17 lines
417 B
C#
17 lines
417 B
C#
using UnityEngine;
|
|
|
|
namespace Code.Gameplay.Orders.Order
|
|
{
|
|
public class RoomDispenserTrigger : MonoBehaviour
|
|
{
|
|
[SerializeField] private OrderDispenser orderDispenser;
|
|
private bool _playerEntered;
|
|
|
|
private void OnTriggerEnter(Collider other)
|
|
{
|
|
if (_playerEntered ) return;
|
|
orderDispenser.ThrowOrder();
|
|
_playerEntered = true;
|
|
}
|
|
}
|
|
} |