Files
CourierOld/Game/CourierOld/Assets/Code/Configs/AppConfig.cs
T

10 lines
227 B
C#

using UnityEngine;
namespace Code.Configs
{
[CreateAssetMenu(menuName = "Config/App", fileName = "AppConfig")]
public class AppConfig : ScriptableObject
{
public GameObject infrastructureUnitPrefab;
}
}