Better action system
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using Code.Game.Gameplay.Player;
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using KinematicCharacterController;
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using UnityEngine;
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namespace Code.OfficeGame.BattleMode.Actions
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{
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public class EntityProperties : MonoBehaviour
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{
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public Animator animator;
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public BattleActionType[] battleActionTypes;
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public MovementController MovementController;
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public KinematicCharacterMotor KinematicCharacterMotor;
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}
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}
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