Something fixed

This commit is contained in:
ThomasCharester committed 2026-11-10 00:28:25 +03:00
1 parent f40a10912c
commit 7d236d14cd
72 files changed
+270482 -11409

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+361 -153
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@@ -7,27 +7,18 @@ Darwin version: 25.1.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2026-11-08T23:42:14Z
Date: 2026-11-08T23:44:24Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:42:14.489564Z"
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: true
- Service working directory: Library/DataStore/
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:44:24.402812Z"
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: d53925585d9e4aa38a49b1943c96c71c
Correlation Id: d5784c440ad8ff7e2ef025bb5d9b923c
External correlation Id: 4260735469413961947
Session Id: 1e3fdbd4026045ef81b840cfb7a91f0d
Correlation Id: f644ab7ba1884c2d13a16cceac3cd322
External correlation Id: 4175168373297237853
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.00s, handshake: 0.69s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:42:15.179977Z"
[Licensing::Module] Licensing Background thread has ended after 0.69s
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.01s, handshake: 0.60s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:44:25.01348Z"
[Licensing::Module] Licensing Background thread has ended after 0.61s
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
@@ -41,9 +32,9 @@ AssetImportWorkerHW0
-logFile
Logs/AssetImportWorkerHW0.log
-srvPort
52912
52982
-parentPid
9937
10194
-analyticsCloudUserId
anonymous
-analyticsLocalProjectId
@@ -104,9 +95,9 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
Player connection [8294654080] Target information:
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8294654080] Host joined alternative multi-casting on [225.0.0.222:34997]...
@@ -115,8 +106,17 @@ Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
Refreshing native plugins compatible for Editor in 18.77 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 2.37 ms.
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: true
- Service working directory: Library/DataStore/
Refreshing native plugins compatible for Editor in 16.95 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 3.28 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
@@ -145,12 +145,12 @@ Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Res
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56992
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56241
CodeReloadManager initialized
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000395 seconds.
Registered in 0.000727 seconds.
Native extension for OSXStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -158,23 +158,22 @@ Package Manager log level set to [2]
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.600 seconds
Domain Reload Profiling: 2318ms
BeginReloadAssembly (168ms)
RebuildCommonClasses (11ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (458ms)
LoadAssemblies (166ms)
TypeCache.Refresh (335ms)
TypeCache.ScanAssembly (303ms)
AnalyzeDomain (5ms)
FinalizeReload (1601ms)
- Finished resetting the current domain, in 1.064 seconds
Domain Reload Profiling: 1532ms
BeginReloadAssembly (114ms)
RebuildCommonClasses (5ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (285ms)
LoadAssemblies (113ms)
TypeCache.Refresh (211ms)
TypeCache.ScanAssembly (195ms)
AnalyzeDomain (1ms)
FinalizeReload (1066ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (5ms)
BeforeProcessingInitializeOnLoad (152ms)
ProcessInitializeOnLoadAttributes (147ms)
ProcessInitializeOnLoadMethodAttributes (1151ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (75ms)
ProcessInitializeOnLoadMethodAttributes (796ms)
Initializing Unity extensions:
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
@@ -190,7 +189,7 @@ Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 16.60 ms, found 6 plugins.
Refreshing native plugins compatible for Editor in 7.51 ms, found 6 plugins.
Native extension for OSXStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
@@ -198,32 +197,30 @@ Native extension for OSXStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Refreshing native plugins compatible for Editor in 3.30 ms, found 6 plugins.
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.118 seconds
Domain Reload Profiling: 2961ms
BeginReloadAssembly (490ms)
DisableScriptedObjects (18ms)
CreateAndSetChildDomain (115ms)
RebuildCommonClasses (13ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (89ms)
LoadAllAssembliesAndSetupDomain (1232ms)
LoadAssemblies (665ms)
TypeCache.Refresh (392ms)
TypeCache.ScanAssembly (340ms)
AnalyzeDomain (128ms)
BuildScriptInfoCaches (109ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1119ms)
- Finished resetting the current domain, in 0.665 seconds
Domain Reload Profiling: 1906ms
BeginReloadAssembly (273ms)
DisableScriptedObjects (12ms)
CreateAndSetChildDomain (54ms)
RebuildCommonClasses (7ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (904ms)
LoadAssemblies (437ms)
TypeCache.Refresh (277ms)
TypeCache.ScanAssembly (238ms)
AnalyzeDomain (67ms)
BuildScriptInfoCaches (61ms)
ResolveRequiredComponents (4ms)
FinalizeReload (666ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (3ms)
BeforeProcessingInitializeOnLoad (99ms)
ProcessInitializeOnLoadAttributes (438ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
EditorAssembliesLoaded (5ms)
AwakeInstancesAfterBackupRestoration (7ms)
LogAssemblyErrors (6ms)
BeforeProcessingInitializeOnLoad (88ms)
ProcessInitializeOnLoadAttributes (288ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AwakeInstancesAfterBackupRestoration (5ms)
AcceleratorClientConnectionCallback - disconnected - :0
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
@@ -472,13 +469,13 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8502 unused Assets / (21.8 MB). Loaded Objects now: 9423.
Memory consumption went from 239.5 MB to 217.6 MB.
Total: 32.151917 ms (FindLiveObjects: 6.289417 ms CreateObjectMapping: 0.581083 ms MarkObjects: 15.734250 ms DeleteObjects: 8.868083 ms)
Unloading 8502 unused Assets / (24.5 MB). Loaded Objects now: 9423.
Memory consumption went from 238.5 MB to 214.0 MB.
Total: 13.251250 ms (FindLiveObjects: 1.258541 ms CreateObjectMapping: 0.329250 ms MarkObjects: 5.742834 ms DeleteObjects: 5.738542 ms)
========================================================================
Received Prepare
@@ -730,12 +727,11 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 4.75 ms, found 6 plugins.
Preloading 1 native plugins for Editor in 7.22 ms.
Refreshing native plugins compatible for Editor in 19.84 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
Memory consumption went from 224.7 MB to 213.8 MB.
Total: 30.229958 ms (FindLiveObjects: 1.203916 ms CreateObjectMapping: 0.724542 ms MarkObjects: 24.850000 ms DeleteObjects: 3.022625 ms)
Memory consumption went from 223.8 MB to 213.0 MB.
Total: 170.497125 ms (FindLiveObjects: 8.298458 ms CreateObjectMapping: 0.490209 ms MarkObjects: 154.983625 ms DeleteObjects: 6.479542 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
@@ -988,63 +984,18 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 4.74 ms, found 6 plugins.
Refreshing native plugins compatible for Editor in 2.65 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
Memory consumption went from 219.7 MB to 208.9 MB.
Total: 33.319333 ms (FindLiveObjects: 1.138292 ms CreateObjectMapping: 0.273417 ms MarkObjects: 26.291708 ms DeleteObjects: 5.331917 ms)
Memory consumption went from 218.9 MB to 208.1 MB.
Total: 58.839209 ms (FindLiveObjects: 1.790042 ms CreateObjectMapping: 1.388291 ms MarkObjects: 50.097042 ms DeleteObjects: 5.012167 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.234841Z
Time since last request: 11562.09986104100062 seconds.
importAddress: GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 39d3651a2dc5444ca0801b647b60d47e' -> (Import Result ID: '4b6547906bc4670aef0f9e2530cf6e69') in 0.205 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4834e30a94c46a229f6e5a88a8f36f31 DependenciesID=7bad8dfe48a3a90971c01cae0c9a92c8 StaticDependenciesID=6a066c8c0719c22de5b9534cb5b7e5a3
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.473796Z
Time since last request: 0.000069083 seconds.
importAddress: GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: d0348e95078ec42dab3d5ac0476bea5e' -> (Import Result ID: '5564c5bf06fad76527ee4e7c09072d23') in 0.206 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d7ecd284ab23b0706da6ed1eead21eb1 DependenciesID=81e3c1cb2b119dbcc8d657340bc197bf StaticDependenciesID=f26ca473086bb192e36f26ed1ee46919
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.710681Z
Time since last request: 0.003195458 seconds.
importAddress: GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 00995677816949ec99d2bd3546ec6597' -> (Import Result ID: '9ea4bad30295214aef7ddc085763f31c') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ba1a4162e5176f19a8ffbb2f6407439c DependenciesID=6b4d21a5e8d47661d4097a4e681e1b3f StaticDependenciesID=3a4289222d44eb206855b7c1ca0b0fa4
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.741916Z
Time since last request: 0.001540417 seconds.
importAddress: GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'b29a4e4e2d49076fedaec67879f9fe4f') in 0.119 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=190ceda57b694b8c34b8013d50950ba4 DependenciesID=1a53b448f9b44563e2404ebfa599a711 StaticDependenciesID=5a556bdddf4319f897a9d4b6122d1561
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 268
========================================================================
Received Import Request.
Time of request: 2026-11-08T23:43:03.884886Z
Time since last request: 0.000081542 seconds.
importAddress: GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'fea048965880abd0a86316cc8f7ec9c3') in 0.018 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=00be1bcb57762ba1c8bf73be41c571aa DependenciesID=8b370637bffe7a199d571fe5c72c6acd StaticDependenciesID=aefbae5db0d520c37e5e68e358b5ab3b
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 274
========================================================================
Received Prepare
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Thread 0x16dd3f000 may have been prematurely finalized
Thread 0x16c4cb000 may have been prematurely finalized
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Native extension for OSXStandalone target not found
@@ -1056,30 +1007,26 @@ Native extension for OSXStandalone target not found
[Package Manager] Cannot connect to Unity Package Manager local server
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.309 seconds
Domain Reload Profiling: 3808ms
BeginReloadAssembly (1548ms)
ExecutionOrderSort (21ms)
DisableScriptedObjects (105ms)
ReleaseScriptingObjects (4ms)
CreateAndSetChildDomain (866ms)
RebuildCommonClasses (15ms)
- Finished resetting the current domain, in 0.801 seconds
Domain Reload Profiling: 2188ms
BeginReloadAssembly (582ms)
DisableScriptedObjects (50ms)
CreateAndSetChildDomain (142ms)
RebuildCommonClasses (10ms)
RebuildNativeTypeToScriptingClass (20ms)
initialDomainReloadingComplete (157ms)
LoadAllAssembliesAndSetupDomain (757ms)
LoadAssemblies (543ms)
TypeCache.Refresh (44ms)
AnalyzeDomain (33ms)
ResolveRequiredComponents (7ms)
FinalizeReload (1311ms)
initialDomainReloadingComplete (170ms)
LoadAllAssembliesAndSetupDomain (604ms)
LoadAssemblies (455ms)
TypeCache.Refresh (17ms)
AnalyzeDomain (36ms)
ResolveRequiredComponents (5ms)
FinalizeReload (802ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (8ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (116ms)
ProcessInitializeOnLoadAttributes (374ms)
ProcessInitializeOnLoadMethodAttributes (95ms)
EditorAssembliesLoaded (11ms)
AwakeInstancesAfterBackupRestoration (27ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (108ms)
ProcessInitializeOnLoadAttributes (271ms)
ProcessInitializeOnLoadMethodAttributes (52ms)
AwakeInstancesAfterBackupRestoration (18ms)
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -1327,11 +1274,10 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 3.04 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8500 unused Assets / (12.4 MB). Loaded Objects now: 9479.
Memory consumption went from 246.1 MB to 233.7 MB.
Total: 35.949750 ms (FindLiveObjects: 7.859375 ms CreateObjectMapping: 2.385417 ms MarkObjects: 13.820792 ms DeleteObjects: 11.368666 ms)
Unloading 8500 unused Assets / (12.5 MB). Loaded Objects now: 9476.
Memory consumption went from 242.1 MB to 229.7 MB.
Total: 17.079958 ms (FindLiveObjects: 2.241291 ms CreateObjectMapping: 0.458458 ms MarkObjects: 6.851417 ms DeleteObjects: 7.358458 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
@@ -1585,9 +1531,271 @@ WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShad
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9479.
Memory consumption went from 225.7 MB to 214.8 MB.
Total: 45.350208 ms (FindLiveObjects: 4.097792 ms CreateObjectMapping: 0.410125 ms MarkObjects: 32.644709 ms DeleteObjects: 7.089208 ms)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
Memory consumption went from 222.0 MB to 211.2 MB.
Total: 22.793500 ms (FindLiveObjects: 0.821333 ms CreateObjectMapping: 0.238209 ms MarkObjects: 18.260333 ms DeleteObjects: 3.228125 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
========================================================================
Received Prepare
AcceleratorClientConnectionCallback - disconnected - :0
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
Memory consumption went from 221.2 MB to 210.3 MB.
Total: 36.490417 ms (FindLiveObjects: 1.399834 ms CreateObjectMapping: 0.856667 ms MarkObjects: 26.582250 ms DeleteObjects: 7.422667 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Editor is closing down
AcceleratorClientConnectionCallback - disconnected - :0
Thread 0x410f3b000 may have been prematurely finalized
AssetImportWorker is now disconnected from the server
Process exiting
[ExitDontLaunchBugReporter] Exiting without the bug reporter. Application will exit with return code 0
File diff suppressed because it is too large. Load diff
-9
View File
@@ -1,9 +0,0 @@
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
- Shared memory size: 1073741824
- Command buffer id: 1052672
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: true
- Service working directory: Library/DataStore/
File diff suppressed because it is too large. Load diff
+1
View File
@@ -7,3 +7,4 @@ Initialising UDS system complete:
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
Shut down UDS service system complete
-2
View File
@@ -1,4 +1,3 @@
[Warning] Acquired exclusive lock but discovered existing shared memory pool, destroying and reinitialising
Initialising UDS system complete:
- System type: Client
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
@@ -7,4 +6,3 @@ Initialising UDS system complete:
- Command buffer size: 8192
- Hashmap size: 4194304
- Service connected: false
Shut down UDS service system complete
+441 -340
View File
@@ -7,13 +7,13 @@ Darwin version: 25.1.0
Architecture: arm64
Running under Rosetta: NO
Available memory: 8192 MB
Date: 2026-11-08T23:41:57Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 9938)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 9940)
VBCSCompiler prewarm took 8.84 ms
Date: 2026-11-08T23:44:11Z
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 10195)
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 10197)
VBCSCompiler prewarm took 7.89 ms
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
[Licensing::Module] Successfully launched the LicensingClient (PId: 9941)
[Licensing::Module] Successfully launched the LicensingClient (PId: 10198)
COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
@@ -23,16 +23,16 @@ COMMAND LINE ARGUMENTS:
/Applications/Rider.app/Contents/MacOS/rider
Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
/Users/angelofdeath/Projects/Hasebe
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:41:58.034173Z"
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:44:11.968257Z"
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.18.3+d7ffd15
Session Id: 2b1ac305fc6146b08f122efe86e9917e
Correlation Id: d5784c440ad8ff7e2ef025bb5d9b923c
External correlation Id: 8197737471887559544
Session Id: a9224072124a48ec82b19b4362c140f2
Correlation Id: f644ab7ba1884c2d13a16cceac3cd322
External correlation Id: 4903859408749836797
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.57s, validation: 0.10s, handshake: 0.45s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:41:58.582341Z"
[Licensing::Module] Connected to LicensingClient (PId: 9941, launch time: 0.00, total connection time: 1.12s)
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.38s, validation: 0.09s, handshake: 0.59s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:44:12.654795Z"
[Licensing::Module] Connected to LicensingClient (PId: 10198, launch time: 0.00, total connection time: 1.07s)
[Licensing::Module] Error: Access token is unavailable; failed to update
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
@@ -40,9 +40,9 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.02
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] Licensing Background thread has ended after 1.16s
[Licensing::Module] Licensing Background thread has ended after 1.18s
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
@@ -82,16 +82,16 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
Player connection [8294654080] Target information:
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 55504 [Flags] 2 [Guid] 3669851801 [EditorId] 3669851801 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 55504 [Flags] 2 [Guid] 1882911179 [EditorId] 1882911179 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 55504 [Flags] 2 [Guid] 3669851801 [EditorId] 3669851801 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 55504 [Flags] 2 [Guid] 1882911179 [EditorId] 1882911179 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
Player connection [8294654080] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8294654080] Host joined alternative multi-casting on [225.0.0.222:34997]...
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
[Package Manager] Connected to IPC stream "Upm-9937" after 0.0 seconds.
[Package Manager] Connected to IPC stream "Upm-10194" after 0.0 seconds.
[Licensing::Client] Successfully resolved entitlement details
Library Redirect Path: Library/
[Warning] Acquired exclusive lock but discovered existing shared memory pool, destroying and reinitialising
@@ -105,8 +105,8 @@ Initialising UDS system complete:
- Service connected: false
Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
Refreshing native plugins compatible for Editor in 8.13 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 2.99 ms.
Refreshing native plugins compatible for Editor in 2.51 ms, found 1 plugins.
Preloading 1 native plugins for Editor in 2.04 ms.
[Physics::Module] Selected backend (deferred post-plugins).
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
@@ -134,36 +134,35 @@ Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Res
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56937
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56194
CodeReloadManager initialized
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000926 seconds.
Registered in 0.000925 seconds.
Native extension for OSXStandalone target not found
Package Manager log level set to [2]
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.029 seconds
Domain Reload Profiling: 1485ms
BeginReloadAssembly (122ms)
CreateAndSetChildDomain (5ms)
- Finished resetting the current domain, in 1.143 seconds
Domain Reload Profiling: 1607ms
BeginReloadAssembly (127ms)
CreateAndSetChildDomain (8ms)
RebuildCommonClasses (4ms)
RebuildNativeTypeToScriptingClass (18ms)
RebuildNativeTypeToScriptingClass (17ms)
initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (260ms)
LoadAssemblies (115ms)
TypeCache.Refresh (187ms)
LoadAllAssembliesAndSetupDomain (263ms)
LoadAssemblies (119ms)
TypeCache.Refresh (185ms)
TypeCache.ScanAssembly (171ms)
AnalyzeDomain (1ms)
FinalizeReload (1030ms)
FinalizeReload (1144ms)
SetupLoadedEditorAssemblies (0ms)
InitializePlatformSupportModulesInManaged (3ms)
BeforeProcessingInitializeOnLoad (79ms)
ProcessInitializeOnLoadAttributes (89ms)
ProcessInitializeOnLoadMethodAttributes (702ms)
BeforeProcessingInitializeOnLoad (80ms)
ProcessInitializeOnLoadAttributes (75ms)
ProcessInitializeOnLoadMethodAttributes (804ms)
[Licensing::Client] Successfully resolved entitlement details
Application.AssetDatabase Initial Refresh Start
[Package Manager] Restoring resolved packages state from cache
@@ -243,155 +242,101 @@ Application.AssetDatabase Initial Refresh Start
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.03 seconds
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
[Package Manager] Done registering packages in 0.02 seconds
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
WorkingDir: /Users/angelofdeath/Projects/Hasebe
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
ExitCode: 0 Duration: 1s656ms
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[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
1 processor(s) skipped this assembly
running Unity.Jobs.CodeGen.JobsILPostProcessor
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
*** Tundra build success (1.64 seconds), 9 items updated, 1283 evaluated
AssetDatabase: script compilation time: 2.403498s
ExitCode: 0 Duration: 0s474ms
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
*** Tundra build success (0.45 seconds), 1 items updated, 1283 evaluated
AssetDatabase: script compilation time: 1.143726s
Begin MonoManager ReloadAssembly
Total cache size 267642340
Total cache size after purge 267642340, took 00:00:00.2716006
Total cache size after purge 267642340, took 00:00:00.2466473
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 18.28 ms, found 6 plugins.
Refreshing native plugins compatible for Editor in 5.27 ms, found 6 plugins.
Native extension for OSXStandalone target not found
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.394 seconds
Domain Reload Profiling: 2447ms
BeginReloadAssembly (201ms)
DisableScriptedObjects (18ms)
CreateAndSetChildDomain (47ms)
- Finished resetting the current domain, in 1.147 seconds
Domain Reload Profiling: 2096ms
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CreateAndSetChildDomain (52ms)
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initialDomainReloadingComplete (49ms)
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initialDomainReloadingComplete (45ms)
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TypeCache.ScanAssembly (185ms)
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Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
Asset Pipeline Refresh (id=473a62ee923f94cf4805157974ef36a5): Total: 6.720 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
Asset Pipeline Refresh (id=cbc226334da244ceab86ebef7ed2aab6): Total: 4.612 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
(Values over 0.05ms)
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Asset DB Process Time: managed=0 ms, native=2688 ms
Asset DB Callback time: managed=352 ms, native=44 ms
Scripting: domain reloads=1, domain reload time=1114 ms, compile time=2406 ms, other=113 ms
Asset DB Process Time: managed=0 ms, native=2277 ms
Asset DB Callback time: managed=35 ms, native=20 ms
Scripting: domain reloads=1, domain reload time=1022 ms, compile time=1145 ms, other=110 ms
Project Asset Count: scripts=1919, non-scripts=3252
Asset File Changes: new=0, changed=2, moved=0, deleted=0
Asset File Changes: new=0, changed=0, moved=0, deleted=0
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Collect global state as custom dependencies: 21.865ms
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SyncVS.PostprocessSyncProject 2.060ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.225ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.210ms
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EditModeScopePostprocessor.OnPostprocessAllAssets 0.697ms
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MaterialPostprocessor.OnPostprocessAllAssets 0.475ms
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AssetEvents.OnPostprocessAllAssets 0.196ms
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ThemePostprocessor.OnPostprocessAllAssets 0.130ms
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SpeedTreePostProcessor.OnPostprocessAllAssets 0.112ms
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AudioContainerPostProcessor.OnPostprocessAllAssets 0.074ms
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SpeedTree9Postprocessor.OnPostprocessAllAssets 1.527ms
EditModeScopePostprocessor.OnPostprocessAllAssets 1.104ms
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ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.401ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.252ms
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ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.193ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.191ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.153ms
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GenerateScriptTypeSerializationHashes: 6.415ms
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Application.AssetDatabase Initial Refresh End
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.05 seconds
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
Scanning for USB devices : 0.041ms
Scanning for USB devices : 0.035ms
Initializing Unity extensions:
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
@@ -415,97 +360,109 @@ Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collection
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
2026-11-09 02:42:16.341 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9ce8f99a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:42:16.349 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c70c2ee0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:44:25.942 Unity[10194:163090] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9acbe59a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:44:25.948 Unity[10194:163090] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9ac442f80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
Unloading 109 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 2.594 ms
Integration: 40.675 ms
Integration of assets: 0.003 ms
Thread Wait Time: 0.017 ms
Total Operation Time: 43.289 ms
Unloading 8515 unused Assets / (17.7 MB). Loaded Objects now: 9537.
Memory consumption went from 334.1 MB to 316.4 MB.
Total: 62.132792 ms (FindLiveObjects: 1.062084 ms CreateObjectMapping: 1.063166 ms MarkObjects: 20.732459 ms DeleteObjects: 38.976958 ms)
Deserialize: 3.586 ms
Integration: 32.475 ms
Integration of assets: 0.012 ms
Thread Wait Time: -0.004 ms
Total Operation Time: 36.069 ms
Unloading 8515 unused Assets / (22.2 MB). Loaded Objects now: 9534.
Memory consumption went from 329.6 MB to 307.3 MB.
Total: 48.073875 ms (FindLiveObjects: 1.000125 ms CreateObjectMapping: 0.421084 ms MarkObjects: 18.989750 ms DeleteObjects: 27.502667 ms)
[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
2026-11-09 02:42:18.283 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c63e6620 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
2026-11-09 02:42:18.287 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c70c01e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
[Project] Loading completed in 20.898 seconds
Project init time: 18.122 seconds
[Project] Loading completed in 15.558 seconds
Project init time: 13.824 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.006 seconds
Asset Database init time: 3.270 seconds
Global illumination init time: 0.009 seconds
Assemblies load time: 1.545 seconds
Unity extensions init time: 0.045 seconds
Asset Database refresh time: 6.729 seconds
Scene opening time: 2.086 seconds
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1794181338327,"processId":9937,"projectLoad":20.898365917,"projectInit":18.122435291,"templateInit":0.0,"packageManagerInit":0.006441458,"assetDatabaseInit":3.269554333,"globalIlluminationInit":0.00913175,"assembliesLoad":1.545168333,"unityExtensionsInit":0.044633583,"assetDatabaseRefresh":6.728643417,"sceneOpening":2.086105292}
##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1794181338328,"processId":9937,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
Package Manager init time: 0.002 seconds
Asset Database init time: 2.921 seconds
Global illumination init time: 0.002 seconds
Assemblies load time: 1.646 seconds
Unity extensions init time: 0.051 seconds
Asset Database refresh time: 4.615 seconds
Scene opening time: 1.390 seconds
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1794181467122,"processId":10194,"projectLoad":15.557996750000001,"projectInit":13.823598458,"templateInit":0.0,"packageManagerInit":0.002251666,"assetDatabaseInit":2.92133575,"globalIlluminationInit":0.002085042,"assembliesLoad":1.645875125,"unityExtensionsInit":0.051118375,"assetDatabaseRefresh":4.615186958,"sceneOpening":1.390361458}
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Subscribe to USB device events
Worker ready: AssetImportWorkerHW0 0
GPU Resident Drawer created.
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.010s, timestamps: [20.941 - 20.951]
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.008s, timestamps: [15.578 - 15.586]
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
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Asset Pipeline Refresh (id=7542d223b332e461dac93f1eb96d89d6): Total: 0.656 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
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Asset DB Process Time: managed=0 ms, native=655 ms
Asset DB Callback time: managed=0 ms, native=0 ms
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ProcessAssetsWithTransientArtifactChanges: 5.650ms
CategorizeAssets: 137.325ms
ImportOutOfDateAssets: 4.867ms (0.148ms without children)
ReloadNativeAssets: 0.494ms
UnloadImportedAssets: 0.063ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.474ms
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GatherAllCurrentPrimaryImportResultRevisions: 14.857ms
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Untracked: 74.095ms
InvokeCustomDependenciesCallbacks: 0.349ms
ApplyChangesToAssetFolders: 1.729ms
Scan: 459.858ms
Collect global state as custom dependencies: 1.852ms
OnSourceAssetsModified: 0.323ms
ProcessAssetsWithTransientArtifactChanges: 7.162ms
CategorizeAssets: 64.212ms
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ReloadNativeAssets: 0.099ms
UnloadImportedAssets: 0.093ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.563ms
ImportSchedulerStart: 2.833ms
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TrimDiskCacheJob: Current cache size 0mb
Asset Pipeline Refresh (id=3208ce0b35f154df9aff1201a4b10948): Total: 0.337 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
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Asset DB Process Time: managed=0 ms, native=335 ms
Asset DB Callback time: managed=0 ms, native=0 ms
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
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ApplyChangesToAssetFolders: 0.223ms
Scan: 320.150ms
Collect global state as custom dependencies: 3.263ms
GatherAllCurrentPrimaryImportResultRevisions: 1.371ms
UnloadStreamsBegin: 0.181ms
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Start Indexing on Editor startup
[Indexing] Starting Initial Indexing for Assets
Asset Pipeline Refresh (id=786af31d2f3b742838e054aab8865bd7): Total: 0.151 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.060 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
Asset Pipeline Refresh (id=851f8466107484a7bbbf283638ca069d): Total: 0.151 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log
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[Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '9ea4bad30295214aef7ddc085763f31c') in 0.02958925 seconds
[Worker0] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'b29a4e4e2d49076fedaec67879f9fe4f') in 0.141399875 seconds
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'fea048965880abd0a86316cc8f7ec9c3') in 0.041688958 seconds
Worker ready: AssetImportWorkerHW2 2
Worker ready: AssetImportWorkerHW1 1
[Licensing::Client] Successfully resolved entitlement details
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.036 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
Preloading 1 native plugins for Editor in 17.92 ms.
Asset Pipeline Refresh (id=749bb51c8c4944b4294833e0933ac95c): Total: 0.278 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Thread 0x43c887000 may have been prematurely finalized
GPU Resident Drawer disposed.
Thread 0x43c3c7000 may have been prematurely finalized
Reloading assemblies for play mode.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
<CFData 0x9ab4aaee0 [0x1efcb3ab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Native extension for OSXStandalone target not found
@@ -513,118 +470,115 @@ ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Scripting: successfully reloaded assembly
- Finished resetting the current domain, in 1.667 seconds
Domain Reload Profiling: 3076ms
BeginReloadAssembly (1045ms)
ExecutionOrderSort (7ms)
DisableScriptedObjects (168ms)
CreateAndSetChildDomain (508ms)
RebuildCommonClasses (8ms)
- Finished resetting the current domain, in 1.561 seconds
Domain Reload Profiling: 2617ms
BeginReloadAssembly (711ms)
DisableScriptedObjects (91ms)
CreateAndSetChildDomain (312ms)
RebuildCommonClasses (9ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (297ms)
LoadAssemblies (169ms)
TypeCache.Refresh (20ms)
AnalyzeDomain (47ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1669ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (276ms)
LoadAssemblies (164ms)
TypeCache.Refresh (13ms)
AnalyzeDomain (33ms)
ResolveRequiredComponents (16ms)
FinalizeReload (1561ms)
SetupLoadedEditorAssemblies (0ms)
LogAssemblyErrors (4ms)
BeforeProcessingInitializeOnLoad (83ms)
ProcessInitializeOnLoadAttributes (355ms)
ProcessInitializeOnLoadMethodAttributes (104ms)
AwakeInstancesAfterBackupRestoration (706ms)
BeforeProcessingInitializeOnLoad (89ms)
ProcessInitializeOnLoadAttributes (373ms)
ProcessInitializeOnLoadMethodAttributes (102ms)
EditorAssembliesLoaded (3ms)
AwakeInstancesAfterBackupRestoration (575ms)
No restricted APIs configured; Validation skipped.
Checking 25 assemblies for restricted APIs found 0 usage(s) in 4 ms
Checking 25 assemblies for restricted APIs found 0 usage(s) in 3 ms
Asset Pipeline Refresh (id=79a5db2b7ae2b463aa33838204301e8d): Total: 5.835 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
Asset Pipeline Refresh (id=e178e7e2b4ce6416a82d8c6e236412e3): Total: 4.855 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
(Values over 0.05ms)
Summary:
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Asset DB Process Time: managed=0 ms, native=2361 ms
Asset DB Callback time: managed=1707 ms, native=252 ms
Scripting: domain reloads=1, domain reload time=1512 ms, compile time=1 ms, other=0 ms
Asset DB Process Time: managed=0 ms, native=2084 ms
Asset DB Callback time: managed=1398 ms, native=206 ms
Scripting: domain reloads=1, domain reload time=1164 ms, compile time=2 ms, other=0 ms
Project Asset Count: scripts=1919, non-scripts=3252
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeCustomDependenciesCallbacks: 0.338ms
InvokePackagesCallback: 2.372ms
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Collect global state as custom dependencies: 2.310ms
OnSourceAssetsModified: 0.180ms
ProcessAssetsWithTransientArtifactChanges: 275.404ms
CategorizeAssets: 93.967ms
CompileScripts: 1.353ms
ImportOutOfDateAssets: 1680.276ms (1674.391ms without children)
CollectScriptTypesHashes: 34.479ms
ReloadNativeAssets: 1.369ms
UnloadImportedAssets: 2.288ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.761ms
ImportSchedulerStart: 1.409ms
PostProcessAllAssets: 1914.819ms
AssemblyValidation.PostprocessAllAssets 56.873ms
PostProcessCallbackCreateDeferredMaterials 20.397ms
PostprocessAssetsUpdateCachedIcon 17.799ms
ComputeShaderImportPostprocess 11.466ms
RaytracingShaderImportPostprocess 10.800ms
ShaderAssetModifiedCallback 10.458ms
SpeedTreeImporter.PostprocessAllAssets 9.132ms
LocalizationDatabase.AssetDatabasePostprocessCallback 4.993ms
BlockShaderImporter.PostprocessAllAssets 4.764ms
XRBuildSystem.XRAssetImported 0.272ms
MonoPostProcessAllAssets: 1700.052ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 535.265ms
NugetAssetPostprocessor.OnPostprocessAllAssets 211.910ms
PostProcessor.OnPostprocessAllAssets 116.206ms
AssetPostprocessor.OnPostprocessAllAssets 80.652ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 79.600ms
MaterialPostprocessor.OnPostprocessAllAssets 76.036ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 74.778ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 67.136ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 37.578ms
TextAssetPostProcessor.OnPostprocessAllAssets 35.830ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 32.947ms
AssetChangedListener.OnPostprocessAllAssets 32.468ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 31.350ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 31.267ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 30.579ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 29.560ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.636ms
SyncVS.PostprocessSyncProject 10.586ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.407ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.877ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.621ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 3.179ms
ThemePostprocessor.OnPostprocessAllAssets 3.073ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.666ms
SpeedTreePostProcessor.OnPostprocessAllAssets 2.268ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.179ms
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UVCSAssetPostprocessor.OnPostprocessAllAssets 1.514ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.469ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.982ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.812ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.566ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.561ms
AssetPathToTypes.OnPostprocessAllAssets 0.523ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.487ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.373ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.331ms
SamplePostprocessor.OnPostprocessAllAssets 0.304ms
AssetEvents.OnPostprocessAllAssets 0.281ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.258ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.244ms
AssetReloadNotifier.OnPostprocessAllAssets 0.179ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.166ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.151ms
AssetProcessor.OnPostprocessAllAssets 0.070ms
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GatherAllCurrentPrimaryImportResultRevisions: 1.287ms
UnloadStreamsBegin: 0.901ms
InvokePackagesCallback: 1.329ms
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Collect global state as custom dependencies: 2.004ms
ProcessAssetsWithTransientArtifactChanges: 274.438ms
CategorizeAssets: 94.347ms
CompileScripts: 1.597ms
ImportOutOfDateAssets: 1577.226ms (1571.467ms without children)
CollectScriptTypesHashes: 6.726ms
ReloadNativeAssets: 2.407ms
UnloadImportedAssets: 1.038ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.871ms
ImportSchedulerStart: 1.218ms
PostProcessAllAssets: 1591.895ms
AssemblyValidation.PostprocessAllAssets 35.853ms
PostProcessCallbackCreateDeferredMaterials 23.579ms
PostprocessAssetsUpdateCachedIcon 21.599ms
ShaderAssetModifiedCallback 15.202ms
ComputeShaderImportPostprocess 12.343ms
RaytracingShaderImportPostprocess 9.428ms
SpeedTreeImporter.PostprocessAllAssets 8.391ms
LocalizationDatabase.AssetDatabasePostprocessCallback 5.336ms
BlockShaderImporter.PostprocessAllAssets 3.898ms
XRBuildSystem.XRAssetImported 0.295ms
MonoPostProcessAllAssets: 1395.215ms
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 454.391ms
NugetAssetPostprocessor.OnPostprocessAllAssets 206.300ms
PostProcessor.OnPostprocessAllAssets 105.329ms
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 76.538ms
InputActionAssetPostprocessor.OnPostprocessAllAssets 74.745ms
MaterialPostprocessor.OnPostprocessAllAssets 70.039ms
AssetPostprocessor.OnPostprocessAllAssets 61.980ms
AddressablesAssetPostProcessor.OnPostprocessAllAssets 50.398ms
FgdFileAssetPostprocessor.OnPostprocessAllAssets 27.973ms
TextAssetPostProcessor.OnPostprocessAllAssets 27.961ms
SpriteSlicePostprocessor.OnPostprocessAllAssets 26.200ms
MapFileAssetPostprocessor.OnPostprocessAllAssets 25.308ms
WadFileAssetPostprocessor.OnPostprocessAllAssets 22.092ms
AssetChangedListener.OnPostprocessAllAssets 15.443ms
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.635ms
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.322ms
SyncVS.PostprocessSyncProject 9.134ms
SpeedTree9Postprocessor.OnPostprocessAllAssets 5.562ms
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.046ms
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.361ms
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.026ms
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.547ms
ThemePostprocessor.OnPostprocessAllAssets 1.520ms
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.863ms
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.705ms
SpeedTreePostProcessor.OnPostprocessAllAssets 0.684ms
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.675ms
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.607ms
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.579ms
AssetPathToTypes.OnPostprocessAllAssets 0.536ms
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.445ms
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.433ms
AudioMixerPostprocessor.OnPostprocessAllAssets 0.343ms
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.289ms
SamplePostprocessor.OnPostprocessAllAssets 0.207ms
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.197ms
EditModeScopePostprocessor.OnPostprocessAllAssets 0.193ms
AssetEvents.OnPostprocessAllAssets 0.172ms
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.136ms
ConfigAssetsTracker.OnPostprocessAllAssets 0.121ms
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.115ms
AssetReloadNotifier.OnPostprocessAllAssets 0.114ms
AudioContainerPostProcessor.OnPostprocessAllAssets 0.081ms
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.079ms
AssetProcessor.OnPostprocessAllAssets 0.050ms
PostAssetChangesProfiler: 11.895ms
GatherAllCurrentPrimaryImportResultRevisions: 0.531ms
UnloadStreamsBegin: 0.963ms
PersistCurrentRevisions: 0.139ms
GenerateScriptTypeHashes: 20.751ms
GenerateScriptTypeSerializationHashes: 34.868ms
Untracked: 1781.432ms
GenerateScriptTypeHashes: 7.144ms
GenerateScriptTypeSerializationHashes: 12.305ms
Untracked: 1289.246ms
Reflex LogLevel set to Info
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
@@ -688,11 +642,11 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
Deserialize: 20.707 ms
Integration: 1285.279 ms
Integration of assets: 0.038 ms
Thread Wait Time: -0.003 ms
Total Operation Time: 1306.022 ms
Deserialize: 12.161 ms
Integration: 699.413 ms
Integration of assets: 0.029 ms
Thread Wait Time: -0.001 ms
Total Operation Time: 711.602 ms
Switched from None to None
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -731,10 +685,10 @@ UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Lib
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Refreshing native plugins compatible for Editor in 2.37 ms, found 6 plugins.
GPU Resident Drawer created.
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Client] Successfully resolved entitlement details
Asset Pipeline Refresh (id=53e85c260aaef40f8891ed570a09cfdf): Total: 0.213 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
Switched from None to OpenMovement
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -787,8 +741,8 @@ UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Lib
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.041 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
Asset Pipeline Refresh (id=d4dce3eb7b1724471bf7da4cec16343b): Total: 0.192 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
Asset Pipeline Refresh (id=2a8540c9f41db4b1aa88d865e67ba202): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Scene (Testing) Bindings Installed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -806,23 +760,23 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
Deserialize: 10.690 ms
Integration: 24.336 ms
Deserialize: 0.805 ms
Integration: 9.562 ms
Integration of assets: 0.004 ms
Thread Wait Time: 326.461 ms
Total Operation Time: 361.490 ms
Thread Wait Time: 233.681 ms
Total Operation Time: 244.051 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
Deserialize: 37.257 ms
Integration: 12.757 ms
Integration of assets: 0.006 ms
Thread Wait Time: 385.091 ms
Total Operation Time: 435.111 ms
Deserialize: 23.472 ms
Integration: 6.534 ms
Integration of assets: 0.005 ms
Thread Wait Time: 299.549 ms
Total Operation Time: 329.561 ms
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
Deserialize: 25.649 ms
Integration: 65.132 ms
Integration of assets: 0.090 ms
Thread Wait Time: 553.347 ms
Total Operation Time: 644.219 ms
Deserialize: 51.536 ms
Integration: 18.045 ms
Integration of assets: 0.035 ms
Thread Wait Time: 363.303 ms
Total Operation Time: 432.919 ms
Switched from Testing to Testing
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -881,11 +835,11 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
Deserialize: 1.846 ms
Integration: 52.411 ms
Deserialize: 0.854 ms
Integration: 11.537 ms
Integration of assets: 0.002 ms
Thread Wait Time: 92.639 ms
Total Operation Time: 146.899 ms
Thread Wait Time: 63.258 ms
Total Operation Time: 75.651 ms
Switched from OpenMovement to BattleMode
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
@@ -952,3 +906,150 @@ LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
Thread 0x41421b000 may have been prematurely finalized
GPU Resident Drawer disposed.
Container Battle (548616920) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Testing (634930616) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container Bootstrap (462108997) disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Container RootContainer disposed
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:Log (object,UnityEngine.Object)
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.502 ms
Integration: 22.851 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.005 ms
Total Operation Time: 23.359 ms
Unloading 8751 unused Assets / (17.5 MB). Loaded Objects now: 10979.
Memory consumption went from 417.4 MB to 399.9 MB.
Total: 140.006292 ms (FindLiveObjects: 1.241083 ms CreateObjectMapping: 0.580792 ms MarkObjects: 43.438083 ms DeleteObjects: 94.548792 ms)
[Licensing::Client] Successfully resolved entitlement details
GPU Resident Drawer created.
Asset Pipeline Refresh (id=9b412b738281040ac8915bd7cd581556): Total: 0.309 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
(Values over 0.05ms)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=308 ms
Asset DB Callback time: managed=0 ms, native=0 ms
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
Project Asset Count: scripts=1919, non-scripts=3252
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeCustomDependenciesCallbacks: 0.362ms
ApplyChangesToAssetFolders: 1.776ms
Scan: 292.964ms
Collect global state as custom dependencies: 1.454ms
GatherAllCurrentPrimaryImportResultRevisions: 1.883ms
UnloadStreamsEnd: 0.197ms
Untracked: 5.653ms
Asset Pipeline Refresh (id=dd83f8d2ae7854a5e84be5b29a89076d): Total: 0.267 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Asset Pipeline Refresh (id=b9e70886a90744d7eb421a3159ef40ad): Total: 0.144 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
[Licensing::Client] Successfully resolved entitlement details
MonoPathRemapper: Attempts to remap: 101335; Successful remaps: 65980
Thread 0x42c5fb000 may have been prematurely finalized
Curl error 42: Callback aborted
Serialized file version minimum: 23, current 23
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.019 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
Importing 'GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat' with importer (NativeFormatImporter)
Imported 'GUID: d0348e95078ec42dab3d5ac0476bea5e' -> (Import Result ID: '3b5ed0018bedb8c20ea4ef7e5b050381') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=16c08007eb3acf01b7cb322d1a4c7120 DependenciesID=dc17027974fd0fa420f44f77fdb5aa23 StaticDependenciesID=cb48a0cf09d63a74a9d983ad64943cf8
Importing 'GUID: 8f8f5ef5288b9446cb7d2ad716dee3e6 - Path: Assets/OfficeGame/Player/PlayerHoloPreview.mat' with importer (NativeFormatImporter)
Imported 'GUID: 8f8f5ef5288b9446cb7d2ad716dee3e6' -> (Import Result ID: '86d90ef5e1c6e90daff7c4a396892b79') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=6bccbc871d4061a2d22e68e8d48daa38 DependenciesID=deb7a104f8bda113195a20fc8b0874d1 StaticDependenciesID=4859363b86ae83c1b7db31ff9cf897d2
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
Preloading 1 native plugins for Editor in 2.69 ms.
Asset Pipeline Refresh (id=336124e0d3ca24c1aa6e1b4041e4a07d): Total: 0.100 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
GPU Resident Drawer disposed.
Thread 0x42b107000 may have been prematurely finalized
Input System module state changed to: ShutdownInProgress.
Input Polling Thread exited.
Input System module state changed to: Shutdown.
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
[Physics::Module] Cleanup current backend.
[Physics::Module] Id: 0xf2b8ea05
[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
Thread 0x16ec03000 may have been prematurely finalized
Thread 0x16ed1b000 may have been prematurely finalized
Thread 0x16eb77000 may have been prematurely finalized
Thread 0x16eaeb000 may have been prematurely finalized
Thread 0x16ec8f000 may have been prematurely finalized
Thread 0x16ea5f000 may have been prematurely finalized
Thread 0x16eda7000 may have been prematurely finalized
Thread 0x16efd7000 may have been prematurely finalized
Thread 0x16f063000 may have been prematurely finalized
Shut down UDS service system complete
Lingering sessions upon destruction of worker manager
Unity Data Store service was successfully shut down
UDS shutting down local client system
AcceleratorClientConnectionCallback - disconnected - :0
Cleanup mono
CodeReloadManager destroyed
debugger-agent: Unable to listen on 45
Leak Detected : Persistent allocates 3 individual allocations. To find out more please enable 'Settings > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again.
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
Checking for leaked weakptr:
Found no leaked weakptrs.
[Package Manager] Server process was shutdown
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1794181783970,"processId":10194,"allocatedMemory":15016071,"memoryLabels":[{"Default":227839},{"Permanent":15672},{"Thread":1056736},{"Manager":2605238},{"VertexData":8},{"Geometry":416},{"Texture":24},{"Shader":857027},{"Material":212},{"GfxDevice":44152},{"GfxThread":2880},{"Animation":1032},{"Audio":304},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":34280},{"Input":43216},{"JobScheduler":448},{"TextLib":16555},{"Mono":56},{"MonoCode":216},{"ScriptingNativeRuntime":155024},{"BaseObject":49184},{"Resource":1460},{"Renderer":3392},{"Transform":4733},{"File":22446},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":565536},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2872},{"AI":80},{"TypeTree":14997},{"ScriptManager":18984},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":7792},{"CloudService":7728},{"WebRequest":560},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":135560},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":282525},{"EditorUtility":609104},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4966115},{"AssetImporter":40},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":268},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":12948},{"AssetReference":32},{"IPCStream":4714}]}
+182368 -395
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@@ -18,22 +18,6 @@ Initialising UDS system complete:
- Command buffer size: 8192
- Hashmap size: 4194304
Starting Unity Data Store Application
[Error] Failed to remove data for hash 578699c9303101a0f2d8380a5062f368. Failure received from service
#2 process_remove_multiple_command(uds_system_t*, uds_command_t*)
#3 uds_process_command(uds_system_t*, uds_command_t*)
#4 uds::ServiceCommandListener::ProcessNextCommand()
#5 uds::ServiceCommandListener::ExecuteCommandListenerLoop()
#6 uds::Service::ExecuteServiceLoop()
#7 main
#8 start
[Error] Failed to remove data for hash 72ffa75a8ec36be6c46ca04ab5e1e7cc. Failure received from service
#2 process_remove_multiple_command(uds_system_t*, uds_command_t*)
#3 uds_process_command(uds_system_t*, uds_command_t*)
#4 uds::ServiceCommandListener::ProcessNextCommand()
#5 uds::ServiceCommandListener::ExecuteCommandListenerLoop()
#6 uds::Service::ExecuteServiceLoop()
#7 main
#8 start
[Warning] Performing non-fatal cleanup. Unexpected Non-fatal signal: SIGTERM
Unity Data Store Application Complete
[Warning] Shutting down service while there are still connected clients, client count = 2
Shut down UDS service system complete
-3
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@@ -18,6 +18,3 @@ Initialising UDS system complete:
- Command buffer size: 8192
- Hashmap size: 4194304
Starting Unity Data Store Application
Unity Data Store Application Complete
[Warning] Shutting down service while there are still connected clients, client count = 2
Shut down UDS service system complete
+551 -2
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@@ -11,6 +11,555 @@ Cmd: initializeCompiler
Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
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Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
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Cmd: initializeCompiler
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Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Cmd: initializeCompiler
Quitting shader compiler process
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