BattleSys Strated
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@@ -13,7 +13,7 @@
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{272cdfe9-214c-200e-a730-7efabad13f68}</ProjectGuid>
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<ProjectGuid>{2762cb60-f767-e247-c095-bbc744364e85}</ProjectGuid>
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<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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@@ -42,29 +42,29 @@
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<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
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</PropertyGroup>
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<ItemGroup>
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/RenderPipeline/SettingsStrippingResults/no_strippers_active_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/ShaderStripping/DummyPipelineShader.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/ShaderStripping/Results/UI_Default_0_0.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/SimpleDots.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/RenderPipeline/SettingsStrippingResults/KeepAStripper_RemoveAStripper_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/RenderPipeline/SettingsStrippingResults/PrivateCtorAStripper_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/CopyDepthToBuffer.compute" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/ShaderStripping/Results/UI_Default_Sprites_Default_5_0.5.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/SimpleSpeedTreeDots.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/BufferCopyTest.compute" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/RenderPipeline/SettingsStrippingResults/no_strippers_active_no_settings.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/RenderPipeline/SettingsStrippingResults/RemoveAStripper_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/ShaderStripping/Results/UI_Default_Sprites_Default_5_0.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/Unity.RenderPipelines.Core.Editor.Tests.asmdef" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Editor/RenderPipeline/SettingsStrippingResults/WrongStripper_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/RenderPipeline/SettingsStrippingResults/no_strippers_active_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/ShaderStripping/DummyPipelineShader.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/ShaderStripping/Results/UI_Default_0_0.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/SimpleDots.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/RenderPipeline/SettingsStrippingResults/KeepAStripper_RemoveAStripper_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/RenderPipeline/SettingsStrippingResults/PrivateCtorAStripper_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/CopyDepthToBuffer.compute" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/ShaderStripping/Results/UI_Default_Sprites_Default_5_0.5.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/SimpleSpeedTreeDots.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/BufferCopyTest.compute" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/RenderPipeline/SettingsStrippingResults/no_strippers_active_no_settings.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/RenderPipeline/SettingsStrippingResults/RemoveAStripper_A_B_C.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/ShaderStripping/Results/UI_Default_Sprites_Default_5_0.json" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/Unity.RenderPipelines.Core.Editor.Tests.asmdef" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Editor/RenderPipeline/SettingsStrippingResults/WrongStripper_A_B_C.json" />
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<Reference Include="UnityEngine">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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