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//
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// This file is part of the Tremble package by Tiny Goose.
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// Copyright (c) 2024-2026 TinyGoose Ltd., All Rights Reserved.
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//
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using System;
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using UnityEngine;
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namespace TinyGoose.Tremble
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{
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public static class GameObjectUtil
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{
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public static GameObject Find_Recursive(this GameObject go, string findName)
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{
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if (go.name.EqualsInvariant(findName, caseSensitive: true))
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return go;
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for (int i = 0; i < go.transform.childCount; i++)
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{
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GameObject inner = Find_Recursive(go.transform.GetChild(i).gameObject, findName);
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if (inner)
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return inner;
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}
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return null;
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}
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}
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}
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