Lil improvements
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@@ -154,6 +154,7 @@
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<Compile Include="Assets/KinematicCharacterController/Core/PhysicsMover.cs" />
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<Compile Include="Assets/Code/OfficeGame/BattleMode/Actions/BattleAction.cs" />
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<Compile Include="Assets/Code/OfficeGame/Entities/InteractableEntity.cs" />
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<Compile Include="Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/AttackBattleActionData.cs" />
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<Compile Include="Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/WaitBattleActionData.cs" />
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<Compile Include="Assets/Code/Infrastructure/Particles/ParticleLoader.cs" />
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<Compile Include="Assets/Code/Infrastructure/SceneLoader/ScenesAssetReferences.cs" />
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@@ -176,6 +177,7 @@
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<Compile Include="Assets/Code/OfficeGame/Player/MovementController.cs" />
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<Compile Include="Assets/Code/OfficeGame/BattleMode/Souls/Soul.cs" />
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<Compile Include="Assets/Code/OfficeGame/Location/DoNotThaShi.cs" />
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<Compile Include="Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/StuggerActionData.cs" />
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<Compile Include="Assets/Code/OfficeGame/Player/Factory/PlayerFactory.cs" />
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<Compile Include="Assets/Code/OfficeGame/Location/PlayerLocationChecker.cs" />
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<Reference Include="UnityEngine">
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