Timeline UI
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@@ -11,13 +11,17 @@ namespace Code.OfficeGame.BattleMode.Actions
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if (_waitFrames <= 0) Finished = true;
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}
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public override async UniTask<BattleActionDecisionResultCode> DecideAction()
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public override async UniTask<BattleActionDecisionResult> DecideAction()
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{
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Finished = false;
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_waitFrames = 120;
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return BattleActionDecisionResultCode.Decided;
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return new()
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{
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ResultCode = BattleActionDecisionResultCode.Decided,
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FrameDuration = _waitFrames
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};
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}
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public override BattleActionType ActionType => BattleActionType.Wait;
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