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}
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private RaycastHit[] _hitBuffer = new RaycastHit[3];
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[SerializeField] private float _maxDistance = 2f;
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private void Interact(InputAction.CallbackContext obj)
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{
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var count = Physics.RaycastNonAlloc(
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transform.position,
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transform.forward,
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_hitBuffer,
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_maxDistance,
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_layerMask);
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if (count == 0) return;
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var hit = _hitBuffer[0].transform.GetComponent<InteractableEntity>();
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hit.Interact();
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}
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private void OnDestroy()
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{
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_inputService.UnbindActionPerformed(
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(int)ActionMappings.OpenMovement,
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(int)OpenMovementActions.Interact,
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Interact);
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 4fa129a0134f4e56821c1d166d3b85f3
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timeCreated: 1791817123
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@@ -3,12 +3,13 @@ namespace Code.Infrastructure.Input
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public enum ActionMappings
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{
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UI,
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OpenMovement,
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OpenMovement
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}
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// Написать, чтобы розлин сама писала этот енам
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public enum OpenMovementActions
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{
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Movement
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Movement,
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Interact
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}
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}
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@@ -21,6 +21,16 @@
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"interactions": "",
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"initialStateCheck": true,
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"priority": 0
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},
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{
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"name": "Interact",
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"type": "Button",
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"id": "8198acc3-86ff-4c1c-961b-dceacd854593",
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"expectedControlType": "",
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"processors": "",
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"interactions": "",
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"initialStateCheck": false,
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"priority": 0
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}
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],
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"bindings": [
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@@ -133,6 +143,17 @@
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"action": "Movement",
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"isComposite": false,
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"isPartOfComposite": true
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},
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{
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"name": "",
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"id": "74ac9aa5-2629-4340-9052-9c086c95f94a",
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"path": "<Keyboard>/e",
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"interactions": "",
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"processors": "",
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"groups": ";Keyboard&Mouse",
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"action": "Interact",
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"isComposite": false,
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"isPartOfComposite": false
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}
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m_Layer: 3
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m_Name: Player
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m_TagString: Player
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m_Name:
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importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
preBakeConvexCollisionMesh: 0
|
||||
preBakeTriangleCollisionMesh: 0
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
generateMeshLods: 0
|
||||
meshLodGenerationFlags: 0
|
||||
maximumMeshLod: -1
|
||||
importUVs: -1
|
||||
importVertexColors: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 0
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
calculateBlendshapeNormalsDeltaFromImportedNormals: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43e08ce9ad10abcf5b6fa0162c07956a
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -97,6 +97,12 @@ MonoBehaviour:
|
||||
m_ResolutionX: 2
|
||||
m_ResolutionY: 2
|
||||
m_Dirty: 0
|
||||
- m_Material: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_ExportMode: 1
|
||||
m_IsResolutionOverridden: 0
|
||||
m_ResolutionX: 2
|
||||
m_ResolutionY: 2
|
||||
m_Dirty: 0
|
||||
m_PipelineSplitMesh: 1
|
||||
m_PipelineSmoothMeshNormals: 1
|
||||
m_PipelineSimplifyCollisionMeshes: 1
|
||||
@@ -130,6 +136,11 @@ MonoBehaviour:
|
||||
m_ExportClipSkipTextures: 1
|
||||
m_ImportScale: 0.015625
|
||||
m_AssetMetadatas:
|
||||
- MapName: prefab_TestInteractable
|
||||
Path: Assets/OfficeGame/Testing/TestInteractable.prefab
|
||||
FullTypeName: UnityEngine.GameObject
|
||||
AddressableName: TestInteractable
|
||||
SpawnOffset: {x: -0, y: -0, z: -0}
|
||||
- MapName: FirstSecond/WallOfficeSecond_1
|
||||
Path: Assets/OfficeGame/Location/FirstSecond/Materials/WallOfficeSecond_1.mat
|
||||
FullTypeName: UnityEngine.Material
|
||||
@@ -170,3 +181,8 @@ MonoBehaviour:
|
||||
FullTypeName: UnityEngine.Material
|
||||
AddressableName: TriggerInvis
|
||||
SpawnOffset: {x: 0, y: 0, z: 0}
|
||||
- MapName: Lit
|
||||
Path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat
|
||||
FullTypeName: UnityEngine.Material
|
||||
AddressableName: Lit
|
||||
SpawnOffset: {x: 0, y: 0, z: 0}
|
||||
Reference in new issue
Block a user