Something fixed

This commit is contained in:
ThomasCharester committed 2026-11-10 00:28:25 +03:00
1 parent f40a10912c
commit 7d236d14cd
72 files changed
+270482 -11409

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+361 -153
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@@ -7,27 +7,18 @@ Darwin version: 25.1.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2026-11-08T23:42:14Z
Date: 2026-11-08T23:44:24Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:42:14.489564Z"
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: true
- Service working directory: Library/DataStore/
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:44:24.402812Z"
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: d53925585d9e4aa38a49b1943c96c71c
Correlation Id: d5784c440ad8ff7e2ef025bb5d9b923c
External correlation Id: 4260735469413961947
Session Id: 1e3fdbd4026045ef81b840cfb7a91f0d
Correlation Id: f644ab7ba1884c2d13a16cceac3cd322
External correlation Id: 4175168373297237853
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.00s, handshake: 0.69s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:42:15.179977Z"
[Licensing::Module] Licensing Background thread has ended after 0.69s
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.01s, handshake: 0.60s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:44:25.01348Z"
[Licensing::Module] Licensing Background thread has ended after 0.61s
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
@@ -41,9 +32,9 @@ AssetImportWorkerHW0
-logFile
Logs/AssetImportWorkerHW0.log
-srvPort
52912
52982
-parentPid
9937
10194
-analyticsCloudUserId
anonymous
-analyticsLocalProjectId
@@ -104,9 +95,9 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
Player connection [8294654080] Target information:
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8294654080] Host joined alternative multi-casting on [225.0.0.222:34997]...
@@ -115,8 +106,17 @@ Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
Refreshing native plugins compatible for Editor in 18.77 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 2.37 ms.
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: true
- Service working directory: Library/DataStore/
Refreshing native plugins compatible for Editor in 16.95 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 3.28 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
@@ -145,12 +145,12 @@ Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Res
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56992
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56241
CodeReloadManager initialized
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000395 seconds.
Registered in 0.000727 seconds.
Native extension for OSXStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -158,23 +158,22 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.600 seconds
Domain Reload Profiling: 2318ms
BeginReloadAssembly (168ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (458ms)
LoadAssemblies (166ms)
TypeCache.Refresh (335ms)
TypeCache.ScanAssembly (303ms)
AnalyzeDomain (5ms)
FinalizeReload (1601ms)
- Finished resetting the current domain, in 1.064 seconds
Domain Reload Profiling: 1532ms
BeginReloadAssembly (114ms)
RebuildCommonClasses (5ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (285ms)
LoadAssemblies (113ms)
TypeCache.Refresh (211ms)
TypeCache.ScanAssembly (195ms)
AnalyzeDomain (1ms)
FinalizeReload (1066ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (5ms)
BeforeProcessingInitializeOnLoad (152ms)
ProcessInitializeOnLoadAttributes (147ms)
ProcessInitializeOnLoadMethodAttributes (1151ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (75ms)
ProcessInitializeOnLoadMethodAttributes (796ms)
Initializing Unity extensions:
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
@@ -190,7 +189,7 @@ Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 16.60 ms, found 6 plugins.
Refreshing native plugins compatible for Editor in 7.51 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
@@ -198,32 +197,30 @@ Native extension for OSXStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Refreshing native plugins compatible for Editor in 3.30 ms, found 6 plugins.
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.118 seconds
Domain Reload Profiling: 2961ms
BeginReloadAssembly (490ms)
DisableScriptedObjects (18ms)
CreateAndSetChildDomain (115ms)
RebuildCommonClasses (13ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (89ms)
LoadAllAssembliesAndSetupDomain (1232ms)
LoadAssemblies (665ms)
TypeCache.Refresh (392ms)
TypeCache.ScanAssembly (340ms)
AnalyzeDomain (128ms)
BuildScriptInfoCaches (109ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1119ms)
- Finished resetting the current domain, in 0.665 seconds
Domain Reload Profiling: 1906ms
BeginReloadAssembly (273ms)
DisableScriptedObjects (12ms)
CreateAndSetChildDomain (54ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (904ms)
LoadAssemblies (437ms)
TypeCache.Refresh (277ms)
TypeCache.ScanAssembly (238ms)
AnalyzeDomain (67ms)
BuildScriptInfoCaches (61ms)
ResolveRequiredComponents (4ms)
FinalizeReload (666ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (99ms)
ProcessInitializeOnLoadAttributes (438ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
EditorAssembliesLoaded (5ms)
AwakeInstancesAfterBackupRestoration (7ms)
LogAssemblyErrors (6ms)
BeforeProcessingInitializeOnLoad (88ms)
ProcessInitializeOnLoadAttributes (288ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AwakeInstancesAfterBackupRestoration (5ms)
AcceleratorClientConnectionCallback - disconnected - :0
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
@@ -472,13 +469,13 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8502 unused Assets / (21.8 MB). Loaded Objects now: 9423.
Memory consumption went from 239.5 MB to 217.6 MB.
Total: 32.151917 ms (FindLiveObjects: 6.289417 ms CreateObjectMapping: 0.581083 ms MarkObjects: 15.734250 ms DeleteObjects: 8.868083 ms)
Unloading 8502 unused Assets / (24.5 MB). Loaded Objects now: 9423.
Memory consumption went from 238.5 MB to 214.0 MB.
Total: 13.251250 ms (FindLiveObjects: 1.258541 ms CreateObjectMapping: 0.329250 ms MarkObjects: 5.742834 ms DeleteObjects: 5.738542 ms)
========================================================================
Received Prepare
@@ -730,12 +727,11 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 4.75 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 7.22 ms.
Refreshing native plugins compatible for Editor in 19.84 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
Memory consumption went from 224.7 MB to 213.8 MB.
Total: 30.229958 ms (FindLiveObjects: 1.203916 ms CreateObjectMapping: 0.724542 ms MarkObjects: 24.850000 ms DeleteObjects: 3.022625 ms)
Memory consumption went from 223.8 MB to 213.0 MB.
Total: 170.497125 ms (FindLiveObjects: 8.298458 ms CreateObjectMapping: 0.490209 ms MarkObjects: 154.983625 ms DeleteObjects: 6.479542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
@@ -988,63 +984,18 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 4.74 ms, found 6 plugins.
Refreshing native plugins compatible for Editor in 2.65 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
Memory consumption went from 219.7 MB to 208.9 MB.
Total: 33.319333 ms (FindLiveObjects: 1.138292 ms CreateObjectMapping: 0.273417 ms MarkObjects: 26.291708 ms DeleteObjects: 5.331917 ms)
Memory consumption went from 218.9 MB to 208.1 MB.
Total: 58.839209 ms (FindLiveObjects: 1.790042 ms CreateObjectMapping: 1.388291 ms MarkObjects: 50.097042 ms DeleteObjects: 5.012167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.234841Z
Time since last request: 11562.09986104100062 seconds.
importAddress: GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 39d3651a2dc5444ca0801b647b60d47e' -> (Import Result ID: '4b6547906bc4670aef0f9e2530cf6e69') in 0.205 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4834e30a94c46a229f6e5a88a8f36f31 DependenciesID=7bad8dfe48a3a90971c01cae0c9a92c8 StaticDependenciesID=6a066c8c0719c22de5b9534cb5b7e5a3
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.473796Z
Time since last request: 0.000069083 seconds.
importAddress: GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: d0348e95078ec42dab3d5ac0476bea5e' -> (Import Result ID: '5564c5bf06fad76527ee4e7c09072d23') in 0.206 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d7ecd284ab23b0706da6ed1eead21eb1 DependenciesID=81e3c1cb2b119dbcc8d657340bc197bf StaticDependenciesID=f26ca473086bb192e36f26ed1ee46919
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.710681Z
Time since last request: 0.003195458 seconds.
importAddress: GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 00995677816949ec99d2bd3546ec6597' -> (Import Result ID: '9ea4bad30295214aef7ddc085763f31c') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ba1a4162e5176f19a8ffbb2f6407439c DependenciesID=6b4d21a5e8d47661d4097a4e681e1b3f StaticDependenciesID=3a4289222d44eb206855b7c1ca0b0fa4
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.741916Z
Time since last request: 0.001540417 seconds.
importAddress: GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'b29a4e4e2d49076fedaec67879f9fe4f') in 0.119 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=190ceda57b694b8c34b8013d50950ba4 DependenciesID=1a53b448f9b44563e2404ebfa599a711 StaticDependenciesID=5a556bdddf4319f897a9d4b6122d1561
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 268
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.884886Z
Time since last request: 0.000081542 seconds.
importAddress: GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'fea048965880abd0a86316cc8f7ec9c3') in 0.018 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=00be1bcb57762ba1c8bf73be41c571aa DependenciesID=8b370637bffe7a199d571fe5c72c6acd StaticDependenciesID=aefbae5db0d520c37e5e68e358b5ab3b
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 274
========================================================================
Received Prepare
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Thread 0x16dd3f000 may have been prematurely finalized
Thread 0x16c4cb000 may have been prematurely finalized
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Native extension for OSXStandalone target not found
@@ -1056,30 +1007,26 @@ Native extension for OSXStandalone target not found
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.309 seconds
Domain Reload Profiling: 3808ms
BeginReloadAssembly (1548ms)
ExecutionOrderSort (21ms)
DisableScriptedObjects (105ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (866ms)
RebuildCommonClasses (15ms)
- Finished resetting the current domain, in 0.801 seconds
Domain Reload Profiling: 2188ms
BeginReloadAssembly (582ms)
DisableScriptedObjects (50ms)
CreateAndSetChildDomain (142ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (157ms)
LoadAllAssembliesAndSetupDomain (757ms)
LoadAssemblies (543ms)
TypeCache.Refresh (44ms)
AnalyzeDomain (33ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1311ms)
initialDomainReloadingComplete (170ms)
LoadAllAssembliesAndSetupDomain (604ms)
LoadAssemblies (455ms)
TypeCache.Refresh (17ms)
AnalyzeDomain (36ms)
ResolveRequiredComponents (5ms)
FinalizeReload (802ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (8ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (116ms)
ProcessInitializeOnLoadAttributes (374ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
EditorAssembliesLoaded (11ms)
AwakeInstancesAfterBackupRestoration (27ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (108ms)
ProcessInitializeOnLoadAttributes (271ms)
ProcessInitializeOnLoadMethodAttributes (52ms)
AwakeInstancesAfterBackupRestoration (18ms)
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -1327,11 +1274,10 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 3.04 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8500 unused Assets / (12.4 MB). Loaded Objects now: 9479.
Memory consumption went from 246.1 MB to 233.7 MB.
Total: 35.949750 ms (FindLiveObjects: 7.859375 ms CreateObjectMapping: 2.385417 ms MarkObjects: 13.820792 ms DeleteObjects: 11.368666 ms)
Unloading 8500 unused Assets / (12.5 MB). Loaded Objects now: 9476.
Memory consumption went from 242.1 MB to 229.7 MB.
Total: 17.079958 ms (FindLiveObjects: 2.241291 ms CreateObjectMapping: 0.458458 ms MarkObjects: 6.851417 ms DeleteObjects: 7.358458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
@@ -1585,9 +1531,271 @@ WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShad
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9479.
Memory consumption went from 225.7 MB to 214.8 MB.
Total: 45.350208 ms (FindLiveObjects: 4.097792 ms CreateObjectMapping: 0.410125 ms MarkObjects: 32.644709 ms DeleteObjects: 7.089208 ms)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
Memory consumption went from 222.0 MB to 211.2 MB.
Total: 22.793500 ms (FindLiveObjects: 0.821333 ms CreateObjectMapping: 0.238209 ms MarkObjects: 18.260333 ms DeleteObjects: 3.228125 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
========================================================================
Received Prepare
AcceleratorClientConnectionCallback - disconnected - :0
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
Memory consumption went from 221.2 MB to 210.3 MB.
Total: 36.490417 ms (FindLiveObjects: 1.399834 ms CreateObjectMapping: 0.856667 ms MarkObjects: 26.582250 ms DeleteObjects: 7.422667 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Editor is closing down
AcceleratorClientConnectionCallback - disconnected - :0
Thread 0x410f3b000 may have been prematurely finalized
AssetImportWorker is now disconnected from the server
Process exiting
[ExitDontLaunchBugReporter] Exiting without the bug reporter. Application will exit with return code 0