BattleSys Strated
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@@ -13,7 +13,7 @@
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{c1e318dd-771b-7137-0eba-5e6807551896}</ProjectGuid>
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<ProjectGuid>{9f3b47e4-3d41-31e9-682c-242d2b35da7b}</ProjectGuid>
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<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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@@ -42,17 +42,17 @@
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<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
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</PropertyGroup>
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<ItemGroup>
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/PathTracing/UniformCubemap.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@514690c4e8b0/Tests/Runtime/PathTracing/Unity.PathTracing.Runtime.Tests.asmdef" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Runtime/PathTracing/UniformAlbedoMetaPass.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Runtime/PathTracing/UniformCubemap.shader" />
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<None Include="Library/PackageCache/com.unity.render-pipelines.core@1f33e5af2925/Tests/Runtime/PathTracing/Unity.PathTracing.Runtime.Tests.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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