Files
CourierOld/Game/CourierOld/Assets/Code/Gameplay/Orders/Order/OrderDeliveryTrigger.cs
T

19 lines
462 B
C#

using System;
using Reflex.Attributes;
using UnityEngine;
namespace Code.Gameplay.Orders.Order
{
public class OrderDeliveryTrigger : MonoBehaviour
{
[Inject] private IOrderService _orderService;
private bool _playerEntered;
private void OnTriggerEnter(Collider other)
{
if (_playerEntered ) return;
_playerEntered = true;
_orderService.OrderDelivered();
}
}
}