BattleSys Strated

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ThomasCharester committed 2026-10-20 18:04:44 +03:00
1 parent ee8bd4799a
commit 655a4a1617
7677 files changed
+357092 -1163592

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namespace Code.OfficeGame.BattleMode.Actions
{
public enum BattleActionType
{
Wait,
Move
}
}
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fileFormatVersion: 2
guid: 62ab0da9d830443ba2808cfab23fc676
timeCreated: 1792478063
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namespace Code.OfficeGame.BattleMode.Actions
{
public struct BattleActionWaitParameters
{
public int FrameCount;
}
}
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fileFormatVersion: 2
guid: 1fa4aebfa3f24cc3aec7dfc2c2ffab37
timeCreated: 1792478259
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using Code.OfficeGame.BattleMode.Timeline;
using UnityEngine;
namespace Code.OfficeGame.BattleMode.Actions
{
public static class BattleEntityActionMethods
{
public static TimelineBattleAction Move(EntityActionMaker entityActionMaker, Vector3 position)
{
return new TimelineBattleAction(){};
}
public static TimelineBattleAction Wait(EntityActionMaker entityActionMaker, BattleActionWaitParameters position)
{
return new TimelineBattleAction(){};
}
}
}
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fileFormatVersion: 2
guid: 527237749fe248a7a5cf0c357e370a4e
timeCreated: 1792477820
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using Code.OfficeGame.BattleMode.Timeline;
using UnityEngine;
namespace Code.OfficeGame.BattleMode.Actions
{
public class EntityActionMaker : MonoBehaviour
{
public TimelineBattleAction TimelineCurrentAction { get; private set;}
}
}
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fileFormatVersion: 2
guid: 17efe885cebe451d9cc5db4706f13ffe
timeCreated: 1792477417