33 lines
1001 B
C#
33 lines
1001 B
C#
using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Code.UI.Panels
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{
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public class LoadingScreen : UIElement
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{
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[SerializeField] private Image background;
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[SerializeField] private Image loadingImage;
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[SerializeField] private Image courierAnim;
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// [SerializeField] private TMP_Text loadingTitle;
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// [SerializeField] private TMP_Text vyapWatermark;
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public override void Hide()
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{
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Shown = false;
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background.enabled = false;
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loadingImage.enabled = false;
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courierAnim.enabled = false;
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// loadingTitle.enabled = false;
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// vyapWatermark.enabled = false;
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}
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public override void Show()
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{
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Shown = true;
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background.enabled = true;
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loadingImage.enabled = true;
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courierAnim.enabled = true;
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// loadingTitle.enabled = true;
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// vyapWatermark.enabled = true;
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}
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}
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} |