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{
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"version": 4,
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"name": "$GAME_NAME",
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"icon": "Icon.png",
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"fileformats": [
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{ "format": "Quake3 (Valve)" }
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],
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"filesystem": {
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"searchpath": "Library/baseq3",
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"packageformat": { "extension": "pk3", "format": "zip" }
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},
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"textures": {
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"root": "textures",
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"package": { "type": "directory", "root": "textures" },
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"format": { "extensions": [ "" ], "format": "q3shader" },
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"shaderSearchPath": "scripts", // this will likely change when we get a material system
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"attribute": "_tb_textures"
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},
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"entities": {
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"definitions": [ "entities.fgd" ],
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"defaultcolor": "0.6 0.6 0.6 1.0",
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"modelformats": [ "md3" ]
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},
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"tags": {
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"brush": [
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$BRUSHES
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],
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"brushface": [
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{
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"name": "Clip",
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"attribs": [ "transparent" ],
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"match": "texture",
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"pattern": "special/*clip"
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}
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]
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},
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"faceattribs": {
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"defaults": {
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"scale": [1.0, 1.0]
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},
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"surfaceflags": [],
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"contentflags": []
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},
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"softMapBounds":"-65536 -65536 -65536 65536 65536 65536"
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}
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