Markers?
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@@ -45,7 +45,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 6dcb7d02c6a54c0a9758279c38260aef, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::Code.OfficeGame.BattleMode.Actions.Player.PlayerDecisionMarker
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locked: 0
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--- !u!1 &5211050770166458882
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GameObject:
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m_ObjectHideFlags: 0
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@@ -74,7 +73,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0.05, z: 0}
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m_LocalScale: {x: 1, y: 0.1, z: 1}
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m_LocalScale: {x: 0.5, y: 0.1, z: 0.5}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1507626928637554511}
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@@ -112,7 +111,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: 2ade50ed2b9e940d3a3d338de41efeb8, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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