BattleSys Strated
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@@ -13,7 +13,7 @@
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<ProductVersion>10.0.20506</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{01053695-788d-5e4c-3631-dcec45a1592e}</ProjectGuid>
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<ProjectGuid>{bc61e488-53fc-636e-3728-a2d66dcd326e}</ProjectGuid>
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<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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@@ -44,13 +44,13 @@
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<ItemGroup>
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<None Include="Library/PackageCache/com.unity.collections@431b1d558060/Unity.Collections.PerformanceTests/Unity.Collections.PerformanceTests.asmdef" />
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<Reference Include="UnityEngine">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor">
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<HintPath>/home/reyrey/Unity/Hub/Editor/6000.6.4f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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<HintPath>/home/rainman/Unity/Hub/Editor/6000.6.6f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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