11 lines
298 B
C#
11 lines
298 B
C#
using UnityEngine;
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namespace Code.Configs
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{
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[CreateAssetMenu(fileName = "OrderServiceConfig", menuName = "Config/Gameplay/OrderServiceConfig")]
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public class OrderServiceConfig : ScriptableObject
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{
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public Vector2 timeBounds;
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public float koefRooms, koefOvertime;
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}
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} |