Humanoid animation avatar for mixamo animation support
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@@ -13,7 +13,7 @@
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{014e8faa-15fa-1c1c-72b2-f0f7b222954b}</ProjectGuid>
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<ProjectGuid>{7151db4e-4d5c-488a-0763-b055ec798474}</ProjectGuid>
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<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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@@ -42,15 +42,15 @@
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<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
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</PropertyGroup>
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<ItemGroup>
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<None Include="Library/PackageCache/com.unity.ugui@15028943c3a6/Tests/Editor/Common/UnityEditor.UI.Common.Tests.asmdef" />
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<None Include="Library/PackageCache/com.unity.ugui@eb824e41fbc7/Tests/Editor/Common/UnityEditor.UI.Common.Tests.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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<HintPath>/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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<HintPath>/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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<HintPath>/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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