19 lines
462 B
C#
19 lines
462 B
C#
using System;
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using Reflex.Attributes;
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using UnityEngine;
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namespace Code.Gameplay.Orders.Order
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{
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public class OrderDeliveryTrigger : MonoBehaviour
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{
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[Inject] private IOrderService _orderService;
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private bool _playerEntered;
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private void OnTriggerEnter(Collider other)
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{
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if (_playerEntered ) return;
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_playerEntered = true;
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_orderService.OrderDelivered();
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}
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}
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} |