Something fixed
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+361
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@@ -7,27 +7,18 @@ Darwin version: 25.1.0
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Architecture: arm64
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Running under Rosetta: NO
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Available memory: 8192 MB
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Date: 2026-11-08T23:42:14Z
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Date: 2026-11-08T23:44:24Z
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:42:14.489564Z"
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: true
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- Service working directory: Library/DataStore/
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:44:24.402812Z"
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.18.3+d7ffd15
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Session Id: d53925585d9e4aa38a49b1943c96c71c
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Correlation Id: d5784c440ad8ff7e2ef025bb5d9b923c
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External correlation Id: 4260735469413961947
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Session Id: 1e3fdbd4026045ef81b840cfb7a91f0d
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Correlation Id: f644ab7ba1884c2d13a16cceac3cd322
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External correlation Id: 4175168373297237853
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Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.00s, handshake: 0.69s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:42:15.179977Z"
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[Licensing::Module] Licensing Background thread has ended after 0.69s
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.00s, validation: 0.01s, handshake: 0.60s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:44:25.01348Z"
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[Licensing::Module] Licensing Background thread has ended after 0.61s
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COMMAND LINE ARGUMENTS:
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/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
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@@ -41,9 +32,9 @@ AssetImportWorkerHW0
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-logFile
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Logs/AssetImportWorkerHW0.log
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-srvPort
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52912
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52982
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-parentPid
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9937
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10194
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-analyticsCloudUserId
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anonymous
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-analyticsLocalProjectId
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@@ -104,9 +95,9 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [8294654080] Target information:
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Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 2114003873 [EditorId] 2114003873 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 0 [Flags] 2 [Guid] 1676551063 [EditorId] 1676551063 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
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Player connection [8294654080] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [8294654080] Host joined alternative multi-casting on [225.0.0.222:34997]...
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@@ -115,8 +106,17 @@ Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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Refreshing native plugins compatible for Editor in 18.77 ms, found 6 plugins.
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Preloading 1 native plugins for Editor in 2.37 ms.
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Initialising UDS system complete:
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- System type: Client
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- Resource namespace: 5420433f42fdf4ea13c720f39452b183
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- Shared memory size: 1073741824
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- Command buffer id: 1052672
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- Command buffer size: 8192
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- Hashmap size: 4194304
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- Service connected: true
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- Service working directory: Library/DataStore/
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Refreshing native plugins compatible for Editor in 16.95 ms, found 6 plugins.
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Preloading 1 native plugins for Editor in 3.28 ms.
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[Physics::Module] Selected backend (deferred post-plugins).
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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@@ -145,12 +145,12 @@ Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Res
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Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
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Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
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Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56992
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56241
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CodeReloadManager initialized
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
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Registered in 0.000395 seconds.
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Registered in 0.000727 seconds.
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Native extension for OSXStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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@@ -158,23 +158,22 @@ Package Manager log level set to [2]
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[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.600 seconds
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Domain Reload Profiling: 2318ms
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BeginReloadAssembly (168ms)
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RebuildCommonClasses (11ms)
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RebuildNativeTypeToScriptingClass (20ms)
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initialDomainReloadingComplete (60ms)
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LoadAllAssembliesAndSetupDomain (458ms)
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LoadAssemblies (166ms)
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TypeCache.Refresh (335ms)
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TypeCache.ScanAssembly (303ms)
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AnalyzeDomain (5ms)
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FinalizeReload (1601ms)
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- Finished resetting the current domain, in 1.064 seconds
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Domain Reload Profiling: 1532ms
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BeginReloadAssembly (114ms)
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RebuildCommonClasses (5ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (46ms)
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LoadAllAssembliesAndSetupDomain (285ms)
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LoadAssemblies (113ms)
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TypeCache.Refresh (211ms)
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TypeCache.ScanAssembly (195ms)
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AnalyzeDomain (1ms)
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FinalizeReload (1066ms)
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SetupLoadedEditorAssemblies (0ms)
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InitializePlatformSupportModulesInManaged (5ms)
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BeforeProcessingInitializeOnLoad (152ms)
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ProcessInitializeOnLoadAttributes (147ms)
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ProcessInitializeOnLoadMethodAttributes (1151ms)
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BeforeProcessingInitializeOnLoad (86ms)
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ProcessInitializeOnLoadAttributes (75ms)
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ProcessInitializeOnLoadMethodAttributes (796ms)
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Initializing Unity extensions:
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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@@ -190,7 +189,7 @@ Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 16.60 ms, found 6 plugins.
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Refreshing native plugins compatible for Editor in 7.51 ms, found 6 plugins.
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Native extension for OSXStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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@@ -198,32 +197,30 @@ Native extension for OSXStandalone target not found
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Refreshing native plugins compatible for Editor in 3.30 ms, found 6 plugins.
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Scripting: successfully reloaded assembly
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- Finished resetting the current domain, in 1.118 seconds
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Domain Reload Profiling: 2961ms
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BeginReloadAssembly (490ms)
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DisableScriptedObjects (18ms)
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CreateAndSetChildDomain (115ms)
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RebuildCommonClasses (13ms)
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RebuildNativeTypeToScriptingClass (19ms)
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initialDomainReloadingComplete (89ms)
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LoadAllAssembliesAndSetupDomain (1232ms)
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LoadAssemblies (665ms)
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TypeCache.Refresh (392ms)
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TypeCache.ScanAssembly (340ms)
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AnalyzeDomain (128ms)
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BuildScriptInfoCaches (109ms)
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ResolveRequiredComponents (7ms)
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FinalizeReload (1119ms)
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- Finished resetting the current domain, in 0.665 seconds
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Domain Reload Profiling: 1906ms
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BeginReloadAssembly (273ms)
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DisableScriptedObjects (12ms)
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CreateAndSetChildDomain (54ms)
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RebuildCommonClasses (7ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (42ms)
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LoadAllAssembliesAndSetupDomain (904ms)
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LoadAssemblies (437ms)
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TypeCache.Refresh (277ms)
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TypeCache.ScanAssembly (238ms)
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AnalyzeDomain (67ms)
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BuildScriptInfoCaches (61ms)
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ResolveRequiredComponents (4ms)
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FinalizeReload (666ms)
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SetupLoadedEditorAssemblies (0ms)
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LogAssemblyErrors (3ms)
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BeforeProcessingInitializeOnLoad (99ms)
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ProcessInitializeOnLoadAttributes (438ms)
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ProcessInitializeOnLoadMethodAttributes (83ms)
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EditorAssembliesLoaded (5ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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LogAssemblyErrors (6ms)
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BeforeProcessingInitializeOnLoad (88ms)
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ProcessInitializeOnLoadAttributes (288ms)
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ProcessInitializeOnLoadMethodAttributes (50ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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AcceleratorClientConnectionCallback - disconnected - :0
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WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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@@ -472,13 +469,13 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
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Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
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Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
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Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
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Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8502 unused Assets / (21.8 MB). Loaded Objects now: 9423.
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Memory consumption went from 239.5 MB to 217.6 MB.
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Total: 32.151917 ms (FindLiveObjects: 6.289417 ms CreateObjectMapping: 0.581083 ms MarkObjects: 15.734250 ms DeleteObjects: 8.868083 ms)
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Unloading 8502 unused Assets / (24.5 MB). Loaded Objects now: 9423.
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Memory consumption went from 238.5 MB to 214.0 MB.
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Total: 13.251250 ms (FindLiveObjects: 1.258541 ms CreateObjectMapping: 0.329250 ms MarkObjects: 5.742834 ms DeleteObjects: 5.738542 ms)
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========================================================================
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Received Prepare
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@@ -730,12 +727,11 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
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||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 4.75 ms, found 6 plugins.
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Preloading 1 native plugins for Editor in 7.22 ms.
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Refreshing native plugins compatible for Editor in 19.84 ms, found 6 plugins.
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Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
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||||
Memory consumption went from 224.7 MB to 213.8 MB.
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Total: 30.229958 ms (FindLiveObjects: 1.203916 ms CreateObjectMapping: 0.724542 ms MarkObjects: 24.850000 ms DeleteObjects: 3.022625 ms)
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Memory consumption went from 223.8 MB to 213.0 MB.
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Total: 170.497125 ms (FindLiveObjects: 8.298458 ms CreateObjectMapping: 0.490209 ms MarkObjects: 154.983625 ms DeleteObjects: 6.479542 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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@@ -988,63 +984,18 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
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WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
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||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Refreshing native plugins compatible for Editor in 4.74 ms, found 6 plugins.
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Refreshing native plugins compatible for Editor in 2.65 ms, found 6 plugins.
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Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9423.
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Memory consumption went from 219.7 MB to 208.9 MB.
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Total: 33.319333 ms (FindLiveObjects: 1.138292 ms CreateObjectMapping: 0.273417 ms MarkObjects: 26.291708 ms DeleteObjects: 5.331917 ms)
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Memory consumption went from 218.9 MB to 208.1 MB.
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Total: 58.839209 ms (FindLiveObjects: 1.790042 ms CreateObjectMapping: 1.388291 ms MarkObjects: 50.097042 ms DeleteObjects: 5.012167 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time of request: 2026-11-08T23:43:03.234841Z
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Time since last request: 11562.09986104100062 seconds.
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importAddress: GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: 39d3651a2dc5444ca0801b647b60d47e' -> (Import Result ID: '4b6547906bc4670aef0f9e2530cf6e69') in 0.205 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4834e30a94c46a229f6e5a88a8f36f31 DependenciesID=7bad8dfe48a3a90971c01cae0c9a92c8 StaticDependenciesID=6a066c8c0719c22de5b9534cb5b7e5a3
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time of request: 2026-11-08T23:43:03.473796Z
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Time since last request: 0.000069083 seconds.
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importAddress: GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: d0348e95078ec42dab3d5ac0476bea5e' -> (Import Result ID: '5564c5bf06fad76527ee4e7c09072d23') in 0.206 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=d7ecd284ab23b0706da6ed1eead21eb1 DependenciesID=81e3c1cb2b119dbcc8d657340bc197bf StaticDependenciesID=f26ca473086bb192e36f26ed1ee46919
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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||||
Time of request: 2026-11-08T23:43:03.710681Z
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Time since last request: 0.003195458 seconds.
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importAddress: GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: 00995677816949ec99d2bd3546ec6597' -> (Import Result ID: '9ea4bad30295214aef7ddc085763f31c') in 0.005 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ba1a4162e5176f19a8ffbb2f6407439c DependenciesID=6b4d21a5e8d47661d4097a4e681e1b3f StaticDependenciesID=3a4289222d44eb206855b7c1ca0b0fa4
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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||||
Time of request: 2026-11-08T23:43:03.741916Z
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Time since last request: 0.001540417 seconds.
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importAddress: GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
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Importing 'GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
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Imported 'GUID: 03ba714c851c038b3a144978275a6032' -> (Import Result ID: 'b29a4e4e2d49076fedaec67879f9fe4f') in 0.119 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=190ceda57b694b8c34b8013d50950ba4 DependenciesID=1a53b448f9b44563e2404ebfa599a711 StaticDependenciesID=5a556bdddf4319f897a9d4b6122d1561
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 268
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========================================================================
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Received Import Request.
|
||||
Time of request: 2026-11-08T23:43:03.884886Z
|
||||
Time since last request: 0.000081542 seconds.
|
||||
importAddress: GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B
|
||||
Importing 'GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B' with importer (ScriptedImporter : UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B)
|
||||
Imported 'GUID: 261532878e4dd119ba33552ace427804' -> (Import Result ID: 'fea048965880abd0a86316cc8f7ec9c3') in 0.018 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=00be1bcb57762ba1c8bf73be41c571aa DependenciesID=8b370637bffe7a199d571fe5c72c6acd StaticDependenciesID=aefbae5db0d520c37e5e68e358b5ab3b
|
||||
Number of updated asset objects reloaded before import = 0
|
||||
Number of asset objects unloaded after import = 274
|
||||
========================================================================
|
||||
Received Prepare
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
Begin MonoManager ReloadAssembly
|
||||
Thread 0x16dd3f000 may have been prematurely finalized
|
||||
Thread 0x16c4cb000 may have been prematurely finalized
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Native extension for OSXStandalone target not found
|
||||
@@ -1056,30 +1007,26 @@ Native extension for OSXStandalone target not found
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Scripting: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.309 seconds
|
||||
Domain Reload Profiling: 3808ms
|
||||
BeginReloadAssembly (1548ms)
|
||||
ExecutionOrderSort (21ms)
|
||||
DisableScriptedObjects (105ms)
|
||||
ReleaseScriptingObjects (4ms)
|
||||
CreateAndSetChildDomain (866ms)
|
||||
RebuildCommonClasses (15ms)
|
||||
- Finished resetting the current domain, in 0.801 seconds
|
||||
Domain Reload Profiling: 2188ms
|
||||
BeginReloadAssembly (582ms)
|
||||
DisableScriptedObjects (50ms)
|
||||
CreateAndSetChildDomain (142ms)
|
||||
RebuildCommonClasses (10ms)
|
||||
RebuildNativeTypeToScriptingClass (20ms)
|
||||
initialDomainReloadingComplete (157ms)
|
||||
LoadAllAssembliesAndSetupDomain (757ms)
|
||||
LoadAssemblies (543ms)
|
||||
TypeCache.Refresh (44ms)
|
||||
AnalyzeDomain (33ms)
|
||||
ResolveRequiredComponents (7ms)
|
||||
FinalizeReload (1311ms)
|
||||
initialDomainReloadingComplete (170ms)
|
||||
LoadAllAssembliesAndSetupDomain (604ms)
|
||||
LoadAssemblies (455ms)
|
||||
TypeCache.Refresh (17ms)
|
||||
AnalyzeDomain (36ms)
|
||||
ResolveRequiredComponents (5ms)
|
||||
FinalizeReload (802ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
LogAssemblyErrors (8ms)
|
||||
InitializePlatformSupportModulesInManaged (3ms)
|
||||
BeforeProcessingInitializeOnLoad (116ms)
|
||||
ProcessInitializeOnLoadAttributes (374ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (95ms)
|
||||
EditorAssembliesLoaded (11ms)
|
||||
AwakeInstancesAfterBackupRestoration (27ms)
|
||||
LogAssemblyErrors (4ms)
|
||||
BeforeProcessingInitializeOnLoad (108ms)
|
||||
ProcessInitializeOnLoadAttributes (271ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (52ms)
|
||||
AwakeInstancesAfterBackupRestoration (18ms)
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
@@ -1327,11 +1274,10 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 3.04 ms, found 6 plugins.
|
||||
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 8500 unused Assets / (12.4 MB). Loaded Objects now: 9479.
|
||||
Memory consumption went from 246.1 MB to 233.7 MB.
|
||||
Total: 35.949750 ms (FindLiveObjects: 7.859375 ms CreateObjectMapping: 2.385417 ms MarkObjects: 13.820792 ms DeleteObjects: 11.368666 ms)
|
||||
Unloading 8500 unused Assets / (12.5 MB). Loaded Objects now: 9476.
|
||||
Memory consumption went from 242.1 MB to 229.7 MB.
|
||||
Total: 17.079958 ms (FindLiveObjects: 2.241291 ms CreateObjectMapping: 0.458458 ms MarkObjects: 6.851417 ms DeleteObjects: 7.358458 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
@@ -1585,9 +1531,271 @@ WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShad
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9479.
|
||||
Memory consumption went from 225.7 MB to 214.8 MB.
|
||||
Total: 45.350208 ms (FindLiveObjects: 4.097792 ms CreateObjectMapping: 0.410125 ms MarkObjects: 32.644709 ms DeleteObjects: 7.089208 ms)
|
||||
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
|
||||
Memory consumption went from 222.0 MB to 211.2 MB.
|
||||
Total: 22.793500 ms (FindLiveObjects: 0.821333 ms CreateObjectMapping: 0.238209 ms MarkObjects: 18.260333 ms DeleteObjects: 3.228125 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
|
||||
========================================================================
|
||||
Received Prepare
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/AngelRing/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'Universal Render Pipeline/VR/SpatialMapping/Wireframe' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_Clipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_ShadingGradeMap' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_Clipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/AngelRing/Toon_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather_Clipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Helper/Toon_OutlineObject' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Light/AngelRing/Toon_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/AngelRing/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Mobile/Toon_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_ShadingGradeMap_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/AngelRing/ToonColor_ShadingGradeMap_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/Toon_DoubleShadeWithFeather' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_ShadingGradeMap_TransClipping_StencilMask' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/Tessellation/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
WARNING: Shader Unsupported: 'UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping_StencilOut' - All subshaders removed
|
||||
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
||||
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
||||
Refreshing native plugins compatible for Editor in 4.41 ms, found 6 plugins.
|
||||
Unloading 107 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 107 unused Assets / (10.8 MB). Loaded Objects now: 9476.
|
||||
Memory consumption went from 221.2 MB to 210.3 MB.
|
||||
Total: 36.490417 ms (FindLiveObjects: 1.399834 ms CreateObjectMapping: 0.856667 ms MarkObjects: 26.582250 ms DeleteObjects: 7.422667 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Editor is closing down
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
Thread 0x410f3b000 may have been prematurely finalized
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
[ExitDontLaunchBugReporter] Exiting without the bug reporter. Application will exit with return code 0
|
||||
+75505
-92
File diff suppressed because it is too large.
Load diff
@@ -1,9 +0,0 @@
|
||||
Initialising UDS system complete:
|
||||
- System type: Client
|
||||
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
|
||||
- Shared memory size: 1073741824
|
||||
- Command buffer id: 1052672
|
||||
- Command buffer size: 8192
|
||||
- Hashmap size: 4194304
|
||||
- Service connected: true
|
||||
- Service working directory: Library/DataStore/
|
||||
File diff suppressed because it is too large.
Load diff
@@ -7,3 +7,4 @@ Initialising UDS system complete:
|
||||
- Command buffer size: 8192
|
||||
- Hashmap size: 4194304
|
||||
- Service connected: false
|
||||
Shut down UDS service system complete
|
||||
@@ -1,4 +1,3 @@
|
||||
[Warning] Acquired exclusive lock but discovered existing shared memory pool, destroying and reinitialising
|
||||
Initialising UDS system complete:
|
||||
- System type: Client
|
||||
- Resource namespace: 5420433f42fdf4ea13c720f39452b183
|
||||
@@ -7,4 +6,3 @@ Initialising UDS system complete:
|
||||
- Command buffer size: 8192
|
||||
- Hashmap size: 4194304
|
||||
- Service connected: false
|
||||
Shut down UDS service system complete
|
||||
+441
-340
@@ -7,13 +7,13 @@ Darwin version: 25.1.0
|
||||
Architecture: arm64
|
||||
Running under Rosetta: NO
|
||||
Available memory: 8192 MB
|
||||
Date: 2026-11-08T23:41:57Z
|
||||
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 9938)
|
||||
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 9940)
|
||||
VBCSCompiler prewarm took 8.84 ms
|
||||
Date: 2026-11-08T23:44:11Z
|
||||
VBCSCompilerPreWarmer: watching VBCSCompiler (PID 10195)
|
||||
VBCSCompilerPreWarmer: pre-warm launched (dotnet PID 10197)
|
||||
VBCSCompiler prewarm took 7.89 ms
|
||||
[Licensing::Module] Trying to connect to existing licensing client channel...
|
||||
[Licensing::IpcConnector] Channel LicenseClient-angelofdeath doesn't exist
|
||||
[Licensing::Module] Successfully launched the LicensingClient (PId: 9941)
|
||||
[Licensing::Module] Successfully launched the LicensingClient (PId: 10198)
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/MacOS/Unity
|
||||
@@ -23,16 +23,16 @@ COMMAND LINE ARGUMENTS:
|
||||
/Applications/Rider.app/Contents/MacOS/rider
|
||||
Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
|
||||
/Users/angelofdeath/Projects/Hasebe
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:41:58.034173Z"
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath" at "2026-11-08T23:44:11.968257Z"
|
||||
[Licensing::Client] Handshaking with LicensingClient:
|
||||
Version: 1.18.3+d7ffd15
|
||||
Session Id: 2b1ac305fc6146b08f122efe86e9917e
|
||||
Correlation Id: d5784c440ad8ff7e2ef025bb5d9b923c
|
||||
External correlation Id: 8197737471887559544
|
||||
Session Id: a9224072124a48ec82b19b4362c140f2
|
||||
Correlation Id: f644ab7ba1884c2d13a16cceac3cd322
|
||||
External correlation Id: 4903859408749836797
|
||||
Machine Id: Dnn4Bm2g42yVp+TDHJ9ZbN2g80k=
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.57s, validation: 0.10s, handshake: 0.45s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:41:58.582341Z"
|
||||
[Licensing::Module] Connected to LicensingClient (PId: 9941, launch time: 0.00, total connection time: 1.12s)
|
||||
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-angelofdeath" (connect: 0.38s, validation: 0.09s, handshake: 0.59s)
|
||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-angelofdeath-notifications" at "2026-11-08T23:44:12.654795Z"
|
||||
[Licensing::Module] Connected to LicensingClient (PId: 10198, launch time: 0.00, total connection time: 1.07s)
|
||||
[Licensing::Module] Error: Access token is unavailable; failed to update
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] License group:
|
||||
@@ -40,9 +40,9 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
|
||||
Product: Unity Personal
|
||||
Type: Assigned
|
||||
Expiration: Unlimited
|
||||
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.01
|
||||
[Licensing::Client] Successfully updated license, isAsync: True, time: 0.02
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.16s
|
||||
[Licensing::Module] Licensing Background thread has ended after 1.18s
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
@@ -82,16 +82,16 @@ Successfully changed project path to: /Users/angelofdeath/Projects/Hasebe
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
Player connection [8294654080] Target information:
|
||||
|
||||
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 55504 [Flags] 2 [Guid] 3669851801 [EditorId] 3669851801 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
|
||||
Player connection [8294654080] * "[IP] 192.168.100.41 [Port] 55504 [Flags] 2 [Guid] 1882911179 [EditorId] 1882911179 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 55504 [Flags] 2 [Guid] 3669851801 [EditorId] 3669851801 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
|
||||
Player connection [8294654080] * "[IP] 10.132.124.2 [Port] 55504 [Flags] 2 [Guid] 1882911179 [EditorId] 1882911179 [Version] 1048832 [Id] OSXEditor(0,Angels-MacBook-Air.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
|
||||
|
||||
Player connection [8294654080] Host joined multi-casting on [225.0.0.222:54997]...
|
||||
Player connection [8294654080] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
Input System module state changed to: Initialized.
|
||||
[Physics::Module] Initialized fallback backend.
|
||||
[Physics::Module] Id: 0xdecafbad
|
||||
[Package Manager] Connected to IPC stream "Upm-9937" after 0.0 seconds.
|
||||
[Package Manager] Connected to IPC stream "Upm-10194" after 0.0 seconds.
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Library Redirect Path: Library/
|
||||
[Warning] Acquired exclusive lock but discovered existing shared memory pool, destroying and reinitialising
|
||||
@@ -105,8 +105,8 @@ Initialising UDS system complete:
|
||||
- Service connected: false
|
||||
Launching Unity Data Store - /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/Unity.DataStore
|
||||
Unity Data Store artifact dir = Library/DataStore, working dir = /Users/angelofdeath/Projects/HasebeUnity Data Store running and initialised
|
||||
Refreshing native plugins compatible for Editor in 8.13 ms, found 1 plugins.
|
||||
Preloading 1 native plugins for Editor in 2.99 ms.
|
||||
Refreshing native plugins compatible for Editor in 2.51 ms, found 1 plugins.
|
||||
Preloading 1 native plugins for Editor in 2.04 ms.
|
||||
[Physics::Module] Selected backend (deferred post-plugins).
|
||||
[Physics::Module] Name: PhysX
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
@@ -134,36 +134,35 @@ Mono path[0] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Res
|
||||
Mono path[1] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/BCLExtensions/runtime/netstandard2.1'
|
||||
Mono path[2] = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/lib/mono/unityjit-macos'
|
||||
Mono config path = '/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56937
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56194
|
||||
CodeReloadManager initialized
|
||||
ImportWorker Server TCP listen port: 0
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: /Applications/Unity/Hub/Editor/6000.6.7f1/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
|
||||
Registered in 0.000926 seconds.
|
||||
Registered in 0.000925 seconds.
|
||||
Native extension for OSXStandalone target not found
|
||||
Package Manager log level set to [2]
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Scripting: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.029 seconds
|
||||
Domain Reload Profiling: 1485ms
|
||||
BeginReloadAssembly (122ms)
|
||||
CreateAndSetChildDomain (5ms)
|
||||
- Finished resetting the current domain, in 1.143 seconds
|
||||
Domain Reload Profiling: 1607ms
|
||||
BeginReloadAssembly (127ms)
|
||||
CreateAndSetChildDomain (8ms)
|
||||
RebuildCommonClasses (4ms)
|
||||
RebuildNativeTypeToScriptingClass (18ms)
|
||||
RebuildNativeTypeToScriptingClass (17ms)
|
||||
initialDomainReloadingComplete (52ms)
|
||||
LoadAllAssembliesAndSetupDomain (260ms)
|
||||
LoadAssemblies (115ms)
|
||||
TypeCache.Refresh (187ms)
|
||||
LoadAllAssembliesAndSetupDomain (263ms)
|
||||
LoadAssemblies (119ms)
|
||||
TypeCache.Refresh (185ms)
|
||||
TypeCache.ScanAssembly (171ms)
|
||||
AnalyzeDomain (1ms)
|
||||
FinalizeReload (1030ms)
|
||||
FinalizeReload (1144ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (3ms)
|
||||
BeforeProcessingInitializeOnLoad (79ms)
|
||||
ProcessInitializeOnLoadAttributes (89ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (702ms)
|
||||
BeforeProcessingInitializeOnLoad (80ms)
|
||||
ProcessInitializeOnLoadAttributes (75ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (804ms)
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Application.AssetDatabase Initial Refresh Start
|
||||
[Package Manager] Restoring resolved packages state from cache
|
||||
@@ -243,155 +242,101 @@ Application.AssetDatabase Initial Refresh Start
|
||||
com.github-glitchenzo.nugetforunity@https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.github-glitchenzo.nugetforunity@5e9f9e02b402)
|
||||
com.gustavopsantos.reflex@https://github.com/gustavopsantos/reflex.git?path=/Assets/Reflex/#14.3.1 (location: /Users/angelofdeath/Projects/Hasebe/Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99)
|
||||
[Subsystems] No new subsystems found in resolved package list.
|
||||
[Package Manager] Done registering packages in 0.03 seconds
|
||||
[ScriptCompilation] Requested script compilation because: AssetDatabase observed changes in script compilation related files
|
||||
[Package Manager] Done registering packages in 0.02 seconds
|
||||
Starting: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/BuildPipeline/bee_backend --ipc --defer-dag-verification --dagfile="Library/Bee/200b0aEDbg.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
|
||||
WorkingDir: /Users/angelofdeath/Projects/Hasebe
|
||||
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
|
||||
Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/Extensions/2.0.0/System.Runtime.InteropServices.WindowsRuntime.dll"
|
||||
warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
|
||||
Assembly system.componentmodel.composition has duplicate hint path. Ignoring "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/UnityReferenceAssemblies/unity-4.8-api/System.ComponentModel.Composition.dll" in favor of "/Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Resources/Scripting/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll"
|
||||
ExitCode: 0 Duration: 1s656ms
|
||||
[ 941/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
||||
[1275/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll (+2 others)
|
||||
[1276/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp.dll (+pdb)
|
||||
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp.dll, with 142 defines and 394 references
|
||||
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
||||
1 processor(s) skipped this assembly
|
||||
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
||||
[1277/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb
|
||||
[1278/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll
|
||||
[1279/1283 0s] Csc Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll (+2 others)
|
||||
[1280/1283 0s] ILPostProcess Library/Bee/artifacts/200b0aEDbg.dag/post-processed/Assembly-CSharp-Editor.dll (+pdb)
|
||||
Processing assembly Library/Bee/artifacts/200b0aEDbg.dag/Assembly-CSharp-Editor.dll, with 140 defines and 418 references
|
||||
processors: Unity.Jobs.CodeGen.JobsILPostProcessor, zzzUnity.Burst.CodeGen.BurstILPostProcessor
|
||||
1 processor(s) skipped this assembly
|
||||
running Unity.Jobs.CodeGen.JobsILPostProcessor
|
||||
[1281/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
|
||||
[1282/1283 0s] CopyFiles Library/ScriptAssemblies/Assembly-CSharp-Editor.pdb
|
||||
*** Tundra build success (1.64 seconds), 9 items updated, 1283 evaluated
|
||||
AssetDatabase: script compilation time: 2.403498s
|
||||
ExitCode: 0 Duration: 0s474ms
|
||||
[ 943/1283 0s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
|
||||
*** Tundra build success (0.45 seconds), 1 items updated, 1283 evaluated
|
||||
AssetDatabase: script compilation time: 1.143726s
|
||||
Begin MonoManager ReloadAssembly
|
||||
Total cache size 267642340
|
||||
Total cache size after purge 267642340, took 00:00:00.2716006
|
||||
Total cache size after purge 267642340, took 00:00:00.2466473
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Refreshing native plugins compatible for Editor in 18.28 ms, found 6 plugins.
|
||||
Refreshing native plugins compatible for Editor in 5.27 ms, found 6 plugins.
|
||||
Native extension for OSXStandalone target not found
|
||||
ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
||||
Scripting: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.394 seconds
|
||||
Domain Reload Profiling: 2447ms
|
||||
BeginReloadAssembly (201ms)
|
||||
DisableScriptedObjects (18ms)
|
||||
CreateAndSetChildDomain (47ms)
|
||||
- Finished resetting the current domain, in 1.147 seconds
|
||||
Domain Reload Profiling: 2096ms
|
||||
BeginReloadAssembly (191ms)
|
||||
DisableScriptedObjects (14ms)
|
||||
CreateAndSetChildDomain (52ms)
|
||||
RebuildCommonClasses (7ms)
|
||||
RebuildNativeTypeToScriptingClass (14ms)
|
||||
initialDomainReloadingComplete (49ms)
|
||||
LoadAllAssembliesAndSetupDomain (780ms)
|
||||
LoadAssemblies (369ms)
|
||||
TypeCache.Refresh (236ms)
|
||||
TypeCache.ScanAssembly (217ms)
|
||||
AnalyzeDomain (68ms)
|
||||
BuildScriptInfoCaches (60ms)
|
||||
ResolveRequiredComponents (6ms)
|
||||
FinalizeReload (1396ms)
|
||||
RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (45ms)
|
||||
LoadAllAssembliesAndSetupDomain (692ms)
|
||||
LoadAssemblies (319ms)
|
||||
TypeCache.Refresh (205ms)
|
||||
TypeCache.ScanAssembly (185ms)
|
||||
AnalyzeDomain (64ms)
|
||||
BuildScriptInfoCaches (58ms)
|
||||
ResolveRequiredComponents (5ms)
|
||||
FinalizeReload (1148ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
BeforeProcessingInitializeOnLoad (97ms)
|
||||
ProcessInitializeOnLoadAttributes (500ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (85ms)
|
||||
EditorAssembliesLoaded (3ms)
|
||||
AwakeInstancesAfterBackupRestoration (17ms)
|
||||
BeforeProcessingInitializeOnLoad (88ms)
|
||||
ProcessInitializeOnLoadAttributes (483ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (88ms)
|
||||
EditorAssembliesLoaded (4ms)
|
||||
AwakeInstancesAfterBackupRestoration (18ms)
|
||||
Starting new worker id: 0 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW0.log
|
||||
|
||||
Asset Pipeline Refresh (id=473a62ee923f94cf4805157974ef36a5): Total: 6.720 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
|
||||
Asset Pipeline Refresh (id=cbc226334da244ceab86ebef7ed2aab6): Total: 4.612 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
|
||||
(Values over 0.05ms)
|
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Summary:
|
||||
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
||||
Asset DB Process Time: managed=0 ms, native=2688 ms
|
||||
Asset DB Callback time: managed=352 ms, native=44 ms
|
||||
Scripting: domain reloads=1, domain reload time=1114 ms, compile time=2406 ms, other=113 ms
|
||||
Asset DB Process Time: managed=0 ms, native=2277 ms
|
||||
Asset DB Callback time: managed=35 ms, native=20 ms
|
||||
Scripting: domain reloads=1, domain reload time=1022 ms, compile time=1145 ms, other=110 ms
|
||||
Project Asset Count: scripts=1919, non-scripts=3252
|
||||
Asset File Changes: new=0, changed=2, moved=0, deleted=0
|
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
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Scan Filter Count: 1
|
||||
InvokeCustomDependenciesCallbacks: 0.243ms
|
||||
InvokePackagesCallback: 33.088ms
|
||||
ApplyChangesToAssetFolders: 0.422ms
|
||||
Scan: 603.262ms
|
||||
Collect global state as custom dependencies: 21.865ms
|
||||
OnSourceAssetsModified: 0.887ms
|
||||
CategorizeScriptCompilationAssets: 87.122ms
|
||||
ProcessAssetsWithTransientArtifactChanges: 68.495ms
|
||||
CategorizeAssets: 196.429ms
|
||||
CompileScripts: 2405.791ms
|
||||
ImportOutOfDateAssets: 1446.907ms (1434.461ms without children)
|
||||
ReloadNativeAssets: 0.097ms
|
||||
UnloadImportedAssets: 8.279ms
|
||||
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms
|
||||
ImportSchedulerStart: 3.177ms
|
||||
PostProcessAllAssets: 356.216ms
|
||||
VCAutoAddAssetPostprocess 1.430ms
|
||||
PostProcessCallbackCreateDeferredMaterials 0.265ms
|
||||
XRBuildSystem.XRAssetImported 0.238ms
|
||||
MonoPostProcessAllAssets: 352.459ms
|
||||
AssetPostprocessor.OnPostprocessAllAssets 272.138ms
|
||||
StyleCatalogPostProcessor.OnPostprocessAllAssets 19.398ms
|
||||
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.280ms
|
||||
BuilderAssetPostprocessor.OnPostprocessAllAssets 8.380ms
|
||||
AssetChangedListener.OnPostprocessAllAssets 3.456ms
|
||||
NugetAssetPostprocessor.OnPostprocessAllAssets 2.406ms
|
||||
AddressablesAssetPostProcessor.OnPostprocessAllAssets 2.270ms
|
||||
SyncVS.PostprocessSyncProject 2.060ms
|
||||
SpriteSlicePostprocessor.OnPostprocessAllAssets 1.713ms
|
||||
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 1.586ms
|
||||
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.225ms
|
||||
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 1.210ms
|
||||
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 1.011ms
|
||||
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 0.788ms
|
||||
EditModeScopePostprocessor.OnPostprocessAllAssets 0.697ms
|
||||
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.486ms
|
||||
MaterialPostprocessor.OnPostprocessAllAssets 0.475ms
|
||||
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.467ms
|
||||
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.423ms
|
||||
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.417ms
|
||||
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.366ms
|
||||
FgdFileAssetPostprocessor.OnPostprocessAllAssets 0.349ms
|
||||
PostProcessor.OnPostprocessAllAssets 0.341ms
|
||||
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.276ms
|
||||
TextAssetPostProcessor.OnPostprocessAllAssets 0.267ms
|
||||
AudioMixerPostprocessor.OnPostprocessAllAssets 0.253ms
|
||||
SamplePostprocessor.OnPostprocessAllAssets 0.237ms
|
||||
AssetPathToTypes.OnPostprocessAllAssets 0.215ms
|
||||
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.211ms
|
||||
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 0.207ms
|
||||
AssetEvents.OnPostprocessAllAssets 0.196ms
|
||||
AssetProcessor.OnPostprocessAllAssets 0.190ms
|
||||
MapFileAssetPostprocessor.OnPostprocessAllAssets 0.188ms
|
||||
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.164ms
|
||||
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.156ms
|
||||
AssetReloadNotifier.OnPostprocessAllAssets 0.146ms
|
||||
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.134ms
|
||||
ThemePostprocessor.OnPostprocessAllAssets 0.130ms
|
||||
ConfigAssetsTracker.OnPostprocessAllAssets 0.119ms
|
||||
SpeedTreePostProcessor.OnPostprocessAllAssets 0.112ms
|
||||
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.110ms
|
||||
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.083ms
|
||||
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.081ms
|
||||
WadFileAssetPostprocessor.OnPostprocessAllAssets 0.081ms
|
||||
AudioContainerPostProcessor.OnPostprocessAllAssets 0.074ms
|
||||
PostAssetChangesProfiler: 8.077ms
|
||||
UnloadStreamsBegin: 9.402ms
|
||||
PersistCurrentRevisions: 0.138ms
|
||||
GenerateScriptTypeHashes: 5.293ms
|
||||
GenerateScriptTypeSerializationHashes: 8.279ms
|
||||
Untracked: 1478.905ms
|
||||
InvokeCustomDependenciesCallbacks: 0.285ms
|
||||
InvokePackagesCallback: 21.710ms
|
||||
ApplyChangesToAssetFolders: 0.447ms
|
||||
Scan: 571.963ms
|
||||
Collect global state as custom dependencies: 14.882ms
|
||||
OnSourceAssetsModified: 0.171ms
|
||||
CategorizeScriptCompilationAssets: 64.375ms
|
||||
ProcessAssetsWithTransientArtifactChanges: 74.333ms
|
||||
CategorizeAssets: 129.130ms
|
||||
CompileScripts: 1145.308ms
|
||||
ImportOutOfDateAssets: 1179.745ms (1161.546ms without children)
|
||||
ReloadNativeAssets: 0.083ms
|
||||
UnloadImportedAssets: 10.583ms
|
||||
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.870ms
|
||||
ImportSchedulerStart: 6.661ms
|
||||
PostProcessAllAssets: 35.258ms
|
||||
MonoPostProcessAllAssets: 35.068ms
|
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UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 14.634ms
|
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SyncVS.PostprocessSyncProject 2.543ms
|
||||
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.065ms
|
||||
SpeedTree9Postprocessor.OnPostprocessAllAssets 1.527ms
|
||||
EditModeScopePostprocessor.OnPostprocessAllAssets 1.104ms
|
||||
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 0.716ms
|
||||
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.401ms
|
||||
InputActionAssetPostprocessor.OnPostprocessAllAssets 0.252ms
|
||||
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.233ms
|
||||
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.193ms
|
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TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.191ms
|
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ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.153ms
|
||||
UnloadStreamsBegin: 10.494ms
|
||||
PersistCurrentRevisions: 0.137ms
|
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GenerateScriptTypeHashes: 3.834ms
|
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GenerateScriptTypeSerializationHashes: 6.415ms
|
||||
Untracked: 1361.043ms
|
||||
|
||||
Application.AssetDatabase Initial Refresh End
|
||||
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
|
||||
Launching external process: /Applications/Unity/Hub/Editor/6000.6.7f1/Unity.app/Contents/Helpers/UnityShaderCompiler
|
||||
Launched and connected shader compiler UnityShaderCompiler after 0.05 seconds
|
||||
Shader Hidden/ChartRasterizerHardware is not supported: GPU does not support conservative rasterization
|
||||
Scanning for USB devices : 0.041ms
|
||||
Scanning for USB devices : 0.035ms
|
||||
Initializing Unity extensions:
|
||||
Script 'Library/PackageCache/com.unity.addressables@42676f2a154e/Tests/Runtime/ResourceManager/Unity.ResourceManager.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
||||
Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/DocCodeSamples.Tests/DocCodeSamples.Tests.asmdef' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
|
||||
@@ -415,97 +360,109 @@ Script 'Library/PackageCache/com.unity.collections@4920e8897b5a/Unity.Collection
|
||||
[MODES] ModeService[none].Initialize
|
||||
[MODES] ModeService[none].LoadModes
|
||||
[MODES] Loading mode Default (0) for mode-current-id-OfficeGame
|
||||
2026-11-09 02:42:16.341 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9ce8f99a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
||||
2026-11-09 02:42:16.349 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c70c2ee0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
||||
2026-11-09 02:44:25.942 Unity[10194:163090] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9acbe59a0 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
||||
2026-11-09 02:44:25.948 Unity[10194:163090] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9ac442f80 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
||||
Unloading 109 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
||||
Deserialize: 2.594 ms
|
||||
Integration: 40.675 ms
|
||||
Integration of assets: 0.003 ms
|
||||
Thread Wait Time: 0.017 ms
|
||||
Total Operation Time: 43.289 ms
|
||||
Unloading 8515 unused Assets / (17.7 MB). Loaded Objects now: 9537.
|
||||
Memory consumption went from 334.1 MB to 316.4 MB.
|
||||
Total: 62.132792 ms (FindLiveObjects: 1.062084 ms CreateObjectMapping: 1.063166 ms MarkObjects: 20.732459 ms DeleteObjects: 38.976958 ms)
|
||||
Deserialize: 3.586 ms
|
||||
Integration: 32.475 ms
|
||||
Integration of assets: 0.012 ms
|
||||
Thread Wait Time: -0.004 ms
|
||||
Total Operation Time: 36.069 ms
|
||||
Unloading 8515 unused Assets / (22.2 MB). Loaded Objects now: 9534.
|
||||
Memory consumption went from 329.6 MB to 307.3 MB.
|
||||
Total: 48.073875 ms (FindLiveObjects: 1.000125 ms CreateObjectMapping: 0.421084 ms MarkObjects: 18.989750 ms DeleteObjects: 27.502667 ms)
|
||||
|
||||
[LAYOUT] About to load UserSettings/Layouts/default-6000.dwlt, keepMainWindow=False
|
||||
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
|
||||
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
|
||||
[MODES] ModeService[default].InitializeCurrentMode
|
||||
[MODES] ModeService[default].RaiseModeChanged(default, default)
|
||||
2026-11-09 02:42:18.283 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c63e6620 Quick Recording, ke='Command-F10'>, but is only supported for system-provided menu items; will not be used
|
||||
2026-11-09 02:42:18.287 Unity[9937:158575] NSEventModifierFlagFunction specified to -setKeyEquivalentModifierMask: for item <NSMenuItem: 0x9c70c01e0 SDF, ke='Command-F12'>, but is only supported for system-provided menu items; will not be used
|
||||
[Project] Loading completed in 20.898 seconds
|
||||
Project init time: 18.122 seconds
|
||||
[Project] Loading completed in 15.558 seconds
|
||||
Project init time: 13.824 seconds
|
||||
Template init time: 0.000 seconds
|
||||
Package Manager init time: 0.006 seconds
|
||||
Asset Database init time: 3.270 seconds
|
||||
Global illumination init time: 0.009 seconds
|
||||
Assemblies load time: 1.545 seconds
|
||||
Unity extensions init time: 0.045 seconds
|
||||
Asset Database refresh time: 6.729 seconds
|
||||
Scene opening time: 2.086 seconds
|
||||
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1794181338327,"processId":9937,"projectLoad":20.898365917,"projectInit":18.122435291,"templateInit":0.0,"packageManagerInit":0.006441458,"assetDatabaseInit":3.269554333,"globalIlluminationInit":0.00913175,"assembliesLoad":1.545168333,"unityExtensionsInit":0.044633583,"assetDatabaseRefresh":6.728643417,"sceneOpening":2.086105292}
|
||||
##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1794181338328,"processId":9937,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
|
||||
Package Manager init time: 0.002 seconds
|
||||
Asset Database init time: 2.921 seconds
|
||||
Global illumination init time: 0.002 seconds
|
||||
Assemblies load time: 1.646 seconds
|
||||
Unity extensions init time: 0.051 seconds
|
||||
Asset Database refresh time: 4.615 seconds
|
||||
Scene opening time: 1.390 seconds
|
||||
##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1794181467122,"processId":10194,"projectLoad":15.557996750000001,"projectInit":13.823598458,"templateInit":0.0,"packageManagerInit":0.002251666,"assetDatabaseInit":2.92133575,"globalIlluminationInit":0.002085042,"assembliesLoad":1.645875125,"unityExtensionsInit":0.051118375,"assetDatabaseRefresh":4.615186958,"sceneOpening":1.390361458}
|
||||
##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1794181467122,"processId":10194,"editorVersion":"6000.6.7f1 (b22767f04f04)","branch":"6000.6/staging","buildType":"Release","platform":"OSX"}
|
||||
Subscribe to USB device events
|
||||
Worker ready: AssetImportWorkerHW0 0
|
||||
GPU Resident Drawer created.
|
||||
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.010s, timestamps: [20.941 - 20.951]
|
||||
Created GICache directory at /Users/angelofdeath/Library/Caches/com.unity3d.UnityEditor/GiCache. Took: 0.008s, timestamps: [15.578 - 15.586]
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
TrimDiskCacheJob: Current cache size 0mb
|
||||
|
||||
Asset Pipeline Refresh (id=c467f5499f74643dc8fecfe92f699439): Total: 0.754 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
Asset Pipeline Refresh (id=7542d223b332e461dac93f1eb96d89d6): Total: 0.656 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
(Values over 0.05ms)
|
||||
Summary:
|
||||
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
||||
Asset DB Process Time: managed=0 ms, native=752 ms
|
||||
Asset DB Process Time: managed=0 ms, native=655 ms
|
||||
Asset DB Callback time: managed=0 ms, native=0 ms
|
||||
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
||||
Project Asset Count: scripts=1919, non-scripts=3252
|
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Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
||||
Scan Filter Count: 1
|
||||
InvokeCustomDependenciesCallbacks: 0.457ms
|
||||
ApplyChangesToAssetFolders: 2.215ms
|
||||
Scan: 423.068ms
|
||||
Collect global state as custom dependencies: 4.160ms
|
||||
OnSourceAssetsModified: 0.232ms
|
||||
ProcessAssetsWithTransientArtifactChanges: 5.650ms
|
||||
CategorizeAssets: 137.325ms
|
||||
ImportOutOfDateAssets: 4.867ms (0.148ms without children)
|
||||
ReloadNativeAssets: 0.494ms
|
||||
UnloadImportedAssets: 0.063ms
|
||||
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.474ms
|
||||
ImportSchedulerStart: 3.688ms
|
||||
GatherAllCurrentPrimaryImportResultRevisions: 14.857ms
|
||||
UnloadStreamsBegin: 82.104ms
|
||||
PersistCurrentRevisions: 0.132ms
|
||||
Untracked: 74.095ms
|
||||
InvokeCustomDependenciesCallbacks: 0.349ms
|
||||
ApplyChangesToAssetFolders: 1.729ms
|
||||
Scan: 459.858ms
|
||||
Collect global state as custom dependencies: 1.852ms
|
||||
OnSourceAssetsModified: 0.323ms
|
||||
ProcessAssetsWithTransientArtifactChanges: 7.162ms
|
||||
CategorizeAssets: 64.212ms
|
||||
ImportOutOfDateAssets: 3.731ms (0.143ms without children)
|
||||
ReloadNativeAssets: 0.099ms
|
||||
UnloadImportedAssets: 0.093ms
|
||||
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.563ms
|
||||
ImportSchedulerStart: 2.833ms
|
||||
GatherAllCurrentPrimaryImportResultRevisions: 7.147ms
|
||||
UnloadStreamsBegin: 29.408ms
|
||||
PersistCurrentRevisions: 0.136ms
|
||||
Untracked: 78.852ms
|
||||
|
||||
Asset Pipeline Refresh (id=98cc0423d6cd043449dec956b774589b): Total: 0.157 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
||||
Asset Pipeline Refresh (id=63a946b02ddd94a68afc9b024cf3efde): Total: 0.203 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
TrimDiskCacheJob: Current cache size 0mb
|
||||
|
||||
Asset Pipeline Refresh (id=3208ce0b35f154df9aff1201a4b10948): Total: 0.337 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
(Values over 0.05ms)
|
||||
Summary:
|
||||
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
||||
Asset DB Process Time: managed=0 ms, native=335 ms
|
||||
Asset DB Callback time: managed=0 ms, native=0 ms
|
||||
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
||||
Project Asset Count: scripts=1919, non-scripts=3252
|
||||
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
||||
Scan Filter Count: 1
|
||||
InvokeCustomDependenciesCallbacks: 0.343ms
|
||||
ApplyChangesToAssetFolders: 0.223ms
|
||||
Scan: 320.150ms
|
||||
Collect global state as custom dependencies: 3.263ms
|
||||
GatherAllCurrentPrimaryImportResultRevisions: 1.371ms
|
||||
UnloadStreamsBegin: 0.181ms
|
||||
UnloadStreamsEnd: 0.318ms
|
||||
Untracked: 11.207ms
|
||||
|
||||
Asset Pipeline Refresh (id=3b768adf6795046f2bdf1cdb14d1e204): Total: 0.159 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
||||
Start Indexing on Editor startup
|
||||
[Indexing] Starting Initial Indexing for Assets
|
||||
Asset Pipeline Refresh (id=786af31d2f3b742838e054aab8865bd7): Total: 0.151 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
||||
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.060 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
|
||||
Asset Pipeline Refresh (id=851f8466107484a7bbbf283638ca069d): Total: 0.151 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
||||
Starting new worker id: 1 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW1.log
|
||||
Starting new worker id: 2 with log in /Users/angelofdeath/Projects/Hasebe/Logs/AssetImportWorkerHW2.log
|
||||
[Worker0] Imported GUID: 39d3651a2dc5444ca0801b647b60d47e - Path: Assets/Code/OfficeGame/BattleMode/Actions/ActionDatas/MovementBattleActionData.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '4b6547906bc4670aef0f9e2530cf6e69') in 0.229629458 seconds
|
||||
[Worker0] Imported GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '5564c5bf06fad76527ee4e7c09072d23') in 0.233351916 seconds
|
||||
[Worker0] Imported GUID: 00995677816949ec99d2bd3546ec6597 - Path: Assets/Code/OfficeGame/BattleMode/Actions/BattleActionMove.cs - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: '9ea4bad30295214aef7ddc085763f31c') in 0.02958925 seconds
|
||||
[Worker0] Imported GUID: 03ba714c851c038b3a144978275a6032 - Path: Assets/OfficeGame/Companions/Companion.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'b29a4e4e2d49076fedaec67879f9fe4f') in 0.141399875 seconds
|
||||
[Worker0] Imported GUID: 261532878e4dd119ba33552ace427804 - Path: Assets/OfficeGame/Player/Player.prefab - Importer: ScriptedImporter/UnityEditor.QuickSearchModule:UnityEditor.Search:ASIAI0B -> (ImportResultId: 'fea048965880abd0a86316cc8f7ec9c3') in 0.041688958 seconds
|
||||
Worker ready: AssetImportWorkerHW2 2
|
||||
Worker ready: AssetImportWorkerHW1 1
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.036 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
|
||||
Preloading 1 native plugins for Editor in 17.92 ms.
|
||||
Asset Pipeline Refresh (id=749bb51c8c4944b4294833e0933ac95c): Total: 0.278 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
||||
Thread 0x43c887000 may have been prematurely finalized
|
||||
GPU Resident Drawer disposed.
|
||||
Thread 0x43c3c7000 may have been prematurely finalized
|
||||
Reloading assemblies for play mode.
|
||||
Reloading assemblies after forced synchronous recompile.
|
||||
Begin MonoManager ReloadAssembly
|
||||
<CFData 0x9ce65e580 [0x1efcb3ab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
<CFData 0x9ab4aaee0 [0x1efcb3ab0]>{length = 6, capacity = 6, bytes = 0xb0be8311caa0}
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
Native extension for OSXStandalone target not found
|
||||
@@ -513,118 +470,115 @@ ScheduleIndexationOnStartup MainProcess:True IndexOnStartup:True
|
||||
[MODES] ModeService[none].Initialize
|
||||
[MODES] ModeService[none].LoadModes
|
||||
Scripting: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 1.667 seconds
|
||||
Domain Reload Profiling: 3076ms
|
||||
BeginReloadAssembly (1045ms)
|
||||
ExecutionOrderSort (7ms)
|
||||
DisableScriptedObjects (168ms)
|
||||
CreateAndSetChildDomain (508ms)
|
||||
RebuildCommonClasses (8ms)
|
||||
- Finished resetting the current domain, in 1.561 seconds
|
||||
Domain Reload Profiling: 2617ms
|
||||
BeginReloadAssembly (711ms)
|
||||
DisableScriptedObjects (91ms)
|
||||
CreateAndSetChildDomain (312ms)
|
||||
RebuildCommonClasses (9ms)
|
||||
RebuildNativeTypeToScriptingClass (13ms)
|
||||
initialDomainReloadingComplete (43ms)
|
||||
LoadAllAssembliesAndSetupDomain (297ms)
|
||||
LoadAssemblies (169ms)
|
||||
TypeCache.Refresh (20ms)
|
||||
AnalyzeDomain (47ms)
|
||||
ResolveRequiredComponents (15ms)
|
||||
FinalizeReload (1669ms)
|
||||
initialDomainReloadingComplete (48ms)
|
||||
LoadAllAssembliesAndSetupDomain (276ms)
|
||||
LoadAssemblies (164ms)
|
||||
TypeCache.Refresh (13ms)
|
||||
AnalyzeDomain (33ms)
|
||||
ResolveRequiredComponents (16ms)
|
||||
FinalizeReload (1561ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
LogAssemblyErrors (4ms)
|
||||
BeforeProcessingInitializeOnLoad (83ms)
|
||||
ProcessInitializeOnLoadAttributes (355ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (104ms)
|
||||
AwakeInstancesAfterBackupRestoration (706ms)
|
||||
BeforeProcessingInitializeOnLoad (89ms)
|
||||
ProcessInitializeOnLoadAttributes (373ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (102ms)
|
||||
EditorAssembliesLoaded (3ms)
|
||||
AwakeInstancesAfterBackupRestoration (575ms)
|
||||
No restricted APIs configured; Validation skipped.
|
||||
Checking 25 assemblies for restricted APIs found 0 usage(s) in 4 ms
|
||||
Checking 25 assemblies for restricted APIs found 0 usage(s) in 3 ms
|
||||
|
||||
Asset Pipeline Refresh (id=79a5db2b7ae2b463aa33838204301e8d): Total: 5.835 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
||||
Asset Pipeline Refresh (id=e178e7e2b4ce6416a82d8c6e236412e3): Total: 4.855 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
|
||||
(Values over 0.05ms)
|
||||
Summary:
|
||||
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
||||
Asset DB Process Time: managed=0 ms, native=2361 ms
|
||||
Asset DB Callback time: managed=1707 ms, native=252 ms
|
||||
Scripting: domain reloads=1, domain reload time=1512 ms, compile time=1 ms, other=0 ms
|
||||
Asset DB Process Time: managed=0 ms, native=2084 ms
|
||||
Asset DB Callback time: managed=1398 ms, native=206 ms
|
||||
Scripting: domain reloads=1, domain reload time=1164 ms, compile time=2 ms, other=0 ms
|
||||
Project Asset Count: scripts=1919, non-scripts=3252
|
||||
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
||||
Scan Filter Count: 0
|
||||
InvokeCustomDependenciesCallbacks: 0.338ms
|
||||
InvokePackagesCallback: 2.372ms
|
||||
ApplyChangesToAssetFolders: 0.391ms
|
||||
Collect global state as custom dependencies: 2.310ms
|
||||
OnSourceAssetsModified: 0.180ms
|
||||
ProcessAssetsWithTransientArtifactChanges: 275.404ms
|
||||
CategorizeAssets: 93.967ms
|
||||
CompileScripts: 1.353ms
|
||||
ImportOutOfDateAssets: 1680.276ms (1674.391ms without children)
|
||||
CollectScriptTypesHashes: 34.479ms
|
||||
ReloadNativeAssets: 1.369ms
|
||||
UnloadImportedAssets: 2.288ms
|
||||
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.761ms
|
||||
ImportSchedulerStart: 1.409ms
|
||||
PostProcessAllAssets: 1914.819ms
|
||||
AssemblyValidation.PostprocessAllAssets 56.873ms
|
||||
PostProcessCallbackCreateDeferredMaterials 20.397ms
|
||||
PostprocessAssetsUpdateCachedIcon 17.799ms
|
||||
ComputeShaderImportPostprocess 11.466ms
|
||||
RaytracingShaderImportPostprocess 10.800ms
|
||||
ShaderAssetModifiedCallback 10.458ms
|
||||
SpeedTreeImporter.PostprocessAllAssets 9.132ms
|
||||
LocalizationDatabase.AssetDatabasePostprocessCallback 4.993ms
|
||||
BlockShaderImporter.PostprocessAllAssets 4.764ms
|
||||
XRBuildSystem.XRAssetImported 0.272ms
|
||||
MonoPostProcessAllAssets: 1700.052ms
|
||||
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 535.265ms
|
||||
NugetAssetPostprocessor.OnPostprocessAllAssets 211.910ms
|
||||
PostProcessor.OnPostprocessAllAssets 116.206ms
|
||||
AssetPostprocessor.OnPostprocessAllAssets 80.652ms
|
||||
InputActionAssetPostprocessor.OnPostprocessAllAssets 79.600ms
|
||||
MaterialPostprocessor.OnPostprocessAllAssets 76.036ms
|
||||
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 74.778ms
|
||||
AddressablesAssetPostProcessor.OnPostprocessAllAssets 67.136ms
|
||||
SpriteSlicePostprocessor.OnPostprocessAllAssets 37.578ms
|
||||
TextAssetPostProcessor.OnPostprocessAllAssets 35.830ms
|
||||
SpeedTree9Postprocessor.OnPostprocessAllAssets 32.947ms
|
||||
AssetChangedListener.OnPostprocessAllAssets 32.468ms
|
||||
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 31.350ms
|
||||
MapFileAssetPostprocessor.OnPostprocessAllAssets 31.267ms
|
||||
WadFileAssetPostprocessor.OnPostprocessAllAssets 30.579ms
|
||||
FgdFileAssetPostprocessor.OnPostprocessAllAssets 29.560ms
|
||||
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 13.636ms
|
||||
SyncVS.PostprocessSyncProject 10.586ms
|
||||
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 7.407ms
|
||||
BuilderAssetPostprocessor.OnPostprocessAllAssets 6.877ms
|
||||
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 4.621ms
|
||||
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 3.179ms
|
||||
ThemePostprocessor.OnPostprocessAllAssets 3.073ms
|
||||
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 2.666ms
|
||||
SpeedTreePostProcessor.OnPostprocessAllAssets 2.268ms
|
||||
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 2.179ms
|
||||
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 1.592ms
|
||||
UVCSAssetPostprocessor.OnPostprocessAllAssets 1.514ms
|
||||
StyleCatalogPostProcessor.OnPostprocessAllAssets 1.469ms
|
||||
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.982ms
|
||||
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.812ms
|
||||
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.566ms
|
||||
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.561ms
|
||||
AssetPathToTypes.OnPostprocessAllAssets 0.523ms
|
||||
AudioMixerPostprocessor.OnPostprocessAllAssets 0.487ms
|
||||
AudioContainerPostProcessor.OnPostprocessAllAssets 0.373ms
|
||||
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.331ms
|
||||
SamplePostprocessor.OnPostprocessAllAssets 0.304ms
|
||||
AssetEvents.OnPostprocessAllAssets 0.281ms
|
||||
EditModeScopePostprocessor.OnPostprocessAllAssets 0.258ms
|
||||
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.244ms
|
||||
AssetReloadNotifier.OnPostprocessAllAssets 0.179ms
|
||||
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.166ms
|
||||
ConfigAssetsTracker.OnPostprocessAllAssets 0.151ms
|
||||
AssetProcessor.OnPostprocessAllAssets 0.070ms
|
||||
PostAssetChangesProfiler: 43.369ms
|
||||
GatherAllCurrentPrimaryImportResultRevisions: 1.287ms
|
||||
UnloadStreamsBegin: 0.901ms
|
||||
InvokePackagesCallback: 1.329ms
|
||||
ApplyChangesToAssetFolders: 0.364ms
|
||||
Collect global state as custom dependencies: 2.004ms
|
||||
ProcessAssetsWithTransientArtifactChanges: 274.438ms
|
||||
CategorizeAssets: 94.347ms
|
||||
CompileScripts: 1.597ms
|
||||
ImportOutOfDateAssets: 1577.226ms (1571.467ms without children)
|
||||
CollectScriptTypesHashes: 6.726ms
|
||||
ReloadNativeAssets: 2.407ms
|
||||
UnloadImportedAssets: 1.038ms
|
||||
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.871ms
|
||||
ImportSchedulerStart: 1.218ms
|
||||
PostProcessAllAssets: 1591.895ms
|
||||
AssemblyValidation.PostprocessAllAssets 35.853ms
|
||||
PostProcessCallbackCreateDeferredMaterials 23.579ms
|
||||
PostprocessAssetsUpdateCachedIcon 21.599ms
|
||||
ShaderAssetModifiedCallback 15.202ms
|
||||
ComputeShaderImportPostprocess 12.343ms
|
||||
RaytracingShaderImportPostprocess 9.428ms
|
||||
SpeedTreeImporter.PostprocessAllAssets 8.391ms
|
||||
LocalizationDatabase.AssetDatabasePostprocessCallback 5.336ms
|
||||
BlockShaderImporter.PostprocessAllAssets 3.898ms
|
||||
XRBuildSystem.XRAssetImported 0.295ms
|
||||
MonoPostProcessAllAssets: 1395.215ms
|
||||
ShaderGraphAssetPostProcessor.OnPostprocessAllAssets 454.391ms
|
||||
NugetAssetPostprocessor.OnPostprocessAllAssets 206.300ms
|
||||
PostProcessor.OnPostprocessAllAssets 105.329ms
|
||||
InputActionJsonNameModifierAssetProcessor.OnPostprocessAllAssets 76.538ms
|
||||
InputActionAssetPostprocessor.OnPostprocessAllAssets 74.745ms
|
||||
MaterialPostprocessor.OnPostprocessAllAssets 70.039ms
|
||||
AssetPostprocessor.OnPostprocessAllAssets 61.980ms
|
||||
AddressablesAssetPostProcessor.OnPostprocessAllAssets 50.398ms
|
||||
FgdFileAssetPostprocessor.OnPostprocessAllAssets 27.973ms
|
||||
TextAssetPostProcessor.OnPostprocessAllAssets 27.961ms
|
||||
SpriteSlicePostprocessor.OnPostprocessAllAssets 26.200ms
|
||||
MapFileAssetPostprocessor.OnPostprocessAllAssets 25.308ms
|
||||
WadFileAssetPostprocessor.OnPostprocessAllAssets 22.092ms
|
||||
AssetChangedListener.OnPostprocessAllAssets 15.443ms
|
||||
UniversalRenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 10.635ms
|
||||
RenderPipelineGlobalSettingsPostprocessor.OnPostprocessAllAssets 9.322ms
|
||||
SyncVS.PostprocessSyncProject 9.134ms
|
||||
SpeedTree9Postprocessor.OnPostprocessAllAssets 5.562ms
|
||||
BuilderAssetPostprocessor.OnPostprocessAllAssets 5.046ms
|
||||
RetainedModeAssetPostprocessor.OnPostprocessAllAssets 2.361ms
|
||||
WindowAssetPostprocessingWatcher.OnPostprocessAllAssets 2.026ms
|
||||
MapLiveUpdatePostprocessor.OnPostprocessAllAssets 1.547ms
|
||||
ThemePostprocessor.OnPostprocessAllAssets 1.520ms
|
||||
StyleCatalogPostProcessor.OnPostprocessAllAssets 0.863ms
|
||||
SpriteEditorTexturePostprocessor.OnPostprocessAllAssets 0.705ms
|
||||
SpeedTreePostProcessor.OnPostprocessAllAssets 0.684ms
|
||||
ArtifactBrowserPostProcessor.OnPostprocessAllAssets 0.675ms
|
||||
TMPro_TexturePostProcessor.OnPostprocessAllAssets 0.607ms
|
||||
ProjectSettingsPostprocessor.OnPostprocessAllAssets 0.579ms
|
||||
AssetPathToTypes.OnPostprocessAllAssets 0.536ms
|
||||
ShaderReflectionAssetPostProcessor.OnPostprocessAllAssets 0.445ms
|
||||
UVCSAssetPostprocessor.OnPostprocessAllAssets 0.433ms
|
||||
AudioMixerPostprocessor.OnPostprocessAllAssets 0.343ms
|
||||
TerrainToolbarOverlayPostProcessor.OnPostprocessAllAssets 0.289ms
|
||||
SamplePostprocessor.OnPostprocessAllAssets 0.207ms
|
||||
AssetDatabaseCallbacks.OnPostprocessAllAssets 0.197ms
|
||||
EditModeScopePostprocessor.OnPostprocessAllAssets 0.193ms
|
||||
AssetEvents.OnPostprocessAllAssets 0.172ms
|
||||
TrembleCacheDropperPostprocessor.OnPostprocessAllAssets 0.136ms
|
||||
ConfigAssetsTracker.OnPostprocessAllAssets 0.121ms
|
||||
ReferencedClipsPostProcessor.OnPostprocessAllAssets 0.115ms
|
||||
AssetReloadNotifier.OnPostprocessAllAssets 0.114ms
|
||||
AudioContainerPostProcessor.OnPostprocessAllAssets 0.081ms
|
||||
ScenarioDriftAssetsTracker.OnPostprocessAllAssets 0.079ms
|
||||
AssetProcessor.OnPostprocessAllAssets 0.050ms
|
||||
PostAssetChangesProfiler: 11.895ms
|
||||
GatherAllCurrentPrimaryImportResultRevisions: 0.531ms
|
||||
UnloadStreamsBegin: 0.963ms
|
||||
PersistCurrentRevisions: 0.139ms
|
||||
GenerateScriptTypeHashes: 20.751ms
|
||||
GenerateScriptTypeSerializationHashes: 34.868ms
|
||||
Untracked: 1781.432ms
|
||||
GenerateScriptTypeHashes: 7.144ms
|
||||
GenerateScriptTypeSerializationHashes: 12.305ms
|
||||
Untracked: 1289.246ms
|
||||
|
||||
Reflex LogLevel set to Info
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
@@ -688,11 +642,11 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
|
||||
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
||||
|
||||
Loaded scene 'Assets/Infrastructure/Bootstrap.unity'
|
||||
Deserialize: 20.707 ms
|
||||
Integration: 1285.279 ms
|
||||
Integration of assets: 0.038 ms
|
||||
Thread Wait Time: -0.003 ms
|
||||
Total Operation Time: 1306.022 ms
|
||||
Deserialize: 12.161 ms
|
||||
Integration: 699.413 ms
|
||||
Integration of assets: 0.029 ms
|
||||
Thread Wait Time: -0.001 ms
|
||||
Total Operation Time: 711.602 ms
|
||||
Switched from None to None
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
@@ -731,10 +685,10 @@ UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Lib
|
||||
|
||||
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
||||
|
||||
Refreshing native plugins compatible for Editor in 2.37 ms, found 6 plugins.
|
||||
GPU Resident Drawer created.
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
Asset Pipeline Refresh (id=53e85c260aaef40f8891ed570a09cfdf): Total: 0.213 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
Switched from None to OpenMovement
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
@@ -787,8 +741,8 @@ UnityEngine.ResourceManagement.Util.DelayedActionManager:LateUpdate () (at ./Lib
|
||||
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
||||
|
||||
Importing 'GUID: c51f50f186f4029d7b2b59bb216ddb19 - Path: Assets/Tremble Sync Settings.asset' with importer (NativeFormatImporter)
|
||||
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.041 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
|
||||
Asset Pipeline Refresh (id=d4dce3eb7b1724471bf7da4cec16343b): Total: 0.192 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
||||
Imported 'GUID: c51f50f186f4029d7b2b59bb216ddb19' -> (Import Result ID: 'd4ace2c488bad9506c563df0e62623bb') in 0.013 seconds [static dependencies only]. Details - ImportResultOutputID=d6a59137988ad7e7602b2bce8e81c23f DependenciesID=d9b95e730dc0f688d0a57f99be437e93 StaticDependenciesID=20f2af6cb98a3723d04cc2b3db3cdaf4
|
||||
Asset Pipeline Refresh (id=2a8540c9f41db4b1aa88d865e67ba202): Total: 0.053 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
||||
Scene (Testing) Bindings Installed
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
@@ -806,23 +760,23 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
|
||||
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
||||
|
||||
Loaded scene 'Assets/OfficeGame/Testing/Testing.unity'
|
||||
Deserialize: 10.690 ms
|
||||
Integration: 24.336 ms
|
||||
Deserialize: 0.805 ms
|
||||
Integration: 9.562 ms
|
||||
Integration of assets: 0.004 ms
|
||||
Thread Wait Time: 326.461 ms
|
||||
Total Operation Time: 361.490 ms
|
||||
Thread Wait Time: 233.681 ms
|
||||
Total Operation Time: 244.051 ms
|
||||
Loaded scene 'Assets/OfficeGame/Testing/Segments/FirstTestingSegment.unity'
|
||||
Deserialize: 37.257 ms
|
||||
Integration: 12.757 ms
|
||||
Integration of assets: 0.006 ms
|
||||
Thread Wait Time: 385.091 ms
|
||||
Total Operation Time: 435.111 ms
|
||||
Deserialize: 23.472 ms
|
||||
Integration: 6.534 ms
|
||||
Integration of assets: 0.005 ms
|
||||
Thread Wait Time: 299.549 ms
|
||||
Total Operation Time: 329.561 ms
|
||||
Loaded scene 'Assets/OfficeGame/Testing/Segments/SecondTestingSegment.unity'
|
||||
Deserialize: 25.649 ms
|
||||
Integration: 65.132 ms
|
||||
Integration of assets: 0.090 ms
|
||||
Thread Wait Time: 553.347 ms
|
||||
Total Operation Time: 644.219 ms
|
||||
Deserialize: 51.536 ms
|
||||
Integration: 18.045 ms
|
||||
Integration of assets: 0.035 ms
|
||||
Thread Wait Time: 363.303 ms
|
||||
Total Operation Time: 432.919 ms
|
||||
Switched from Testing to Testing
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
@@ -881,11 +835,11 @@ Reflex.Core.ContainerScope:Awake () (at ./Library/PackageCache/com.gustavopsanto
|
||||
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs Line: 99)
|
||||
|
||||
Loaded scene 'Assets/OfficeGame/Battle/Battle.unity'
|
||||
Deserialize: 1.846 ms
|
||||
Integration: 52.411 ms
|
||||
Deserialize: 0.854 ms
|
||||
Integration: 11.537 ms
|
||||
Integration of assets: 0.002 ms
|
||||
Thread Wait Time: 92.639 ms
|
||||
Total Operation Time: 146.899 ms
|
||||
Thread Wait Time: 63.258 ms
|
||||
Total Operation Time: 75.651 ms
|
||||
Switched from OpenMovement to BattleMode
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
@@ -952,3 +906,150 @@ LitMotion.PlayerLoopHelper/<>c:<Initialize>b__26_4 () (at ./Library/PackageCache
|
||||
|
||||
(Filename: Assets/Code/Infrastructure/StateMachine/AbstractStateMachine.cs Line: 41)
|
||||
|
||||
Thread 0x41421b000 may have been prematurely finalized
|
||||
GPU Resident Drawer disposed.
|
||||
Container Battle (548616920) disposed
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
||||
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
||||
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
||||
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
||||
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
||||
|
||||
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
||||
|
||||
Container Testing (634930616) disposed
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
||||
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
||||
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
||||
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
||||
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
||||
|
||||
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
||||
|
||||
Container Bootstrap (462108997) disposed
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
||||
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
||||
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:57)
|
||||
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
||||
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
||||
|
||||
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
||||
|
||||
Container RootContainer disposed
|
||||
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:23)
|
||||
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
|
||||
UnityEngine.Debug:Log (object,UnityEngine.Object)
|
||||
Reflex.Logging.ReflexLogger:Log (object,Reflex.Logging.LogLevel,UnityEngine.Object) (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Logging/ReflexLogger.cs:37)
|
||||
Reflex.Core.Container:Dispose () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs:63)
|
||||
Reflex.Injectors.UnityInjector:<AfterAssembliesLoaded>g__DisposeProject|4_2 () (at ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Injectors/UnityInjector.cs:55)
|
||||
UnityEngine.Application:Internal_ApplicationQuit () (at /Users/bokken/build/output/unity/unity/Runtime/Export/Application/Application.cs:372)
|
||||
|
||||
(Filename: ./Library/PackageCache/com.gustavopsantos.reflex@7857b9937c99/Core/Container.cs Line: 63)
|
||||
|
||||
Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Loaded scene 'Temp/__Backupscenes/0.backup'
|
||||
Deserialize: 0.502 ms
|
||||
Integration: 22.851 ms
|
||||
Integration of assets: 0.001 ms
|
||||
Thread Wait Time: 0.005 ms
|
||||
Total Operation Time: 23.359 ms
|
||||
Unloading 8751 unused Assets / (17.5 MB). Loaded Objects now: 10979.
|
||||
Memory consumption went from 417.4 MB to 399.9 MB.
|
||||
Total: 140.006292 ms (FindLiveObjects: 1.241083 ms CreateObjectMapping: 0.580792 ms MarkObjects: 43.438083 ms DeleteObjects: 94.548792 ms)
|
||||
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
GPU Resident Drawer created.
|
||||
|
||||
Asset Pipeline Refresh (id=9b412b738281040ac8915bd7cd581556): Total: 0.309 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
(Values over 0.05ms)
|
||||
Summary:
|
||||
Imports: total=0 (actual=0, local cache=0, cache server=0)
|
||||
Asset DB Process Time: managed=0 ms, native=308 ms
|
||||
Asset DB Callback time: managed=0 ms, native=0 ms
|
||||
Scripting: domain reloads=0, domain reload time=0 ms, compile time=0 ms, other=0 ms
|
||||
Project Asset Count: scripts=1919, non-scripts=3252
|
||||
Asset File Changes: new=0, changed=0, moved=0, deleted=0
|
||||
Scan Filter Count: 1
|
||||
InvokeCustomDependenciesCallbacks: 0.362ms
|
||||
ApplyChangesToAssetFolders: 1.776ms
|
||||
Scan: 292.964ms
|
||||
Collect global state as custom dependencies: 1.454ms
|
||||
GatherAllCurrentPrimaryImportResultRevisions: 1.883ms
|
||||
UnloadStreamsEnd: 0.197ms
|
||||
Untracked: 5.653ms
|
||||
|
||||
Asset Pipeline Refresh (id=dd83f8d2ae7854a5e84be5b29a89076d): Total: 0.267 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
|
||||
Asset Pipeline Refresh (id=b9e70886a90744d7eb421a3159ef40ad): Total: 0.144 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
|
||||
[Licensing::Client] Successfully resolved entitlement details
|
||||
MonoPathRemapper: Attempts to remap: 101335; Successful remaps: 65980
|
||||
Thread 0x42c5fb000 may have been prematurely finalized
|
||||
Curl error 42: Callback aborted
|
||||
Serialized file version minimum: 23, current 23
|
||||
[LAYOUT] About to save layout /Users/angelofdeath/Projects/Hasebe/UserSettings/Layouts/default-6000.dwlt
|
||||
[LAYOUT] About to save layout /Users/angelofdeath/Library/Preferences/Unity/Editor-5.x/Layouts/current/default-6000.dwlt
|
||||
Importing 'GUID: 00000000000000009000000000000000 - Path: ProjectSettings/QualitySettings.asset' with importer (LibraryAssetImporter)
|
||||
Imported 'GUID: 00000000000000009000000000000000' -> (Import Result ID: '8151b601d05d3e12de314c2aa1f82962') in 0.019 seconds [static dependencies only]. Details - ImportResultOutputID=2a108b3da874f726c62fbe5f12be4a8a DependenciesID=6180c49ef29638684367d2893c04e070 StaticDependenciesID=5b19720d9149525484b40148944c8e26
|
||||
Importing 'GUID: d0348e95078ec42dab3d5ac0476bea5e - Path: Assets/OfficeGame/Player/PlayerHoloCopy.mat' with importer (NativeFormatImporter)
|
||||
Imported 'GUID: d0348e95078ec42dab3d5ac0476bea5e' -> (Import Result ID: '3b5ed0018bedb8c20ea4ef7e5b050381') in 0.003 seconds [static dependencies only]. Details - ImportResultOutputID=16c08007eb3acf01b7cb322d1a4c7120 DependenciesID=dc17027974fd0fa420f44f77fdb5aa23 StaticDependenciesID=cb48a0cf09d63a74a9d983ad64943cf8
|
||||
Importing 'GUID: 8f8f5ef5288b9446cb7d2ad716dee3e6 - Path: Assets/OfficeGame/Player/PlayerHoloPreview.mat' with importer (NativeFormatImporter)
|
||||
Imported 'GUID: 8f8f5ef5288b9446cb7d2ad716dee3e6' -> (Import Result ID: '86d90ef5e1c6e90daff7c4a396892b79') in 0.002 seconds [static dependencies only]. Details - ImportResultOutputID=6bccbc871d4061a2d22e68e8d48daa38 DependenciesID=deb7a104f8bda113195a20fc8b0874d1 StaticDependenciesID=4859363b86ae83c1b7db31ff9cf897d2
|
||||
Importing 'GUID: f288ae1f4751b564a96ac7587541f7a2 - Path: Assets/Settings/PC_Renderer.asset' with importer (NativeFormatImporter)
|
||||
Imported 'GUID: f288ae1f4751b564a96ac7587541f7a2' -> (Import Result ID: 'b794ab004a8f0bcb285a74debcf5c8e3') in 0.001 seconds [static dependencies only]. Details - ImportResultOutputID=6784ee3b5df1f2dd9e9804287b1fd892 DependenciesID=55a0f9c724158a992a03629b8d5da515 StaticDependenciesID=bdacc6ce36731c1922c3b889ec686e8a
|
||||
Preloading 1 native plugins for Editor in 2.69 ms.
|
||||
Asset Pipeline Refresh (id=336124e0d3ca24c1aa6e1b4041e4a07d): Total: 0.100 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
|
||||
GPU Resident Drawer disposed.
|
||||
Thread 0x42b107000 may have been prematurely finalized
|
||||
Input System module state changed to: ShutdownInProgress.
|
||||
Input Polling Thread exited.
|
||||
Input System module state changed to: Shutdown.
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
'Packages/com.unity.render-pipelines.core/Editor/Deprecated.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
||||
[Physics::Module] Cleanup current backend.
|
||||
[Physics::Module] Id: 0xf2b8ea05
|
||||
[Licensing::IpcConnector] LicenseClient-angelofdeath-notifications channel disconnected successfully.
|
||||
[Licensing::IpcConnector] LicenseClient-angelofdeath channel disconnected successfully.
|
||||
Thread 0x16ec03000 may have been prematurely finalized
|
||||
Thread 0x16ed1b000 may have been prematurely finalized
|
||||
Thread 0x16eb77000 may have been prematurely finalized
|
||||
Thread 0x16eaeb000 may have been prematurely finalized
|
||||
Thread 0x16ec8f000 may have been prematurely finalized
|
||||
Thread 0x16ea5f000 may have been prematurely finalized
|
||||
Thread 0x16eda7000 may have been prematurely finalized
|
||||
Thread 0x16efd7000 may have been prematurely finalized
|
||||
Thread 0x16f063000 may have been prematurely finalized
|
||||
Shut down UDS service system complete
|
||||
Lingering sessions upon destruction of worker manager
|
||||
Unity Data Store service was successfully shut down
|
||||
UDS shutting down local client system
|
||||
AcceleratorClientConnectionCallback - disconnected - :0
|
||||
Cleanup mono
|
||||
CodeReloadManager destroyed
|
||||
debugger-agent: Unable to listen on 45
|
||||
Leak Detected : Persistent allocates 3 individual allocations. To find out more please enable 'Settings > Jobs > Leak Detection Level > Enabled With Stack Trace' and reproduce the leak again.
|
||||
VBCSCompilerPreWarmer: requested VBCSCompiler shutdown
|
||||
Checking for leaked weakptr:
|
||||
Found no leaked weakptrs.
|
||||
[Package Manager] Server process was shutdown
|
||||
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1794181783970,"processId":10194,"allocatedMemory":15016071,"memoryLabels":[{"Default":227839},{"Permanent":15672},{"Thread":1056736},{"Manager":2605238},{"VertexData":8},{"Geometry":416},{"Texture":24},{"Shader":857027},{"Material":212},{"GfxDevice":44152},{"GfxThread":2880},{"Animation":1032},{"Audio":304},{"FreeType":8},{"FontEngine":736},{"Physics":2002},{"Physics2D":16},{"Serialization":34280},{"Input":43216},{"JobScheduler":448},{"TextLib":16555},{"Mono":56},{"MonoCode":216},{"ScriptingNativeRuntime":155024},{"BaseObject":49184},{"Resource":1460},{"Renderer":3392},{"Transform":4733},{"File":22446},{"WebCam":32},{"Culling":32},{"Terrain":11346},{"Wind":24},{"String":565536},{"StaticString":3808},{"Utility":2691200},{"PoolAlloc":2872},{"AI":80},{"TypeTree":14997},{"ScriptManager":18984},{"CodeReload":448},{"RuntimeInitializeOnLoadManager":64},{"Sprites":102},{"SpriteAtlas":120},{"GI":7240},{"Director":7792},{"CloudService":7728},{"WebRequest":560},{"VR":49426},{"SceneManager":616},{"Video":2112},{"LazyScriptCache":32},{"NativeArray":135560},{"Camera":1177},{"Secure":9785},{"SerializationCache":9704},{"APIUpdating":10320},{"Subsystems":336},{"VirtualTexturing":57504},{"StaticSafetyDebugInfo":278528},{"Baselib":16},{"Analytics":568},{"Hierarchy":1492},{"UIElements":40},{"CoreStats":14536},{"Identifiers":7152},{"EntityIdStore":33152},{"Gui":282525},{"EditorUtility":609104},{"VersionControl":8},{"Undo":939},{"AssetDatabase":4966115},{"AssetImporter":40},{"EditorGi":328},{"UnityConnect":32546},{"Upm":1788},{"UpmDiagnostics":8},{"AssetCompliance":96},{"DrivenProperties":72},{"HubClient":848},{"LocalIPC":268},{"ProfilerEditor":9738},{"CoreBusinessMetrics":3205},{"Windowing":416},{"Licensing":12948},{"AssetReference":32},{"IPCStream":4714}]}
|
||||
+182368
-395
File diff suppressed because it is too large.
Load diff
@@ -18,22 +18,6 @@ Initialising UDS system complete:
|
||||
- Command buffer size: 8192
|
||||
- Hashmap size: 4194304
|
||||
Starting Unity Data Store Application
|
||||
[Error] Failed to remove data for hash 578699c9303101a0f2d8380a5062f368. Failure received from service
|
||||
#2 process_remove_multiple_command(uds_system_t*, uds_command_t*)
|
||||
#3 uds_process_command(uds_system_t*, uds_command_t*)
|
||||
#4 uds::ServiceCommandListener::ProcessNextCommand()
|
||||
#5 uds::ServiceCommandListener::ExecuteCommandListenerLoop()
|
||||
#6 uds::Service::ExecuteServiceLoop()
|
||||
#7 main
|
||||
#8 start
|
||||
|
||||
[Error] Failed to remove data for hash 72ffa75a8ec36be6c46ca04ab5e1e7cc. Failure received from service
|
||||
#2 process_remove_multiple_command(uds_system_t*, uds_command_t*)
|
||||
#3 uds_process_command(uds_system_t*, uds_command_t*)
|
||||
#4 uds::ServiceCommandListener::ProcessNextCommand()
|
||||
#5 uds::ServiceCommandListener::ExecuteCommandListenerLoop()
|
||||
#6 uds::Service::ExecuteServiceLoop()
|
||||
#7 main
|
||||
#8 start
|
||||
|
||||
[Warning] Performing non-fatal cleanup. Unexpected Non-fatal signal: SIGTERM
|
||||
Unity Data Store Application Complete
|
||||
[Warning] Shutting down service while there are still connected clients, client count = 2
|
||||
Shut down UDS service system complete
|
||||
@@ -18,6 +18,3 @@ Initialising UDS system complete:
|
||||
- Command buffer size: 8192
|
||||
- Hashmap size: 4194304
|
||||
Starting Unity Data Store Application
|
||||
Unity Data Store Application Complete
|
||||
[Warning] Shutting down service while there are still connected clients, client count = 2
|
||||
Shut down UDS service system complete
|
||||
@@ -11,6 +11,555 @@ Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Quitting shader compiler process
|
||||
+1698
-30
File diff suppressed because it is too large.
Load diff
Reference in new issue
Block a user