Something fixed

This commit is contained in:
ThomasCharester committed 2026-11-10 00:28:25 +03:00
1 parent f40a10912c
commit 7d236d14cd
72 files changed
+270482 -11409

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+441 -340
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@@ -7,13 +7,13 @@ Darwin version: 25.1.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2026-11-08T23:41:57Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 9938)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 9940)
VBCSCompiler prewarm took 8.84 ms
Date: 2026-11-08T23:44:11Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 10195)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 10197)
VBCSCompiler prewarm took 7.89 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 9941)
[Licensing::Module] Successfully launched the LicensingClient (PId: 10198)
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
@@ -23,16 +23,16 @@ COMMAND LINE ARGUMENTS:
/Applications/Rider.app/Contents/MacOS/rider
Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
/Users/angelofdeath/Projects/Hasebe
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:41:58.034173Z"
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:44:11.968257Z"
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: 2b1ac305fc6146b08f122efe86e9917e
Correlation Id: d5784c440ad8ff7e2ef025bb5d9b923c
External correlation Id: 8197737471887559544
Session Id: a9224072124a48ec82b19b4362c140f2
Correlation Id: f644ab7ba1884c2d13a16cceac3cd322
External correlation Id: 4903859408749836797
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.57s, validation: 0.10s, handshake: 0.45s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:41:58.582341Z"
[Licensing::Module] Connected to LicensingClient (PId: 9941, launch time: 0.00, total connection time: 1.12s)
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.38s, validation: 0.09s, handshake: 0.59s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:44:12.654795Z"
[Licensing::Module] Connected to LicensingClient (PId: 10198, launch time: 0.00, total connection time: 1.07s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
@@ -40,9 +40,9 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.02
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 1.16s
[Licensing::Module] Licensing Background thread has ended after 1.18s
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
@@ -82,16 +82,16 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
Player connection [8294654080] Target information:
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 55504 [Flags] 2 [Guid] 3669851801 [EditorId] 3669851801 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 55504 [Flags] 2 [Guid] 1882911179 [EditorId] 1882911179 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 55504 [Flags] 2 [Guid] 3669851801 [EditorId] 3669851801 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 55504 [Flags] 2 [Guid] 1882911179 [EditorId] 1882911179 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8294654080] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Package Manager] Connected to IPC stream "Upm-9937" after 0.0 seconds.
[Package Manager] Connected to IPC stream "Upm-10194" after 0.0 seconds.
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
[Warning] Acquired exclusive lock but discovered existing shared memory pool, destroying and reinitialising
@@ -105,8 +105,8 @@ Initialising UDS system complete:
- Service connected: false
Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
Refreshing native plugins compatible for Editor in 8.13 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 2.99 ms.
Refreshing native plugins compatible for Editor in 2.51 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 2.04 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
@@ -134,36 +134,35 @@ Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Res
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56937
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56194
CodeReloadManager initialized
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000926 seconds.
Registered in 0.000925 seconds.
Native extension for OSXStandalone target not found
Package Manager log level set to [2]
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.029 seconds
Domain Reload Profiling: 1485ms
BeginReloadAssembly (122ms)
CreateAndSetChildDomain (5ms)
- Finished resetting the current domain, in 1.143 seconds
Domain Reload Profiling: 1607ms
BeginReloadAssembly (127ms)
CreateAndSetChildDomain (8ms)
RebuildCommonClasses (4ms)
RebuildNativeTypeToScriptingClass (18ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (260ms)
LoadAssemblies (115ms)
TypeCache.Refresh (187ms)
LoadAllAssembliesAndSetupDomain (263ms)
LoadAssemblies (119ms)
TypeCache.Refresh (185ms)
TypeCache.ScanAssembly (171ms)
AnalyzeDomain (1ms)
FinalizeReload (1030ms)
FinalizeReload (1144ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (79ms)
ProcessInitializeOnLoadAttributes (89ms)
ProcessInitializeOnLoadMethodAttributes (702ms)
BeforeProcessingInitializeOnLoad (80ms)
ProcessInitializeOnLoadAttributes (75ms)
ProcessInitializeOnLoadMethodAttributes (804ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
@@ -243,155 +242,101 @@ Application.AssetDatabase Initial Refresh Start
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.03 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Package Manager] Done registering packages in 0.02 seconds
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
ExitCode: 0 Duration: 1s656ms
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
*** Tundra build success (1.64 seconds), 9 items updated, 1283 evaluated
AssetDatabase: script compilation time: 2.403498s
ExitCode: 0 Duration: 0s474ms
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
*** Tundra build success (0.45 seconds), 1 items updated, 1283 evaluated
AssetDatabase: script compilation time: 1.143726s
Begin MonoManager ReloadAssembly
Total cache size 267642340
Total cache size after purge 267642340, took 00:00:00.2716006
Total cache size after purge 267642340, took 00:00:00.2466473
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 18.28 ms, found 6 plugins.
Refreshing native plugins compatible for Editor in 5.27 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.394 seconds
Domain Reload Profiling: 2447ms
BeginReloadAssembly (201ms)
DisableScriptedObjects (18ms)
CreateAndSetChildDomain (47ms)
- Finished resetting the current domain, in 1.147 seconds
Domain Reload Profiling: 2096ms
BeginReloadAssembly (191ms)
DisableScriptedObjects (14ms)
CreateAndSetChildDomain (52ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (780ms)
LoadAssemblies (369ms)
TypeCache.Refresh (236ms)
TypeCache.ScanAssembly (217ms)
AnalyzeDomain (68ms)
BuildScriptInfoCaches (60ms)
ResolveRequiredComponents (6ms)
FinalizeReload (1396ms)
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initialDomainReloadingComplete (45ms)
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LoadAssemblies (319ms)
TypeCache.Refresh (205ms)
TypeCache.ScanAssembly (185ms)
AnalyzeDomain (64ms)
BuildScriptInfoCaches (58ms)
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FinalizeReload (1148ms)
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ProcessInitializeOnLoadAttributes (500ms)
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EditorAssembliesLoaded (3ms)
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ProcessInitializeOnLoadAttributes (483ms)
ProcessInitializeOnLoadMethodAttributes (88ms)
EditorAssembliesLoaded (4ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
Asset Pipeline Refresh (id=473a62ee923f94cf4805157974ef36a5): Total: 6.720 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
Asset Pipeline Refresh (id=cbc226334da244ceab86ebef7ed2aab6): Total: 4.612 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=2688 ms
Asset DB Callback time: managed=352 ms, native=44 ms
Scripting: domain reloads=1, domain reload time=1114 ms, compile time=2406 ms, other=113 ms
Asset DB Process Time: managed=0 ms, native=2277 ms
Asset DB Callback time: managed=35 ms, native=20 ms
Scripting: domain reloads=1, domain reload time=1022 ms, compile time=1145 ms, other=110 ms
Project Asset Count: scripts=1919, non-scripts=3252
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
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InvokePackagesCallback: 33.088ms
ApplyChangesToAssetFolders: 0.422ms
Scan: 603.262ms
Collect global state as custom dependencies: 21.865ms
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CategorizeScriptCompilationAssets: 87.122ms
ProcessAssetsWithTransientArtifactChanges: 68.495ms
CategorizeAssets: 196.429ms
CompileScripts: 2405.791ms
ImportOutOfDateAssets: 1446.907ms (1434.461ms without children)
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PostProcessAllAssets: 356.216ms
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XRBuildSystem.XRAssetImported 0.238ms
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AssetPostprocessor.OnPostprocessAllAssets 272.138ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 19.398ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.280ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.380ms
AssetChangedListener.OnPostprocessAllAssets 3.456ms
NugetAssetPostprocessor.OnPostprocessAllAssets 2.406ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.270ms
SyncVS.PostprocessSyncProject 2.060ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.713ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.586ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.225ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.210ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.011ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.788ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.697ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.486ms
MaterialPostprocessor.OnPostprocessAllAssets 0.475ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.467ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.423ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.417ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.366ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.349ms
PostProcessor.OnPostprocessAllAssets 0.341ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.276ms
TextAssetPostProcessor.OnPostprocessAllAssets 0.267ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.253ms
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TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.211ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.207ms
AssetEvents.OnPostprocessAllAssets 0.196ms
AssetProcessor.OnPostprocessAllAssets 0.190ms
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.164ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.156ms
AssetReloadNotifier.OnPostprocessAllAssets 0.146ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.134ms
ThemePostprocessor.OnPostprocessAllAssets 0.130ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.119ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.112ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.110ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.081ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.074ms
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SyncVS.PostprocessSyncProject 2.543ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.527ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.104ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.401ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.252ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.233ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.193ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.191ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.153ms
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Application.AssetDatabase Initial Refresh End
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.05 seconds
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Scanning for USB devices : 0.041ms
Scanning for USB devices : 0.035ms
Initializing Unity extensions:
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
@@ -415,97 +360,109 @@ Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collection
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
2026-11-09 02:42:16.341 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9ce8f99a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:42:16.349 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c70c2ee0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:44:25.942 Unity[10194:163090] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9acbe59a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:44:25.948 Unity[10194:163090] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9ac442f80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Unloading 109 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 2.594 ms
Integration: 40.675 ms
Integration of assets: 0.003 ms
Thread Wait Time: 0.017 ms
Total Operation Time: 43.289 ms
Unloading 8515 unused Assets / (17.7 MB). Loaded Objects now: 9537.
Memory consumption went from 334.1 MB to 316.4 MB.
Total: 62.132792 ms (FindLiveObjects: 1.062084 ms CreateObjectMapping: 1.063166 ms MarkObjects: 20.732459 ms DeleteObjects: 38.976958 ms)
Deserialize: 3.586 ms
Integration: 32.475 ms
Integration of assets: 0.012 ms
Thread Wait Time: -0.004 ms
Total Operation Time: 36.069 ms
Unloading 8515 unused Assets / (22.2 MB). Loaded Objects now: 9534.
Memory consumption went from 329.6 MB to 307.3 MB.
Total: 48.073875 ms (FindLiveObjects: 1.000125 ms CreateObjectMapping: 0.421084 ms MarkObjects: 18.989750 ms DeleteObjects: 27.502667 ms)
[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
2026-11-09 02:42:18.283 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c63e6620 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:42:18.287 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c70c01e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
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[Licensing::Client] Successfully resolved entitlement details
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Start Indexing on Editor startup
[Indexing] Starting Initial Indexing for Assets
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GPU Resident Drawer disposed.
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Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Native extension for OSXStandalone target not found
@@ -513,118 +470,115 @@ ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Scripting: successfully reloaded assembly
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Domain Reload Profiling: 3076ms
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ExecutionOrderSort (7ms)
DisableScriptedObjects (168ms)
CreateAndSetChildDomain (508ms)
RebuildCommonClasses (8ms)
- Finished resetting the current domain, in 1.561 seconds
Domain Reload Profiling: 2617ms
BeginReloadAssembly (711ms)
DisableScriptedObjects (91ms)
CreateAndSetChildDomain (312ms)
RebuildCommonClasses (9ms)
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initialDomainReloadingComplete (43ms)
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LoadAssemblies (169ms)
TypeCache.Refresh (20ms)
AnalyzeDomain (47ms)
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FinalizeReload (1669ms)
initialDomainReloadingComplete (48ms)
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LoadAssemblies (164ms)
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ProcessInitializeOnLoadAttributes (373ms)
ProcessInitializeOnLoadMethodAttributes (102ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (575ms)
No restricted APIs configured; Validation skipped.
Checking 25 assemblies for restricted APIs found 0 usage(s) in 4 ms
Checking 25 assemblies for restricted APIs found 0 usage(s) in 3 ms
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Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
@@ -688,11 +642,11 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 20.707 ms
Integration: 1285.279 ms
Integration of assets: 0.038 ms
Thread Wait Time: -0.003 ms
Total Operation Time: 1306.022 ms
Deserialize: 12.161 ms
Integration: 699.413 ms
Integration of assets: 0.029 ms
Thread Wait Time: -0.001 ms
Total Operation Time: 711.602 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -731,10 +685,10 @@ UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Lib
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Refreshing native plugins compatible for Editor in 2.37 ms, found 6 plugins.
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=53e85c260aaef40f8891ed570a09cfdf): Total: 0.213 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -787,8 +741,8 @@ UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Lib
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
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Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
Asset Pipeline Refresh (id=2a8540c9f41db4b1aa88d865e67ba202): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -806,23 +760,23 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 10.690 ms
Integration: 24.336 ms
Deserialize: 0.805 ms
Integration: 9.562 ms
Integration of assets: 0.004 ms
Thread Wait Time: 326.461 ms
Total Operation Time: 361.490 ms
Thread Wait Time: 233.681 ms
Total Operation Time: 244.051 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 37.257 ms
Integration: 12.757 ms
Integration of assets: 0.006 ms
Thread Wait Time: 385.091 ms
Total Operation Time: 435.111 ms
Deserialize: 23.472 ms
Integration: 6.534 ms
Integration of assets: 0.005 ms
Thread Wait Time: 299.549 ms
Total Operation Time: 329.561 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 25.649 ms
Integration: 65.132 ms
Integration of assets: 0.090 ms
Thread Wait Time: 553.347 ms
Total Operation Time: 644.219 ms
Deserialize: 51.536 ms
Integration: 18.045 ms
Integration of assets: 0.035 ms
Thread Wait Time: 363.303 ms
Total Operation Time: 432.919 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -881,11 +835,11 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 1.846 ms
Integration: 52.411 ms
Deserialize: 0.854 ms
Integration: 11.537 ms
Integration of assets: 0.002 ms
Thread Wait Time: 92.639 ms
Total Operation Time: 146.899 ms
Thread Wait Time: 63.258 ms
Total Operation Time: 75.651 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -952,3 +906,150 @@ LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Thread 0x41421b000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (548616920) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (634930616) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (462108997) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.502 ms
Integration: 22.851 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.005 ms
Total Operation Time: 23.359 ms
Unloading 8751 unused Assets / (17.5 MB). Loaded Objects now: 10979.
Memory consumption went from 417.4 MB to 399.9 MB.
Total: 140.006292 ms (FindLiveObjects: 1.241083 ms CreateObjectMapping: 0.580792 ms MarkObjects: 43.438083 ms DeleteObjects: 94.548792 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=9b412b738281040ac8915bd7cd581556): Total: 0.309 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=308 ms
Asset DB Callback time: managed=0 ms, native=0 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1919, non-scripts=3252
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.362ms
ApplyChangesToAssetFolders: 1.776ms
Scan: 292.964ms
Collect global state as custom dependencies: 1.454ms
GatherAllCurrentPrimaryImportResultRevisions: 1.883ms
UnloadStreamsEnd: 0.197ms
Untracked: 5.653ms
Asset Pipeline Refresh (id=dd83f8d2ae7854a5e84be5b29a89076d): Total: 0.267 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=b9e70886a90744d7eb421a3159ef40ad): Total: 0.144 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
MonoPathRemapper: Attempts to remap: 101335; Successful remaps: 65980
Thread 0x42c5fb000 may have been prematurely finalized
Curl error 42: Callback aborted
Serialized file version minimum: 23, current 23
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.019 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat' with importer (NativeFormatImporter)
Imported 'GUID: d0348e95078ec42dab3d5ac0476bea5e' -> (Import Result ID: '3b5ed0018bedb8c20ea4ef7e5b050381') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=16c08007eb3acf01b7cb322d1a4c7120 DependenciesID=dc17027974fd0fa420f44f77fdb5aa23 StaticDependenciesID=cb48a0cf09d63a74a9d983ad64943cf8
Importing 'GUID: 8f8f5ef5288b9446cb7d2ad716dee3e6 - Path: Assets/OfficeGame/Player/PlayerHoloPreview.mat' with importer (NativeFormatImporter)
Imported 'GUID: 8f8f5ef5288b9446cb7d2ad716dee3e6' -> (Import Result ID: '86d90ef5e1c6e90daff7c4a396892b79') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=6bccbc871d4061a2d22e68e8d48daa38 DependenciesID=deb7a104f8bda113195a20fc8b0874d1 StaticDependenciesID=4859363b86ae83c1b7db31ff9cf897d2
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Preloading 1 native plugins for Editor in 2.69 ms.
Asset Pipeline Refresh (id=336124e0d3ca24c1aa6e1b4041e4a07d): Total: 0.100 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Thread 0x42b107000 may have been prematurely finalized
Input System module state changed to: ShutdownInProgress.
Input Polling Thread exited.
Input System module state changed to: Shutdown.
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
[Physics::Module] Cleanup current backend.
[Physics::Module] Id: 0xf2b8ea05
[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
Thread 0x16ec03000 may have been prematurely finalized
Thread 0x16ed1b000 may have been prematurely finalized
Thread 0x16eb77000 may have been prematurely finalized
Thread 0x16eaeb000 may have been prematurely finalized
Thread 0x16ec8f000 may have been prematurely finalized
Thread 0x16ea5f000 may have been prematurely finalized
Thread 0x16eda7000 may have been prematurely finalized
Thread 0x16efd7000 may have been prematurely finalized
Thread 0x16f063000 may have been prematurely finalized
Shut down UDS service system complete
Lingering sessions upon destruction of worker manager
Unity Data Store service was successfully shut down
UDS shutting down local client system
AcceleratorClientConnectionCallback - disconnected - :0
Cleanup mono
CodeReloadManager destroyed
debugger-agent: Unable to listen on 45
Leak Detected : Persistent allocates 3 individual allocations. To find out more please enable 'Settings > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again.
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
Checking for leaked weakptr:
Found no leaked weakptrs.
[Package Manager] Server process was shutdown
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1794181783970,"processId":10194,"allocatedMemory":15016071,"memoryLabels":[{"Default":227839},{"Permanent":15672},{"Thread":1056736},{"Manager":2605238},{"VertexData":8},{"Geometry":416},{"Texture":24},{"Shader":857027},{"Material":212},{"GfxDevice":44152},{"GfxThread":2880},{"Animation":1032},{"Audio":304},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":34280},{"Input":43216},{"JobScheduler":448},{"TextLib":16555},{"Mono":56},{"MonoCode":216},{"ScriptingNativeRuntime":155024},{"BaseObject":49184},{"Resource":1460},{"Renderer":3392},{"Transform":4733},{"File":22446},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":565536},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2872},{"AI":80},{"TypeTree":14997},{"ScriptManager":18984},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":7792},{"CloudService":7728},{"WebRequest":560},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":135560},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":282525},{"EditorUtility":609104},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4966115},{"AssetImporter":40},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":268},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":12948},{"AssetReference":32},{"IPCStream":4714}]}