Interactable Entities

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ThomasCharester committed 2026-10-12 21:06:46 +03:00
1 parent efb5e1c2e8
commit e05cf28266
142 files changed
+46900 -8796

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+3
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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: d8163006a91f414e821415c8470b7ed4
timeCreated: 1791816782
@@ -0,0 +1,9 @@
using UnityEngine;
namespace Code.Game.OfficeGame.Entities
{
public abstract class InteractableEntity : MonoBehaviour
{
public abstract void Interact();
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a6941805e9fe4e9c9c1fd749e5b1bd10
timeCreated: 1791817565
@@ -0,0 +1,16 @@
using TinyGoose.Tremble;
using UnityEngine;
namespace Code.Game.OfficeGame.Entities
{
[PrefabEntity]
public class TestInteractableEntity : InteractableEntity
{
[SerializeField] private string testText = "Interaction";
public override void Interact()
{
Debug.Log(testText);
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 688448f9ab7f4aa1bbce28a75f154984
timeCreated: 1791816884
@@ -0,0 +1,57 @@
using System;
using Code.Game.OfficeGame.Entities;
using Code.Infrastructure.Input;
using Reflex.Attributes;
using UnityEngine;
using UnityEngine.InputSystem;
namespace Code.OfficeGame.Player
{
public class PlayerInteractor : MonoBehaviour
{
private LayerMask _layerMask;
private IInputService _inputService;
private void Awake()
{
_layerMask = LayerMask.GetMask("Interactable");
}
[Inject]
private void Construct(IInputService inputService)
{
_inputService = inputService;
_inputService.BindActionPerformed(
(int)ActionMappings.OpenMovement,
(int)OpenMovementActions.Interact,
Interact);
}
private RaycastHit[] _hitBuffer = new RaycastHit[3];
[SerializeField] private float _maxDistance = 2f;
private void Interact(InputAction.CallbackContext obj)
{
var count = Physics.RaycastNonAlloc(
transform.position,
transform.forward,
_hitBuffer,
_maxDistance,
_layerMask);
if (count == 0) return;
var hit = _hitBuffer[0].transform.GetComponent<InteractableEntity>();
hit.Interact();
}
private void OnDestroy()
{
_inputService.UnbindActionPerformed(
(int)ActionMappings.OpenMovement,
(int)OpenMovementActions.Interact,
Interact);
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 4fa129a0134f4e56821c1d166d3b85f3
timeCreated: 1791817123
@@ -3,12 +3,13 @@ namespace Code.Infrastructure.Input
public enum ActionMappings
{
UI,
OpenMovement,
OpenMovement
}
// Написать, чтобы розлин сама писала этот енам
public enum OpenMovementActions
{
Movement
Movement,
Interact
}
}
@@ -21,6 +21,16 @@
"interactions": "",
"initialStateCheck": true,
"priority": 0
},
{
"name": "Interact",
"type": "Button",
"id": "8198acc3-86ff-4c1c-961b-dceacd854593",
"expectedControlType": "",
"processors": "",
"interactions": "",
"initialStateCheck": false,
"priority": 0
}
],
"bindings": [
@@ -133,6 +143,17 @@
"action": "Movement",
"isComposite": false,
"isPartOfComposite": true
},
{
"name": "",
"id": "74ac9aa5-2629-4340-9052-9c086c95f94a",
"path": "<Keyboard>/e",
"interactions": "",
"processors": "",
"groups": ";Keyboard&Mouse",
"action": "Interact",
"isComposite": false,
"isPartOfComposite": false
}
]
}
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@@ -211,6 +212,7 @@ MonoBehaviour:
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Motor: {fileID: 2650801570508942627}
Freeze: 0
MaxStableMoveSpeed: 3
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@@ -236,6 +238,19 @@ MonoBehaviour:
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}
// entity 4
{
"classname" "prefab_TestInteractable"
"origin" "235.5 65 -16"
}
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{
"classname" "func_group"
"_tb_type" "_tb_layer"
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( 128 -624 384 ) ( 128 -624 385 ) ( 128 -623 384 ) Testing/TriggerInvis [ 0 1 0 256 ] [ 0 0 -1 0 ] 180 1 1
}
}
// entity 5
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{
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// entity 6
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{
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// entity 7
// entity 8
{
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( 432 96 -64 ) ( 432 96 -63 ) ( 432 97 -64 ) Testing/TriggerInvis [ 0 1 0 64 ] [ 0 0 -1 0 ] 270 0.5 0.5
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// entity 8
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static const float SQRT3 = 1.7320508;
static const float HALF_SQRT3 = 0.8660254;
// Центр шестигранника, содержащего точку p (pointy-top, R = радиус описанной окружности)
float2 HexCenter(float2 p, float R)
{
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float r = (2.0 / 3.0 * p.y) / R;
float3 c = float3(q, -q - r, r); // cube
float3 rc = round(c);
float3 d = abs(rc - c);
if (d.x > d.y && d.x > d.z) rc.x = -rc.y - rc.z;
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return float2(R * SQRT3 * (rc.x + rc.z * 0.5), R * 1.5 * rc.z);
}
// Расстояние от точки (относительно центра) до ближайшего ребра
float HexEdgeDist(float2 d, float R)
{
float h = max(abs(d.x),
max(abs( 0.5 * d.x + HALF_SQRT3 * d.y),
abs(-0.5 * d.x + HALF_SQRT3 * d.y)));
return HALF_SQRT3 * R - h;
}
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float2 c = HexCenter(p, _CellSize);
float e = HexEdgeDist(p - c, _CellSize);
float t = 0.5 * _LineWidth * _CellSize; // половина толщины линии
float aa = fwidth(e);
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half4 b = half4(_BaseColor.rgb * _BaseColor.a, _BaseColor.a);
half4 l = half4(_LineColor.rgb * _LineColor.a, _LineColor.a);
return lerp(b, l, lineMask);
}
ENDHLSL
}
}
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