Something fixed
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+361
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@@ -7,27 +7,18 @@ Darwin version: 25.1.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2026-11-08T23:42:14Z
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Date: 2026-11-08T23:44:24Z
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:42:14.489564Z"
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: true
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- Service working directory: Library/DataStore/
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:44:24.402812Z"
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: d53925585d9e4aa38a49b1943c96c71c
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Correlation Id: d5784c440ad8ff7e2ef025bb5d9b923c
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External correlation Id: 4260735469413961947
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Session Id: 1e3fdbd4026045ef81b840cfb7a91f0d
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Correlation Id: f644ab7ba1884c2d13a16cceac3cd322
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External correlation Id: 4175168373297237853
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Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.00s, handshake: 0.69s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:42:15.179977Z"
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[Licensing::Module] Licensing Background thread has ended after 0.69s
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.01s, handshake: 0.60s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:44:25.01348Z"
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[Licensing::Module] Licensing Background thread has ended after 0.61s
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
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@@ -41,9 +32,9 @@ AssetImportWorkerHW0
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-logFile
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Logs/AssetImportWorkerHW0.log
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-srvPort
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52912
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52982
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-parentPid
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9937
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10194
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-analyticsCloudUserId
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anonymous
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-analyticsLocalProjectId
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@@ -104,9 +95,9 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [8294654080] Target information:
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Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8294654080] Host joined alternative multi-casting on [225.0.0.222:34997]...
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@@ -115,8 +106,17 @@ Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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Refreshing native plugins compatible for Editor in 18.77 ms, found 6 plugins.
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Preloading 1 native plugins for Editor in 2.37 ms.
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: true
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- Service working directory: Library/DataStore/
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Refreshing native plugins compatible for Editor in 16.95 ms, found 6 plugins.
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Preloading 1 native plugins for Editor in 3.28 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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@@ -145,12 +145,12 @@ Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Res
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56992
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56241
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CodeReloadManager initialized
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.000395 seconds.
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Registered in 0.000727 seconds.
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Native extension for OSXStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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@@ -158,23 +158,22 @@ Package Manager log level set to [2]
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.600 seconds
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Domain Reload Profiling: 2318ms
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BeginReloadAssembly (168ms)
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RebuildCommonClasses (11ms)
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RebuildNativeTypeToScriptingClass (20ms)
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initialDomainReloadingComplete (60ms)
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LoadAllAssembliesAndSetupDomain (458ms)
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LoadAssemblies (166ms)
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TypeCache.Refresh (335ms)
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TypeCache.ScanAssembly (303ms)
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AnalyzeDomain (5ms)
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FinalizeReload (1601ms)
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- Finished resetting the current domain, in 1.064 seconds
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Domain Reload Profiling: 1532ms
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BeginReloadAssembly (114ms)
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RebuildCommonClasses (5ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (46ms)
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LoadAllAssembliesAndSetupDomain (285ms)
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LoadAssemblies (113ms)
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TypeCache.Refresh (211ms)
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TypeCache.ScanAssembly (195ms)
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AnalyzeDomain (1ms)
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FinalizeReload (1066ms)
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SetupLoadedEditorAssemblies (0ms)
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InitializePlatformSupportModulesInManaged (5ms)
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BeforeProcessingInitializeOnLoad (152ms)
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ProcessInitializeOnLoadAttributes (147ms)
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ProcessInitializeOnLoadMethodAttributes (1151ms)
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BeforeProcessingInitializeOnLoad (86ms)
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ProcessInitializeOnLoadAttributes (75ms)
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ProcessInitializeOnLoadMethodAttributes (796ms)
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Initializing Unity extensions:
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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@@ -190,7 +189,7 @@ Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 16.60 ms, found 6 plugins.
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Refreshing native plugins compatible for Editor in 7.51 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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@@ -198,32 +197,30 @@ Native extension for OSXStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Refreshing native plugins compatible for Editor in 3.30 ms, found 6 plugins.
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.118 seconds
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Domain Reload Profiling: 2961ms
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BeginReloadAssembly (490ms)
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DisableScriptedObjects (18ms)
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CreateAndSetChildDomain (115ms)
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RebuildCommonClasses (13ms)
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RebuildNativeTypeToScriptingClass (19ms)
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initialDomainReloadingComplete (89ms)
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LoadAllAssembliesAndSetupDomain (1232ms)
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LoadAssemblies (665ms)
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TypeCache.Refresh (392ms)
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TypeCache.ScanAssembly (340ms)
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AnalyzeDomain (128ms)
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BuildScriptInfoCaches (109ms)
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ResolveRequiredComponents (7ms)
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FinalizeReload (1119ms)
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- Finished resetting the current domain, in 0.665 seconds
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Domain Reload Profiling: 1906ms
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BeginReloadAssembly (273ms)
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DisableScriptedObjects (12ms)
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CreateAndSetChildDomain (54ms)
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RebuildCommonClasses (7ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (42ms)
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LoadAllAssembliesAndSetupDomain (904ms)
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LoadAssemblies (437ms)
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TypeCache.Refresh (277ms)
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TypeCache.ScanAssembly (238ms)
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AnalyzeDomain (67ms)
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BuildScriptInfoCaches (61ms)
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ResolveRequiredComponents (4ms)
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FinalizeReload (666ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
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BeforeProcessingInitializeOnLoad (99ms)
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ProcessInitializeOnLoadAttributes (438ms)
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ProcessInitializeOnLoadMethodAttributes (83ms)
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EditorAssembliesLoaded (5ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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LogAssemblyErrors (6ms)
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BeforeProcessingInitializeOnLoad (88ms)
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ProcessInitializeOnLoadAttributes (288ms)
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ProcessInitializeOnLoadMethodAttributes (50ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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AcceleratorClientConnectionCallback - disconnected - :0
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WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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@@ -472,13 +469,13 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
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Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8502 unused Assets / (21.8 MB). Loaded Objects now: 9423.
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Memory consumption went from 239.5 MB to 217.6 MB.
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Total: 32.151917 ms (FindLiveObjects: 6.289417 ms CreateObjectMapping: 0.581083 ms MarkObjects: 15.734250 ms DeleteObjects: 8.868083 ms)
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Unloading 8502 unused Assets / (24.5 MB). Loaded Objects now: 9423.
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Memory consumption went from 238.5 MB to 214.0 MB.
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Total: 13.251250 ms (FindLiveObjects: 1.258541 ms CreateObjectMapping: 0.329250 ms MarkObjects: 5.742834 ms DeleteObjects: 5.738542 ms)
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========================================================================
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Received Prepare
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@@ -730,12 +727,11 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
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||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 4.75 ms, found 6 plugins.
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Preloading 1 native plugins for Editor in 7.22 ms.
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Refreshing native plugins compatible for Editor in 19.84 ms, found 6 plugins.
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Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
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||||
Memory consumption went from 224.7 MB to 213.8 MB.
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Total: 30.229958 ms (FindLiveObjects: 1.203916 ms CreateObjectMapping: 0.724542 ms MarkObjects: 24.850000 ms DeleteObjects: 3.022625 ms)
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Memory consumption went from 223.8 MB to 213.0 MB.
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Total: 170.497125 ms (FindLiveObjects: 8.298458 ms CreateObjectMapping: 0.490209 ms MarkObjects: 154.983625 ms DeleteObjects: 6.479542 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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@@ -988,63 +984,18 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
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||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 4.74 ms, found 6 plugins.
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Refreshing native plugins compatible for Editor in 2.65 ms, found 6 plugins.
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Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
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Memory consumption went from 219.7 MB to 208.9 MB.
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Total: 33.319333 ms (FindLiveObjects: 1.138292 ms CreateObjectMapping: 0.273417 ms MarkObjects: 26.291708 ms DeleteObjects: 5.331917 ms)
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Memory consumption went from 218.9 MB to 208.1 MB.
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Total: 58.839209 ms (FindLiveObjects: 1.790042 ms CreateObjectMapping: 1.388291 ms MarkObjects: 50.097042 ms DeleteObjects: 5.012167 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time of request: 2026-11-08T23:43:03.234841Z
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Time since last request: 11562.09986104100062 seconds.
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importAddress: GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: 39d3651a2dc5444ca0801b647b60d47e' -> (Import Result ID: '4b6547906bc4670aef0f9e2530cf6e69') in 0.205 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4834e30a94c46a229f6e5a88a8f36f31 DependenciesID=7bad8dfe48a3a90971c01cae0c9a92c8 StaticDependenciesID=6a066c8c0719c22de5b9534cb5b7e5a3
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time of request: 2026-11-08T23:43:03.473796Z
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Time since last request: 0.000069083 seconds.
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importAddress: GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: d0348e95078ec42dab3d5ac0476bea5e' -> (Import Result ID: '5564c5bf06fad76527ee4e7c09072d23') in 0.206 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d7ecd284ab23b0706da6ed1eead21eb1 DependenciesID=81e3c1cb2b119dbcc8d657340bc197bf StaticDependenciesID=f26ca473086bb192e36f26ed1ee46919
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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||||
Time of request: 2026-11-08T23:43:03.710681Z
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Time since last request: 0.003195458 seconds.
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importAddress: GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: 00995677816949ec99d2bd3546ec6597' -> (Import Result ID: '9ea4bad30295214aef7ddc085763f31c') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ba1a4162e5176f19a8ffbb2f6407439c DependenciesID=6b4d21a5e8d47661d4097a4e681e1b3f StaticDependenciesID=3a4289222d44eb206855b7c1ca0b0fa4
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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||||
Time of request: 2026-11-08T23:43:03.741916Z
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Time since last request: 0.001540417 seconds.
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importAddress: GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'b29a4e4e2d49076fedaec67879f9fe4f') in 0.119 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=190ceda57b694b8c34b8013d50950ba4 DependenciesID=1a53b448f9b44563e2404ebfa599a711 StaticDependenciesID=5a556bdddf4319f897a9d4b6122d1561
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 268
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========================================================================
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Received Import Request.
|
||||
Time of request: 2026-11-08T23:43:03.884886Z
|
||||
Time since last request: 0.000081542 seconds.
|
||||
importAddress: GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
|
||||
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
|
||||
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'fea048965880abd0a86316cc8f7ec9c3') in 0.018 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=00be1bcb57762ba1c8bf73be41c571aa DependenciesID=8b370637bffe7a199d571fe5c72c6acd StaticDependenciesID=aefbae5db0d520c37e5e68e358b5ab3b
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 274
|
||||
========================================================================
|
||||
Received Prepare
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
Begin MonoManager ReloadAssembly
|
||||
Thread 0x16dd3f000 may have been prematurely finalized
|
||||
Thread 0x16c4cb000 may have been prematurely finalized
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Native extension for OSXStandalone target not found
|
||||
@@ -1056,30 +1007,26 @@ Native extension for OSXStandalone target not found
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Scripting: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.309 seconds
|
||||
Domain Reload Profiling: 3808ms
|
||||
BeginReloadAssembly (1548ms)
|
||||
ExecutionOrderSort (21ms)
|
||||
DisableScriptedObjects (105ms)
|
||||
ReleaseScriptingObjects (4ms)
|
||||
CreateAndSetChildDomain (866ms)
|
||||
RebuildCommonClasses (15ms)
|
||||
- Finished resetting the current domain, in 0.801 seconds
|
||||
Domain Reload Profiling: 2188ms
|
||||
BeginReloadAssembly (582ms)
|
||||
DisableScriptedObjects (50ms)
|
||||
CreateAndSetChildDomain (142ms)
|
||||
RebuildCommonClasses (10ms)
|
||||
RebuildNativeTypeToScriptingClass (20ms)
|
||||
initialDomainReloadingComplete (157ms)
|
||||
LoadAllAssembliesAndSetupDomain (757ms)
|
||||
LoadAssemblies (543ms)
|
||||
TypeCache.Refresh (44ms)
|
||||
AnalyzeDomain (33ms)
|
||||
ResolveRequiredComponents (7ms)
|
||||
FinalizeReload (1311ms)
|
||||
initialDomainReloadingComplete (170ms)
|
||||
LoadAllAssembliesAndSetupDomain (604ms)
|
||||
LoadAssemblies (455ms)
|
||||
TypeCache.Refresh (17ms)
|
||||
AnalyzeDomain (36ms)
|
||||
ResolveRequiredComponents (5ms)
|
||||
FinalizeReload (802ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
LogAssemblyErrors (8ms)
|
||||
InitializePlatformSupportModulesInManaged (3ms)
|
||||
BeforeProcessingInitializeOnLoad (116ms)
|
||||
ProcessInitializeOnLoadAttributes (374ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (95ms)
|
||||
EditorAssembliesLoaded (11ms)
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
LogAssemblyErrors (4ms)
|
||||
BeforeProcessingInitializeOnLoad (108ms)
|
||||
ProcessInitializeOnLoadAttributes (271ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (52ms)
|
||||
AwakeInstancesAfterBackupRestoration (18ms)
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
@@ -1327,11 +1274,10 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 3.04 ms, found 6 plugins.
|
||||
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8500 unused Assets / (12.4 MB). Loaded Objects now: 9479.
|
||||
Memory consumption went from 246.1 MB to 233.7 MB.
|
||||
Total: 35.949750 ms (FindLiveObjects: 7.859375 ms CreateObjectMapping: 2.385417 ms MarkObjects: 13.820792 ms DeleteObjects: 11.368666 ms)
|
||||
Unloading 8500 unused Assets / (12.5 MB). Loaded Objects now: 9476.
|
||||
Memory consumption went from 242.1 MB to 229.7 MB.
|
||||
Total: 17.079958 ms (FindLiveObjects: 2.241291 ms CreateObjectMapping: 0.458458 ms MarkObjects: 6.851417 ms DeleteObjects: 7.358458 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
@@ -1585,9 +1531,271 @@ WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShad
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9479.
|
||||
Memory consumption went from 225.7 MB to 214.8 MB.
|
||||
Total: 45.350208 ms (FindLiveObjects: 4.097792 ms CreateObjectMapping: 0.410125 ms MarkObjects: 32.644709 ms DeleteObjects: 7.089208 ms)
|
||||
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
|
||||
Memory consumption went from 222.0 MB to 211.2 MB.
|
||||
Total: 22.793500 ms (FindLiveObjects: 0.821333 ms CreateObjectMapping: 0.238209 ms MarkObjects: 18.260333 ms DeleteObjects: 3.228125 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||
========================================================================
|
||||
Received Prepare
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
|
||||
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
|
||||
Memory consumption went from 221.2 MB to 210.3 MB.
|
||||
Total: 36.490417 ms (FindLiveObjects: 1.399834 ms CreateObjectMapping: 0.856667 ms MarkObjects: 26.582250 ms DeleteObjects: 7.422667 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Editor is closing down
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
Thread 0x410f3b000 may have been prematurely finalized
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
[ExitDontLaunchBugReporter] Exiting without the bug reporter. Application will exit with return code 0
|
||||
Reference in new issue
Block a user