Files
CourierOld/Game/CourierOld/Assets/Code/Constants/StringPaths.cs
T

32 lines
1.2 KiB
C#

namespace Code.Constants
{
public static class StringPaths
{
public const string ConfigSingle = "Configs/{0}/{1}";
public const string ConfigMultiple = "Configs/{0}";
}
public static class Tags
{
public const string LoadingScreen = "LoadingScreen";
}
public static class AudioGroups
{
public const string MasterGroup = "Master";
public const string SFXGroup = "SFX";
public const string CreaturesGroup = "Creatures";
public const string MusicGroup = "Music";
public const string PeacefulMusicGroup = "Peaceful";
public const string ActionMusicGroup = "Action";
public const string DispatcherMusicGroup = "Dispatcher";
public const string CourierGroup = "Courier";
public const string EnemiesGroup = "Enemies";
public const string PeacefulSnapshot = "Peaceful";
public const string ActionSnapshot = "Action";
public const string NoneSnapshot = "None";
public const string MenuSnapshot = "Menu";
public const string MenuMusicGroup = "Menu";
public const string DeathMusicGroup = "Death";
}
}