Fixing is endless
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@@ -1,9 +1,12 @@
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using UnityEngine;
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namespace Code.OfficeGame.BattleMode.Actions
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{
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public class AttackBattleActionData : BattleActionData
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{
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public int CurrentFrame;
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public int TransitionFrames;
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public override BattleActionData GetSnapshot()
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{
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var snapshot = new AttackBattleActionData()
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