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ThomasCharester committed 2026-09-20 15:26:03 +03:00
commit 36840f3ad4
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using Code.Infrastructure.Generators;
using UnityEngine;
using UnityEngine.AddressableAssets;
namespace Code.Infrastructure.UI
{
[Config("Configs/UI/UIPanelSettings", true)]
[CreateAssetMenu(fileName = "UIPanelSettings", menuName = "Configs/UI/UIPanelSettings")]
public class UIPanelSettings : ScriptableObject
{
public AssetReference Prefab;
public UIPanelType UIPanelType;
}
}