HoloCop still in progress

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ThomasCharester committed 2026-10-28 16:52:34 +03:00
1 parent 430b250075
commit d3b2e4c8d8
54 files changed
+173233 -112995

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@@ -10,12 +10,15 @@ namespace Code.OfficeGame.Player
private KinematicCharacterMotor _motor;
[SerializeField] private Animator animator;
public Animator Animator { get; private set; }
private void Awake()
{
_motor = GetComponent<KinematicCharacterMotor>();
Animator = GetComponentInChildren<Animator>();
// :?:?:?:?:?:?:?:?:?:?:?:?:?:?
if (!animator) Animator = GetComponentInChildren<Animator>();
else Animator = animator;
}
private void Update()