Fixinprocess
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@@ -42,15 +42,15 @@
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<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
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</PropertyGroup>
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<ItemGroup>
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@13460d8ea9e5/Tests/Editor/UnifiedRayTracing/Unity.UnifiedRayTracing.Editor.Tests.asmdef" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@37758924e79c/Tests/Editor/UnifiedRayTracing/Unity.UnifiedRayTracing.Editor.Tests.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/Managed/UnityEngine/UnityEditor.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.7f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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